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- [SystemSettings]
- StaticDecals=False
- DynamicDecals=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=True
- DirectionalLightmaps=True
- MotionBlur=False
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- DropParticleDistortion=True
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- LensFlares=False
- UseVsync=False
- Fullscreen=True
- StaticDecals=False
- DynamicDecals=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- DirectionalLightmaps=False
- MotionBlur=False
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- Distortion=False
- DropParticleDistortion=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- LensFlares=False
- UseVsync=False
- Fullscreen=True
- AllowD3D10=False
- AllowD3D11=False
- SkeletalMeshLODBias=0
- ParticleLODBias=2147483647
- ShadowFilterQualityBias=0
- MaxAnisotropy=0
- MaxMultisamples=0
- ResX=800
- ResY=600
- TEXTUREGROUP_World=(MinLODSize=4,MaxLODSize=4,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=4,MaxLODSize=4,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=4,MaxLODSize=4,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Character=(MinLODSize=4,MaxLODSize=4,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=4,MaxLODSize=4,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=4,MaxLODSize=4,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Weapon=(MinLODSize=4,MaxLODSize=4,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=4,MaxLODSize=4,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=4,MaxLODSize=4,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Vehicle=(MinLODSize=4,MaxLODSize=4,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=4,MaxLODSize=4,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=4,MaxLODSize=4,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Cinematic=(MinLODSize=128,MaxLODSize=256,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Effects=(MinLODSize=4,MaxLODSize=16,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=4,MaxLODSize=16,LODBias=1,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Skybox=(MinLODSize=4,MaxLODSize=16,LODBias=2,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=4,MaxLODSize=4,LODBias=3,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Helmet=(MinLODSize=4,MaxLODSize=16,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_HelmetNormalMap=(MinLODSize=4,MaxLODSize=16,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_HelmetSpecular=(MinLODSize=4,MaxLODSize=16,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_Hair=(MinLODSize=4,MaxLODSize=16,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_HairNormalMap=(MinLODSize=4,MaxLODSize=16,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_HairSpecular=(MinLODSize=4,MaxLODSize=16,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- TEXTUREGROUP_UI_Large=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point)
- m_TrShadowLODGroup=2
- m_TrTextureLODGroup=2
- DetailMode=2
- bAllowWholeSceneDominantShadows=True
- Borderless=False
- TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- UnbatchedDecals=True
- DecalCullDistanceScale=1.000000
- DynamicLights=True
- SHSecondaryLighting=True
- MotionBlurPause=True
- MotionBlurSkinning=1
- FilteredDistortion=True
- bAllowDownsampledTranslucency=False
- FogVolumes=True
- FloatingPointRenderTargets=True
- AllowRadialBlur=True
- AllowSubsurfaceScattering=False
- MinShadowResolution=64
- MinPreShadowResolution=8
- MaxShadowResolution=1120
- MaxWholeSceneDominantShadowResolution=1344
- ShadowFadeResolution=128
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.250000
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=1.273240
- PreShadowResolutionFactor=0.500000
- bAllowBetterModulatedShadows=False
- [TribesGame.TrAudioSettings]
- m_nVolumeMaster=62
- m_nVolumeEffects=58
- m_nVolumeMusic=20
- m_nVolumeVoice=63
- [WinDrv.WindowsClient]
- DisplayGamma=2.2
- [TribesGame.TrGameEngine]
- bSmoothFrameRate=False
- MaxSmoothedFrameRate=122
- AllowScreenDoorFade=False
- AllowNvidiaStereo3d=False
- [Engine.GameViewportClient]
- bUseHardwareCursorWhenWindowed=TRUE
- [TribesGame.TrDevice]
- m_bTinyWeaponsEnabled=true
- [Engine.ISVHacks]
- bInitializeShadersOnDemand=False
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=False
- [TextureStreaming]
- PoolSize=158
- MemoryMargin=20
- MemoryLoss=0
- HysteresisLimit=20
- DropMipLevelsLimit=16
- StopIncreasingLimit=12
- StopStreamingLimit=8
- MinEvictSize=10
- MinFudgeFactor=1
- FudgeFactorIncreaseRateOfChange=0.5
- FudgeFactorDecreaseRateOfChange=-0.4
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=2
- MaxTimeToGuaranteeMinMipCount=12
- UseTextureFileCache=TRUE
- LoadMapTimeLimit=5.0
- LightmapStreamingFactor=0.04
- ShadowmapStreamingFactor=0.04
- MaxLightmapRadius=2000.0
- AllowStreamingLightmaps=True
- TextureFileCacheBulkDataAlignment=1
- UsePriorityStreaming=True
- bAllowSwitchingStreamingSystem=False
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- [XAudio2.XAudio2Device]
- MaxChannels=32
- m_bEnableBassBoost=false
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