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Apr 16th, 2016
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  1. every second:
  2.     loop all players:
  3.         add 1 to {timer::%loop-player%}
  4. {timer::%loop-player%} is greater than 120: #czas w sekundach
  5. kick loop-player due to "AFK"
  6.  
  7. on quit:
  8. set {timer::%player%} to 0
  9.  
  10. on any movement:
  11.     set {timer::%player%} to 0
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