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- every second:
- loop all players:
- add 1 to {timer::%loop-player%}
- {timer::%loop-player%} is greater than 120: #czas w sekundach
- kick loop-player due to "AFK"
- on quit:
- set {timer::%player%} to 0
- on any movement:
- set {timer::%player%} to 0
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