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- g++ -o build/FeynmanPowder -static-libgcc build/src/Format.o build/src/Misc.o build/src/PowderToyRenderer.o build/src/PowderToySDL.o build/src/Update.o "build/src/Lua Scripts/multiplayer.lua.o" "build/src/Lua Scripts/scriptmanager.lua.o" build/src/bson/BSON.o build/src/cajun/elements.o build/src/cajun/reader.o build/src/cajun/writer.o build/src/client/Client.o build/src/client/GameSave.o build/src/client/HTTP.o build/src/client/MD5.o build/src/client/SaveFile.o build/src/client/SaveInfo.o build/src/debug/ElementPopulation.o build/src/graphics/Graphics.o build/src/graphics/OpenGLGraphics.o build/src/graphics/RasterGraphics.o build/src/graphics/Renderer.o build/src/gui/Style.o build/src/lua/CommandInterface.o build/src/lua/LegacyLuaAPI.o build/src/lua/LuaAPI.o build/src/lua/LuaBit.o build/src/lua/LuaButton.o build/src/lua/LuaCheckbox.o build/src/lua/LuaComponent.o build/src/lua/LuaLabel.o build/src/lua/LuaProgressBar.o build/src/lua/LuaScriptInterface.o build/src/lua/LuaSlider.o build/src/lua/LuaTextbox.o build/src/lua/LuaWindow.o build/src/lua/TPTSTypes.o build/src/lua/TPTScriptInterface.o build/src/powdertoyjava/OpenGLCanvasWin32.o build/src/powdertoyjava/PowderToyJava.o build/src/resampler/resampler.o build/src/simulation/Air.o build/src/simulation/Gravity.o build/src/simulation/Particle.o build/src/simulation/SaveRenderer.o build/src/simulation/Sign.o build/src/simulation/Simulation.o build/src/simulation/SimulationData.o build/src/tasks/Task.o build/src/tasks/TaskWindow.o build/src/client/requestbroker/APIRequest.o build/src/client/requestbroker/ImageRequest.o build/src/client/requestbroker/RequestBroker.o build/src/client/requestbroker/ThumbRenderRequest.o build/src/client/requestbroker/WebRequest.o build/src/gui/colourpicker/ColourPickerActivity.o build/src/gui/console/ConsoleController.o build/src/gui/console/ConsoleModel.o build/src/gui/console/ConsoleView.o build/src/gui/dialogues/ConfirmPrompt.o build/src/gui/dialogues/ErrorMessage.o build/src/gui/dialogues/InformationMessage.o build/src/gui/dialogues/SaveIDMessage.o build/src/gui/dialogues/TextPrompt.o build/src/gui/elementsearch/ElementSearchActivity.o build/src/gui/filebrowser/FileBrowserActivity.o build/src/gui/game/Brush.o build/src/gui/game/GameController.o build/src/gui/game/GameModel.o build/src/gui/game/GameView.o build/src/gui/game/PropertyTool.o build/src/gui/game/SampleTool.o build/src/gui/game/SignTool.o build/src/gui/game/Tool.o build/src/gui/game/ToolButton.o build/src/gui/interface/Appearance.o build/src/gui/interface/AvatarButton.o build/src/gui/interface/Button.o build/src/gui/interface/Checkbox.o build/src/gui/interface/Component.o build/src/gui/interface/ContextMenu.o build/src/gui/interface/CopyTextButton.o build/src/gui/interface/DropDown.o build/src/gui/interface/Engine.o build/src/gui/interface/Label.o build/src/gui/interface/Panel.o build/src/gui/interface/ProgressBar.o build/src/gui/interface/RichLabel.o build/src/gui/interface/SaveButton.o build/src/gui/interface/ScrollPanel.o build/src/gui/interface/Slider.o build/src/gui/interface/Spinner.o build/src/gui/interface/Textbox.o build/src/gui/interface/Window.o build/src/gui/localbrowser/LocalBrowserController.o build/src/gui/localbrowser/LocalBrowserModel.o build/src/gui/localbrowser/LocalBrowserView.o build/src/gui/login/LoginController.o build/src/gui/login/LoginModel.o build/src/gui/login/LoginView.o build/src/gui/options/OptionsController.o build/src/gui/options/OptionsModel.o build/src/gui/options/OptionsView.o build/src/gui/preview/PreviewController.o build/src/gui/preview/PreviewModel.o build/src/gui/preview/PreviewView.o build/src/gui/profile/ProfileActivity.o build/src/gui/render/RenderController.o build/src/gui/render/RenderModel.o build/src/gui/render/RenderView.o build/src/gui/save/LocalSaveActivity.o build/src/gui/save/ServerSaveActivity.o build/src/gui/search/SearchController.o build/src/gui/search/SearchModel.o build/src/gui/search/SearchView.o build/src/gui/search/Thumbnail.o build/src/gui/tags/TagsController.o build/src/gui/tags/TagsModel.o build/src/gui/tags/TagsView.o build/src/gui/update/UpdateActivity.o build/src/lua/socket/socket.lua.o build/src/simulation/elements/116.o build/src/simulation/elements/146.o build/src/simulation/elements/ACEL.o build/src/simulation/elements/ACID.o build/src/simulation/elements/AMTR.o build/src/simulation/elements/ANAR.o build/src/simulation/elements/ARAY.o build/src/simulation/elements/BANG.o build/src/simulation/elements/BCLN.o build/src/simulation/elements/BCOL.o build/src/simulation/elements/BDST.o build/src/simulation/elements/BGLA.o build/src/simulation/elements/BHOL.o build/src/simulation/elements/BIZR.o build/src/simulation/elements/BIZRG.o build/src/simulation/elements/BIZRS.o build/src/simulation/elements/BMTL.o build/src/simulation/elements/BOMB.o build/src/simulation/elements/BOYL.o build/src/simulation/elements/BRAY.o build/src/simulation/elements/BRCK.o build/src/simulation/elements/BREC.o build/src/simulation/elements/BRMT.o build/src/simulation/elements/BTRY.o build/src/simulation/elements/BVBR.o build/src/simulation/elements/C5.o build/src/simulation/elements/CAUS.o build/src/simulation/elements/CBNW.o build/src/simulation/elements/CFLM.o build/src/simulation/elements/CLNE.o build/src/simulation/elements/CLST.o build/src/simulation/elements/CNCT.o build/src/simulation/elements/CO2.o build/src/simulation/elements/COAL.o build/src/simulation/elements/CONV.o build/src/simulation/elements/CRAY.o build/src/simulation/elements/DCEL.o build/src/simulation/elements/DESL.o build/src/simulation/elements/DEST.o build/src/simulation/elements/DEUT.o build/src/simulation/elements/DLAY.o build/src/simulation/elements/DMG.o build/src/simulation/elements/DMND.o build/src/simulation/elements/DRAY.o build/src/simulation/elements/DRIC.o build/src/simulation/elements/DSTW.o build/src/simulation/elements/DTEC.o build/src/simulation/elements/DUST.o build/src/simulation/elements/DYST.o build/src/simulation/elements/ELEC.o build/src/simulation/elements/EMBR.o build/src/simulation/elements/EMP.o build/src/simulation/elements/ETRD.o build/src/simulation/elements/EXOT.o build/src/simulation/elements/Element.o build/src/simulation/elements/FIGH.o build/src/simulation/elements/FILT.o build/src/simulation/elements/FIRE.o build/src/simulation/elements/FIRW.o build/src/simulation/elements/FOG.o build/src/simulation/elements/FRAY.o build/src/simulation/elements/FRCT.o build/src/simulation/elements/FRME.o build/src/simulation/elements/FRZW.o build/src/simulation/elements/FRZZ.o build/src/simulation/elements/FSEP.o build/src/simulation/elements/FUSE.o build/src/simulation/elements/FWRK.o build/src/simulation/elements/GAS.o build/src/simulation/elements/GBMB.o build/src/simulation/elements/GEL.o build/src/simulation/elements/GLAS.o build/src/simulation/elements/GLOW.o build/src/simulation/elements/GOLD.o build/src/simulation/elements/GOO.o build/src/simulation/elements/GPMP.o build/src/simulation/elements/GRAV.o build/src/simulation/elements/GUNP.o build/src/simulation/elements/GVRT.o build/src/simulation/elements/H2.o build/src/simulation/elements/HEAT.o build/src/simulation/elements/HSWC.o build/src/simulation/elements/ICEI.o build/src/simulation/elements/IGNT.o build/src/simulation/elements/INDC.o build/src/simulation/elements/INSL.o build/src/simulation/elements/INST.o build/src/simulation/elements/INVIS.o build/src/simulation/elements/INWR.o build/src/simulation/elements/IRON.o build/src/simulation/elements/ISOZ.o build/src/simulation/elements/ISZS.o build/src/simulation/elements/LAVA.o build/src/simulation/elements/LCRY.o build/src/simulation/elements/LIFE.o build/src/simulation/elements/LIGH.o build/src/simulation/elements/LNTG.o build/src/simulation/elements/LO2.o build/src/simulation/elements/LOLZ.o build/src/simulation/elements/LOVE.o build/src/simulation/elements/LRBD.o build/src/simulation/elements/MERC.o build/src/simulation/elements/METL.o build/src/simulation/elements/MORT.o build/src/simulation/elements/MWAX.o build/src/simulation/elements/NBHL.o build/src/simulation/elements/NBLE.o build/src/simulation/elements/NEUT.o build/src/simulation/elements/NICE.o build/src/simulation/elements/NITR.o build/src/simulation/elements/NONE.o build/src/simulation/elements/NPLM.o build/src/simulation/elements/NSCN.o build/src/simulation/elements/NTCT.o build/src/simulation/elements/NWHL.o build/src/simulation/elements/O2.o build/src/simulation/elements/OIL.o build/src/simulation/elements/PBCN.o build/src/simulation/elements/PCLN.o build/src/simulation/elements/PHOT.o build/src/simulation/elements/PIPE.o build/src/simulation/elements/PLEX.o build/src/simulation/elements/PLNT.o build/src/simulation/elements/PLSM.o build/src/simulation/elements/PLUT.o build/src/simulation/elements/PPIP.o build/src/simulation/elements/PQRT.o build/src/simulation/elements/PROT.o build/src/simulation/elements/PRTI.o build/src/simulation/elements/PRTO.o build/src/simulation/elements/PSCN.o build/src/simulation/elements/PSNS.o build/src/simulation/elements/PSTE.o build/src/simulation/elements/PSTN.o build/src/simulation/elements/PSTS.o build/src/simulation/elements/PTCT.o build/src/simulation/elements/PUMP.o build/src/simulation/elements/PVOD.o build/src/simulation/elements/QRTZ.o build/src/simulation/elements/RBDM.o build/src/simulation/elements/REP.o build/src/simulation/elements/REPG.o build/src/simulation/elements/RIME.o build/src/simulation/elements/RPEL.o build/src/simulation/elements/SALT.o build/src/simulation/elements/SAND.o build/src/simulation/elements/SHLD1.o build/src/simulation/elements/SHLD2.o build/src/simulation/elements/SHLD3.o build/src/simulation/elements/SHLD4.o build/src/simulation/elements/SING.o build/src/simulation/elements/SLTW.o build/src/simulation/elements/SMKE.o build/src/simulation/elements/SNOW.o build/src/simulation/elements/SOAP.o build/src/simulation/elements/SPAWN.o build/src/simulation/elements/SPAWN2.o build/src/simulation/elements/SPNG.o build/src/simulation/elements/SPRK.o build/src/simulation/elements/STFL.o build/src/simulation/elements/STKM.o build/src/simulation/elements/STKM2.o build/src/simulation/elements/STNE.o build/src/simulation/elements/STOR.o build/src/simulation/elements/SWCH.o build/src/simulation/elements/TESC.o build/src/simulation/elements/THDR.o build/src/simulation/elements/THRM.o build/src/simulation/elements/TRON.o build/src/simulation/elements/TSNS.o build/src/simulation/elements/TTAN.o build/src/simulation/elements/TUNG.o build/src/simulation/elements/URAN.o build/src/simulation/elements/VIBR.o build/src/simulation/elements/VINE.o build/src/simulation/elements/VIRS.o build/src/simulation/elements/VOID.o build/src/simulation/elements/VRSG.o build/src/simulation/elements/VRSS.o build/src/simulation/elements/WARP.o build/src/simulation/elements/WATR.o build/src/simulation/elements/WAX.o build/src/simulation/elements/WHOL.o build/src/simulation/elements/WIFI.o build/src/simulation/elements/WIRE.o build/src/simulation/elements/WOOD.o build/src/simulation/elements/WTRV.o build/src/simulation/elements/YEST.o build/src/simulation/simtools/AirTool.o build/src/simulation/simtools/Cool.o build/src/simulation/simtools/Heat.o build/src/simulation/simtools/NGrv.o build/src/simulation/simtools/PGrv.o build/src/simulation/simtools/SimTool.o build/src/simulation/simtools/Vac.o build/generated/ElementClasses.o build/generated/ToolClasses.o build/src/lua/socket/auxiliar.o build/src/lua/socket/buffer.o build/src/lua/socket/except.o build/src/lua/socket/inet.o build/src/lua/socket/io.o build/src/lua/socket/luasocket.o build/src/lua/socket/options.o build/src/lua/socket/select.o build/src/lua/socket/tcp.o build/src/lua/socket/timeout.o build/src/lua/socket/udp.o build/src/lua/socket/unix.o build/src/lua/socket/usocket.o build/src/lua/socket/wsocket.o build/src/lua/LuaCompat.o -L/usr/lib/x86_64-linux-gnu -L/usr/local/lib -lSDL -lluajit-5.1 -lluajit-5.1 -lfftw3f -lbz2 -lz -lpthread -lm -lX11 -lrt
- build/src/graphics/Renderer.o: In function `Renderer::clearScreen(float)':
- Renderer.cpp:(.text+0x32): undefined reference to `__glewBlendEquation'
- Renderer.cpp:(.text+0x4e): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x5d): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x6e): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x78): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x83): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x93): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0xa8): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0xb8): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0xbd): undefined reference to `glEnd'
- Renderer.cpp:(.text+0xcc): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0xd7): undefined reference to `__glewBlendEquation'
- Renderer.cpp:(.text+0xed): undefined reference to `glClearColor'
- Renderer.cpp:(.text+0xf7): undefined reference to `glClear'
- Renderer.cpp:(.text+0x11a): undefined reference to `glClearColor'
- Renderer.cpp:(.text+0x129): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x13a): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x144): undefined reference to `glClear'
- Renderer.cpp:(.text+0x153): undefined reference to `__glewBindFramebuffer'
- build/src/graphics/Renderer.o: In function `Renderer::checkShader(unsigned int, char*)':
- Renderer.cpp:(.text+0x177): undefined reference to `__glewGetShaderiv'
- build/src/graphics/Renderer.o: In function `Renderer::checkProgram(unsigned int, char*)':
- Renderer.cpp:(.text+0x1b7): undefined reference to `__glewGetProgramiv'
- build/src/graphics/Renderer.o: In function `Renderer::loadShaders()':
- Renderer.cpp:(.text+0x1f2): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x1ff): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x216): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x22b): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x233): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x243): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x257): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x268): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x279): undefined reference to `__glewCreateProgram'
- Renderer.cpp:(.text+0x289): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x298): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x2a4): undefined reference to `__glewLinkProgram'
- Renderer.cpp:(.text+0x2ba): undefined reference to `__glewGetProgramiv'
- Renderer.cpp:(.text+0x2d0): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x2de): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x2f5): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x309): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x312): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x323): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x336): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x346): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x357): undefined reference to `__glewCreateProgram'
- Renderer.cpp:(.text+0x368): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x376): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x382): undefined reference to `__glewLinkProgram'
- Renderer.cpp:(.text+0x398): undefined reference to `__glewGetProgramiv'
- Renderer.cpp:(.text+0x3b0): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x3be): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x3d5): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x3e9): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x3f2): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x403): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x418): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x428): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x43b): undefined reference to `__glewCreateProgram'
- Renderer.cpp:(.text+0x44c): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x45a): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x466): undefined reference to `__glewLinkProgram'
- Renderer.cpp:(.text+0x47c): undefined reference to `__glewGetProgramiv'
- Renderer.cpp:(.text+0x494): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x4a2): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x4b9): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x4cd): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x4d6): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x4e7): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x4fc): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x50c): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x51d): undefined reference to `__glewCreateProgram'
- Renderer.cpp:(.text+0x52e): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x53c): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x548): undefined reference to `__glewLinkProgram'
- Renderer.cpp:(.text+0x55e): undefined reference to `__glewGetProgramiv'
- Renderer.cpp:(.text+0x574): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x581): undefined reference to `__glewCreateShader'
- Renderer.cpp:(.text+0x598): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x5ad): undefined reference to `__glewShaderSource'
- Renderer.cpp:(.text+0x5b5): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x5c5): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x5d9): undefined reference to `__glewCompileShader'
- Renderer.cpp:(.text+0x5ea): undefined reference to `__glewGetShaderiv'
- Renderer.cpp:(.text+0x5f7): undefined reference to `__glewCreateProgram'
- Renderer.cpp:(.text+0x607): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x616): undefined reference to `__glewAttachShader'
- Renderer.cpp:(.text+0x622): undefined reference to `__glewLinkProgram'
- Renderer.cpp:(.text+0x638): undefined reference to `__glewGetProgramiv'
- build/src/graphics/Renderer.o: In function `Renderer::FinaliseParts()':
- Renderer.cpp:(.text+0x71f): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x745): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x750): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x760): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x767): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x778): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x789): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x799): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x7d7): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x7de): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x7ef): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x803): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x813): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x851): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x858): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x869): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x87d): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x884): undefined reference to `__glewUniform1fv'
- Renderer.cpp:(.text+0x895): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x8b5): undefined reference to `__glewUniform1fv'
- Renderer.cpp:(.text+0x8bb): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x8df): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x8e9): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x8fa): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x917): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x924): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x93c): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x94d): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x960): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x971): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x989): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x98e): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x99c): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x9ab): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x9b5): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x9cc): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9db): undefined reference to `glBlendFunc'
- build/src/graphics/Renderer.o: In function `Renderer::RenderZoom()':
- Renderer.cpp:(.text+0xa3a): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0xa49): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0xa55): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0xa5f): undefined reference to `glEnable'
- Renderer.cpp:(.text+0xa6f): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0xa85): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0xa8f): undefined reference to `glBegin'
- Renderer.cpp:(.text+0xad3): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0xae4): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xb10): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0xb2e): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xb59): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0xb79): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xb92): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0xbb0): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xbb5): undefined reference to `glEnd'
- Renderer.cpp:(.text+0xbc1): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0xbcb): undefined reference to `glDisable'
- Renderer.cpp:(.text+0xbda): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0xbe7): undefined reference to `glLineWidth'
- Renderer.cpp:(.text+0xbf1): undefined reference to `glBegin'
- Renderer.cpp:(.text+0xc07): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0xc4d): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xc7f): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xca8): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xcdc): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xd06): undefined reference to `glEnd'
- Renderer.cpp:(.text+0xd1c): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0xd26): undefined reference to `glBegin'
- Renderer.cpp:(.text+0xd37): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xd55): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xd75): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xd93): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xd98): undefined reference to `glEnd'
- Renderer.cpp:(.text+0xdae): undefined reference to `glLineWidth'
- Renderer.cpp:(.text+0xdbb): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0xdd6): undefined reference to `glEnable'
- Renderer.cpp:(.text+0xde0): undefined reference to `glLogicOp'
- Renderer.cpp:(.text+0xdf6): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0xe00): undefined reference to `glBegin'
- Renderer.cpp:(.text+0xe11): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xe28): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xe41): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xe58): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0xe5d): undefined reference to `glEnd'
- Renderer.cpp:(.text+0xe67): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::RenderEnd()':
- Renderer.cpp:(.text+0xe85): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0xe96): undefined reference to `__glewBindFramebuffer'
- build/src/graphics/Renderer.o: In function `Renderer::DrawWalls()':
- Renderer.cpp:(.text+0x186f): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x1880): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x1895): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x18f3): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x18fd): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x1908): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x191c): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x1926): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x1930): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x1935): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x196c): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x1981): undefined reference to `glTranslated'
- build/src/graphics/Renderer.o: In function `Renderer::prepare_alpha(int, float)':
- Renderer.cpp:(.text+0x1cce): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x1ce3): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x1d17): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x1d23): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x1d2d): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x1f95): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x1faa): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x1fde): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x1fea): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x1ff4): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x2164): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x2179): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x21ad): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x21b9): undefined reference to `glBindTexture'
- build/src/graphics/Renderer.o: In function `Renderer::draw_other()':
- Renderer.cpp:(.text+0x2233): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x2244): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x2259): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x2275): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x22b4): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x22c4): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x22d9): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x22ee): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x22fe): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x2303): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x2318): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x2327): undefined reference to `__glewBindFramebuffer'
- build/src/graphics/Renderer.o: In function `Renderer::draw_air()':
- Renderer.cpp:(.text+0x23a4): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x23b3): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x23c4): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x23d9): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x23e1): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x23ec): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x23fc): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x243b): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x2442): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x244f): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x2461): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x2471): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x24b2): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x24b9): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x24c6): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x24db): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x24eb): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x252c): undefined reference to `glTexSubImage2D'
- Renderer.cpp:(.text+0x2533): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x2540): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x2554): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x256a): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x2574): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x2585): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x25a2): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x25b3): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x25cb): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x25d8): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x25eb): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x25fc): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x2614): undefined reference to `glVertex3f'
- Renderer.cpp:(.text+0x2619): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x2621): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x262d): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x2642): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x2651): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x265b): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::drawtext(int, int, char const*, int, int, int, int)':
- Renderer.cpp:(.text+0x3276): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x328b): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x32a1): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x32d7): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x32e1): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x32ee): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x3317): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x3328): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x333d): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x334e): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x3368): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x3379): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x338f): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x3394): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x33a0): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x33aa): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::render_parts()':
- Renderer.cpp:(.text+0x3713): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x3725): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x3737): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x3749): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x375e): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x4035): undefined reference to `glEnableClientState'
- Renderer.cpp:(.text+0x403f): undefined reference to `glEnableClientState'
- Renderer.cpp:(.text+0x404e): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x40c4): undefined reference to `glDisableClientState'
- Renderer.cpp:(.text+0x40ce): undefined reference to `glDisableClientState'
- Renderer.cpp:(.text+0x40e3): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x40f5): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x4108): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x431f): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x4329): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x438a): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x43bf): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x43f1): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x440e): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x4425): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x442a): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x4434): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x447f): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x44c9): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x44dc): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x44ef): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x4502): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x4519): undefined reference to `glVertex2f'
- build/src/graphics/Renderer.o:Renderer.cpp:(.text+0x452c): more undefined references to `glVertex2f' follow
- build/src/graphics/Renderer.o: In function `Renderer::render_parts()':
- Renderer.cpp:(.text+0x4557): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x5b05): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x5b0f): undefined reference to `glLogicOp'
- Renderer.cpp:(.text+0x5b25): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x5b2f): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x5b39): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x5b46): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x5b4b): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x5b55): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x5d16): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x5d42): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x5d6d): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x5d8c): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x5da3): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x5da8): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x5db2): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x5e62): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x5f02): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x5f0f): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x5f20): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x5f27): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x5f39): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x5f49): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x5f53): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x5f67): undefined reference to `glTexEnvi'
- Renderer.cpp:(.text+0x5f74): undefined reference to `glPointSize'
- Renderer.cpp:(.text+0x5f83): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x5fa1): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x5fba): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x5fc4): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x5fcc): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x5fd8): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x5fe2): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x5ff1): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x5ffe): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x6009): undefined reference to `__glewActiveTexture'
- Renderer.cpp:(.text+0x601a): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x6021): undefined reference to `__glewUniform1i'
- Renderer.cpp:(.text+0x6033): undefined reference to `__glewGetUniformLocation'
- Renderer.cpp:(.text+0x6049): undefined reference to `__glewPointParameteri'
- Renderer.cpp:(.text+0x6053): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x605d): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x6071): undefined reference to `glTexEnvi'
- Renderer.cpp:(.text+0x607e): undefined reference to `glPointSize'
- Renderer.cpp:(.text+0x608d): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x60ab): undefined reference to `glPointSize'
- Renderer.cpp:(.text+0x60ba): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x60d3): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x60dd): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x60e5): undefined reference to `__glewUseProgram'
- Renderer.cpp:(.text+0x60f1): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x60fb): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x6117): undefined reference to `glPointSize'
- Renderer.cpp:(.text+0x612f): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x6147): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x6156): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x6166): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x6175): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x6193): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x619d): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x61b5): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x61cd): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x61e0): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x61ef): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x61f9): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x6208): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x6215): undefined reference to `glPointSize'
- Renderer.cpp:(.text+0x622d): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x6245): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x6255): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x625f): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x6279): undefined reference to `glPointSize'
- Renderer.cpp:(.text+0x6291): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x62a9): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x62b9): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x6347): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x6351): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x635e): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x6367): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x636c): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x63e4): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x63fc): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x6414): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x6424): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x6441): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x6459): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x6469): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x64a5): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x64bd): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x64cd): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x64ea): undefined reference to `glColorPointer'
- Renderer.cpp:(.text+0x6502): undefined reference to `glVertexPointer'
- Renderer.cpp:(.text+0x6512): undefined reference to `glDrawArrays'
- Renderer.cpp:(.text+0x6541): undefined reference to `glEnableClientState'
- Renderer.cpp:(.text+0x654b): undefined reference to `glEnableClientState'
- Renderer.cpp:(.text+0x655a): undefined reference to `glBlendFunc'
- build/src/graphics/Renderer.o: In function `Renderer::DrawSigns()':
- Renderer.cpp:(.text+0x660c): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x6622): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x6637): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x678a): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x6794): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x67a0): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x67b6): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x67c5): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x67d1): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x67d6): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x6833): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x683d): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x684e): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x687a): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x68a2): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x68b3): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x68c4): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x68c9): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x69e7): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x69fd): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x6a0a): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x6a1d): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x6a22): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x6da1): undefined reference to `glTranslated'
- Renderer.cpp:(.text+0x6db3): undefined reference to `__glewBindFramebuffer'
- build/src/graphics/Renderer.o: In function `Renderer::RenderBegin()':
- Renderer.cpp:(.text+0x7346): undefined reference to `glGetIntegerv'
- Renderer.cpp:(.text+0x7357): undefined reference to `__glewBindFramebuffer'
- build/src/graphics/Renderer.o: In function `Renderer::drawchar(int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7406): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x7417): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x742d): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x7463): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x746d): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x747a): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7499): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x74aa): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x74bf): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x74d0): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x74e9): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x74fa): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x750d): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7512): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x751e): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x7528): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::addchar(int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x75d6): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x75e7): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x75f6): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x760c): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x7642): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x764c): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7659): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7678): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7689): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x769e): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x76af): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x76c8): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x76d9): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x76ec): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x76f1): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x7700): undefined reference to `glBlendFunc'
- Renderer.cpp:(.text+0x770c): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x7716): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::xor_line(int, int, int, int)':
- Renderer.cpp:(.text+0x778a): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x7794): undefined reference to `glLogicOp'
- Renderer.cpp:(.text+0x77aa): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x77b4): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x77be): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x77c8): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x77cd): undefined reference to `glEnd'
- build/src/graphics/Renderer.o: In function `Renderer::xor_rect(int, int, int, int)':
- Renderer.cpp:(.text+0x7810): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x781a): undefined reference to `glLogicOp'
- Renderer.cpp:(.text+0x7830): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x783a): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7843): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x784d): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7858): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7862): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x786b): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7870): undefined reference to `glEnd'
- build/src/graphics/Renderer.o: In function `Renderer::xor_bitmap(unsigned char*, int, int, int, int)':
- Renderer.cpp:(.text+0x78b5): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x78c6): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x78dc): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x78eb): undefined reference to `glPixelStorei'
- Renderer.cpp:(.text+0x7919): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x7928): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7935): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7955): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7966): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7982): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7993): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x79ae): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x79bf): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x79d6): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x79db): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x79e7): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x79f1): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::draw_line(int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7a48): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7a52): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7a5c): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7a66): undefined reference to `glVertex2i'
- build/src/graphics/Renderer.o: In function `Renderer::drawrect(int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7ac2): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7acc): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7adc): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7b01): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7b2a): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7b3d): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7b4d): undefined reference to `glVertex2f'
- build/src/graphics/Renderer.o: In function `Renderer::fillrect(int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7b8b): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7b95): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7b9e): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7bab): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7bb5): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7bbe): undefined reference to `glVertex2i'
- build/src/graphics/Renderer.o: In function `Renderer::gradientrect(int, int, int, int, int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7c5b): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7c88): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7c91): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7cc3): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7cd6): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7cf6): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7d09): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7d1d): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7d26): undefined reference to `glVertex2i'
- build/src/graphics/Renderer.o: In function `Renderer::clearrect(int, int, int, int)':
- Renderer.cpp:(.text+0x7d63): undefined reference to `glColor4ub'
- Renderer.cpp:(.text+0x7d6d): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7d76): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7d83): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7d8d): undefined reference to `glVertex2i'
- Renderer.cpp:(.text+0x7d96): undefined reference to `glVertex2i'
- build/src/graphics/Renderer.o: In function `Renderer::draw_image(unsigned int*, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7dd5): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x7de6): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x7dfc): undefined reference to `glColor4f'
- Renderer.cpp:(.text+0x7e2a): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x7e39): undefined reference to `glBegin'
- Renderer.cpp:(.text+0x7e46): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7e66): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7e77): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7e93): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7ea4): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7ebf): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7ed0): undefined reference to `glTexCoord2d'
- Renderer.cpp:(.text+0x7ee7): undefined reference to `glVertex2f'
- Renderer.cpp:(.text+0x7eec): undefined reference to `glEnd'
- Renderer.cpp:(.text+0x7ef8): undefined reference to `glBindTexture'
- build/src/graphics/Renderer.o: In function `Renderer::Renderer(Graphics*, Simulation*)':
- Renderer.cpp:(.text+0x90e2): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x90f3): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x9103): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x913a): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x914e): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9162): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9174): undefined reference to `__glewGenFramebuffers'
- Renderer.cpp:(.text+0x9185): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x918f): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x91ad): undefined reference to `__glewFramebufferTexture2D'
- Renderer.cpp:(.text+0x91b9): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x91c6): undefined reference to `__glewBindFramebuffer'
- Renderer.cpp:(.text+0x91d0): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x91da): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x91eb): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x91fb): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9232): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x9246): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x925a): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9266): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9270): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x927a): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x928b): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x929b): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x92d2): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x92e6): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x92fa): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9306): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9310): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x931a): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x932b): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x933b): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9372): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x9386): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x939a): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x93a6): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x93b7): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x93c7): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x93fe): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x9412): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9426): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9432): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x943c): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x9446): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x9457): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x9467): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x949e): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x94b2): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x94c6): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x94d2): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x94e3): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x94f3): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x952a): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x953e): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9552): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x955e): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x956f): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x957f): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x95b6): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x95ca): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x95de): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x95ea): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x95f4): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x95fe): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x960f): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x961f): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9656): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x966a): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x967e): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x968a): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9694): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x969e): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x96af): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x96bf): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x96f6): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x970a): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x971e): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x972a): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9734): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x973e): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x974f): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x975f): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9796): undefined reference to `glTexImage2D'
- Renderer.cpp:(.text+0x97aa): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x97be): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x97ca): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x97d4): undefined reference to `glDisable'
- Renderer.cpp:(.text+0x97de): undefined reference to `glEnable'
- Renderer.cpp:(.text+0x97ef): undefined reference to `glGenTextures'
- Renderer.cpp:(.text+0x97ff): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9813): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x9827): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x983b): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x984f): undefined reference to `glTexParameteri'
- Renderer.cpp:(.text+0x985b): undefined reference to `glBindTexture'
- Renderer.cpp:(.text+0x9865): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::prepare_alpha(int, float)':
- Renderer.cpp:(.text+0x21d1): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::RenderBegin()':
- Renderer.cpp:(.text+0x736d): undefined reference to `glTranslated'
- build/src/graphics/Renderer.o: In function `Renderer::xor_line(int, int, int, int)':
- Renderer.cpp:(.text+0x77e1): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::xor_rect(int, int, int, int)':
- Renderer.cpp:(.text+0x7884): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::xor_bitmap(unsigned char*, int, int, int, int)':
- Renderer.cpp:(.text+0x7a0e): undefined reference to `glPixelStorei'
- build/src/graphics/Renderer.o: In function `Renderer::draw_line(int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7a75): undefined reference to `glEnd'
- build/src/graphics/Renderer.o: In function `Renderer::drawrect(int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7b58): undefined reference to `glEnd'
- build/src/graphics/Renderer.o: In function `Renderer::fillrect(int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7bcd): undefined reference to `glEnd'
- build/src/graphics/Renderer.o: In function `Renderer::gradientrect(int, int, int, int, int, int, int, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7d39): undefined reference to `glEnd'
- build/src/graphics/Renderer.o: In function `Renderer::clearrect(int, int, int, int)':
- Renderer.cpp:(.text+0x7da5): undefined reference to `glEnd'
- build/src/graphics/Renderer.o: In function `Renderer::draw_image(unsigned int*, int, int, int, int, int)':
- Renderer.cpp:(.text+0x7f10): undefined reference to `glDisable'
- build/src/graphics/Renderer.o: In function `Renderer::checkShader(unsigned int, char*) [clone .part.3]':
- Renderer.cpp:(.text.unlikely+0x2f): undefined reference to `__glewGetShaderInfoLog'
- build/src/graphics/Renderer.o: In function `Renderer::checkProgram(unsigned int, char*) [clone .part.4]':
- Renderer.cpp:(.text.unlikely+0x8d): undefined reference to `__glewGetShaderInfoLog'
- build/src/lua/LuaScriptInterface.o: In function `LuaScriptInterface::graphics_getPixel(lua_State*)':
- LuaScriptInterface.cpp:(.text+0x2ac4): undefined reference to `Graphics::getr(int, int)'
- LuaScriptInterface.cpp:(.text+0x2ad8): undefined reference to `Graphics::getg(int, int)'
- LuaScriptInterface.cpp:(.text+0x2aec): undefined reference to `Graphics::getb(int, int)'
- build/src/PowderToySDL.o: In function `ClipboardPull()':
- PowderToySDL.cpp:(.text+0x260): undefined reference to `glViewport'
- PowderToySDL.cpp:(.text+0x2b1): undefined reference to `glLineWidth'
- build/src/PowderToySDL.o: In function `EventProcess(SDL_Event)':
- PowderToySDL.cpp:(.text+0xb0f): undefined reference to `glViewport'
- PowderToySDL.cpp:(.text+0xb5c): undefined reference to `glLineWidth'
- build/src/PowderToySDL.o: In function `EngineProcess()':
- PowderToySDL.cpp:(.text+0x110d): undefined reference to `glViewport'
- PowderToySDL.cpp:(.text+0x115a): undefined reference to `glLineWidth'
- build/src/PowderToySDL.o: In function `main':
- PowderToySDL.cpp:(.text.startup+0x548): undefined reference to `glewInit'
- build/src/simulation/SaveRenderer.o: In function `SaveRenderer::SaveRenderer()':
- SaveRenderer.cpp:(.text+0x9a): undefined reference to `glEnable'
- SaveRenderer.cpp:(.text+0xa8): undefined reference to `glGenTextures'
- SaveRenderer.cpp:(.text+0xb5): undefined reference to `glBindTexture'
- SaveRenderer.cpp:(.text+0xec): undefined reference to `glTexImage2D'
- SaveRenderer.cpp:(.text+0x100): undefined reference to `glTexParameteri'
- SaveRenderer.cpp:(.text+0x114): undefined reference to `glTexParameteri'
- SaveRenderer.cpp:(.text+0x123): undefined reference to `__glewGenFramebuffers'
- SaveRenderer.cpp:(.text+0x131): undefined reference to `__glewBindFramebuffer'
- SaveRenderer.cpp:(.text+0x13b): undefined reference to `glEnable'
- SaveRenderer.cpp:(.text+0x156): undefined reference to `__glewFramebufferTexture2D'
- SaveRenderer.cpp:(.text+0x162): undefined reference to `glBindTexture'
- SaveRenderer.cpp:(.text+0x16f): undefined reference to `__glewBindFramebuffer'
- build/src/simulation/SaveRenderer.o: In function `SaveRenderer::Render(GameSave*, bool, bool)':
- SaveRenderer.cpp:(.text+0x24e): undefined reference to `glTranslated'
- SaveRenderer.cpp:(.text+0x25c): undefined reference to `__glewBindFramebuffer'
- SaveRenderer.cpp:(.text+0x272): undefined reference to `glClearColor'
- SaveRenderer.cpp:(.text+0x27c): undefined reference to `glClear'
- SaveRenderer.cpp:(.text+0x2b5): undefined reference to `__glewBindFramebuffer'
- SaveRenderer.cpp:(.text+0x2ca): undefined reference to `glTranslated'
- SaveRenderer.cpp:(.text+0x2d4): undefined reference to `glEnable'
- SaveRenderer.cpp:(.text+0x2e1): undefined reference to `glBindTexture'
- SaveRenderer.cpp:(.text+0x32d): undefined reference to `glGetTexImage'
- SaveRenderer.cpp:(.text+0x337): undefined reference to `glDisable'
- build/src/simulation/SaveRenderer.o: In function `SaveRenderer::SaveRenderer()':
- SaveRenderer.cpp:(.text+0x17f): undefined reference to `glDisable'
- build/src/gui/game/SignTool.o: In function `SignWindow::DoDraw()':
- SignTool.cpp:(.text+0x1761): undefined reference to `glBegin'
- SignTool.cpp:(.text+0x1777): undefined reference to `glColor4f'
- SignTool.cpp:(.text+0x1784): undefined reference to `glVertex2i'
- SignTool.cpp:(.text+0x1797): undefined reference to `glVertex2i'
- SignTool.cpp:(.text+0x179c): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::Graphics()':
- OpenGLGraphics.cpp:(.text+0x15): undefined reference to `glMatrixMode'
- OpenGLGraphics.cpp:(.text+0x1a): undefined reference to `glLoadIdentity'
- OpenGLGraphics.cpp:(.text+0x4e): undefined reference to `glOrtho'
- OpenGLGraphics.cpp:(.text+0x58): undefined reference to `glMatrixMode'
- OpenGLGraphics.cpp:(.text+0x5d): undefined reference to `glLoadIdentity'
- OpenGLGraphics.cpp:(.text+0x66): undefined reference to `glRasterPos2i'
- OpenGLGraphics.cpp:(.text+0x76): undefined reference to `glPixelZoom'
- OpenGLGraphics.cpp:(.text+0x80): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0x8f): undefined reference to `glBlendFunc'
- OpenGLGraphics.cpp:(.text+0x99): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0xa7): undefined reference to `glGenTextures'
- OpenGLGraphics.cpp:(.text+0xb4): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0xeb): undefined reference to `glTexImage2D'
- OpenGLGraphics.cpp:(.text+0xff): undefined reference to `glTexParameteri'
- OpenGLGraphics.cpp:(.text+0x113): undefined reference to `glTexParameteri'
- OpenGLGraphics.cpp:(.text+0x11f): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0x12d): undefined reference to `glGenTextures'
- OpenGLGraphics.cpp:(.text+0x13a): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0x14e): undefined reference to `glTexParameteri'
- OpenGLGraphics.cpp:(.text+0x162): undefined reference to `glTexParameteri'
- OpenGLGraphics.cpp:(.text+0x176): undefined reference to `glTexParameteri'
- OpenGLGraphics.cpp:(.text+0x18a): undefined reference to `glTexParameteri'
- OpenGLGraphics.cpp:(.text+0x196): undefined reference to `glBindTexture'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::Reset()':
- OpenGLGraphics.cpp:(.text+0x1ea): undefined reference to `glMatrixMode'
- OpenGLGraphics.cpp:(.text+0x1ef): undefined reference to `glLoadIdentity'
- OpenGLGraphics.cpp:(.text+0x223): undefined reference to `glOrtho'
- OpenGLGraphics.cpp:(.text+0x22d): undefined reference to `glMatrixMode'
- OpenGLGraphics.cpp:(.text+0x232): undefined reference to `glLoadIdentity'
- OpenGLGraphics.cpp:(.text+0x23b): undefined reference to `glRasterPos2i'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::Clear()':
- OpenGLGraphics.cpp:(.text+0x266): undefined reference to `glClearColor'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::drawtext(int, int, char const*, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x3c6): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0x3d8): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0x3ee): undefined reference to `glColor4f'
- OpenGLGraphics.cpp:(.text+0x424): undefined reference to `glTexImage2D'
- OpenGLGraphics.cpp:(.text+0x42e): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0x43b): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x464): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x475): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x48a): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x49b): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x4b5): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x4c6): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x4dc): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x4e1): undefined reference to `glEnd'
- OpenGLGraphics.cpp:(.text+0x4ed): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0x4f7): undefined reference to `glDisable'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::drawchar(int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x876): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0x884): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0x89a): undefined reference to `glColor4f'
- OpenGLGraphics.cpp:(.text+0x8d0): undefined reference to `glTexImage2D'
- OpenGLGraphics.cpp:(.text+0x8da): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0x8e7): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x906): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x917): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x92c): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x93d): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x956): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x967): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x97a): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x97f): undefined reference to `glEnd'
- OpenGLGraphics.cpp:(.text+0x98b): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0x995): undefined reference to `glDisable'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::addchar(int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xa46): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0xa54): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0xa63): undefined reference to `glBlendFunc'
- OpenGLGraphics.cpp:(.text+0xa79): undefined reference to `glColor4f'
- OpenGLGraphics.cpp:(.text+0xaaf): undefined reference to `glTexImage2D'
- OpenGLGraphics.cpp:(.text+0xab9): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0xac6): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xae5): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xaf6): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xb0b): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xb1c): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xb35): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xb46): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xb59): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xb5e): undefined reference to `glEnd'
- OpenGLGraphics.cpp:(.text+0xb6d): undefined reference to `glBlendFunc'
- OpenGLGraphics.cpp:(.text+0xb79): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0xb83): undefined reference to `glDisable'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::xor_line(int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xbfa): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0xc04): undefined reference to `glLogicOp'
- OpenGLGraphics.cpp:(.text+0xc1a): undefined reference to `glColor4f'
- OpenGLGraphics.cpp:(.text+0xc24): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0xc2e): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xc38): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xc3d): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::xor_rect(int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xc80): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0xc8a): undefined reference to `glLogicOp'
- OpenGLGraphics.cpp:(.text+0xca0): undefined reference to `glColor4f'
- OpenGLGraphics.cpp:(.text+0xcaa): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0xcb3): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xcbd): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xcc8): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xcd2): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xcdb): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xce0): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::xor_bitmap(unsigned char*, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xd25): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0xd33): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0xd49): undefined reference to `glColor4f'
- OpenGLGraphics.cpp:(.text+0xd58): undefined reference to `glPixelStorei'
- OpenGLGraphics.cpp:(.text+0xd86): undefined reference to `glTexImage2D'
- OpenGLGraphics.cpp:(.text+0xd95): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0xda2): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xdc2): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xdd3): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xdef): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xe00): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xe1b): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xe2c): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0xe43): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xe48): undefined reference to `glEnd'
- OpenGLGraphics.cpp:(.text+0xe54): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0xe5e): undefined reference to `glDisable'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::draw_line(int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xea8): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0xeb2): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0xebc): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0xec6): undefined reference to `glVertex2i'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::drawrect(int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xf22): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0xf2c): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0xf3c): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xf61): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xf8a): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xf9d): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0xfad): undefined reference to `glVertex2f'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::fillrect(int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xfeb): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0xff5): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0xffe): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x100b): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x1015): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x101e): undefined reference to `glVertex2i'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::gradientrect(int, int, int, int, int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x10bb): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0x10e8): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0x10f1): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x1123): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0x1136): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x1156): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0x1169): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x117d): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0x1186): undefined reference to `glVertex2i'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::clearrect(int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x11c3): undefined reference to `glColor4ub'
- OpenGLGraphics.cpp:(.text+0x11cd): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0x11d6): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x11e3): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x11ed): undefined reference to `glVertex2i'
- OpenGLGraphics.cpp:(.text+0x11f6): undefined reference to `glVertex2i'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::draw_image(unsigned int*, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x1235): undefined reference to `glEnable'
- OpenGLGraphics.cpp:(.text+0x1243): undefined reference to `glBindTexture'
- OpenGLGraphics.cpp:(.text+0x1259): undefined reference to `glColor4f'
- OpenGLGraphics.cpp:(.text+0x1287): undefined reference to `glTexImage2D'
- OpenGLGraphics.cpp:(.text+0x1296): undefined reference to `glBegin'
- OpenGLGraphics.cpp:(.text+0x12a3): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x12c3): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x12d4): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x12f0): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x1301): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x131c): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x132d): undefined reference to `glTexCoord2d'
- OpenGLGraphics.cpp:(.text+0x1344): undefined reference to `glVertex2f'
- OpenGLGraphics.cpp:(.text+0x1349): undefined reference to `glEnd'
- OpenGLGraphics.cpp:(.text+0x1355): undefined reference to `glBindTexture'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::Graphics()':
- OpenGLGraphics.cpp:(.text+0x1a5): undefined reference to `glDisable'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::Reset()':
- OpenGLGraphics.cpp:(.text+0x24c): undefined reference to `glPixelZoom'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::Clear()':
- OpenGLGraphics.cpp:(.text+0x274): undefined reference to `glClear'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::Finalise()':
- OpenGLGraphics.cpp:(.text+0x281): undefined reference to `glFlush'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::xor_line(int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xc51): undefined reference to `glDisable'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::xor_rect(int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xcf4): undefined reference to `glDisable'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::xor_bitmap(unsigned char*, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xe7b): undefined reference to `glPixelStorei'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::draw_line(int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xed5): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::drawrect(int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0xfb8): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::fillrect(int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x102d): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::gradientrect(int, int, int, int, int, int, int, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x1199): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::clearrect(int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x1205): undefined reference to `glEnd'
- build/src/graphics/OpenGLGraphics.o: In function `Graphics::draw_image(unsigned int*, int, int, int, int, int)':
- OpenGLGraphics.cpp:(.text+0x136d): undefined reference to `glDisable'
- build/src/gui/interface/Panel.o: In function `ui::Panel::~Panel()':
- Panel.cpp:(.text+0x956): undefined reference to `glDeleteTextures'
- Panel.cpp:(.text+0x968): undefined reference to `__glewDeleteFramebuffers'
- build/src/gui/interface/Panel.o: In function `ui::Panel::Draw(ui::Point const&)':
- Panel.cpp:(.text+0xaeb): undefined reference to `glGetIntegerv'
- Panel.cpp:(.text+0xafe): undefined reference to `__glewBindFramebuffer'
- Panel.cpp:(.text+0xb14): undefined reference to `glClearColor'
- Panel.cpp:(.text+0xb1e): undefined reference to `glClear'
- Panel.cpp:(.text+0xbc6): undefined reference to `__glewBindFramebuffer'
- Panel.cpp:(.text+0xbd0): undefined reference to `glEnable'
- Panel.cpp:(.text+0xbe2): undefined reference to `glBindTexture'
- Panel.cpp:(.text+0xc3f): undefined reference to `glColor4f'
- Panel.cpp:(.text+0xc49): undefined reference to `glBegin'
- Panel.cpp:(.text+0xc58): undefined reference to `glTexCoord2d'
- Panel.cpp:(.text+0xc7b): undefined reference to `glVertex2f'
- Panel.cpp:(.text+0xc96): undefined reference to `glTexCoord2d'
- Panel.cpp:(.text+0xcb1): undefined reference to `glVertex2f'
- Panel.cpp:(.text+0xcc8): undefined reference to `glTexCoord2d'
- Panel.cpp:(.text+0xce3): undefined reference to `glVertex2f'
- Panel.cpp:(.text+0xcf4): undefined reference to `glTexCoord2d'
- Panel.cpp:(.text+0xd0b): undefined reference to `glVertex2f'
- Panel.cpp:(.text+0xd10): undefined reference to `glEnd'
- Panel.cpp:(.text+0xd1c): undefined reference to `glBindTexture'
- Panel.cpp:(.text+0xd26): undefined reference to `glDisable'
- build/src/gui/interface/Panel.o: In function `ui::Panel::Panel(ui::Point, ui::Point)':
- Panel.cpp:(.text+0xec6): undefined reference to `glGetIntegerv'
- Panel.cpp:(.text+0xed0): undefined reference to `glEnable'
- Panel.cpp:(.text+0xee1): undefined reference to `glGenTextures'
- Panel.cpp:(.text+0xef1): undefined reference to `glBindTexture'
- Panel.cpp:(.text+0xf28): undefined reference to `glTexImage2D'
- Panel.cpp:(.text+0xf3c): undefined reference to `glTexParameteri'
- Panel.cpp:(.text+0xf50): undefined reference to `glTexParameteri'
- Panel.cpp:(.text+0xf62): undefined reference to `__glewGenFramebuffers'
- Panel.cpp:(.text+0xf73): undefined reference to `__glewBindFramebuffer'
- Panel.cpp:(.text+0xf7d): undefined reference to `glEnable'
- Panel.cpp:(.text+0xf9b): undefined reference to `__glewFramebufferTexture2D'
- Panel.cpp:(.text+0xfa7): undefined reference to `glBindTexture'
- Panel.cpp:(.text+0xfb4): undefined reference to `__glewBindFramebuffer'
- Panel.cpp:(.text+0xfbe): undefined reference to `glDisable'
- Panel.cpp:(.text+0xfcd): undefined reference to `__glewBindFramebuffer'
- collect2: error: ld returned 1 exit status
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