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- Hud.RunOnPlugin<TopLeftBuffListPlugin>(plugin => {
- plugin.PositionX = 0.35f; // Change this to adjust buffbar left or right
- plugin.PositionY = 0.01f; // Change this to adjust buffbar up or down
- plugin.BuffPainter = new BuffPainter(Hud, true)
- {
- Opacity = 1.00f,
- ShowTimeLeftNumbers = true,
- ShowTooltips = false,
- TimeLeftFont = Hud.Render.CreateFont("tahoma", 15, 255, 255, 255, 255, false, false, 255, 0, 0, 0, true), // 12 size default Timeleft font, you can adjust it
- StackFont = Hud.Render.CreateFont("tahoma", 9, 255, 255, 255, 255, false, false, 255, 0, 0, 0, true), // 9 size default Stacks font, you can adjust it
- };
- plugin.RuleCalculator.SizeMultiplier = 1.20f;
- plugin.RuleCalculator.Rules.Add(new BuffRule(403471) { IconIndex = null, MinimumIconCount = 1, ShowStacks = true, ShowTimeLeft = true, DisableName = true}); // Taeguk
- plugin.RuleCalculator.Rules.Add(new BuffRule(359583) { IconIndex = null, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = true, DisableName = true}); // Focus
- plugin.RuleCalculator.Rules.Add(new BuffRule(359583) { IconIndex = null, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = true, DisableName = true}); // Restraint
- plugin.RuleCalculator.Rules.Add(new BuffRule(312736) { IconIndex = null, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = true, DisableName = true}); // MONK Dashing Strike Buff
- plugin.RuleCalculator.Rules.Add(new BuffRule(97110) { IconIndex = 4, MinimumIconCount = 1, ShowStacks = true, ShowTimeLeft = true, DisableName = true}); // MONK Assimilation stacks
- plugin.RuleCalculator.Rules.Add(new BuffRule(208594) { IconIndex = 1, MinimumIconCount = 1, ShowStacks = true, ShowTimeLeft = true, DisableName = true}); // WD Gruesome Feast
- plugin.RuleCalculator.Rules.Add(new BuffRule(437711) { IconIndex = null, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = true, DisableName = true}); // WD 6p Helltooth damage buff
- plugin.RuleCalculator.Rules.Add(new BuffRule(223473) { IconIndex = null, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = true, DisableName = true}); // Monk Cyclone Strike
- });
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