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CONFIG

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Sep 25th, 2016
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  1. // Startup
  2.  
  3. con_enable "1"
  4.  
  5. // Crosshair
  6.  
  7.  
  8.  
  9. cl_crosshair_drawoutline "1"
  10. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  11. cl_crosshair_dynamic_splitalpha_innermod "1"
  12. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  13. cl_crosshair_dyanmic_splitdist "7"
  14. cl_crosshair_outlinethickness ".5"
  15. cl_crosshair_sniper_width "1.4"
  16. cl_crosshairalpha "300"
  17. cl_crosshaircolor "4"
  18. cl_crosshaircolor_b "0"
  19. cl_crosshaircolor_g "0"
  20. cl_crosshaircolor_r "255"
  21. cl_crosshairdot "0"
  22. cl_crosshairgap "-1"
  23. cl_crosshairgap_useweaponvalue "0"
  24. cl_crosshairscale "0"
  25. cl_crosshairsize "2"
  26. cl_crosshairstyle "4"
  27. cl_crosshairthickness ".5"
  28. cl_crosshairusealpha "1"
  29. cl_fixedcrosshairgap "-1"
  30.  
  31.  
  32. // Viewmodel/Bob Settings
  33.  
  34.  
  35. viewmodel_fov "68"
  36. viewmodel_offset_x "1"
  37. viewmodel_offset_y "2"
  38. viewmodel_offset_z "-2"
  39. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  40. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  41. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  42. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  43. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  44. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  45.  
  46.  
  47. // BINDS
  48. bind "v" "+voicerecord"
  49. bind "f" +lookatweapon
  50. unbind "i"
  51. bind "f3" "buy flashbang;buy smokegrenade"
  52. bind "g" "drop"
  53.  
  54. // FPS BOOSTING
  55.  
  56. gameinstructor_enable "0"
  57. cl_showhelp "0"
  58. cl_autohelp "1"
  59. cl_disablefreezecam "1"
  60. cl_disablehtmlmotd "1"
  61. cl_forcepreload "1"
  62. mat_queue_mode "2"
  63. r_drawtracers_firstperson "0"
  64. r_eyegloss "0"
  65. r_eyemove "0"
  66. r_eyeshift_x "0"
  67. r_eyeshift_y "0"
  68. r_eyeshift_z "0"
  69. r_eyesize "0"
  70. r_dynamic "1"
  71.  
  72. // Rates
  73.  
  74. rate "500000"
  75. cl_cmdrate "128"
  76. cl_updaterate "128"
  77. cl_interp_ratio "1"
  78. cl_interp "0"
  79. cl_lagcompensation "1"
  80. cl_predict "1"
  81. cl_predictweapons "1"
  82.  
  83. // Video and Sound
  84. mat_monitorgamma "1.6"
  85. mat_monitorgamma_tv_enabled "0"
  86. voice_scale "0.4"
  87. snd_mixahead "0.05"
  88. snd_musicvolume "0"
  89.  
  90. // Net
  91.  
  92. fps_max_menu "59"
  93. fps_max "999"
  94. net_graph "1"
  95. net_graphheight "0"
  96. net_graphmsecs "400"
  97. net_graphpos "2"
  98. net_graphproportionalfont "0"
  99. net_graphshowinterp "1"
  100. net_graphshowlatency "1"
  101. net_graphsolid "1"
  102. net_graphtext "1"
  103. net_maxroutable "1200"
  104. net_scale "5"
  105.  
  106. // Other
  107.  
  108. r_drawtracers_firstperson "0"
  109. lobby_voice_chat_enabled "0"
  110. cl_use_opens_buy_menu "0"
  111. mm_dedicated_search_maxping "50"
  112.  
  113. // Mouse
  114. m_rawinput "1"
  115. m_mouseaccel2 "0"
  116. m_mouseaccel1 "0"
  117. m_customaccel "0"
  118.  
  119. // HUD SETTINGS
  120.  
  121. hud_showtargetid "1"
  122. cl_hud_bomb_under_radar "1"
  123. cl_hud_color "1"
  124. cl_hud_radar_scale "1.25"
  125. cl_radar_always_centered "0"
  126. cl_radar_scale "0.4"
  127. cl_hud_playercount_showcount "1"
  128. cl_hud_playercount_pos "0"
  129. cl_hud_healthammo_style "1"
  130. cl_hud_background_alpha "0.2"
  131. cl_loadout_colorweaponnames "1"
  132. cl_radar_icon_scale_min "0.8"
  133. cl_showloadout "1"
  134. hud_scaling "0.75"
  135. safezonex "1"
  136. safezoney "1"
  137. cl_radar_always_centered "1"
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