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- #include <natives.h>
- #include <common.h>
- #include <strings.h>
- #include <types.h>
- #include <consts.h>
- #include "functions.c"
- void Print(char *string)
- {
- PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", string, 5000, 1);
- }
- Vehicle Casino;
- Vehicle Casino1;
- Vehicle Casino2;
- Vehicle Casino3;
- Vehicle Casino4;
- Vehicle Casino5;
- Vehicle Casino6;
- Vehicle Casino7;
- Vehicle Casino8;
- Vehicle Casino9;
- Vehicle Casino10;
- Vehicle Casino11;
- Vehicle Casino12;
- Vehicle Casino13;
- Vehicle Casino14;
- Vehicle Casino15;
- Vehicle Casino16;
- Vehicle Casino17;
- Vehicle Casino18;
- Vehicle Casino19;
- Vehicle Casino20;
- Vehicle Casino21;
- Vehicle Casino22;
- Vehicle Casino23;
- Vehicle Casino24;
- Vehicle Casino25;
- Vehicle Casino26;
- Vehicle Casino27;
- Vehicle Casino28;
- Vehicle Casino29;
- Vehicle Casino30;
- Vehicle Casino31;
- Vehicle Casino32;
- Vehicle Casino33;
- Vehicle Casino34;
- Vehicle Casino35;
- Vehicle Casino36;
- Vehicle Casino37;
- Vehicle Casino38;
- Vehicle Casino39;
- Vehicle Casino40;
- Vehicle Casino41;
- Vehicle Casino42;
- Vehicle Casino43;
- float x, y, z, h;
- bool del_check=0;
- void casino_car_spawn(void)
- {
- if(IS_GAME_KEYBOARD_KEY_JUST_PRESSED(KEY_F7))
- {
- if (del_check == 0)
- {
- uint vehicle_model = MODEL_POLICE2;
- x = 2207.5;
- y = 761.142;
- z = 5.30385;
- h = 227.721;
- REQUEST_MODEL(vehicle_model);
- while (!HAS_MODEL_LOADED(vehicle_model)) WAIT(0);
- CREATE_CAR(vehicle_model, x, y, z, &Casino, true);
- SET_CAR_HEADING(Casino, h);
- CHANGE_CAR_COLOUR(Casino, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino, 0);
- WASH_VEHICLE_TEXTURES(Casino, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino);
- SET_CAR_CAN_BE_DAMAGED(Casino, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino, false);
- SET_CAN_BURST_CAR_TYRES(Casino, true);
- SET_CAR_AS_MISSION_CAR(Casino);
- SET_SIREN_WITH_NO_DRIVER(Casino, true);
- SWITCH_CAR_SIREN(Casino, 1);
- Blip testBlip;
- ADD_BLIP_FOR_CAR(Casino, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicles");
- //Print(Car");
- //WAIT(1500);
- ///// Spawn 1 /////
- uint vehicle_model1 = MODEL_POLICE2;
- x = 2205.84;
- y = 757.783;
- z = 5.30385;
- h = 262.021;
- REQUEST_MODEL(vehicle_model1);
- while (!HAS_MODEL_LOADED(vehicle_model1)) WAIT(0);
- CREATE_CAR(vehicle_model1, x, y, z, &Casino1, true);
- SET_CAR_HEADING(Casino1, h);
- CHANGE_CAR_COLOUR(Casino1, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino1, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino1, 0);
- WASH_VEHICLE_TEXTURES(Casino1, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino1);
- SET_SIREN_WITH_NO_DRIVER(Casino1, true);
- SWITCH_CAR_SIREN(Casino1, 1);
- SET_CAR_CAN_BE_DAMAGED(Casino1, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino1, true);
- SET_VEH_ALARM(Casino1, true);
- SET_VEH_ALARM_DURATION(Casino1, 350000000000);
- FORCE_CAR_LIGHTS(Casino1, 2);
- SET_CAN_BURST_CAR_TYRES(Casino1, true);
- SET_CAR_AS_MISSION_CAR(Casino1);
- Blip testBlip1;
- ADD_BLIP_FOR_CAR(Casino1, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicles");
- Ped ped1;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino1,&ped1);
- SET_CHAR_INVINCIBLE(ped1, true);
- SET_CHAR_VISIBLE(ped1, true);
- //Print("Car1");
- //WAIT(1500);
- ///// Spawn 2 /////
- uint vehicle_model2 = MODEL_POLICE2;
- x = 2207.32;
- y = 754.007;
- z = 5.30385;
- h = 315.922;
- REQUEST_MODEL(vehicle_model2);
- while (!HAS_MODEL_LOADED(vehicle_model2)) WAIT(0);
- CREATE_CAR(vehicle_model2, x, y, z, &Casino2, true);
- SET_CAR_HEADING(Casino2, h);
- CHANGE_CAR_COLOUR(Casino2, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino2, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino2, 0);
- WASH_VEHICLE_TEXTURES(Casino2, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino2);
- SET_SIREN_WITH_NO_DRIVER(Casino2, true);
- SWITCH_CAR_SIREN(Casino2, 1);
- SET_CAR_CAN_BE_DAMAGED(Casino2, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino2, true);
- SET_VEH_ALARM(Casino2, true);
- SET_VEH_ALARM_DURATION(Casino2, 350000000000);
- SET_CAN_BURST_CAR_TYRES(Casino2, true);
- SET_CAR_AS_MISSION_CAR(Casino2);
- Blip testBlip2;
- ADD_BLIP_FOR_CAR(Casino2, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car2");
- //WAIT(1500);
- ///// Spawn 3 /////
- uint vehicle_model3 = MODEL_FBI;
- x = 2210.046;
- y = 752.465;
- z = 5.30385;
- h = 350.222;
- REQUEST_MODEL(vehicle_model3);
- while (!HAS_MODEL_LOADED(vehicle_model3)) WAIT(0);
- CREATE_CAR(vehicle_model3, x, y, z, &Casino3, true);
- SET_CAR_HEADING(Casino3, h);
- CHANGE_CAR_COLOUR(Casino3, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino3, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino3, 0);
- WASH_VEHICLE_TEXTURES(Casino3, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino3);
- SET_SIREN_WITH_NO_DRIVER(Casino3, true);
- SWITCH_CAR_SIREN(Casino3, 1);
- SET_CAR_CAN_BE_DAMAGED(Casino3, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino3, true);
- SET_VEH_ALARM(Casino3, true);
- SET_VEH_ALARM_DURATION(Casino3, 350000000000);
- FORCE_CAR_LIGHTS(Casino3, 2);
- SET_CAN_BURST_CAR_TYRES(Casino3, true);
- SET_CAR_AS_MISSION_CAR(Casino3);
- Blip testBlip3;
- ADD_BLIP_FOR_CAR(Casino3, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car3");
- //WAIT(1500);
- ///// Spawn 4 /////
- uint vehicle_model4 = MODEL_POLICE2;
- x = 2210.73;
- y = 763.017;
- z = 5.30385;
- h = 191.123;
- REQUEST_MODEL(vehicle_model4);
- while (!HAS_MODEL_LOADED(vehicle_model4)) WAIT(0);
- CREATE_CAR(vehicle_model4, x, y, z, &Casino4, true);
- SET_CAR_HEADING(Casino4, h);
- CHANGE_CAR_COLOUR(Casino4, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino4, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino4, 0);
- WASH_VEHICLE_TEXTURES(Casino4, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino4);
- SET_CAR_CAN_BE_DAMAGED(Casino4, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino4, false);
- SET_CAN_BURST_CAR_TYRES(Casino4, true);
- SET_CAR_AS_MISSION_CAR(Casino4);
- SET_SIREN_WITH_NO_DRIVER(Casino4, true);
- SWITCH_CAR_SIREN(Casino4, 1);
- Blip testBlip4;
- ADD_BLIP_FOR_CAR(Casino4, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car4");
- //WAIT(1500);
- ///// Spawn 5 /////
- uint vehicle_model5 = MODEL_POLPATRIOT;
- x = 2214.65;
- y = 761.817;
- z = 5.30385;
- h = 131.344;
- REQUEST_MODEL(vehicle_model5);
- while (!HAS_MODEL_LOADED(vehicle_model5)) WAIT(0);
- CREATE_CAR(vehicle_model5, x, y, z, &Casino5, true);
- SET_CAR_HEADING(Casino5, h);
- CHANGE_CAR_COLOUR(Casino5, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino5, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino5, 0);
- WASH_VEHICLE_TEXTURES(Casino5, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino5);
- SET_CAR_CAN_BE_DAMAGED(Casino5, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino5, false);
- SET_CAN_BURST_CAR_TYRES(Casino5, true);
- SET_CAR_AS_MISSION_CAR(Casino5);
- SET_SIREN_WITH_NO_DRIVER(Casino5, true);
- SWITCH_CAR_SIREN(Casino5, 1);
- Blip testBlip5;
- ADD_BLIP_FOR_CAR(Casino5, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car5");
- //WAIT(1500);
- ///// Spawn 6 /////
- uint vehicle_model6 = MODEL_POLICE2;
- x = 2216.26;
- y = 758.694;
- z = 5.30385;
- h = 102.923;
- REQUEST_MODEL(vehicle_model6);
- while (!HAS_MODEL_LOADED(vehicle_model6)) WAIT(0);
- CREATE_CAR(vehicle_model6, x, y, z, &Casino6, true);
- SET_CAR_HEADING(Casino6, h);
- CHANGE_CAR_COLOUR(Casino6, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino6, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino6, 0);
- WASH_VEHICLE_TEXTURES(Casino6, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino6);
- SET_CAR_CAN_BE_DAMAGED(Casino6, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino6, false);
- SET_CAN_BURST_CAR_TYRES(Casino6, true);
- SET_CAR_AS_MISSION_CAR(Casino6);
- SET_SIREN_WITH_NO_DRIVER(Casino6, true);
- SWITCH_CAR_SIREN(Casino6, 1);
- Blip testBlip6;
- ADD_BLIP_FOR_CAR(Casino6, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car6");
- //WAIT(1500);
- ///// Spawn 7 /////
- uint vehicle_model7 = MODEL_POLICE2;
- x = 2207.17;
- y = 781.534;
- z = 5.30385;
- h = 224.302;
- REQUEST_MODEL(vehicle_model7);
- while (!HAS_MODEL_LOADED(vehicle_model7)) WAIT(0);
- CREATE_CAR(vehicle_model7, x, y, z, &Casino7, true);
- SET_CAR_HEADING(Casino7, h);
- CHANGE_CAR_COLOUR(Casino7, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino7, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino7, 0);
- WASH_VEHICLE_TEXTURES(Casino7, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino7);
- SET_CAR_CAN_BE_DAMAGED(Casino7, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino7, false);
- SET_CAN_BURST_CAR_TYRES(Casino7, true);
- SET_CAR_AS_MISSION_CAR(Casino7);
- SET_SIREN_WITH_NO_DRIVER(Casino7, true);
- SWITCH_CAR_SIREN(Casino7, 1);
- Blip testBlip7;
- ADD_BLIP_FOR_CAR(Casino7, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car7");
- //WAIT(1500);
- ///// Spawn 8 /////
- uint vehicle_model8 = MODEL_FBI;
- x = 2204.72;
- y = 779.145;
- z = 5.30385;
- h = 224.302;
- REQUEST_MODEL(vehicle_model8);
- while (!HAS_MODEL_LOADED(vehicle_model8)) WAIT(0);
- CREATE_CAR(vehicle_model8, x, y, z, &Casino8, true);
- SET_CAR_HEADING(Casino8, h);
- CHANGE_CAR_COLOUR(Casino8, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino8, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino8, 0);
- WASH_VEHICLE_TEXTURES(Casino8, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino8);
- SET_CAR_CAN_BE_DAMAGED(Casino8, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino8, false);
- SET_CAN_BURST_CAR_TYRES(Casino8, true);
- SET_CAR_AS_MISSION_CAR(Casino8);
- SET_SIREN_WITH_NO_DRIVER(Casino8, true);
- SWITCH_CAR_SIREN(Casino8, 1);
- Blip testBlip8;
- ADD_BLIP_FOR_CAR(Casino8, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car8");
- //WAIT(1500);
- ///// Spawn 9 /////
- uint vehicle_model9 = MODEL_POLPATRIOT;
- x = 2202.28;
- y = 776.757;
- z = 5.30385;
- h = 224.302;
- REQUEST_MODEL(vehicle_model9);
- while (!HAS_MODEL_LOADED(vehicle_model9)) WAIT(0);
- CREATE_CAR(vehicle_model9, x, y, z, &Casino9, true);
- SET_CAR_HEADING(Casino9, h);
- CHANGE_CAR_COLOUR(Casino9, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino9, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino9, 0);
- WASH_VEHICLE_TEXTURES(Casino9, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino9);
- SET_CAR_CAN_BE_DAMAGED(Casino9, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino9, false);
- SET_CAN_BURST_CAR_TYRES(Casino9, true);
- SET_CAR_AS_MISSION_CAR(Casino9);
- SET_SIREN_WITH_NO_DRIVER(Casino9, true);
- SWITCH_CAR_SIREN(Casino9, 1);
- Blip testBlip9;
- ADD_BLIP_FOR_CAR(Casino9, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car9");
- //WAIT(1500);
- ///// Spawn 10 /////
- uint vehicle_model10 = MODEL_POLICE2;
- x = 2199.83;
- y = 774.368;
- z = 5.30385;
- h = 224.302;
- REQUEST_MODEL(vehicle_model10);
- while (!HAS_MODEL_LOADED(vehicle_model10)) WAIT(0);
- CREATE_CAR(vehicle_model10, x, y, z, &Casino10, true);
- SET_CAR_HEADING(Casino10, h);
- CHANGE_CAR_COLOUR(Casino10, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino10, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino10, 0);
- WASH_VEHICLE_TEXTURES(Casino10, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino10);
- SET_CAR_CAN_BE_DAMAGED(Casino10, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino10, false);
- SET_CAN_BURST_CAR_TYRES(Casino10, true);
- SET_CAR_AS_MISSION_CAR(Casino10);
- SET_SIREN_WITH_NO_DRIVER(Casino10, true);
- SWITCH_CAR_SIREN(Casino10, 1);
- Blip testBlip10;
- ADD_BLIP_FOR_CAR(Casino2, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car10");
- //WAIT(1500);
- ///// Spawn 11 /////
- uint vehicle_model11 = MODEL_NRG900;
- x = 2211.25;
- y = 757.765;
- z = 5.30385;
- h = 225.714;
- REQUEST_MODEL(vehicle_model11);
- while (!HAS_MODEL_LOADED(vehicle_model11)) WAIT(0);
- CREATE_CAR(vehicle_model11, x, y, z, &Casino11, true);
- SET_CAR_HEADING(Casino11, h);
- CHANGE_CAR_COLOUR(Casino11, 131, 131);
- SET_EXTRA_CAR_COLOURS(Casino11, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino11, 0);
- WASH_VEHICLE_TEXTURES(Casino11, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino11);
- SET_CAR_CAN_BE_DAMAGED(Casino11, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino11, false);
- SET_CAN_BURST_CAR_TYRES(Casino11, true);
- SET_CAR_AS_MISSION_CAR(Casino11);
- Blip testBlip11;
- ADD_BLIP_FOR_CAR(Casino11, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_RED);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car11");
- //WAIT(1500);
- ///// Spawn 12 /////
- uint vehicle_model12 = MODEL_NRG900;
- x = 2209.45;
- y = 783.958;
- z = 5.30385;
- h = 227.674;
- REQUEST_MODEL(vehicle_model12);
- while (!HAS_MODEL_LOADED(vehicle_model12)) WAIT(0);
- CREATE_CAR(vehicle_model12, x, y, z, &Casino12, true);
- SET_CAR_HEADING(Casino12, h);
- CHANGE_CAR_COLOUR(Casino12, 131, 131);
- SET_EXTRA_CAR_COLOURS(Casino12, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino12, 0);
- WASH_VEHICLE_TEXTURES(Casino12, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino12);
- SET_CAR_CAN_BE_DAMAGED(Casino12, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino12, false);
- SET_CAN_BURST_CAR_TYRES(Casino12, true);
- SET_CAR_AS_MISSION_CAR(Casino12);
- Blip testBlip12;
- ADD_BLIP_FOR_CAR(Casino12, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_RED);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car12");
- //WAIT(1500);
- ///// Spawn 13 /////
- uint vehicle_model13 = MODEL_ANNIHILATOR;
- x = 2214.24;
- y = 718.958;
- z = 5.30385;
- h = 44.2073;
- REQUEST_MODEL(vehicle_model13);
- while (!HAS_MODEL_LOADED(vehicle_model13)) WAIT(0);
- CREATE_CAR(vehicle_model13, x, y, z, &Casino13, true);
- SET_CAR_HEADING(Casino13, h);
- CHANGE_CAR_COLOUR(Casino13, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino13, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino13, 0);
- WASH_VEHICLE_TEXTURES(Casino13, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino13);
- SET_CAR_CAN_BE_DAMAGED(Casino13, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino13, false);
- SET_CAN_BURST_CAR_TYRES(Casino13, true);
- SET_CAR_AS_MISSION_CAR(Casino13);
- Blip testBlip13;
- ADD_BLIP_FOR_CAR(Casino13, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_PURPLE);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car13");
- //WAIT(1500);
- ///// Spawn 14 /////
- uint vehicle_model14 = MODEL_ANNIHILATOR;
- x = 2231.24;
- y = 737.175;
- z = 5.30385;
- h = 48.8786;
- REQUEST_MODEL(vehicle_model14);
- while (!HAS_MODEL_LOADED(vehicle_model14)) WAIT(0);
- CREATE_CAR(vehicle_model14, x, y, z, &Casino14, true);
- SET_CAR_HEADING(Casino14, h);
- CHANGE_CAR_COLOUR(Casino14, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino14, 0, 0);
- SET_VEHICLE_DIRT_LEVEL(Casino14, 0);
- WASH_VEHICLE_TEXTURES(Casino14, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino14);
- SET_CAR_CAN_BE_DAMAGED(Casino14, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino14, false);
- SET_CAN_BURST_CAR_TYRES(Casino14, true);
- SET_CAR_AS_MISSION_CAR(Casino14);
- Blip testBlip14;
- ADD_BLIP_FOR_CAR(Casino14, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_PURPLE);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car14");
- //WAIT(1500);
- ///// Spawn 15 /////
- uint vehicle_model15 = MODEL_ANNIHILATOR;
- x = 2247.05;
- y = 756.318;
- z = 5.30385;
- h = 48.2455;
- REQUEST_MODEL(vehicle_model15);
- while (!HAS_MODEL_LOADED(vehicle_model15)) WAIT(0);
- CREATE_CAR(vehicle_model15, x, y, z, &Casino15, true);
- SET_CAR_HEADING(Casino15, h);
- CHANGE_CAR_COLOUR(Casino15, 0, 0);
- SET_EXTRA_CAR_COLOURS(Casino15, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino15, 0);
- WASH_VEHICLE_TEXTURES(Casino15, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino15);
- SET_CAR_CAN_BE_DAMAGED(Casino15, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino15, false);
- SET_CAN_BURST_CAR_TYRES(Casino15, true);
- SET_CAR_AS_MISSION_CAR(Casino15);
- Blip testBlip15;
- ADD_BLIP_FOR_CAR(Casino15, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_PURPLE);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car15");
- //WAIT(1500);
- ///// Spawn 16 /////
- uint vehicle_model16 = MODEL_MAVERICK;
- x = 2182.87;
- y = 725.832;
- z = 5.30385;
- h = 265.938;
- REQUEST_MODEL(vehicle_model16);
- while (!HAS_MODEL_LOADED(vehicle_model16)) WAIT(0);
- CREATE_CAR(vehicle_model16, x, y, z, &Casino16, true);
- SET_CAR_HEADING(Casino16, h);
- CHANGE_CAR_COLOUR(Casino16, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino16, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino16, 0);
- WASH_VEHICLE_TEXTURES(Casino16, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino16);
- SET_CAR_CAN_BE_DAMAGED(Casino16, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino16, false);
- SET_CAN_BURST_CAR_TYRES(Casino16, true);
- SET_CAR_AS_MISSION_CAR(Casino16);
- Blip testBlip16;
- ADD_BLIP_FOR_CAR(Casino16, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped16;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino16,&ped16);
- SET_CHAR_INVINCIBLE(ped16, true);
- SET_CHAR_VISIBLE(ped16, true);
- //Print("Car16");
- //WAIT(1500);
- ///// Spawn 17 /////
- uint vehicle_model17 = MODEL_PEYOTE;
- x = 2213.31;
- y = 836.625;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model17);
- while (!HAS_MODEL_LOADED(vehicle_model17)) WAIT(0);
- CREATE_CAR(vehicle_model17, x, y, z, &Casino17, true);
- SET_CAR_HEADING(Casino17, h);
- CHANGE_CAR_COLOUR(Casino17, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino17, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino17, 0);
- WASH_VEHICLE_TEXTURES(Casino17, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino17);
- SET_CAR_CAN_BE_DAMAGED(Casino17, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino17, false);
- SET_CAN_BURST_CAR_TYRES(Casino17, true);
- SET_CAR_AS_MISSION_CAR(Casino17);
- Blip testBlip17;
- ADD_BLIP_FOR_CAR(Casino17, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car17");
- //WAIT(1500);
- ///// Spawn 18 /////
- uint vehicle_model18 = MODEL_PEYOTE;
- x = 2216.05;
- y = 839.78;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model18);
- while (!HAS_MODEL_LOADED(vehicle_model18)) WAIT(0);
- CREATE_CAR(vehicle_model18, x, y, z, &Casino18, true);
- SET_CAR_HEADING(Casino18, h);
- CHANGE_CAR_COLOUR(Casino18, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino18, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino18, 0);
- WASH_VEHICLE_TEXTURES(Casino18, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino18);
- SET_CAR_CAN_BE_DAMAGED(Casino18, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino18, false);
- SET_CAN_BURST_CAR_TYRES(Casino18, true);
- SET_CAR_AS_MISSION_CAR(Casino18);
- Blip testBlip18;
- ADD_BLIP_FOR_CAR(Casino18, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car18");
- //WAIT(1500);
- ///// Spawn 19 /////
- uint vehicle_model19 = MODEL_COMET;
- x = 2218.54;
- y = 842.649;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model19);
- while (!HAS_MODEL_LOADED(vehicle_model19)) WAIT(0);
- CREATE_CAR(vehicle_model19, x, y, z, &Casino19, true);
- SET_CAR_HEADING(Casino19, h);
- CHANGE_CAR_COLOUR(Casino19, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino19, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino19, 0);
- WASH_VEHICLE_TEXTURES(Casino19, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino19);
- SET_CAR_CAN_BE_DAMAGED(Casino19, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino19, false);
- SET_CAN_BURST_CAR_TYRES(Casino19, true);
- SET_CAR_AS_MISSION_CAR(Casino19);
- Blip testBlip19;
- ADD_BLIP_FOR_CAR(Casino19, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped19;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino19,&ped19);
- SET_CHAR_INVINCIBLE(ped19, true);
- SET_CHAR_VISIBLE(ped19, true);
- //Print("Car19");
- //WAIT(1500);
- ///// Spawn 20 /////
- uint vehicle_model20 = MODEL_COMET;
- x = 2221.03;
- y = 845.518;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model20);
- while (!HAS_MODEL_LOADED(vehicle_model20)) WAIT(0);
- CREATE_CAR(vehicle_model20, x, y, z, &Casino20, true);
- SET_CAR_HEADING(Casino20, h);
- CHANGE_CAR_COLOUR(Casino20, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino20, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino20, 0);
- WASH_VEHICLE_TEXTURES(Casino20, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino20);
- SET_CAR_CAN_BE_DAMAGED(Casino20, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino20, false);
- SET_CAN_BURST_CAR_TYRES(Casino20, true);
- SET_CAR_AS_MISSION_CAR(Casino20);
- Blip testBlip20;
- ADD_BLIP_FOR_CAR(Casino20, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car20");
- //WAIT(1500);
- ///// Spawn 21 /////
- uint vehicle_model21 = MODEL_SABREGT;
- x = 2223.77;
- y = 848.673;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model21);
- while (!HAS_MODEL_LOADED(vehicle_model21)) WAIT(0);
- CREATE_CAR(vehicle_model21, x, y, z, &Casino21, true);
- SET_CAR_HEADING(Casino21, h);
- CHANGE_CAR_COLOUR(Casino21, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino21, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino21, 0);
- WASH_VEHICLE_TEXTURES(Casino21, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino21);
- SET_CAR_CAN_BE_DAMAGED(Casino21, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino21, false);
- SET_CAN_BURST_CAR_TYRES(Casino21, true);
- SET_CAR_AS_MISSION_CAR(Casino21);
- Blip testBlip21;
- ADD_BLIP_FOR_CAR(Casino21, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped21;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino21,&ped21);
- SET_CHAR_INVINCIBLE(ped21, true);
- SET_CHAR_VISIBLE(ped21, true);
- //Print("Car21");
- //WAIT(1500);
- ///// Spawn 22 /////
- uint vehicle_model22 = MODEL_SABREGT;
- x = 2227.00;
- y = 852.402;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model22);
- while (!HAS_MODEL_LOADED(vehicle_model22)) WAIT(0);
- CREATE_CAR(vehicle_model22, x, y, z, &Casino22, true);
- SET_CAR_HEADING(Casino22, h);
- CHANGE_CAR_COLOUR(Casino22, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino22, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino22, 0);
- WASH_VEHICLE_TEXTURES(Casino22, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino22);
- SET_CAR_CAN_BE_DAMAGED(Casino22, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino22, false);
- SET_CAN_BURST_CAR_TYRES(Casino22, true);
- SET_CAR_AS_MISSION_CAR(Casino22);
- Blip testBlip22;
- ADD_BLIP_FOR_CAR(Casino22, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car22");
- //WAIT(1500);
- ///// Spawn 23 /////
- uint vehicle_model23 = MODEL_PATRIOT;
- x = 2229.74;
- y = 855.558;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model23);
- while (!HAS_MODEL_LOADED(vehicle_model23)) WAIT(0);
- CREATE_CAR(vehicle_model23, x, y, z, &Casino23, true);
- SET_CAR_HEADING(Casino23, h);
- CHANGE_CAR_COLOUR(Casino23, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino23, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino23, 0);
- WASH_VEHICLE_TEXTURES(Casino23, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino23);
- SET_CAR_CAN_BE_DAMAGED(Casino23, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino23, false);
- SET_CAN_BURST_CAR_TYRES(Casino23, true);
- SET_CAR_AS_MISSION_CAR(Casino23);
- Blip testBlip23;
- ADD_BLIP_FOR_CAR(Casino23, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car23");
- //WAIT(1500);
- ///// Spawn 24 /////
- uint vehicle_model24 = MODEL_PATRIOT;
- x = 2232.98;
- y = 859.287;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model24);
- while (!HAS_MODEL_LOADED(vehicle_model24)) WAIT(0);
- CREATE_CAR(vehicle_model24, x, y, z, &Casino24, true);
- SET_CAR_HEADING(Casino24, h);
- CHANGE_CAR_COLOUR(Casino24, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino24, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino24, 0);
- WASH_VEHICLE_TEXTURES(Casino24, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino24);
- SET_CAR_CAN_BE_DAMAGED(Casino24, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino24, false);
- SET_CAN_BURST_CAR_TYRES(Casino24, true);
- SET_CAR_AS_MISSION_CAR(Casino24);
- Blip testBlip24;
- ADD_BLIP_FOR_CAR(Casino24, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped24;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino24,&ped24);
- SET_CHAR_INVINCIBLE(ped24, true);
- SET_CHAR_VISIBLE(ped24, true);
- //Print("Car24");
- //WAIT(1500);
- ///// Spawn 25 /////
- uint vehicle_model25 = MODEL_PATRIOT;
- x = 2239.33;
- y = 866.602;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model25);
- while (!HAS_MODEL_LOADED(vehicle_model25)) WAIT(0);
- CREATE_CAR(vehicle_model25, x, y, z, &Casino25, true);
- SET_CAR_HEADING(Casino25, h);
- CHANGE_CAR_COLOUR(Casino25, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino25, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino25, 0);
- WASH_VEHICLE_TEXTURES(Casino25, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino25);
- SET_CAR_CAN_BE_DAMAGED(Casino25, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino25, false);
- SET_CAN_BURST_CAR_TYRES(Casino25, true);
- SET_CAR_AS_MISSION_CAR(Casino25);
- Blip testBlip25;
- ADD_BLIP_FOR_CAR(Casino25, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car25");
- //WAIT(1500);
- ///// Spawn 26 /////
- uint vehicle_model26 = MODEL_HAKUMAI;
- x = 2242.07;
- y = 869.758;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model26);
- while (!HAS_MODEL_LOADED(vehicle_model26)) WAIT(0);
- CREATE_CAR(vehicle_model26, x, y, z, &Casino26, true);
- SET_CAR_HEADING(Casino26, h);
- CHANGE_CAR_COLOUR(Casino26, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino26, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino26, 0);
- WASH_VEHICLE_TEXTURES(Casino26, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino26);
- SET_CAR_CAN_BE_DAMAGED(Casino26, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino26, false);
- SET_CAN_BURST_CAR_TYRES(Casino26, true);
- SET_CAR_AS_MISSION_CAR(Casino26);
- Blip testBlip26;
- ADD_BLIP_FOR_CAR(Casino26, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car26");
- //WAIT(1500);
- ///// Spawn 27 /////
- uint vehicle_model27 = MODEL_HAKUMAI;
- x = 2244.68;
- y = 872.77;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model27);
- while (!HAS_MODEL_LOADED(vehicle_model27)) WAIT(0);
- CREATE_CAR(vehicle_model27, x, y, z, &Casino27, true);
- SET_CAR_HEADING(Casino27, h);
- CHANGE_CAR_COLOUR(Casino27, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino27, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino27, 0);
- WASH_VEHICLE_TEXTURES(Casino27, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino27);
- SET_CAR_CAN_BE_DAMAGED(Casino27, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino27, false);
- SET_CAN_BURST_CAR_TYRES(Casino27, true);
- SET_CAR_AS_MISSION_CAR(Casino27);
- Blip testBlip27;
- ADD_BLIP_FOR_CAR(Casino27, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped27;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino27,&ped27);
- SET_CHAR_INVINCIBLE(ped27, true);
- SET_CHAR_VISIBLE(ped27, true);
- //Print("Car27");
- //WAIT(1500);
- ///// Spawn 28 /////
- uint vehicle_model28 = MODEL_HAKUMAI;
- x = 2209.07;
- y = 830.517;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model28);
- while (!HAS_MODEL_LOADED(vehicle_model28)) WAIT(0);
- CREATE_CAR(vehicle_model28, x, y, z, &Casino28, true);
- SET_CAR_HEADING(Casino28, h);
- CHANGE_CAR_COLOUR(Casino28, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino28, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino28, 0);
- WASH_VEHICLE_TEXTURES(Casino28, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino28);
- SET_CAR_CAN_BE_DAMAGED(Casino28, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino28, false);
- SET_CAN_BURST_CAR_TYRES(Casino28, true);
- SET_CAR_AS_MISSION_CAR(Casino28);
- Blip testBlip28;
- ADD_BLIP_FOR_CAR(Casino28, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car28");
- //WAIT(1500);
- ///// Spawn 29 /////
- uint vehicle_model29 = MODEL_FELTZER;
- x = 2211.69;
- y = 828.326;
- z = 5.30385;
- h = 229.008;
- REQUEST_MODEL(vehicle_model29);
- while (!HAS_MODEL_LOADED(vehicle_model29)) WAIT(0);
- CREATE_CAR(vehicle_model29, x, y, z, &Casino29, true);
- SET_CAR_HEADING(Casino29, h);
- CHANGE_CAR_COLOUR(Casino29, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino29, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino29, 0);
- WASH_VEHICLE_TEXTURES(Casino29, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino29);
- SET_CAR_CAN_BE_DAMAGED(Casino29, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino29, false);
- SET_CAN_BURST_CAR_TYRES(Casino29, true);
- SET_CAR_AS_MISSION_CAR(Casino29);
- Blip testBlip29;
- ADD_BLIP_FOR_CAR(Casino29, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped29;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino29,&ped29);
- SET_CHAR_INVINCIBLE(ped29, true);
- SET_CHAR_VISIBLE(ped29, true);
- //Print("Car29");
- //WAIT(1500);
- ///// Spawn 30 /////
- uint vehicle_model30 = MODEL_FELTZER;
- x = 2214.17;
- y = 826.256;
- z = 5.30385;
- h = 320.149;
- REQUEST_MODEL(vehicle_model30);
- while (!HAS_MODEL_LOADED(vehicle_model30)) WAIT(0);
- CREATE_CAR(vehicle_model30, x, y, z, &Casino30, true);
- SET_CAR_HEADING(Casino30, h);
- CHANGE_CAR_COLOUR(Casino30, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino30, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino30, 0);
- WASH_VEHICLE_TEXTURES(Casino30, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino30);
- SET_CAR_CAN_BE_DAMAGED(Casino30, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino30, false);
- SET_CAN_BURST_CAR_TYRES(Casino30, true);
- SET_CAR_AS_MISSION_CAR(Casino30);
- Blip testBlip30;
- ADD_BLIP_FOR_CAR(Casino30, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car30");
- //WAIT(1500);
- ///// Spawn 31 /////
- uint vehicle_model31 = MODEL_CAVALCADE;
- x = 2216.65;
- y = 824.186;
- z = 5.30385;
- h = 320.149;
- REQUEST_MODEL(vehicle_model31);
- while (!HAS_MODEL_LOADED(vehicle_model31)) WAIT(0);
- CREATE_CAR(vehicle_model31, x, y, z, &Casino31, true);
- SET_CAR_HEADING(Casino31, h);
- CHANGE_CAR_COLOUR(Casino31, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino31, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino31, 0);
- WASH_VEHICLE_TEXTURES(Casino31, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino31);
- SET_CAR_CAN_BE_DAMAGED(Casino31, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino31, false);
- SET_CAN_BURST_CAR_TYRES(Casino31, true);
- SET_CAR_AS_MISSION_CAR(Casino31);
- Blip testBlip31;
- ADD_BLIP_FOR_CAR(Casino31, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car31");
- //WAIT(1500);
- ///// Spawn 32 /////
- uint vehicle_model32 = MODEL_CAVALCADE;
- x = 2219.12;
- y = 822.116;
- z = 5.30385;
- h = 320.149;
- REQUEST_MODEL(vehicle_model32);
- while (!HAS_MODEL_LOADED(vehicle_model32)) WAIT(0);
- CREATE_CAR(vehicle_model32, x, y, z, &Casino32, true);
- SET_CAR_HEADING(Casino32, h);
- CHANGE_CAR_COLOUR(Casino32, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino32, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino32, 0);
- WASH_VEHICLE_TEXTURES(Casino32, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino32);
- SET_CAR_CAN_BE_DAMAGED(Casino32, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino32, false);
- SET_CAN_BURST_CAR_TYRES(Casino32, true);
- SET_CAR_AS_MISSION_CAR(Casino32);
- Blip testBlip32;
- ADD_BLIP_FOR_CAR(Casino32, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car32");
- //WAIT(1500);
- ///// Spawn 33 /////
- uint vehicle_model33 = MODEL_CAVALCADE;
- x = 2221.46;
- y = 820.167;
- z = 5.30385;
- h = 320.149;
- REQUEST_MODEL(vehicle_model33);
- while (!HAS_MODEL_LOADED(vehicle_model33)) WAIT(0);
- CREATE_CAR(vehicle_model33, x, y, z, &Casino33, true);
- SET_CAR_HEADING(Casino33, h);
- CHANGE_CAR_COLOUR(Casino33, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino33, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino33, 0);
- WASH_VEHICLE_TEXTURES(Casino33, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino33);
- SET_CAR_CAN_BE_DAMAGED(Casino33, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino33, false);
- SET_CAN_BURST_CAR_TYRES(Casino33, true);
- SET_CAR_AS_MISSION_CAR(Casino33);
- Blip testBlip33;
- ADD_BLIP_FOR_CAR(Casino33, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car33");
- //WAIT(1500);
- ///// Spawn 34 /////
- uint vehicle_model34 = MODEL_RANCHER;
- x = 2217.77;
- y = 814.54;
- z = 5.30385;
- h = 228.028;
- REQUEST_MODEL(vehicle_model34);
- while (!HAS_MODEL_LOADED(vehicle_model34)) WAIT(0);
- CREATE_CAR(vehicle_model34, x, y, z, &Casino34, true);
- SET_CAR_HEADING(Casino34, h);
- CHANGE_CAR_COLOUR(Casino34, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino34, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino34, 0);
- WASH_VEHICLE_TEXTURES(Casino34, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino34);
- SET_CAR_CAN_BE_DAMAGED(Casino34, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino34, false);
- SET_CAN_BURST_CAR_TYRES(Casino34, true);
- SET_CAR_AS_MISSION_CAR(Casino34);
- Blip testBlip34;
- ADD_BLIP_FOR_CAR(Casino34, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car34");
- //WAIT(1500);
- ///// Spawn 35 /////
- uint vehicle_model35 = MODEL_RANCHER;
- x = 2200.48;
- y = 522.882;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model35);
- while (!HAS_MODEL_LOADED(vehicle_model35)) WAIT(0);
- CREATE_CAR(vehicle_model35, x, y, z, &Casino35, true);
- SET_CAR_HEADING(Casino35, h);
- CHANGE_CAR_COLOUR(Casino35, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino35, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino35, 0);
- WASH_VEHICLE_TEXTURES(Casino35, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino35);
- SET_CAR_CAN_BE_DAMAGED(Casino35, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino35, false);
- SET_CAN_BURST_CAR_TYRES(Casino35, true);
- SET_CAR_AS_MISSION_CAR(Casino35);
- Blip testBlip35;
- ADD_BLIP_FOR_CAR(Casino35, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car35");
- //WAIT(1500);
- ///// Spawn 36 /////
- uint vehicle_model36 = MODEL_SULTANRS;
- x = 2200.45;
- y = 519.462;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model36);
- while (!HAS_MODEL_LOADED(vehicle_model36)) WAIT(0);
- CREATE_CAR(vehicle_model36, x, y, z, &Casino36, true);
- SET_CAR_HEADING(Casino36, h);
- CHANGE_CAR_COLOUR(Casino36, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino36, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino36, 0);
- WASH_VEHICLE_TEXTURES(Casino36, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino36);
- SET_CAR_CAN_BE_DAMAGED(Casino36, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino36, false);
- SET_CAN_BURST_CAR_TYRES(Casino36, true);
- SET_CAR_AS_MISSION_CAR(Casino36);
- Blip testBlip36;
- ADD_BLIP_FOR_CAR(Casino36, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car36");
- //WAIT(1500);
- ///// Spawn 37 /////
- uint vehicle_model37 = MODEL_SULTANRS;
- x = 2200.22;
- y = 515.853;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model37);
- while (!HAS_MODEL_LOADED(vehicle_model37)) WAIT(0);
- CREATE_CAR(vehicle_model37, x, y, z, &Casino37, true);
- SET_CAR_HEADING(Casino37, h);
- CHANGE_CAR_COLOUR(Casino37, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino37, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino37, 0);
- WASH_VEHICLE_TEXTURES(Casino37, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino37);
- SET_CAR_CAN_BE_DAMAGED(Casino37, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino37, false);
- SET_CAN_BURST_CAR_TYRES(Casino37, true);
- SET_CAR_AS_MISSION_CAR(Casino37);
- Blip testBlip37;
- ADD_BLIP_FOR_CAR(Casino37, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car37");
- //WAIT(1500);
- ///// Spawn 38 /////
- uint vehicle_model38 = MODEL_SULTANRS;
- x = 2200.19;
- y = 512.623;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model38);
- while (!HAS_MODEL_LOADED(vehicle_model38)) WAIT(0);
- CREATE_CAR(vehicle_model38, x, y, z, &Casino38, true);
- SET_CAR_HEADING(Casino38, h);
- CHANGE_CAR_COLOUR(Casino38, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino38, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino38, 0);
- WASH_VEHICLE_TEXTURES(Casino38, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino38);
- SET_CAR_CAN_BE_DAMAGED(Casino38, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino38, false);
- SET_CAN_BURST_CAR_TYRES(Casino38, true);
- SET_CAR_AS_MISSION_CAR(Casino38);
- Blip testBlip38;
- ADD_BLIP_FOR_CAR(Casino38, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car38");
- //WAIT(1500);
- ///// Spawn 39 /////
- uint vehicle_model39 = MODEL_SULTANRS;
- x = 2200.15;
- y = 509.013;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model39);
- while (!HAS_MODEL_LOADED(vehicle_model39)) WAIT(0);
- CREATE_CAR(vehicle_model39, x, y, z, &Casino39, true);
- SET_CAR_HEADING(Casino39, h);
- CHANGE_CAR_COLOUR(Casino39, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino39, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino39, 0);
- WASH_VEHICLE_TEXTURES(Casino39, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino39);
- SET_CAR_CAN_BE_DAMAGED(Casino39, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino39, false);
- SET_CAN_BURST_CAR_TYRES(Casino39, true);
- SET_CAR_AS_MISSION_CAR(Casino39);
- Blip testBlip39;
- ADD_BLIP_FOR_CAR(Casino39, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car39");
- //WAIT(1500);
- ///// Spawn 40 /////
- uint vehicle_model40 = MODEL_VOODOO;
- x = 2200.12;
- y = 505.783;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model40);
- while (!HAS_MODEL_LOADED(vehicle_model40)) WAIT(0);
- CREATE_CAR(vehicle_model40, x, y, z, &Casino40, true);
- SET_CAR_HEADING(Casino40, h);
- CHANGE_CAR_COLOUR(Casino40, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino40, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino40, 0);
- WASH_VEHICLE_TEXTURES(Casino40, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino40);
- SET_CAR_CAN_BE_DAMAGED(Casino40, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino40, false);
- SET_CAN_BURST_CAR_TYRES(Casino40, true);
- SET_CAR_AS_MISSION_CAR(Casino40);
- Blip testBlip40;
- ADD_BLIP_FOR_CAR(Casino40, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car40");
- //WAIT(1500);
- ///// Spawn 41 /////
- uint vehicle_model41 = MODEL_SULTAN;
- x = 2200.08;
- y = 502.363;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model41);
- while (!HAS_MODEL_LOADED(vehicle_model41)) WAIT(0);
- CREATE_CAR(vehicle_model41, x, y, z, &Casino41, true);
- SET_CAR_HEADING(Casino41, h);
- CHANGE_CAR_COLOUR(Casino41, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino41, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino41, 0);
- WASH_VEHICLE_TEXTURES(Casino41, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino41);
- SET_CAR_CAN_BE_DAMAGED(Casino41, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino41, false);
- SET_CAN_BURST_CAR_TYRES(Casino41, true);
- SET_CAR_AS_MISSION_CAR(Casino41);
- Blip testBlip41;
- ADD_BLIP_FOR_CAR(Casino41, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped41;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino41,&ped41);
- SET_CHAR_INVINCIBLE(ped41, true);
- SET_CHAR_VISIBLE(ped41, true);
- //Print("Car41");
- //WAIT(1500);
- ///// Spawn 42 /////
- uint vehicle_model42 = MODEL_BUS;
- x = 2200.05;
- y = 499.133;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model42);
- while (!HAS_MODEL_LOADED(vehicle_model42)) WAIT(0);
- CREATE_CAR(vehicle_model42, x, y, z, &Casino42, true);
- SET_CAR_HEADING(Casino42, h);
- CHANGE_CAR_COLOUR(Casino42, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino42, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino42, 0);
- WASH_VEHICLE_TEXTURES(Casino42, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino42);
- SET_CAR_CAN_BE_DAMAGED(Casino42, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino42, false);
- SET_CAN_BURST_CAR_TYRES(Casino42, true);
- SET_CAR_AS_MISSION_CAR(Casino42);
- Blip testBlip42;
- ADD_BLIP_FOR_CAR(Casino42, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_LIGHT_YELLOW);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- Ped ped42;
- CREATE_RANDOM_CHAR_AS_DRIVER(Casino42,&ped42);
- SET_CHAR_INVINCIBLE(ped42, true);
- SET_CHAR_VISIBLE(ped42, true);
- //Print("Car42");
- //WAIT(1500);
- ///// Spawn 43 /////
- uint vehicle_model43 = MODEL_VIRGO;
- x = 2200.01;
- y = 495.713;
- z = 5.30385;
- h = 89.4324;
- REQUEST_MODEL(vehicle_model43);
- while (!HAS_MODEL_LOADED(vehicle_model43)) WAIT(0);
- CREATE_CAR(vehicle_model43, x, y, z, &Casino43, true);
- SET_CAR_HEADING(Casino43, h);
- CHANGE_CAR_COLOUR(Casino43, 59, 59);
- SET_EXTRA_CAR_COLOURS(Casino43, 59, 59);
- SET_VEHICLE_DIRT_LEVEL(Casino43, 0);
- WASH_VEHICLE_TEXTURES(Casino43, 255);
- MARK_MODEL_AS_NO_LONGER_NEEDED(Casino43);
- SET_CAR_CAN_BE_DAMAGED(Casino43, false);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(Casino43, false);
- SET_CAN_BURST_CAR_TYRES(Casino43, true);
- SET_CAR_AS_MISSION_CAR(Casino43);
- Blip testBlip43;
- ADD_BLIP_FOR_CAR(Casino43, &testBlip);
- CHANGE_BLIP_COLOUR(testBlip, BLIP_COLOR_GREEN);
- CHANGE_BLIP_DISPLAY(testBlip, 4);
- CHANGE_BLIP_NAME_FROM_ASCII(testBlip, "My Vehicle's");
- //Print("Car43");
- //WAIT(1500);
- del_check=1;
- }
- else
- {
- Print("Stop being a spamming faggot and press d to delete the first cars");
- }
- }
- if(IS_GAME_KEYBOARD_KEY_JUST_PRESSED(KEY_D))
- {
- if (del_check == 0)
- {
- Print("Tard you can't delete what's not there");
- }
- else if (del_check == 1)
- {
- if (DOES_VEHICLE_EXIST(Casino))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino1))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino1, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino1, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino1);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car 1 (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino1, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino1);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino2))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino2, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino2, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino2);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino2, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino2);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino3))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino3, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino3, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino3);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino3, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino3);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino4))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino4, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino4, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino4);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino4, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino4);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino5))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino5, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino5, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino5);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino5, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino5);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino6))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino6, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino6, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino6);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino6, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino6);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino7))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino7, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino7, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino7);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino7, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino7);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino8))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino8, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino8, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino8);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino8, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino8);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino9))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino9, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino9, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino9);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino9, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino9);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino10))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino10, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino10, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino10);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino10, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino10);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino11))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino11, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino11, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino11);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino11, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino11);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino12))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino12, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino12, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino12);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino12, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino12);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino13))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino13, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino13, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino13);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino13, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino13);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino14))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino14, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino14, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino14);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino14, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino14);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino15))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino15, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino15, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino15);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino15, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino15);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino16))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino16, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino16, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino16);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino16, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino16);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino17))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino17, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino17, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino17);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino17, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino17);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino18))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino18, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino18, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino18);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino18, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino18);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino19))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino19, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino19, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino19);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino19, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino19);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino20))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino20, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino20, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino20);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino20, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino20);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino21))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino21, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino21, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino21);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino21, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino21);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino22))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino22, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino22, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino22);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino22, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino22);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino23))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino23, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino23, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino23);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino23, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino23);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino24))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino24, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino24, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino24);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino24, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino24);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino25))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino25, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino25, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino25);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino25, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino25);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino26))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino26, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino26, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino26);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino26, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino26);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino27))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino27, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino27, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino27);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino27, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino27);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino28))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino28, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino28, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino28);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino28, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino28);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino29))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino29, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino29, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino29);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino29, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino29);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino30))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino30, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino30, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino30);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino30, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino30);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino31))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino31, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino31, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino31);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino31, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino31);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino32))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino32, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino32, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino32);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino32, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino32);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino33))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino33, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino33, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino33);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino33, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino33);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino34))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino34, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino34, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino34);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino34, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino34);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino35))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino35, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino35, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino35);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino35, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino35);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino36))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino36, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino36, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino36);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino36, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino36);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino37))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino37, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino37, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino37);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino37, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino37);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino38))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino38, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino38, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino38);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino38, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino38);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino39))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino39, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino39, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino39);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino39, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino39);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino40))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino40, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino40, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino40);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino40, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino40);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino41))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino41, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino41, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino41);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino41, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino41);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino42))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino42, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino42, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino42);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino42, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino42);
- }
- }
- if (DOES_VEHICLE_EXIST(Casino43))
- {
- if (IS_NETWORK_SESSION)
- {
- int nVid;
- GET_NETWORK_ID_FROM_VEHICLE(Casino43, &nVid);
- SET_NETWORK_ID_CAN_MIGRATE(nVid, 1);
- int count = 0;
- while(!REQUEST_CONTROL_OF_NETWORK_ID(nVid) && count < 150){WAIT(0);count++;}
- if (HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- uint hash;
- GET_CAR_MODEL(Casino43, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino43);
- }
- if (!HAS_CONTROL_OF_NETWORK_ID(nVid))
- {
- if (count > 149)
- Print("Failed To Get Control Over Car (This Means The Car Couldn't Be Deleted!");
- }
- }
- else if (!IS_NETWORK_SESSION)
- {
- uint hash;
- GET_CAR_MODEL(Casino43, &hash);
- MARK_MODEL_AS_NO_LONGER_NEEDED(hash);
- DELETE_CAR(&Casino43);
- }
- }
- del_check=0;
- Print("All Spawned Cars Have Been Deleted!");
- }
- }
- }
- void main(void)
- {
- THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
- Print("Welcome To Casino's Script Vehicle Placements!");
- while(true)
- casino_car_spawn();
- WAIT(0);
- }
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