mattmcgrath

Maniac Mansion PC Version Technical Notes

Jan 25th, 2014
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  1. =============================================
  2. > Maniac Mansion PC Version Technical Notes <
  3. > <
  4. ~ Matt McGrath ~
  5. > <
  6. > https://twitter.com/mattmcgrath <
  7. =============================================
  8.  
  9. 2014/01/25 11:30am GMT
  10. To enter into the debug mode in Maniac Mansion, type
  11.  
  12. *ch4mysocks (for v2, which is probably your version)
  13. !a%ifyou*ve (for v1)
  14.  
  15. Note that the '*' needs to be entered as [SHIFT]+[8]
  16.  
  17. Then hit F7
  18.  
  19. The main debug keys are
  20. [SHIFT]+[G] = Goto Room (see below for room numbers)
  21. [SHIFT]+[S] = Set Variable (see below for Variables)
  22.  
  23.  
  24. ================================================================================
  25. VARS
  26.  
  27. VAR 0 Set your currently selected kid's sprite to the following:
  28. 0 - Invisble
  29. 1 - Syd
  30. 2 - Razor
  31. 3 - Dave
  32. 4 - Michael
  33. 5 - Bernard
  34. 6 - Wendy
  35. 7 - Jeff
  36. 8 - Radiation Suit
  37. 9 - Dr. Fred
  38. 10 - Edna
  39. 11 - Ed
  40. 12 - Ted
  41. 13 - Purple T
  42. 14 - Green T
  43. 15 - Meteor Police
  44. 16 - Meteor
  45. 17 - Mark Eteer
  46. 18 - Wink Smiley
  47. 19 - Man-Eating Plant
  48. 20 - Meteor Plasma Blast
  49. 21 - Mini-Edsel
  50. 22 - Meteor Impact
  51. 23 - Sandy
  52. 24 - Radiation Suit with Meteor
  53.  
  54. VAR 4 Room Number
  55. 1 - Front Porch
  56. 2 - Bottom of Pool(empty)
  57. 3 - Living Roon
  58. 4 - Dungeon
  59. 5 - Library
  60. 6 - Outside of Pool
  61. 7 - Kitchen
  62. 8 - Basement
  63. 9 - Attic above Edna's Room
  64. 10 - Foyer
  65. 11 - landing #1
  66. 12 - Landing #2
  67. 13 - landing 1b
  68. 14 - Art Room
  69. 15 - Attic #2
  70. 16 - Garage
  71. 17 - Music Room
  72. 18 - Game Room
  73. 19 - Edna's Room
  74. 20 - GT's Room
  75. 21 - Dr. Fred's Room
  76. 22 - Study
  77. 23 - Developing Roon
  78. 24 - Ted's Bathroom
  79. 25 - Ted's Room
  80. 26 - Ed's Room
  81. 27 - Typewriter Room
  82. 28 - Observatory
  83. 29 - Underneath house
  84. 30 - Lab
  85. 31 - PT's Room
  86. 32 - View of Earth
  87. 33 - View of house
  88. 34 - Combination View Through Telescope
  89. 35 - View of Space
  90. 36 - Pantry
  91. 37 - Dining Room
  92. 38 - Landing #3
  93. 39 - Meteor Mess HS Table
  94. 40 - Ad for 3 Guys
  95. 41 - Mark Eteer's Office
  96. 42 - Wink Smiley's Set
  97. 43 - Combo Entry Screen
  98. 44 - Driveway
  99. 45 - Choose Kid Screen
  100. 46 - Roof
  101. 47 - House View #2
  102. 48 - Edsel In Space
  103. 49 - Scrolling Title
  104. 50 - Load/Save Screen
  105. 51 - Meteor's Room
  106. 52 - Garage (post-Edsel Launch)
  107.  
  108. VAR 7 Snap Scroll On (14), Off (15) -- hard to tell...b/c SHIFT-S activates
  109.  
  110. VAR 8 Current Verb That Is Being Performed
  111. If you say "Push [Object]", and the kid is in motion to perform this
  112. action, VAR 8 will be set to "9". If you say "Walk To [object]", this
  113. gets changed to "13". Ditto for all other verbs
  114.  
  115. VAR 9 Current Object 1 Being Performed Upon
  116.  
  117. VAR 10 Current Object 2 Being Performed Upon
  118.  
  119. VAR 11 Determines if you can exit. Very odd. Need to do more investigating
  120. This seems to default to 25
  121. So, the hatch obove the plant
  122. If you set 11 to default 25, you can't reach it
  123. If you set 11 to 255, you can reach it
  124.  
  125. VAR 12 Lighting
  126. 1. Defaults to 11 in rooms with lighting on
  127. 2. Defaults to 00 in rooms with lighting off
  128. 3. Set to 02 or 03 to get a shiloutted kid, but lights are on
  129. 4. Set to 04 to turn off lights, but have flashlight on (even if you don't have it in inventory)
  130.  
  131. Note that for 4, this does not allow you to fix the wires. The kid will
  132. still say "It was kind of dark, but..."
  133.  
  134. VAR 21 Game State
  135. 03 At Choose Character
  136. during normal gameplay, allows you to automatically pick up
  137. items and also go through doors without having to Walk To
  138. them. you have to use the keyboard shortcuts in order to
  139. perform most actions, as attempting to click on the verb
  140. window will do nothing.
  141. 200 During cutscenes
  142. 01 During normal gameplay
  143. allows most input
  144.  
  145. VAR 23 Camera X Position
  146.  
  147. VAR 25 Walk Speed
  148. In both versions, set variable 25 to 0 for super fast walk speed. Default
  149. is 4 for normal walk speed. Increasing this number will slow it down,
  150. decreasing it will speed it up. 0 is the fastest. Anything above x
  151. is nearly unplayable.
  152.  
  153. VAR 26 Current Verb
  154. 1 - Open
  155. 2 - Close
  156. 3 - Give
  157. 4 - Turn On
  158. 5 - Turn Off
  159. 6 - Fix
  160. 7 - New Kid
  161. 8 - Unlock
  162. 9 - Push
  163. 10 - Pull
  164. 11 - Use
  165. 12 - Read
  166. 13 - Walk To
  167. 14 - Pick Up
  168. 15 - What Is
  169.  
  170. VAR 27 Current Object/Person 1 (Use 1 With 2)
  171.  
  172. VAR 28 Current Object/Person 2 (Use 1 With 2)
  173.  
  174. VAR 29 Preposition
  175. 1 - In
  176. 2 - With
  177. 3 - On
  178. 4 - To
  179.  
  180. VAR 30 Cursor X Position
  181.  
  182. VAR 31 Cursor Y Position
  183.  
  184. VAR 36 Room Number
  185.  
  186. VAR 37 Code Of Last SFX Played
  187.  
  188. VAR 38 Default Verb (See 26's verb list)
  189. Defaults to 13 (Walk To).
  190. If you set this to 1, for instance, it means that your verb
  191. choice would always start with "Open". Normally this is Walk To
  192. because that is what you are mostly doing in this game. S
  193.  
  194. VAR 40 Cutscene Skip Function Key
  195. Defaults to 4 (F4)
  196. You can change this to 1 to make it F1, and so on
  197. This also changes the function of the right mouse button and
  198. the second joystick button. If you set this to 5, for instance, F5
  199. will no longer bring up the load/save dialog screen. However, it will
  200. mean that pressing the right mouse button or the second joystick
  201. button *will* bring up the save/load screen.
  202.  
  203. VAR 47-49 Kids
  204. Similar to VAR 1, except you can set the individual kids no matter
  205. what current kid you have selected.
  206.  
  207. VAR 47 = Dave
  208. VAR 48 = Kid 1
  209. VAR 49 = Kid 2
  210.  
  211. Note that if you change any of these, and then switch to that kid
  212. using "New kid" or any of the 3 function keys, you'll see a black
  213. screen. This is because the kid has not been assigned to a room yet.
  214. Just push "SHIFT-G" and enter any valid room number.
  215.  
  216. Also, keep in mind that if you set Kid 2 to Bernard, pick up a key,
  217. and then set Kid 2 to Razor, Razor will not have the key. You'll have
  218. to set Kid 2 back to Bernard. Or, set him to Kid 3.
  219.  
  220. When you set any of these to a new kid, the old kid will still be
  221. in whatever room you left them in. This is interesting because they
  222. are still a part of the game. As a result, if you stick Bernard
  223. in the hallway, then push the doorbell, Ed will interact with him
  224. even if he isn't set to Kid 1, 2, or 3.
  225.  
  226. The game will crash as you set more and more kids to these
  227. variables. So far it seems that only 3 kids can be in the same room
  228. at the same time.
  229.  
  230. VAR 51-54 Edna's Phone Number Digits
  231.  
  232. VAR 55-58 Edna's Attic Safe Combination Digits
  233.  
  234. VAR 59-62 Lab Door Code Digits
  235. Note that when game starts, 59 is set to 100 and 60,61,62 = 0
  236.  
  237. In the NES game, 59 is set to 0, so that is why you can input "0000"
  238. before Fred plays Meteor Mess in the NES version
  239.  
  240. Here, of course, until Dr. Fred plays Meteor Mess, the code is
  241. 100000, which of course cannot be entered in using the keypad.
  242.  
  243. VAR 67
  244. Seems to determine whether or not your code was accepted in
  245. any code entry screen. This is set to 0
  246. before you get to the keypad screen. Then, if you hit a wrong number,
  247. it is set to 1. When you have entered 4 numbers, you'll go back
  248. to seeing yourself. The game now checks this variable.
  249. If it is 0 the door opens, the safe opens, or you'll call Edna, etc.
  250. If it is anything else, the door will not open, or Edna will not
  251. be called, and so forth. For the Steel Security Door, the alarm
  252. will sound.
  253.  
  254. VAR 76 Wanted Poster Meteor Police Phone Number Index
  255. 0 - 3412
  256. 1 - 1138
  257. 2 - 9111
  258. 3 - 1977
  259. 4 - 0525
  260.  
  261. VAR 77-80 Meteor Police Phone Number Digits
  262. Note that these can be different than what is listed on the poster
  263. if you choose to change them later. If you set VAR76 to 1, the poster
  264. will read "1138", but if you make the code "5384", that is the one
  265. that will actually work when you try to call the meteor police.
  266.  
  267. VAR 111 - More lighting
  268.  
  269. Outside - 15
  270. Inside, lights on in room - 11
  271. Inside, lights off in room - 0
  272.  
  273. VAR 192 - Attempts at opening steel security door
  274. Everytime you attempt to open the SSD, this gets inscreased by one.
  275. If it is set at 3, and you try to open the door, the mansion explodes.
  276.  
  277. ================================================================================
  278. Maniac.exe differences
  279. BADBAD Language
  280. 10EB4 FUCKED
  281. 114F4 BADBAD
  282.  
  283. Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  284.  
  285. 00010EB0 46 55 43 4B 45 44 FUCKED
  286. 000114F0 42 41 44 42 41 44 BADBAD
  287.  
  288. Orig - Hints towards a sound test
  289. Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  290.  
  291. 00001370 53 6F 75 6E 64 20 74 6F 20 52 Sound to R
  292. 00001380 75 6E 3F un?
  293.  
  294. This version doesn't have a sound test that you can invoke with
  295. the "S" command line argument. In the game, if you press "<" or
  296. ">" you can theoretically scan through the sounds. However, as soon
  297. as you encounter a missing sound, the game will crash. This means
  298. you can't go beyond sound "3", and if you try to wrap around backward,
  299. the game will crash, too.
  300.  
  301. Game Option Differences Between v1 (1987) and v2 (1989 enhanced)
  302. Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  303.  
  304. 00001680 53 6F 75 6E Soun
  305. 00001690 64 73 20 4F 66 66 00 00 53 6F 75 6E 64 73 20 4F ds Off..Sounds O
  306. 000016A0 6E 00 4A 6F 79 73 74 69 63 6B 20 4F 66 66 00 00 n.Joystick Off..
  307. 000016B0 4D 6F 75 73 65 20 4F 66 66 00 43 47 41 20 63 6F Mouse Off.CGA co
  308. 000016C0 6D 70 6F 73 69 74 65 20 4F 6E 00 00 43 47 41 20 mposite On..CGA
  309. 000016D0 63 6F 6D 70 6F 73 69 74 65 20 4F 66 66 00 4A 6F composite Off.Jo
  310. 000016E0 79 73 74 69 63 6B 20 4E 6F 74 20 49 6E 73 74 61 ystick Not Insta
  311. 000016F0 6C 6C 65 64 00 00 4A 6F 79 73 74 69 63 6B 20 4F lled..Joystick O
  312. 00001700 6E 00 4D 6F 75 73 65 20 4F 6E 00 00 4D 6F 75 73 n.Mouse On..Mous
  313. 00001710 65 20 44 72 69 76 65 72 20 4E 6F 74 20 49 6E 73 e Driver Not Ins
  314. 00001720 74 61 6C 6C 65 64 00 00 77 00 70 72 65 66 73 00 talled..w.prefs.
  315.  
  316. Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  317.  
  318. 00000E00 53 6F 75 6E Soun
  319. 00000E10 64 73 20 4F 66 66 00 53 6F 75 6E 64 73 20 4F 6E ds Off.Sounds On
  320. 00000E20 00 53 6E 61 70 20 53 63 72 6F 6C 6C 20 4F 6E 00 .Snap Scroll On.
  321. 00000E30 53 6E 61 70 20 53 63 72 6F 6C 6C 20 4F 66 66 00 Snap Scroll Off.
  322. 00000E40 4A 6F 79 73 74 69 63 6B 20 4F 66 66 00 54 77 6F Joystick Off.Two
  323. 00000E50 20 44 69 73 6B 20 4D 6F 64 65 2E F7 02 B2 20 1A Disk Mode.÷.² .
  324. 00000E60 00 B0 50 6C 65 61 73 65 20 49 6E 73 65 72 74 20 .°Please Insert
  325. 00000E70 44 69 73 6B 20 32 20 69 6E 20 4F 74 68 65 72 20 Disk 2 in Other
  326. 00000E80 44 72 69 76 65 2E 00 53 69 6E 67 6C 65 20 44 69 Drive..Single Di
  327. 00000E90 73 6B 20 4D 6F 64 65 2E 00 4D 6F 75 73 65 20 4F sk Mode..Mouse O
  328. 00000EA0 66 66 00 45 47 41 20 47 72 61 70 68 69 63 73 00 ff.EGA Graphics.
  329. 00000EB0 56 47 41 20 47 72 61 70 68 69 63 73 00 43 47 41 VGA Graphics.CGA
  330. 00000EC0 20 47 72 61 70 68 69 63 73 00 48 65 72 63 75 6C Graphics.Hercul
  331. 00000ED0 65 73 20 47 72 61 70 68 69 63 73 00 54 41 4E 44 es Graphics.TAND
  332. 00000EE0 59 20 47 72 61 70 68 69 63 73 00 41 72 65 20 79 Y Graphics.Are y
  333. 00000EF0 6F 75 20 73 75 72 65 20 79 6F 75 20 77 61 6E 74 ou sure you want
  334. 00000F00 20 74 6F 20 72 65 73 74 61 72 74 3F 20 28 79 2F to restart? (y/
  335. 00000F10 6E 29 00 B1 00 B2 20 13 00 B0 00 4A 6F 79 73 74 n).±.² ..°.Joyst
  336. 00000F20 69 63 6B 20 4E 6F 74 20 49 6E 73 74 61 6C 6C 65 ick Not Installe
  337. 00000F30 64 00 4A 6F 79 73 74 69 63 6B 20 4F 6E 00 4D 6F d.Joystick On.Mo
  338. 00000F40 75 73 65 20 4F 6E 00 4D 6F 75 73 65 20 44 72 69 use On.Mouse Dri
  339. 00000F50 76 65 72 20 4E 6F 74 20 49 6E 73 74 61 6C 6C 65 ver Not Installe
  340. 00000F60 64 00 77 00 70 72 65 66 73 00 d.w.prefs.
  341.  
  342. More options in the enchanced version.
  343.  
  344. Snap Scroll
  345. is an added feature to v2
  346. that can speed up game performance. When you get to the edge of
  347. the screen, the game "snaps" to the next portion of the room you
  348. are in, instead of scrolling smoothly to it. Any 286 12mhz+
  349. machine doesn't really need this feature. A 4.77mhz machine,
  350. however, would benefit from Snap Scroll.
  351.  
  352. Two Disk Mode / Single Disk Mode
  353. If you are a fancy-pants type of person with two floppy drives,
  354. you can enable this mode so that you don't have to constantly
  355. swap disks throughout the game. Single Disk Mode is the
  356. opposite -- you only have one floppy drive and the game will
  357. ask you to swap disks.
  358.  
  359. The original game, including your one allowed savegame, can
  360. fit on to one 360k low-density 5.25" floppy. Therefore,
  361. you did not need to swap disks in this version.
  362.  
  363. The enhanced version, because of the updated graphics, requires
  364. about 660k. If you are playing from a 3.5" disk, a high-density
  365. 5.25" disk, or from your
  366. hard drive, you are ok. 5.25" low-density users have the game
  367. split over two disks.
  368.  
  369.  
  370. Graphics Options
  371. While the original allows all of the same graphic mode
  372. options as the enhanced version, when you switch graphics
  373. modes, the game does not say anything and just switches
  374. the modes in the original version.
  375.  
  376. The original version does allow one more graphic option,
  377. which is mono CGA. The mono CGA mode is the 640x200 CGA
  378. mode, You can activate this by hitting
  379. SHIFT-B. This does not seem to be accessible from the
  380. command line.
  381.  
  382. Both versions offer composite output. The output is terrible
  383. when you compare it to games like King's Quest I and
  384. Ultima IV, both of which took advantage of the color
  385. artificating found in the NTSC standard. Instead of getting
  386. and almost-EGA 16-color output, you get a terrible mix of
  387. red and purple. It seems composite mode was added as an
  388. after-thought.
  389.  
  390. In both versions, it doesn't seem to matter if you enable
  391. or disable composite mode, as on my original IBM CGA
  392. card (the insanely long one that only fits into 8-bit ISA
  393. slots), composite mode *always* works.
  394.  
  395. In fact, in the enhanced version, you can only enable
  396. composite mode by modifying the "prefs" file by hand.
  397.  
  398.  
  399. Are you sure you want to restart? (y/n)
  400. In the enhanced version, the game is nice enough to ask you
  401. this question when you press "F8". In the original version,
  402. the game just restarts without prompting you.
  403.  
  404.  
  405.  
  406.  
  407. PREFS file differences
  408.  
  409. Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  410.  
  411. 00001760 50 72 65 66 65 72 65 6E 63 65 73 20 46 69 Preferences Fi
  412. 00001770 6C 65 20 2A 0A 00 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A le *..**********
  413. 00001780 2A 2A 2A 2A 2A 2A 2A 2A 2A 2A 0A 0A 00 00 48 45 **********....HE
  414. 00001790 52 43 09 00 54 41 4E 44 59 09 00 00 43 47 41 09 RC..TANDY...CGA.
  415. 000017A0 00 00 42 26 57 5F 43 47 41 09 00 00 45 47 41 09 ..B&W_CGA...EGA.
  416. 000017B0 00 00 4D 43 47 41 09 00 56 47 41 09 00 00 0A 00 ..MCGA..VGA.....
  417. 000017C0 43 4F 4D 50 4F 53 49 54 45 00 0A 00 4A 4F 59 53 COMPOSITE...JOYS
  418. 000017D0 54 49 43 4B 00 00 4D 4F 55 53 45 09 00 00 TICK..MOUSE...
  419.  
  420.  
  421. Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  422.  
  423. 00000F70 50 72 65 66 65 72 65 6E 63 65 73 20 46 69 Preferences Fi
  424. 00000F80 6C 65 00 69 00 B2 2A 14 00 B0 0A 00 2A 20 50 72 le.i.²*..°..* Pr
  425. 00000F90 65 66 65 72 65 6E 63 65 73 20 46 69 6C 65 20 2A eferences File *
  426. 00000FA0 0A 00 18 00 B2 2A 14 00 B0 0A 0A 00 48 45 52 43 ....²*..°...HERC
  427. 00000FB0 09 00 54 41 4E 44 59 09 00 43 47 41 09 00 45 47 ..TANDY..CGA..EG
  428. 00000FC0 41 09 00 4D 43 47 41 09 00 56 47 41 09 00 0A 00 A..MCGA..VGA....
  429. 00000FD0 43 4F 4D 50 4F 53 49 54 45 00 0A 00 4A 4F 59 53 COMPOSITE...JOYS
  430. 00000FE0 54 49 43 4B 00 4D 4F 55 53 45 09 00 0A 00 54 45 TICK.MOUSE....TE
  431. 00000FF0 58 54 5F 52 41 54 45 09 00 25 63 00 XT_RATE..%c.
  432.  
  433. The enhanced version does not have a B&W CGA mode, so that is missing
  434. from the PREFS file. The enhanced version adds a text rate, so that
  435. you can speed up the dialogue in the game, from 0 (slowest) to 9
  436. (fastest). In the enhanced version, press "<" (shift-,) or
  437. ">" (shift->) to increase/decrease the speed. In the original version,
  438. pressing these keys will attempt to scroll through the SFX in the
  439. game. You cannot scroll past "2" without crashing the game, however.
  440. Attempting to scroll backwards from "1" will crash the game, too.
  441.  
  442. Note to DOSBOX users: this is a way to exit the game, as it will
  443. crash to the command prompt. DOSBOX does not handle CTRL-C properly,
  444. so normally you are stuck in the game until you restart DB.
  445.  
  446. ================================================================================
  447. Scripts
  448. S# Room# Script Offset
  449. 00 00 [00] 4415
  450. 01 2D [45] 1DF7
  451. 02 2D [45] 2299
  452. 03 2D [45] 2451
  453. 04 2D [45] 24FA
  454. 05 2D [45] 27F6
  455. 09 2D [45] 27FB
  456. 0A 35 [53] 0209
  457. 0B 35 [53] 0216
  458. 0C 08 [08] 28E3
  459. 0D 08 [08] 2927
  460. 0E 10 [16] 2DBA
  461. 0F 16 [22] 1BFF
  462. 10 1B [27] 2E4C
  463. 11 07 [07] 22F2
  464. 12 18 [24] 2213
  465. 13 18 [24] 223A
  466. 14 11 [17] 1E1D
  467. 15 03 [03] 2BBC
  468. 16 1C [28] 1199
  469. 17 1C [28] 11B9
  470. 18 0A [10] 2538
  471. 19 12 [18] 2B5B
  472. 1A 12 [18] 2BBB
  473. 1B 12 [18] 2C00
  474. 1C 12 [18] 2C42
  475. 1D 19 [25] 1A6B
  476. 1E 05 [05] 3137
  477. 1F 05 [05] 316C
  478. 20 05 [05] 3188
  479. 21 05 [05] 319C
  480. 22 05 [05] 31B8
  481. 23 05 [05] 31DF
  482. 24 13 [19] 1FC5
  483. 25 13 [19] 205B
  484. 26 13 [19] 2148
  485. 27 13 [19] 2164
  486. 28 13 [19] 21BA
  487. 29 15 [21] 1247
  488. 2A 15 [21] 126F
  489. 2B 15 [21] 13E9
  490. 2C 2B [43] 0AC1
  491. 2D 09 [09] 1A8A
  492. 2E 04 [04] 59BC
  493. 2F 08 [08] 293D
  494. 30 08 [08] 2BBE
  495. 31 08 [08] 2C67
  496. 33 0C [12] 4936
  497. 34 1B [27] 2EA0
  498. 35 15 [21] 161E
  499. 36 1B [27] 2EF0
  500. 37 35 [53] 0223
  501. 38 04 [04] 59F5
  502. 39 01 [01] 4A63
  503. 3A 07 [07] 2319
  504. 3B 07 [07] 234D
  505. 3C 07 [07] 2456
  506. 3D 01 [01] 4A71
  507. 3E 2F [47] 34EE
  508. 3F 1E [30] 2FDC
  509. 40 35 [53] 0270
  510. 41 35 [53] 028C
  511. 42 35 [53] 02A6
  512. 43 35 [53] 02C6
  513. 44 35 [53] 02E9
  514. 45 35 [53] 0300
  515. 46 35 [53] 0317
  516. 47 35 [53] 032B
  517. 49 35 [53] 034E
  518. 4A 07 [07] 245F
  519. 4B 1D [29] 56DB
  520. 4C 01 [01] 4C02
  521. 4D 17 [23] 0B2D
  522. 4E 18 [24] 2261
  523. 4F 17 [23] 0C4C
  524. 50 17 [23] 0C9D
  525. 51 07 [07] 24FA
  526. 52 07 [07] 2564
  527. 53 17 [23] 0CF5
  528. 54 35 [53] 035F
  529. 55 35 [53] 042B
  530. 56 35 [53] 04D6
  531. 57 1A [26] 2C2A
  532. 58 1A [26] 2DD3
  533. 59 1A [26] 2F2D
  534. 5A 1A [26] 2F96
  535. 5B 1A [26] 2FCC
  536. 5C 1A [26] 30AE
  537. 5D 1A [26] 30F3
  538. 5E 1A [26] 31CF
  539. 5F 1A [26] 32CA
  540. 60 1A [26] 3403
  541. 61 1A [26] 3587
  542. 62 1A [26] 35B9
  543. 63 1F [31] 18EF
  544. 64 11 [17] 1E3F
  545. 65 12 [18] 2C91
  546. 66 2C [44] 18F8
  547. 67 0C [12] 4A1F
  548. 68 0C [12] 4AEC
  549. 69 01 [01] 4C86
  550. 6A 29 [41] 135A
  551. 6B 14 [20] 1FC2
  552. 6C 14 [20] 21DA
  553. 6D 14 [20] 22D0
  554. 6E 14 [20] 2326
  555. 6F 01 [01] 4CDD
  556. 70 28 [40] 0A8D
  557. 71 1B [27] 2F37
  558. 72 2D [45] 326D
  559. 73 1F [31] 1A08
  560. 74 1A [26] 3662
  561. 75 1F [31] 1AEE
  562. 76 33 [51] 196B
  563. 77 1F [31] 1B19
  564. 78 21 [33] 25B0
  565. 79 10 [16] 2E00
  566. 7A 10 [16] 2E0D
  567. 7B 1E [30] 32BC
  568. 7C 2A [42] 152F
  569. 7D 1E [30] 342F
  570. 7E 1E [30] 357B
  571. 7F 1E [30] 3714
  572. 80 33 [51] 1A77
  573. 81 1E [30] 372A
  574. 82 2E [46] 0C70
  575. 83 2D [45] 32B1
  576. 84 01 [01] 4D2A
  577. 85 32 [50] 161B
  578. 86 33 [51] 1A58
  579. 87 21 [33] 27BB
  580. 88 15 [21] 16B8
  581. 89 04 [04] 5A0B
  582. 8A 26 [38] 4562
  583. 8B 26 [38] 4581
  584. 8C 26 [38] 45D5
  585. 8D 26 [38] 4753
  586. 8E 26 [38] 479E
  587. 8F 26 [38] 492D
  588. 90 26 [38] 4954
  589. 91 26 [38] 4995
  590. 92 04 [04] 5A23
  591. 93 1F [31] 1BC0
  592. 94 01 [01] 4E12
  593. 95 0A [10] 2561
  594. 96 07 [07] 2594
  595. 97 1A [26] 3720
  596. 98 13 [19] 222C
  597. 99 13 [19] 2244
  598. 9A 08 [08] 2DEE
  599. 9B 01 [01] 4FA9
  600. 9C 01 [01] 50C2
  601. 9D 1F [31] 1C07
  602. 9E 1F [31] 1D21
  603. 9F 14 [20] 24DD
  604. A0 1F [31] 1D35
  605. A1 0C [12] 4B63
  606. A3 32 [50] 1715
  607. A4 2D [45] 34EA
  608. A5 2D [45] 35E8
  609. A6 0B [11] 2D8B
  610. A7 0B [11] 2E48
  611. A8 0B [11] 2F95
  612. A9 2D [45] 374B
  613. AA 2D [45] 3769
  614. AB 2D [45] 3925
  615. AC 2D [45] 394D
  616. AD 2D [45] 395B
  617. AE 1A [26] 37F8
  618. AF 2D [45] 3D92
  619. B1 2D [45] 3E46
  620.  
  621. ================================================================================
  622. Savegame Bytes
  623. 0x490 Who has used the hunk-o-matic
  624. Bit 0 - nothing 0
  625. Bit 1 - Syd 2
  626. Bit 2 - Razor 4
  627. Bit 3 - Dave 8
  628. Bit 4 - Michael 16
  629. Bit 5 - Bernard 32
  630. Bit 6 - Wendy 64
  631. Bit 7 - Jeff 128
  632.  
  633. So, if Dave and Syd have both used the Hunk-O-Matic, we
  634. change this byte from 0x00 (nobody has used it) to
  635. 0x0A. 0x0A is 10, and (1 * 2) + (1 * 8) = 10
  636.  
  637. Or, if only Wendy has used this, we change the byte from
  638. 0x00 to 0x40 (64 in decimal).
  639.  
  640. ================================================================================
  641. Objects
  642. Objects By Object ID
  643. 030 record Music Room 17.LFL 1D83
  644. 031 sealed envelope@ Kitchen 07.LFL 1FBA
  645. 032 record GT Bedroom 20.LFL 1DA1
  646. 033 demo tape GT Bedroom 20.LFL 1F0C
  647. 034 hamster Ed Bedroom 26.LFL 29E5
  648. 035 piggy bank Ed Bedroom 26.LFL 2A49
  649. 036 dime Ed Bedroom 26.LFL 2AC8
  650. 037 dime Ed Bedroom 26.LFL 2AEA
  651. 038 dime Ed Bedroom 26.LFL 2B0C
  652. 039 door Ed Bedroom 26.LFL 29B0
  653. 045 meteor Meteor Room 51.LFL 1869
  654. 050 mailbox Porch 01.LFL 4491
  655. 051 flag Porch 01.LFL 4690
  656. 052 bushes Porch 01.LFL 46CD
  657. 053 grating Porch 01.LFL 46ED
  658. 054 door mat Porch 01.LFL 4414
  659. 055 key Porch 01.LFL 4452
  660. 056 undeveloped film Porch 01.LFL 4792
  661. 057 package Porch 01.LFL 456F
  662. 058 envelope Porch 01.LFL 4842
  663. 059 cement slab Garage 16.LFL 2888
  664. 060 contract Porch 01.LFL 48AC
  665. 061 front door Porch 01.LFL 4393
  666. 062 tombstone Porch 01.LFL 48D6
  667. 063 tombstone Porch 01.LFL 4905
  668. 064 tombstone Porch 01.LFL 493B
  669. 065 puddle of developer Under Porch 29.LFL 55BE
  670. 066 water valve Under Porch 29.LFL 5632
  671. 067 front door Foyer 10.LFL 2329
  672. 068 door Foyer 10.LFL 239A
  673. 069 door Foyer 10.LFL 240F
  674. 070 door Foyer 10.LFL 23DD
  675. 071 door Living Room 03.LFL 280C
  676. 072 old fashion radio Living Room 03.LFL 2870
  677. 073 radio tube Living Room 03.LFL 294E
  678. 074 glass chandelier Living Room 03.LFL 299D
  679. 075 broken chandelier Living Room 03.LFL 29BE
  680. 076 old rusty key Living Room 03.LFL 29E0
  681. 077 cabinet door Living Room 03.LFL 2A0B
  682. 078 window Living Room 03.LFL 2B0F
  683. 079 window Living Room 03.LFL 2B26
  684. 080 cassette tape Living Room 03.LFL 2AAF
  685. 081 door Kitchen 07.LFL 1D2C
  686. 082 door Kitchen 07.LFL 1D5E
  687. 083 jar of water@@@@@@@@@@@@ Kitchen 07.LFL 1F5F
  688. 084 flashlight@@@@ Kitchen 07.LFL 1D90
  689. 085 microwave oven Kitchen 07.LFL 1E09
  690. 086 hamster Kitchen 07.LFL 1EC2
  691. 087 exploded hamster Kitchen 07.LFL 1EE9
  692. 088 faucet Kitchen 07.LFL 2094
  693. 089 refrigerator Kitchen 07.LFL 20C4
  694. 090 cheese Kitchen 07.LFL 20FF
  695. 091 lettuce Kitchen 07.LFL 2127
  696. 092 broken bottles of ketchup Kitchen 07.LFL 21D5
  697. 093 can of Pepsi Kitchen 07.LFL 2150
  698. 094 chainsaw Kitchen 07.LFL 2041
  699. 095 door Dining Room 37.LFL 4176
  700. 096 old rotting turkey Dining Room 37.LFL 41A8
  701. 097 week old roast Dining Room 37.LFL 41D5
  702. 098 door Dining Room 37.LFL 41FE
  703. 099 door Plant Room 27.LFL 2B94
  704. 100 Man-eating plant Plant Room 27.LFL 2C28
  705. 101 paint blotch Plant Room 27.LFL 2BC6
  706. 102 door Plant Room 27.LFL 2BF6
  707. 103 door Edna Bedroom 19.LFL 1DEE
  708. 104 card key Ed Bedroom 26.LFL 2A13
  709. 105 phone Edna Bedroom 19.LFL 1E3B
  710. 107 small key Edna Bedroom 19.LFL 1E68
  711. 108 gate Exploded Garage 52.LFL 0F52
  712. 109 door Ted Bedroom 25.LFL 185B
  713. 110 sarcophagus Ted Bedroom 25.LFL 188D
  714. 111 Hunk-O-Matic Machine (TM) Ted Bedroom 25.LFL 18B3
  715. 112 door Ted Bedroom 25.LFL 18E2
  716. 113 door Bathroom 24.LFL 1E85
  717. 114 toilet lid Bathroom 24.LFL 1EB7
  718. 115 shower curtain Bathroom 24.LFL 1FAF
  719. 116 shower curtain Bathroom 24.LFL 1FDA
  720. 117 shower curtain Bathroom 24.LFL 2005
  721. 118 water faucet Bathroom 24.LFL 1EDC
  722. 123 sponge@@@@@@@@@@@@@@@ Bathroom 24.LFL 2085
  723. 124 door Pantry 36.LFL 1AC2
  724. 125 door Pantry 36.LFL 1B00
  725. 126 door Living Room 03.LFL 283E
  726. 127 bottle of developer Pantry 36.LFL 1C35
  727. 128 tentacle chow Pantry 36.LFL 1B66
  728. 129 canned goods Pantry 36.LFL 1B8E
  729. 130 fruit drinks Pantry 36.LFL 1BB5
  730. 131 grate Pantry 36.LFL 1C74
  731. 132 glass jar@@@@@@@ Pantry 36.LFL 1BDC
  732. 133 old batteries Kitchen 07.LFL 2210
  733. 135 door Library 05.LFL 2E3B
  734. 136 phone Library 05.LFL 2E6D
  735. 137 door Back Yard 06.LFL 317B
  736. 138 gate Back Yard 06.LFL 31E1
  737. 139 swimming pool Back Yard 06.LFL 322C
  738. 140 radio Back Yard 06.LFL 32C7
  739. 141 glowing key Pool 02.LFL 11E9
  740. 142 radio Pool 02.LFL 1212
  741. 143 gate Garage 16.LFL 283E
  742. 144 garage door Garage 16.LFL 29DD
  743. 145 garage door Garage 16.LFL 2A31
  744. 146 garage door Garage 16.LFL 2A63
  745. 147 garage door Garage 16.LFL 2A95
  746. 148 garage door Garage 16.LFL 2AC7
  747. 149 garage door Garage 16.LFL 2AF9
  748. 150 garage door Garage 16.LFL 2B2B
  749. 151 trunk Garage 16.LFL 28EC
  750. 152 tools Garage 16.LFL 2979
  751. 153 water faucet handle Garage 16.LFL 29AC
  752. 154 stairs Basement 08.LFL 268B
  753. 155 door Basement 08.LFL 26AB
  754. 156 fuse box Basement 08.LFL 26F9
  755. 157 circuit breakers Basement 08.LFL 271E
  756. 158 silver key Basement 08.LFL 27AD
  757. 159 door Dungeon 04.LFL 5708
  758. 160 outer door Dungeon 04.LFL 5765
  759. 161 top padlock Dungeon 04.LFL 5799
  760. 162 bottom padlock Dungeon 04.LFL 57E5
  761. 163 inner door Dungeon 04.LFL 5834
  762. 164 mondo stereo GT Bedroom 20.LFL 1E82
  763. 165 stamps Porch 01.LFL 460F
  764. 166 door Outer Lab 31.LFL 17F0
  765. 167 batteries Pool 02.LFL 1283
  766. 168 door Outer Lab 31.LFL 1845
  767. 169 door Inner Lab 30.LFL 2B9E
  768. 170 locker Inner Lab 30.LFL 2C1E
  769. 171 ladder Pool 02.LFL 12AE
  770. 172 ladder Back Yard 06.LFL 32A7
  771. 176 switch Meteor Room 51.LFL 18BD
  772. 177 door Meteor Room 51.LFL 1827
  773. 178 cold can of Pepsi Inner Lab 30.LFL 2DFB
  774. 179 stairs Landing 1A 11.LFL 2AFC
  775. 180 door Landing 1A 11.LFL 2B1C
  776. 181 door Landing 1A 11.LFL 2B4E
  777. 182 steel security door Landing 1A 11.LFL 2C68
  778. 183 painting of Fred Landing 1A 11.LFL 2CB8
  779. 184 painting of Edna Landing 1A 11.LFL 2CE0
  780. 185 door Music Room 17.LFL 1A3C
  781. 187 vase Music Room 17.LFL 1A6E
  782. 188 old record Music Room 17.LFL 1AC2
  783. 189 cassette tape Library 05.LFL 2F78
  784. 190 TV Music Room 17.LFL 1B0B
  785. 191 cassette recorder Music Room 17.LFL 1B4C
  786. 192 cassette tape Music Room 17.LFL 1C0D
  787. 193 steel security door Landing 1B 13.LFL 3DEB
  788. 194 stairs Landing 1B 13.LFL 3E55
  789. 195 door Landing 1B 13.LFL 3EB0
  790. 196 door Landing 1B 13.LFL 3EE2
  791. 197 door Art Room 14.LFL 11C4
  792. 198 bowl of wax fruit Art Room 14.LFL 11F6
  793. 199 paint brush Art Room 14.LFL 1226
  794. 200 paint remover Art Room 14.LFL 1247
  795. 201 door Arcade 18.LFL 237D
  796. 202 Video Fever game Arcade 18.LFL 241D
  797. 203 Disco Crazy game Arcade 18.LFL 2541
  798. 204 Alien Slime game Arcade 18.LFL 2665
  799. 205 Die Enemy Die game Arcade 18.LFL 278B
  800. 206 Meteor Mess game Arcade 18.LFL 28B7
  801. 207 Kill Thrill game Arcade 18.LFL 29DB
  802. 208 door Medical Room 22.LFL 18FA
  803. 209 desk Medical Room 22.LFL 192C
  804. 210 manuscript Medical Room 22.LFL 194F
  805. 211 dime Fred Bedoom 21.LFL 0FD2
  806. 212 radio tube Fred Bedoom 21.LFL 0FF4
  807. 213 hatch GT Bedroom 20.LFL 1D08
  808. 214 badge Dungeon 04.LFL 58B5
  809. 215 yellow key GT Bedroom 20.LFL 1D79
  810. 216 cassette tape GT Bedroom 20.LFL 1DDE
  811. 217 hatch Edna Attic 09.LFL 189E
  812. 218 painting Edna Attic 09.LFL 18F3
  813. 219 wall safe Edna Attic 09.LFL 191B
  814. 221 quarter Edna Attic 09.LFL 1A1A
  815. 222 sealed envelope@@@@@@@@@@@ Edna Attic 09.LFL 197F
  816. 223 hatch Power Attic 15.LFL 1456
  817. 225 wires Power Attic 15.LFL 1499
  818. 228 cassette player Living Room 03.LFL 2A32
  819. 229 stairs Landing 3 38.LFL 44FD
  820. 230 stairs Foyer 10.LFL 244E
  821. 231 ladder Edna Bedroom 19.LFL 1E8F
  822. 232 Hatch Plant Room 27.LFL 2C52
  823. 233 water Bathroom 24.LFL 20E5
  824. 234 grate Under Porch 29.LFL 5668
  825. 235 ladder Fred Bedoom 21.LFL 1022
  826. 236 coin box Arcade 18.LFL 2458
  827. 237 coin box Arcade 18.LFL 257C
  828. 238 coin box Arcade 18.LFL 26A0
  829. 239 coin box Arcade 18.LFL 27C8
  830. 240 coin box Arcade 18.LFL 28F2
  831. 241 coin box Arcade 18.LFL 2A16
  832. 242 quarter Arcade 18.LFL 23F8
  833. 243 quarter Arcade 18.LFL 251C
  834. 244 quarter Arcade 18.LFL 2640
  835. 245 quarter Arcade 18.LFL 2766
  836. 246 quarter Arcade 18.LFL 2892
  837. 247 quarter Arcade 18.LFL 29B6
  838. 252 hole Observatory 28.LFL 0F3C
  839. 253 sink Bathroom 24.LFL 2123
  840. 254 loose panel Library 05.LFL 2F42
  841. 255 door Inner Lab 30.LFL 2BC9
  842. 267 door Meteor Room 51.LFL 17F5
  843. 268 meteor Garage 16.LFL 2BD2
  844. 269 radiation suit Inner Lab 30.LFL 2C3F
  845. 270 pennant Ed Bedroom 26.LFL 2B2E
  846. 271 fighter jet model Ed Bedroom 26.LFL 2B57
  847. 272 X-Wing model Ed Bedroom 26.LFL 2B79
  848. 273 strategic commando chart Ed Bedroom 26.LFL 2B96
  849. 274 bed Ed Bedroom 26.LFL 2BDE
  850. 275 window Ed Bedroom 26.LFL 2BF2
  851. 276 mailbox Porch 01.LFL 44BC
  852. 277 bushes Porch 01.LFL 496F
  853. 278 sign Driveway 44.LFL 1896
  854. 279 shower curtain Bathroom 24.LFL 1F77
  855. 280 floor grating Under Porch 29.LFL 569F
  856. 281 license plate Garage 16.LFL 2D65
  857. 282 grandfather clock Foyer 10.LFL 246E
  858. 283 vase Foyer 10.LFL 24A8
  859. 284 vase Foyer 10.LFL 24BD
  860. 285 ladder Back Yard 06.LFL 3337
  861. 286 couch Living Room 03.LFL 2B3D
  862. 288 red button Pool 02.LFL 12CE
  863. 289 window Kitchen 07.LFL 22A9
  864. 290 very dull knives Kitchen 07.LFL 2005
  865. 291 stove Kitchen 07.LFL 224F
  866. 292 blood Kitchen 07.LFL 22C0
  867. 293 chair Dining Room 37.LFL 4230
  868. 294 chair Dining Room 37.LFL 4246
  869. 295 candle Dining Room 37.LFL 425C
  870. 296 candle Dining Room 37.LFL 4278
  871. 297 candle Dining Room 37.LFL 4294
  872. 302 fireplace Plant Room 27.LFL 2C71
  873. 303 family portrait Plant Room 27.LFL 2C8B
  874. 304 pot for plant Plant Room 27.LFL 2CB2
  875. 305 light Edna Attic 09.LFL 1A3A
  876. 306 desk Edna Bedroom 19.LFL 1EB2
  877. 307 cracked mirror Edna Bedroom 19.LFL 1EC7
  878. 308 mirror Edna Bedroom 19.LFL 1EE6
  879. 309 light Edna Bedroom 19.LFL 1EFD
  880. 310 bed Edna Bedroom 19.LFL 1F2B
  881. 311 picture of Dr. Fred Edna Bedroom 19.LFL 1F4C
  882. 312 plant Landing 3 38.LFL 451D
  883. 313 night stand Edna Bedroom 19.LFL 1F77
  884. 314 plant Edna Bedroom 19.LFL 1F93
  885. 315 plant Landing 3 38.LFL 4533
  886. 316 TV Ted Bedroom 25.LFL 192A
  887. 317 pillow Ted Bedroom 25.LFL 197C
  888. 318 Playboy calendar Ted Bedroom 25.LFL 1993
  889. 319 poster Ted Bedroom 25.LFL 1A08
  890. 320 surplus body parts Ted Bedroom 25.LFL 1A35
  891. 321 cracked mirror Bathroom 24.LFL 2104
  892. 322 plant Landing 3 38.LFL 4549
  893. 323 toilet Bathroom 24.LFL 214F
  894. 324 pull chain Bathroom 24.LFL 21A7
  895. 325 window Bathroom 24.LFL 21C9
  896. 326 shelves Pantry 36.LFL 1CC4
  897. 327 lamp Library 05.LFL 2FBD
  898. 328 lamp Library 05.LFL 2FF8
  899. 329 staircase Library 05.LFL 3033
  900. 330 Chuck the plant Library 05.LFL 3088
  901. 331 chair Library 05.LFL 30A8
  902. 332 front door Foyer 10.LFL 2361
  903. 333 pool chair Back Yard 06.LFL 32F0
  904. 334 old tree Back Yard 06.LFL 331E
  905. 335 light switch Basement 08.LFL 28A6
  906. 336 pool chair Pool 02.LFL 1317
  907. 337 drain Pool 02.LFL 1337
  908. 338 exposed cooling rods Pool 02.LFL 134D
  909. 339 radioactive slime Pool 02.LFL 1398
  910. 340 weird edsel Garage 16.LFL 2C16
  911. 341 modified rocket engine Garage 16.LFL 2C93
  912. 342 modified rocket engine Garage 16.LFL 2CC3
  913. 343 sign Garage 16.LFL 2CF3
  914. 344 bumper sticker Garage 16.LFL 2D1D
  915. 345 shelf Garage 16.LFL 2D4F
  916. 346 radioactive slime Basement 08.LFL 27D5
  917. 347 furnace Basement 08.LFL 2814
  918. 348 nuclear reactor Basement 08.LFL 283F
  919. 349 skeleton Dungeon 04.LFL 58FC
  920. 350 barred window Dungeon 04.LFL 5939
  921. 351 gargoyle Foyer 10.LFL 24EB
  922. 352 barred window Dungeon 04.LFL 5957
  923. 353 gargoyle Foyer 10.LFL 24D2
  924. 354 candle holder Dungeon 04.LFL 5975
  925. 355 control panel Outer Lab 31.LFL 188B
  926. 356 periscope Outer Lab 31.LFL 18A9
  927. 357 Pepsi machine Inner Lab 30.LFL 2E63
  928. 358 Zom-B-matic Inner Lab 30.LFL 2EC5
  929. 361 purple slime Meteor Room 51.LFL 18EB
  930. 362 wall lamp Landing 1A 11.LFL 2D08
  931. 363 wall lamp Landing 1A 11.LFL 2D48
  932. 364 piano bench Music Room 17.LFL 1C6F
  933. 365 piano Music Room 17.LFL 1C8B
  934. 366 Victrola Music Room 17.LFL 1CC5
  935. 367 speaker Music Room 17.LFL 1DEC
  936. 368 statue Landing 1B 13.LFL 3F14
  937. 369 plaque on statue Landing 1B 13.LFL 3F69
  938. 370 easel Art Room 14.LFL 12B8
  939. 371 unfinished painting Art Room 14.LFL 12CE
  940. 372 crate Art Room 14.LFL 12F2
  941. 373 dried purple slime Art Room 14.LFL 1308
  942. 374 sketch Art Room 14.LFL 134C
  943. 375 air hockey table Arcade 18.LFL 2A91
  944. 376 Zak McKracken poster Arcade 18.LFL 2AC8
  945. 377 Mail-A-Med Diploma Medical Room 22.LFL 1A04
  946. 378 Docs 'R Us Diploma Medical Room 22.LFL 1A42
  947. 379 desk lamp Medical Room 22.LFL 1A8A
  948. 380 desk Medical Room 22.LFL 1ABC
  949. 381 black board Medical Room 22.LFL 1ADD
  950. 382 examination table Medical Room 22.LFL 1B41
  951. 383 real skeleton Medical Room 22.LFL 1B6A
  952. 384 medical diagram Medical Room 22.LFL 1B9E
  953. 385 medical cabinet Medical Room 22.LFL 1BD5
  954. 386 lovely plant Landing 2 12.LFL 489D
  955. 387 window Landing 2 12.LFL 48BA
  956. 388 window Landing 2 12.LFL 48D1
  957. 389 window Landing 2 12.LFL 48E8
  958. 390 enlarger Darkroom 23.LFL 0A1B
  959. 391 developer tray@@@ Darkroom 23.LFL 0A34
  960. 392 desk Darkroom 23.LFL 0AC8
  961. 393 file drawers Darkroom 23.LFL 0ADD
  962. 394 doorbell Porch 01.LFL 4986
  963. 396 picture of Nurse Edna Fred Bedoom 21.LFL 1045
  964. 397 wanted poster Fred Bedoom 21.LFL 1072
  965. 398 tube socket Fred Bedoom 21.LFL 1095
  966. 399 radio Fred Bedoom 21.LFL 10FF
  967. 400 bed Fred Bedoom 21.LFL 1223
  968. 401 left speaker GT Bedroom 20.LFL 1E2D
  969. 402 right speaker GT Bedroom 20.LFL 1E57
  970. 404 poster GT Bedroom 20.LFL 1F42
  971. 405 poster GT Bedroom 20.LFL 1F7A
  972. 406 bed GT Bedroom 20.LFL 1F91
  973. 407 boarded up window Power Attic 15.LFL 157D
  974. 408 light Power Attic 15.LFL 15E2
  975. 409 astronomy chart Observatory 28.LFL 0F90
  976. 410 control panel Observatory 28.LFL 0FE5
  977. 411 left button Observatory 28.LFL 1013
  978. 412 right button Observatory 28.LFL 1078
  979. 413 really powerful telescope Observatory 28.LFL 10DD
  980. 414 coin slot Observatory 28.LFL 110C
  981. 415 card slot Inner Lab 30.LFL 2F1B
  982. 416 typewriter Plant Room 27.LFL 2D63
  983. 417 desk Plant Room 27.LFL 2D4E
  984. 418 plant Plant Room 27.LFL 2E22
  985. 419 medical chart Medical Room 22.LFL 19B0
  986. 420 red light Darkroom 23.LFL 09E9
  987. 421 scrawled number Edna Attic 09.LFL 1948
  988. 422 wires Power Attic 15.LFL 1567
  989. 423 map of house Outer Lab 31.LFL 1828
  990. 424 control panel Inner Lab 30.LFL 2CCE
  991. 425 button 1 Inner Lab 30.LFL 2D27
  992. 426 button 2 Inner Lab 30.LFL 2D5C
  993. 427 button 3 Inner Lab 30.LFL 2D91
  994. 428 button 4 Inner Lab 30.LFL 2DC6
  995. 434 6 Combo Entry 43.LFL 0862
  996. 438 Video Fever game Arcade 18.LFL 23AF
  997. 439 Disco Crazy game Arcade 18.LFL 24D3
  998. 440 Alien Slime game Arcade 18.LFL 25F7
  999. 441 Die Enemy Die game Arcade 18.LFL 271B
  1000. 442 Meteor Mess game Arcade 18.LFL 2843
  1001. 443 Kill Thrill game Arcade 18.LFL 296D
  1002. 444 perfume Edna Bedroom 19.LFL 1E23
  1003. 445 pillow Edna Bedroom 19.LFL 1E51
  1004. 446 picture GT Bedroom 20.LFL 1D45
  1005. 447 sign Library 05.LFL 30BE
  1006. 448 gravy stain Dining Room 37.LFL 42B0
  1007. 452 key Living Room 03.LFL 2B68
  1008. 453 loose brick Dungeon 04.LFL 5993
  1009. 456 stairs Landing 2 12.LFL 4818
  1010. 457 stairs Landing 2 12.LFL 483F
  1011. 458 door Landing 2 12.LFL 486B
  1012. 459 door Darkroom 23.LFL 09B7
  1013. 460 door Landing 3 38.LFL 43D4
  1014. 461 door Landing 3 38.LFL 4406
  1015. 462 door Landing 3 38.LFL 445C
  1016. 463 door Landing 3 38.LFL 4499
  1017. 464 door Landing 3 38.LFL 44CB
  1018. 465 door Fred Bedoom 21.LFL 0FA0
  1019. 500 keypad Landing 1A 11.LFL 2C30
  1020. 501 Warning Sign Landing 1A 11.LFL 2B80
  1021. 540 keypad Landing 1B 13.LFL 3FB6
  1022.  
  1023. Objects By Name
  1024. 6 Combo Entry 43.LFL 0862 434
  1025. air hockey table Arcade 18.LFL 2A91 375
  1026. Alien Slime game Arcade 18.LFL 25F7 440
  1027. Alien Slime game Arcade 18.LFL 2665 204
  1028. astronomy chart Observatory 28.LFL 0F90 409
  1029. badge Dungeon 04.LFL 58B5 214
  1030. barred window Dungeon 04.LFL 5939 350
  1031. barred window Dungeon 04.LFL 5957 352
  1032. batteries Pool 02.LFL 1283 167
  1033. bed Ed Bedroom 26.LFL 2BDE 274
  1034. bed Edna Bedroom 19.LFL 1F2B 310
  1035. bed Fred Bedoom 21.LFL 1223 400
  1036. bed GT Bedroom 20.LFL 1F91 406
  1037. black board Medical Room 22.LFL 1ADD 381
  1038. blood Kitchen 07.LFL 22C0 292
  1039. boarded up window Power Attic 15.LFL 157D 407
  1040. bottle of developer Pantry 36.LFL 1C35 127
  1041. bottom padlock Dungeon 04.LFL 57E5 162
  1042. bowl of wax fruit Art Room 14.LFL 11F6 198
  1043. broken bottles of ketchup Kitchen 07.LFL 21D5 092
  1044. broken chandelier Living Room 03.LFL 29BE 075
  1045. bumper sticker Garage 16.LFL 2D1D 344
  1046. bushes Porch 01.LFL 46CD 052
  1047. bushes Porch 01.LFL 496F 277
  1048. button 1 Inner Lab 30.LFL 2D27 425
  1049. button 2 Inner Lab 30.LFL 2D5C 426
  1050. button 3 Inner Lab 30.LFL 2D91 427
  1051. button 4 Inner Lab 30.LFL 2DC6 428
  1052. cabinet door Living Room 03.LFL 2A0B 077
  1053. can of Pepsi Kitchen 07.LFL 2150 093
  1054. candle Dining Room 37.LFL 425C 295
  1055. candle Dining Room 37.LFL 4278 296
  1056. candle Dining Room 37.LFL 4294 297
  1057. candle holder Dungeon 04.LFL 5975 354
  1058. canned goods Pantry 36.LFL 1B8E 129
  1059. card key Ed Bedroom 26.LFL 2A13 104
  1060. card slot Inner Lab 30.LFL 2F1B 415
  1061. cassette player Living Room 03.LFL 2A32 228
  1062. cassette recorder Music Room 17.LFL 1B4C 191
  1063. cassette tape GT Bedroom 20.LFL 1DDE 216
  1064. cassette tape Library 05.LFL 2F78 189
  1065. cassette tape Living Room 03.LFL 2AAF 080
  1066. cassette tape Music Room 17.LFL 1C0D 192
  1067. cement slab Garage 16.LFL 2888 059
  1068. chainsaw Kitchen 07.LFL 2041 094
  1069. chair Dining Room 37.LFL 4230 293
  1070. chair Dining Room 37.LFL 4246 294
  1071. chair Library 05.LFL 30A8 331
  1072. cheese Kitchen 07.LFL 20FF 090
  1073. Chuck the plant Library 05.LFL 3088 330
  1074. circuit breakers Basement 08.LFL 271E 157
  1075. coin box Arcade 18.LFL 2458 236
  1076. coin box Arcade 18.LFL 257C 237
  1077. coin box Arcade 18.LFL 26A0 238
  1078. coin box Arcade 18.LFL 27C8 239
  1079. coin box Arcade 18.LFL 28F2 240
  1080. coin box Arcade 18.LFL 2A16 241
  1081. coin slot Observatory 28.LFL 110C 414
  1082. cold can of Pepsi Inner Lab 30.LFL 2DFB 178
  1083. contract Porch 01.LFL 48AC 060
  1084. control panel Inner Lab 30.LFL 2CCE 424
  1085. control panel Observatory 28.LFL 0FE5 410
  1086. control panel Outer Lab 31.LFL 188B 355
  1087. couch Living Room 03.LFL 2B3D 286
  1088. cracked mirror Bathroom 24.LFL 2104 321
  1089. cracked mirror Edna Bedroom 19.LFL 1EC7 307
  1090. crate Art Room 14.LFL 12F2 372
  1091. demo tape GT Bedroom 20.LFL 1F0C 033
  1092. desk Darkroom 23.LFL 0AC8 392
  1093. desk Edna Bedroom 19.LFL 1EB2 306
  1094. desk Medical Room 22.LFL 192C 209
  1095. desk Medical Room 22.LFL 1ABC 380
  1096. desk Plant Room 27.LFL 2D4E 417
  1097. desk lamp Medical Room 22.LFL 1A8A 379
  1098. developer tray@@@ Darkroom 23.LFL 0A34 391
  1099. Die Enemy Die game Arcade 18.LFL 271B 441
  1100. Die Enemy Die game Arcade 18.LFL 278B 205
  1101. dime Ed Bedroom 26.LFL 2AC8 036
  1102. dime Ed Bedroom 26.LFL 2AEA 037
  1103. dime Ed Bedroom 26.LFL 2B0C 038
  1104. dime Fred Bedoom 21.LFL 0FD2 211
  1105. Disco Crazy game Arcade 18.LFL 24D3 439
  1106. Disco Crazy game Arcade 18.LFL 2541 203
  1107. Docs 'R Us Diploma Medical Room 22.LFL 1A42 378
  1108. door Arcade 18.LFL 237D 201
  1109. door Art Room 14.LFL 11C4 197
  1110. door Back Yard 06.LFL 317B 137
  1111. door Basement 08.LFL 26AB 155
  1112. door Bathroom 24.LFL 1E85 113
  1113. door Darkroom 23.LFL 09B7 459
  1114. door Dining Room 37.LFL 4176 095
  1115. door Dining Room 37.LFL 41FE 098
  1116. door Dungeon 04.LFL 5708 159
  1117. door Ed Bedroom 26.LFL 29B0 039
  1118. door Edna Bedroom 19.LFL 1DEE 103
  1119. door Foyer 10.LFL 239A 068
  1120. door Foyer 10.LFL 23DD 070
  1121. door Foyer 10.LFL 240F 069
  1122. door Fred Bedoom 21.LFL 0FA0 465
  1123. door Inner Lab 30.LFL 2B9E 169
  1124. door Inner Lab 30.LFL 2BC9 255
  1125. door Kitchen 07.LFL 1D2C 081
  1126. door Kitchen 07.LFL 1D5E 082
  1127. door Landing 1A 11.LFL 2B1C 180
  1128. door Landing 1A 11.LFL 2B4E 181
  1129. door Landing 1B 13.LFL 3EB0 195
  1130. door Landing 1B 13.LFL 3EE2 196
  1131. door Landing 2 12.LFL 486B 458
  1132. door Landing 3 38.LFL 43D4 460
  1133. door Landing 3 38.LFL 4406 461
  1134. door Landing 3 38.LFL 445C 462
  1135. door Landing 3 38.LFL 4499 463
  1136. door Landing 3 38.LFL 44CB 464
  1137. door Library 05.LFL 2E3B 135
  1138. door Living Room 03.LFL 280C 071
  1139. door Living Room 03.LFL 283E 126
  1140. door Medical Room 22.LFL 18FA 208
  1141. door Meteor Room 51.LFL 17F5 267
  1142. door Meteor Room 51.LFL 1827 177
  1143. door Music Room 17.LFL 1A3C 185
  1144. door Outer Lab 31.LFL 17F0 166
  1145. door Outer Lab 31.LFL 1845 168
  1146. door Pantry 36.LFL 1AC2 124
  1147. door Pantry 36.LFL 1B00 125
  1148. door Plant Room 27.LFL 2B94 099
  1149. door Plant Room 27.LFL 2BF6 102
  1150. door Ted Bedroom 25.LFL 185B 109
  1151. door Ted Bedroom 25.LFL 18E2 112
  1152. door mat Porch 01.LFL 4414 054
  1153. doorbell Porch 01.LFL 4986 394
  1154. drain Pool 02.LFL 1337 337
  1155. dried purple slime Art Room 14.LFL 1308 373
  1156. easel Art Room 14.LFL 12B8 370
  1157. enlarger Darkroom 23.LFL 0A1B 390
  1158. envelope Porch 01.LFL 4842 058
  1159. examination table Medical Room 22.LFL 1B41 382
  1160. exploded hamster Kitchen 07.LFL 1EE9 087
  1161. exposed cooling rods Pool 02.LFL 134D 338
  1162. family portrait Plant Room 27.LFL 2C8B 303
  1163. faucet Kitchen 07.LFL 2094 088
  1164. fighter jet model Ed Bedroom 26.LFL 2B57 271
  1165. file drawers Darkroom 23.LFL 0ADD 393
  1166. fireplace Plant Room 27.LFL 2C71 302
  1167. flag Porch 01.LFL 4690 051
  1168. flashlight@@@@ Kitchen 07.LFL 1D90 084
  1169. floor grating Under Porch 29.LFL 569F 280
  1170. front door Foyer 10.LFL 2329 067
  1171. front door Foyer 10.LFL 2361 332
  1172. front door Porch 01.LFL 4393 061
  1173. fruit drinks Pantry 36.LFL 1BB5 130
  1174. furnace Basement 08.LFL 2814 347
  1175. fuse box Basement 08.LFL 26F9 156
  1176. garage door Garage 16.LFL 29DD 144
  1177. garage door Garage 16.LFL 2A31 145
  1178. garage door Garage 16.LFL 2A63 146
  1179. garage door Garage 16.LFL 2A95 147
  1180. garage door Garage 16.LFL 2AC7 148
  1181. garage door Garage 16.LFL 2AF9 149
  1182. garage door Garage 16.LFL 2B2B 150
  1183. gargoyle Foyer 10.LFL 24D2 353
  1184. gargoyle Foyer 10.LFL 24EB 351
  1185. gate Back Yard 06.LFL 31E1 138
  1186. gate Exploded Garage 52.LFL 0F52 108
  1187. gate Garage 16.LFL 283E 143
  1188. glass chandelier Living Room 03.LFL 299D 074
  1189. glass jar@@@@@@@ Pantry 36.LFL 1BDC 132
  1190. glowing key Pool 02.LFL 11E9 141
  1191. grandfather clock Foyer 10.LFL 246E 282
  1192. grate Pantry 36.LFL 1C74 131
  1193. grate Under Porch 29.LFL 5668 234
  1194. grating Porch 01.LFL 46ED 053
  1195. gravy stain Dining Room 37.LFL 42B0 448
  1196. hamster Ed Bedroom 26.LFL 29E5 034
  1197. hamster Kitchen 07.LFL 1EC2 086
  1198. hatch Edna Attic 09.LFL 189E 217
  1199. hatch GT Bedroom 20.LFL 1D08 213
  1200. Hatch Plant Room 27.LFL 2C52 232
  1201. hatch Power Attic 15.LFL 1456 223
  1202. hole Observatory 28.LFL 0F3C 252
  1203. Hunk-O-Matic Machine (TM) Ted Bedroom 25.LFL 18B3 111
  1204. inner door Dungeon 04.LFL 5834 163
  1205. jar of water@@@@@@@@@@@@ Kitchen 07.LFL 1F5F 083
  1206. key Living Room 03.LFL 2B68 452
  1207. key Porch 01.LFL 4452 055
  1208. keypad Landing 1A 11.LFL 2C30 500
  1209. keypad Landing 1B 13.LFL 3FB6 540
  1210. Kill Thrill game Arcade 18.LFL 296D 443
  1211. Kill Thrill game Arcade 18.LFL 29DB 207
  1212. ladder Back Yard 06.LFL 32A7 172
  1213. ladder Back Yard 06.LFL 3337 285
  1214. ladder Edna Bedroom 19.LFL 1E8F 231
  1215. ladder Fred Bedoom 21.LFL 1022 235
  1216. ladder Pool 02.LFL 12AE 171
  1217. lamp Library 05.LFL 2FBD 327
  1218. lamp Library 05.LFL 2FF8 328
  1219. left button Observatory 28.LFL 1013 411
  1220. left speaker GT Bedroom 20.LFL 1E2D 401
  1221. lettuce Kitchen 07.LFL 2127 091
  1222. license plate Garage 16.LFL 2D65 281
  1223. light Edna Attic 09.LFL 1A3A 305
  1224. light Edna Bedroom 19.LFL 1EFD 309
  1225. light Power Attic 15.LFL 15E2 408
  1226. light switch Basement 08.LFL 28A6 335
  1227. locker Inner Lab 30.LFL 2C1E 170
  1228. loose brick Dungeon 04.LFL 5993 453
  1229. loose panel Library 05.LFL 2F42 254
  1230. lovely plant Landing 2 12.LFL 489D 386
  1231. Mail-A-Med Diploma Medical Room 22.LFL 1A04 377
  1232. mailbox Porch 01.LFL 4491 050
  1233. mailbox Porch 01.LFL 44BC 276
  1234. Man-eating plant Plant Room 27.LFL 2C28 100
  1235. manuscript Medical Room 22.LFL 194F 210
  1236. map of house Outer Lab 31.LFL 1828 423
  1237. medical cabinet Medical Room 22.LFL 1BD5 385
  1238. medical chart Medical Room 22.LFL 19B0 419
  1239. medical diagram Medical Room 22.LFL 1B9E 384
  1240. meteor Garage 16.LFL 2BD2 268
  1241. meteor Meteor Room 51.LFL 1869 045
  1242. Meteor Mess game Arcade 18.LFL 2843 442
  1243. Meteor Mess game Arcade 18.LFL 28B7 206
  1244. microwave oven Kitchen 07.LFL 1E09 085
  1245. mirror Edna Bedroom 19.LFL 1EE6 308
  1246. modified rocket engine Garage 16.LFL 2C93 341
  1247. modified rocket engine Garage 16.LFL 2CC3 342
  1248. mondo stereo GT Bedroom 20.LFL 1E82 164
  1249. night stand Edna Bedroom 19.LFL 1F77 313
  1250. nuclear reactor Basement 08.LFL 283F 348
  1251. old batteries Kitchen 07.LFL 2210 133
  1252. old fashion radio Living Room 03.LFL 2870 072
  1253. old record Music Room 17.LFL 1AC2 188
  1254. old rotting turkey Dining Room 37.LFL 41A8 096
  1255. old rusty key Living Room 03.LFL 29E0 076
  1256. old tree Back Yard 06.LFL 331E 334
  1257. outer door Dungeon 04.LFL 5765 160
  1258. package Porch 01.LFL 456F 057
  1259. paint blotch Plant Room 27.LFL 2BC6 101
  1260. paint brush Art Room 14.LFL 1226 199
  1261. paint remover Art Room 14.LFL 1247 200
  1262. painting Edna Attic 09.LFL 18F3 218
  1263. painting of Edna Landing 1A 11.LFL 2CE0 184
  1264. painting of Fred Landing 1A 11.LFL 2CB8 183
  1265. pennant Ed Bedroom 26.LFL 2B2E 270
  1266. Pepsi machine Inner Lab 30.LFL 2E63 357
  1267. perfume Edna Bedroom 19.LFL 1E23 444
  1268. periscope Outer Lab 31.LFL 18A9 356
  1269. phone Edna Bedroom 19.LFL 1E3B 105
  1270. phone Library 05.LFL 2E6D 136
  1271. piano Music Room 17.LFL 1C8B 365
  1272. piano bench Music Room 17.LFL 1C6F 364
  1273. picture GT Bedroom 20.LFL 1D45 446
  1274. picture of Dr. Fred Edna Bedroom 19.LFL 1F4C 311
  1275. picture of Nurse Edna Fred Bedoom 21.LFL 1045 396
  1276. piggy bank Ed Bedroom 26.LFL 2A49 035
  1277. pillow Edna Bedroom 19.LFL 1E51 445
  1278. pillow Ted Bedroom 25.LFL 197C 317
  1279. plant Edna Bedroom 19.LFL 1F93 314
  1280. plant Landing 3 38.LFL 451D 312
  1281. plant Landing 3 38.LFL 4533 315
  1282. plant Landing 3 38.LFL 4549 322
  1283. plant Plant Room 27.LFL 2E22 418
  1284. plaque on statue Landing 1B 13.LFL 3F69 369
  1285. Playboy calendar Ted Bedroom 25.LFL 1993 318
  1286. pool chair Back Yard 06.LFL 32F0 333
  1287. pool chair Pool 02.LFL 1317 336
  1288. poster GT Bedroom 20.LFL 1F42 404
  1289. poster GT Bedroom 20.LFL 1F7A 405
  1290. poster Ted Bedroom 25.LFL 1A08 319
  1291. pot for plant Plant Room 27.LFL 2CB2 304
  1292. puddle of developer Under Porch 29.LFL 55BE 065
  1293. pull chain Bathroom 24.LFL 21A7 324
  1294. purple slime Meteor Room 51.LFL 18EB 361
  1295. quarter Arcade 18.LFL 23F8 242
  1296. quarter Arcade 18.LFL 251C 243
  1297. quarter Arcade 18.LFL 2640 244
  1298. quarter Arcade 18.LFL 2766 245
  1299. quarter Arcade 18.LFL 2892 246
  1300. quarter Arcade 18.LFL 29B6 247
  1301. quarter Edna Attic 09.LFL 1A1A 221
  1302. radiation suit Inner Lab 30.LFL 2C3F 269
  1303. radio Back Yard 06.LFL 32C7 140
  1304. radio Fred Bedoom 21.LFL 10FF 399
  1305. radio Pool 02.LFL 1212 142
  1306. radio tube Fred Bedoom 21.LFL 0FF4 212
  1307. radio tube Living Room 03.LFL 294E 073
  1308. radioactive slime Basement 08.LFL 27D5 346
  1309. radioactive slime Pool 02.LFL 1398 339
  1310. real skeleton Medical Room 22.LFL 1B6A 383
  1311. really powerful telescope Observatory 28.LFL 10DD 413
  1312. record GT Bedroom 20.LFL 1DA1 032
  1313. record Music Room 17.LFL 1D83 030
  1314. red button Pool 02.LFL 12CE 288
  1315. red light Darkroom 23.LFL 09E9 420
  1316. refrigerator Kitchen 07.LFL 20C4 089
  1317. right button Observatory 28.LFL 1078 412
  1318. right speaker GT Bedroom 20.LFL 1E57 402
  1319. sarcophagus Ted Bedroom 25.LFL 188D 110
  1320. scrawled number Edna Attic 09.LFL 1948 421
  1321. sealed envelope@ Kitchen 07.LFL 1FBA 031
  1322. sealed envelope@@@@@@@@@@@ Edna Attic 09.LFL 197F 222
  1323. shelf Garage 16.LFL 2D4F 345
  1324. shelves Pantry 36.LFL 1CC4 326
  1325. shower curtain Bathroom 24.LFL 1F77 279
  1326. shower curtain Bathroom 24.LFL 1FAF 115
  1327. shower curtain Bathroom 24.LFL 1FDA 116
  1328. shower curtain Bathroom 24.LFL 2005 117
  1329. sign Driveway 44.LFL 1896 278
  1330. sign Garage 16.LFL 2CF3 343
  1331. sign Library 05.LFL 30BE 447
  1332. silver key Basement 08.LFL 27AD 158
  1333. sink Bathroom 24.LFL 2123 253
  1334. skeleton Dungeon 04.LFL 58FC 349
  1335. sketch Art Room 14.LFL 134C 374
  1336. small key Edna Bedroom 19.LFL 1E68 107
  1337. speaker Music Room 17.LFL 1DEC 367
  1338. sponge@@@@@@@@@@@@@@@ Bathroom 24.LFL 2085 123
  1339. staircase Library 05.LFL 3033 329
  1340. stairs Basement 08.LFL 268B 154
  1341. stairs Foyer 10.LFL 244E 230
  1342. stairs Landing 1A 11.LFL 2AFC 179
  1343. stairs Landing 1B 13.LFL 3E55 194
  1344. stairs Landing 2 12.LFL 4818 456
  1345. stairs Landing 2 12.LFL 483F 457
  1346. stairs Landing 3 38.LFL 44FD 229
  1347. stamps Porch 01.LFL 460F 165
  1348. statue Landing 1B 13.LFL 3F14 368
  1349. steel security door Landing 1A 11.LFL 2C68 182
  1350. steel security door Landing 1B 13.LFL 3DEB 193
  1351. stove Kitchen 07.LFL 224F 291
  1352. strategic commando chart Ed Bedroom 26.LFL 2B96 273
  1353. surplus body parts Ted Bedroom 25.LFL 1A35 320
  1354. swimming pool Back Yard 06.LFL 322C 139
  1355. switch Meteor Room 51.LFL 18BD 176
  1356. tentacle chow Pantry 36.LFL 1B66 128
  1357. toilet Bathroom 24.LFL 214F 323
  1358. toilet lid Bathroom 24.LFL 1EB7 114
  1359. tombstone Porch 01.LFL 48D6 062
  1360. tombstone Porch 01.LFL 4905 063
  1361. tombstone Porch 01.LFL 493B 064
  1362. tools Garage 16.LFL 2979 152
  1363. top padlock Dungeon 04.LFL 5799 161
  1364. trunk Garage 16.LFL 28EC 151
  1365. tube socket Fred Bedoom 21.LFL 1095 398
  1366. TV Music Room 17.LFL 1B0B 190
  1367. TV Ted Bedroom 25.LFL 192A 316
  1368. typewriter Plant Room 27.LFL 2D63 416
  1369. undeveloped film Porch 01.LFL 4792 056
  1370. unfinished painting Art Room 14.LFL 12CE 371
  1371. vase Foyer 10.LFL 24A8 283
  1372. vase Foyer 10.LFL 24BD 284
  1373. vase Music Room 17.LFL 1A6E 187
  1374. very dull knives Kitchen 07.LFL 2005 290
  1375. Victrola Music Room 17.LFL 1CC5 366
  1376. Video Fever game Arcade 18.LFL 23AF 438
  1377. Video Fever game Arcade 18.LFL 241D 202
  1378. wall lamp Landing 1A 11.LFL 2D08 362
  1379. wall lamp Landing 1A 11.LFL 2D48 363
  1380. wall safe Edna Attic 09.LFL 191B 219
  1381. wanted poster Fred Bedoom 21.LFL 1072 397
  1382. Warning Sign Landing 1A 11.LFL 2B80 501
  1383. water Bathroom 24.LFL 20E5 233
  1384. water faucet Bathroom 24.LFL 1EDC 118
  1385. water faucet handle Garage 16.LFL 29AC 153
  1386. water valve Under Porch 29.LFL 5632 066
  1387. week old roast Dining Room 37.LFL 41D5 097
  1388. weird edsel Garage 16.LFL 2C16 340
  1389. window Bathroom 24.LFL 21C9 325
  1390. window Ed Bedroom 26.LFL 2BF2 275
  1391. window Kitchen 07.LFL 22A9 289
  1392. window Landing 2 12.LFL 48BA 387
  1393. window Landing 2 12.LFL 48D1 388
  1394. window Landing 2 12.LFL 48E8 389
  1395. window Living Room 03.LFL 2B0F 078
  1396. window Living Room 03.LFL 2B26 079
  1397. wires Power Attic 15.LFL 1499 225
  1398. wires Power Attic 15.LFL 1567 422
  1399. X-Wing model Ed Bedroom 26.LFL 2B79 272
  1400. yellow key GT Bedroom 20.LFL 1D79 215
  1401. Zak McKracken poster Arcade 18.LFL 2AC8 376
  1402. Zom-B-matic Inner Lab 30.LFL 2EC5 358
  1403.  
  1404. Objects By Room Number
  1405.  
  1406. Porch 01.LFL 4986 394 doorbell
  1407. Porch 01.LFL 4393 061 front door
  1408. Porch 01.LFL 4452 055 key
  1409. Porch 01.LFL 4414 054 door mat
  1410. Porch 01.LFL 460F 165 stamps
  1411. Porch 01.LFL 456F 057 package
  1412. Porch 01.LFL 4842 058 envelope
  1413. Porch 01.LFL 48AC 060 contract
  1414. Porch 01.LFL 4690 051 flag
  1415. Porch 01.LFL 4491 050 mailbox
  1416. Porch 01.LFL 44BC 276 mailbox
  1417. Porch 01.LFL 46ED 053 grating
  1418. Porch 01.LFL 46CD 052 bushes
  1419. Porch 01.LFL 4792 056 undeveloped film
  1420. Porch 01.LFL 496F 277 bushes
  1421. Porch 01.LFL 48D6 062 tombstone
  1422. Porch 01.LFL 4905 063 tombstone
  1423. Porch 01.LFL 493B 064 tombstone
  1424. Pool 02.LFL 11E9 141 glowing key
  1425. Pool 02.LFL 1212 142 radio
  1426. Pool 02.LFL 1283 167 batteries
  1427. Pool 02.LFL 12AE 171 ladder
  1428. Pool 02.LFL 12CE 288 red button
  1429. Pool 02.LFL 1317 336 pool chair
  1430. Pool 02.LFL 1337 337 drain
  1431. Pool 02.LFL 134D 338 exposed cooling rods
  1432. Pool 02.LFL 1398 339 radioactive slime
  1433. Living Room 03.LFL 280C 071 door
  1434. Living Room 03.LFL 283E 126 door
  1435. Living Room 03.LFL 294E 073 radio tube
  1436. Living Room 03.LFL 2870 072 old fashion radio
  1437. Living Room 03.LFL 29E0 076 old rusty key
  1438. Living Room 03.LFL 29BE 075 broken chandelier
  1439. Living Room 03.LFL 2B68 452 key
  1440. Living Room 03.LFL 299D 074 glass chandelier
  1441. Living Room 03.LFL 2B0F 078 window
  1442. Living Room 03.LFL 2B26 079 window
  1443. Living Room 03.LFL 2B3D 286 couch
  1444. Living Room 03.LFL 2AAF 080 cassette tape
  1445. Living Room 03.LFL 2A32 228 cassette player
  1446. Living Room 03.LFL 2A0B 077 cabinet door
  1447. Dungeon 04.LFL 5708 159 door
  1448. Dungeon 04.LFL 5834 163 inner door
  1449. Dungeon 04.LFL 5799 161 top padlock
  1450. Dungeon 04.LFL 57E5 162 bottom padlock
  1451. Dungeon 04.LFL 5765 160 outer door
  1452. Dungeon 04.LFL 58B5 214 badge
  1453. Dungeon 04.LFL 58FC 349 skeleton
  1454. Dungeon 04.LFL 5939 350 barred window
  1455. Dungeon 04.LFL 5957 352 barred window
  1456. Dungeon 04.LFL 5975 354 candle holder
  1457. Dungeon 04.LFL 5993 453 loose brick
  1458. Library 05.LFL 30BE 447 sign
  1459. Library 05.LFL 2E3B 135 door
  1460. Library 05.LFL 2E6D 136 phone
  1461. Library 05.LFL 2F78 189 cassette tape
  1462. Library 05.LFL 2F42 254 loose panel
  1463. Library 05.LFL 2FBD 327 lamp
  1464. Library 05.LFL 2FF8 328 lamp
  1465. Library 05.LFL 3033 329 staircase
  1466. Library 05.LFL 3088 330 Chuck the plant
  1467. Library 05.LFL 30A8 331 chair
  1468. Back Yard 06.LFL 317B 137 door
  1469. Back Yard 06.LFL 31E1 138 gate
  1470. Back Yard 06.LFL 32A7 172 ladder
  1471. Back Yard 06.LFL 3337 285 ladder
  1472. Back Yard 06.LFL 32C7 140 radio
  1473. Back Yard 06.LFL 32F0 333 pool chair
  1474. Back Yard 06.LFL 322C 139 swimming pool
  1475. Back Yard 06.LFL 331E 334 old tree
  1476. Kitchen 07.LFL 1D2C 081 door
  1477. Kitchen 07.LFL 1D5E 082 door
  1478. Kitchen 07.LFL 1D90 084 flashlight@@@@
  1479. Kitchen 07.LFL 22C0 292 blood
  1480. Kitchen 07.LFL 1EC2 086 hamster
  1481. Kitchen 07.LFL 1EE9 087 exploded hamster
  1482. Kitchen 07.LFL 1F5F 083 jar of water@@@@@@@@@@@@
  1483. Kitchen 07.LFL 1FBA 031 sealed envelope@
  1484. Kitchen 07.LFL 1E09 085 microwave oven
  1485. Kitchen 07.LFL 2094 088 faucet
  1486. Kitchen 07.LFL 2210 133 old batteries
  1487. Kitchen 07.LFL 20FF 090 cheese
  1488. Kitchen 07.LFL 2127 091 lettuce
  1489. Kitchen 07.LFL 21D5 092 broken bottles of ketchup
  1490. Kitchen 07.LFL 2150 093 can of Pepsi
  1491. Kitchen 07.LFL 20C4 089 refrigerator
  1492. Kitchen 07.LFL 2041 094 chainsaw
  1493. Kitchen 07.LFL 22A9 289 window
  1494. Kitchen 07.LFL 2005 290 very dull knives
  1495. Kitchen 07.LFL 224F 291 stove
  1496. Basement 08.LFL 271E 157 circuit breakers
  1497. Basement 08.LFL 26F9 156 fuse box
  1498. Basement 08.LFL 268B 154 stairs
  1499. Basement 08.LFL 28A6 335 light switch
  1500. Basement 08.LFL 26AB 155 door
  1501. Basement 08.LFL 27AD 158 silver key
  1502. Basement 08.LFL 27D5 346 radioactive slime
  1503. Basement 08.LFL 2814 347 furnace
  1504. Basement 08.LFL 283F 348 nuclear reactor
  1505. Edna Attic 09.LFL 189E 217 hatch
  1506. Edna Attic 09.LFL 197F 222 sealed envelope@@@@@@@@@@@
  1507. Edna Attic 09.LFL 1948 421 scrawled number
  1508. Edna Attic 09.LFL 191B 219 wall safe
  1509. Edna Attic 09.LFL 18F3 218 painting
  1510. Edna Attic 09.LFL 1A3A 305 light
  1511. Edna Attic 09.LFL 1A1A 221 quarter
  1512. Foyer 10.LFL 2329 067 front door
  1513. Foyer 10.LFL 239A 068 door
  1514. Foyer 10.LFL 240F 069 door
  1515. Foyer 10.LFL 23DD 070 door
  1516. Foyer 10.LFL 244E 230 stairs
  1517. Foyer 10.LFL 246E 282 grandfather clock
  1518. Foyer 10.LFL 24A8 283 vase
  1519. Foyer 10.LFL 24BD 284 vase
  1520. Foyer 10.LFL 2361 332 front door
  1521. Foyer 10.LFL 24EB 351 gargoyle
  1522. Foyer 10.LFL 24D2 353 gargoyle
  1523. Landing 1A 11.LFL 2B80 501 Warning Sign
  1524. Landing 1A 11.LFL 2C68 182 steel security door
  1525. Landing 1A 11.LFL 2B4E 181 door
  1526. Landing 1A 11.LFL 2B1C 180 door
  1527. Landing 1A 11.LFL 2CB8 183 painting of Fred
  1528. Landing 1A 11.LFL 2CE0 184 painting of Edna
  1529. Landing 1A 11.LFL 2D08 362 wall lamp
  1530. Landing 1A 11.LFL 2D48 363 wall lamp
  1531. Landing 1A 11.LFL 2C30 500 keypad
  1532. Landing 1A 11.LFL 2AFC 179 stairs
  1533. Landing 2 12.LFL 489D 386 lovely plant
  1534. Landing 2 12.LFL 48BA 387 window
  1535. Landing 2 12.LFL 48D1 388 window
  1536. Landing 2 12.LFL 48E8 389 window
  1537. Landing 2 12.LFL 4818 456 stairs
  1538. Landing 2 12.LFL 483F 457 stairs
  1539. Landing 2 12.LFL 486B 458 door
  1540. Landing 1B 13.LFL 3F69 369 plaque on statue
  1541. Landing 1B 13.LFL 3F14 368 statue
  1542. Landing 1B 13.LFL 3DEB 193 steel security door
  1543. Landing 1B 13.LFL 3E55 194 stairs
  1544. Landing 1B 13.LFL 3EE2 196 door
  1545. Landing 1B 13.LFL 3EB0 195 door
  1546. Landing 1B 13.LFL 3FB6 540 keypad
  1547. Art Room 14.LFL 11C4 197 door
  1548. Art Room 14.LFL 11F6 198 bowl of wax fruit
  1549. Art Room 14.LFL 1226 199 paint brush
  1550. Art Room 14.LFL 1247 200 paint remover
  1551. Art Room 14.LFL 12B8 370 easel
  1552. Art Room 14.LFL 12CE 371 unfinished painting
  1553. Art Room 14.LFL 12F2 372 crate
  1554. Art Room 14.LFL 1308 373 dried purple slime
  1555. Art Room 14.LFL 134C 374 sketch
  1556. Power Attic 15.LFL 1456 223 hatch
  1557. Power Attic 15.LFL 1499 225 wires
  1558. Power Attic 15.LFL 157D 407 boarded up window
  1559. Power Attic 15.LFL 15E2 408 light
  1560. Power Attic 15.LFL 1567 422 wires
  1561. Garage 16.LFL 283E 143 gate
  1562. Garage 16.LFL 29DD 144 garage door
  1563. Garage 16.LFL 2A31 145 garage door
  1564. Garage 16.LFL 2A63 146 garage door
  1565. Garage 16.LFL 2A95 147 garage door
  1566. Garage 16.LFL 2AC7 148 garage door
  1567. Garage 16.LFL 2AF9 149 garage door
  1568. Garage 16.LFL 2B2B 150 garage door
  1569. Garage 16.LFL 2BD2 268 meteor
  1570. Garage 16.LFL 2979 152 tools
  1571. Garage 16.LFL 2CF3 343 sign
  1572. Garage 16.LFL 2D1D 344 bumper sticker
  1573. Garage 16.LFL 2D65 281 license plate
  1574. Garage 16.LFL 28EC 151 trunk
  1575. Garage 16.LFL 2C93 341 modified rocket engine
  1576. Garage 16.LFL 2CC3 342 modified rocket engine
  1577. Garage 16.LFL 2C16 340 weird edsel
  1578. Garage 16.LFL 2888 059 cement slab
  1579. Garage 16.LFL 29AC 153 water faucet handle
  1580. Garage 16.LFL 2D4F 345 shelf
  1581. Music Room 17.LFL 1A6E 187 vase
  1582. Music Room 17.LFL 1C8B 365 piano
  1583. Music Room 17.LFL 1C0D 192 cassette tape
  1584. Music Room 17.LFL 1B4C 191 cassette recorder
  1585. Music Room 17.LFL 1D83 030 record
  1586. Music Room 17.LFL 1CC5 366 Victrola
  1587. Music Room 17.LFL 1AC2 188 old record
  1588. Music Room 17.LFL 1DEC 367 speaker
  1589. Music Room 17.LFL 1A3C 185 door
  1590. Music Room 17.LFL 1B0B 190 TV
  1591. Music Room 17.LFL 1C6F 364 piano bench
  1592. Arcade 18.LFL 237D 201 door
  1593. Arcade 18.LFL 241D 202 Video Fever game
  1594. Arcade 18.LFL 2541 203 Disco Crazy game
  1595. Arcade 18.LFL 2665 204 Alien Slime game
  1596. Arcade 18.LFL 278B 205 Die Enemy Die game
  1597. Arcade 18.LFL 28B7 206 Meteor Mess game
  1598. Arcade 18.LFL 29DB 207 Kill Thrill game
  1599. Arcade 18.LFL 2A91 375 air hockey table
  1600. Arcade 18.LFL 2AC8 376 Zak McKracken poster
  1601. Arcade 18.LFL 23F8 242 quarter
  1602. Arcade 18.LFL 251C 243 quarter
  1603. Arcade 18.LFL 2640 244 quarter
  1604. Arcade 18.LFL 2766 245 quarter
  1605. Arcade 18.LFL 2892 246 quarter
  1606. Arcade 18.LFL 29B6 247 quarter
  1607. Arcade 18.LFL 2458 236 coin box
  1608. Arcade 18.LFL 257C 237 coin box
  1609. Arcade 18.LFL 26A0 238 coin box
  1610. Arcade 18.LFL 27C8 239 coin box
  1611. Arcade 18.LFL 28F2 240 coin box
  1612. Arcade 18.LFL 2A16 241 coin box
  1613. Arcade 18.LFL 23AF 438 Video Fever game
  1614. Arcade 18.LFL 24D3 439 Disco Crazy game
  1615. Arcade 18.LFL 25F7 440 Alien Slime game
  1616. Arcade 18.LFL 271B 441 Die Enemy Die game
  1617. Arcade 18.LFL 2843 442 Meteor Mess game
  1618. Arcade 18.LFL 296D 443 Kill Thrill game
  1619. Edna Bedroom 19.LFL 1DEE 103 door
  1620. Edna Bedroom 19.LFL 1E3B 105 phone
  1621. Edna Bedroom 19.LFL 1E68 107 small key
  1622. Edna Bedroom 19.LFL 1E8F 231 ladder
  1623. Edna Bedroom 19.LFL 1EB2 306 desk
  1624. Edna Bedroom 19.LFL 1EC7 307 cracked mirror
  1625. Edna Bedroom 19.LFL 1EE6 308 mirror
  1626. Edna Bedroom 19.LFL 1EFD 309 light
  1627. Edna Bedroom 19.LFL 1F2B 310 bed
  1628. Edna Bedroom 19.LFL 1F4C 311 picture of Dr. Fred
  1629. Edna Bedroom 19.LFL 1F77 313 night stand
  1630. Edna Bedroom 19.LFL 1F93 314 plant
  1631. Edna Bedroom 19.LFL 1E23 444 perfume
  1632. Edna Bedroom 19.LFL 1E51 445 pillow
  1633. GT Bedroom 20.LFL 1DDE 216 cassette tape
  1634. GT Bedroom 20.LFL 1E82 164 mondo stereo
  1635. GT Bedroom 20.LFL 1DA1 032 record
  1636. GT Bedroom 20.LFL 1D08 213 hatch
  1637. GT Bedroom 20.LFL 1D45 446 picture
  1638. GT Bedroom 20.LFL 1D79 215 yellow key
  1639. GT Bedroom 20.LFL 1E2D 401 left speaker
  1640. GT Bedroom 20.LFL 1E57 402 right speaker
  1641. GT Bedroom 20.LFL 1F42 404 poster
  1642. GT Bedroom 20.LFL 1F7A 405 poster
  1643. GT Bedroom 20.LFL 1F0C 033 demo tape
  1644. GT Bedroom 20.LFL 1F91 406 bed
  1645. Fred Bedoom 21.LFL 0FD2 211 dime
  1646. Fred Bedoom 21.LFL 0FF4 212 radio tube
  1647. Fred Bedoom 21.LFL 1022 235 ladder
  1648. Fred Bedoom 21.LFL 1045 396 picture of Nurse Edna
  1649. Fred Bedoom 21.LFL 1072 397 wanted poster
  1650. Fred Bedoom 21.LFL 1095 398 tube socket
  1651. Fred Bedoom 21.LFL 10FF 399 radio
  1652. Fred Bedoom 21.LFL 1223 400 bed
  1653. Fred Bedoom 21.LFL 0FA0 465 door
  1654. Medical Room 22.LFL 18FA 208 door
  1655. Medical Room 22.LFL 194F 210 manuscript
  1656. Medical Room 22.LFL 192C 209 desk
  1657. Medical Room 22.LFL 1ABC 380 desk
  1658. Medical Room 22.LFL 1B9E 384 medical diagram
  1659. Medical Room 22.LFL 19B0 419 medical chart
  1660. Medical Room 22.LFL 1A04 377 Mail-A-Med Diploma
  1661. Medical Room 22.LFL 1A42 378 Docs 'R Us Diploma
  1662. Medical Room 22.LFL 1A8A 379 desk lamp
  1663. Medical Room 22.LFL 1ADD 381 black board
  1664. Medical Room 22.LFL 1B41 382 examination table
  1665. Medical Room 22.LFL 1B6A 383 real skeleton
  1666. Medical Room 22.LFL 1BD5 385 medical cabinet
  1667. Darkroom 23.LFL 0A1B 390 enlarger
  1668. Darkroom 23.LFL 0A34 391 developer tray@@@
  1669. Darkroom 23.LFL 0AC8 392 desk
  1670. Darkroom 23.LFL 0ADD 393 file drawers
  1671. Darkroom 23.LFL 09E9 420 red light
  1672. Darkroom 23.LFL 09B7 459 door
  1673. Bathroom 24.LFL 1E85 113 door
  1674. Bathroom 24.LFL 21A7 324 pull chain
  1675. Bathroom 24.LFL 1EB7 114 toilet lid
  1676. Bathroom 24.LFL 214F 323 toilet
  1677. Bathroom 24.LFL 1EDC 118 water faucet
  1678. Bathroom 24.LFL 1F77 279 shower curtain
  1679. Bathroom 24.LFL 1FAF 115 shower curtain
  1680. Bathroom 24.LFL 1FDA 116 shower curtain
  1681. Bathroom 24.LFL 2005 117 shower curtain
  1682. Bathroom 24.LFL 20E5 233 water
  1683. Bathroom 24.LFL 2085 123 sponge@@@@@@@@@@@@@@@
  1684. Bathroom 24.LFL 2104 321 cracked mirror
  1685. Bathroom 24.LFL 2123 253 sink
  1686. Bathroom 24.LFL 21C9 325 window
  1687. Ted Bedroom 25.LFL 185B 109 door
  1688. Ted Bedroom 25.LFL 197C 317 pillow
  1689. Ted Bedroom 25.LFL 192A 316 TV
  1690. Ted Bedroom 25.LFL 18B3 111 Hunk-O-Matic Machine (TM)
  1691. Ted Bedroom 25.LFL 18E2 112 door
  1692. Ted Bedroom 25.LFL 1993 318 Playboy calendar
  1693. Ted Bedroom 25.LFL 1A08 319 poster
  1694. Ted Bedroom 25.LFL 1A35 320 surplus body parts
  1695. Ted Bedroom 25.LFL 188D 110 sarcophagus
  1696. Ed Bedroom 26.LFL 29B0 039 door
  1697. Ed Bedroom 26.LFL 2A13 104 card key
  1698. Ed Bedroom 26.LFL 29E5 034 hamster
  1699. Ed Bedroom 26.LFL 2AC8 036 dime
  1700. Ed Bedroom 26.LFL 2AEA 037 dime
  1701. Ed Bedroom 26.LFL 2B0C 038 dime
  1702. Ed Bedroom 26.LFL 2A49 035 piggy bank
  1703. Ed Bedroom 26.LFL 2B2E 270 pennant
  1704. Ed Bedroom 26.LFL 2B57 271 fighter jet model
  1705. Ed Bedroom 26.LFL 2B79 272 X-Wing model
  1706. Ed Bedroom 26.LFL 2B96 273 strategic commando chart
  1707. Ed Bedroom 26.LFL 2BDE 274 bed
  1708. Ed Bedroom 26.LFL 2BF2 275 window
  1709. Plant Room 27.LFL 2BF6 102 door
  1710. Plant Room 27.LFL 2BC6 101 paint blotch
  1711. Plant Room 27.LFL 2B94 099 door
  1712. Plant Room 27.LFL 2CB2 304 pot for plant
  1713. Plant Room 27.LFL 2C52 232 Hatch
  1714. Plant Room 27.LFL 2C28 100 Man-eating plant
  1715. Plant Room 27.LFL 2C71 302 fireplace
  1716. Plant Room 27.LFL 2C8B 303 family portrait
  1717. Plant Room 27.LFL 2D4E 417 desk
  1718. Plant Room 27.LFL 2D63 416 typewriter
  1719. Plant Room 27.LFL 2E22 418 plant
  1720. Observatory 28.LFL 0F3C 252 hole
  1721. Observatory 28.LFL 0F90 409 astronomy chart
  1722. Observatory 28.LFL 110C 414 coin slot
  1723. Observatory 28.LFL 1013 411 left button
  1724. Observatory 28.LFL 1078 412 right button
  1725. Observatory 28.LFL 0FE5 410 control panel
  1726. Observatory 28.LFL 10DD 413 really powerful telescope
  1727. Under Porch 29.LFL 55BE 065 puddle of developer
  1728. Under Porch 29.LFL 5632 066 water valve
  1729. Under Porch 29.LFL 5668 234 grate
  1730. Under Porch 29.LFL 569F 280 floor grating
  1731. Inner Lab 30.LFL 2B9E 169 door
  1732. Inner Lab 30.LFL 2BC9 255 door
  1733. Inner Lab 30.LFL 2C3F 269 radiation suit
  1734. Inner Lab 30.LFL 2C1E 170 locker
  1735. Inner Lab 30.LFL 2D27 425 button 1
  1736. Inner Lab 30.LFL 2D5C 426 button 2
  1737. Inner Lab 30.LFL 2D91 427 button 3
  1738. Inner Lab 30.LFL 2DC6 428 button 4
  1739. Inner Lab 30.LFL 2CCE 424 control panel
  1740. Inner Lab 30.LFL 2DFB 178 cold can of Pepsi
  1741. Inner Lab 30.LFL 2E63 357 Pepsi machine
  1742. Inner Lab 30.LFL 2EC5 358 Zom-B-matic
  1743. Inner Lab 30.LFL 2F1B 415 card slot
  1744. Outer Lab 31.LFL 17F0 166 door
  1745. Outer Lab 31.LFL 1845 168 door
  1746. Outer Lab 31.LFL 188B 355 control panel
  1747. Outer Lab 31.LFL 18A9 356 periscope
  1748. Outer Lab 31.LFL 1828 423 map of house
  1749. Pantry 36.LFL 1AC2 124 door
  1750. Pantry 36.LFL 1B00 125 door
  1751. Pantry 36.LFL 1C35 127 bottle of developer
  1752. Pantry 36.LFL 1B66 128 tentacle chow
  1753. Pantry 36.LFL 1B8E 129 canned goods
  1754. Pantry 36.LFL 1BB5 130 fruit drinks
  1755. Pantry 36.LFL 1BDC 132 glass jar@@@@@@@
  1756. Pantry 36.LFL 1CC4 326 shelves
  1757. Pantry 36.LFL 1C74 131 grate
  1758. Dining Room 37.LFL 4176 095 door
  1759. Dining Room 37.LFL 41A8 096 old rotting turkey
  1760. Dining Room 37.LFL 41D5 097 week old roast
  1761. Dining Room 37.LFL 41FE 098 door
  1762. Dining Room 37.LFL 4230 293 chair
  1763. Dining Room 37.LFL 4246 294 chair
  1764. Dining Room 37.LFL 425C 295 candle
  1765. Dining Room 37.LFL 4278 296 candle
  1766. Dining Room 37.LFL 4294 297 candle
  1767. Dining Room 37.LFL 42B0 448 gravy stain
  1768. Landing 3 38.LFL 44FD 229 stairs
  1769. Landing 3 38.LFL 451D 312 plant
  1770. Landing 3 38.LFL 4533 315 plant
  1771. Landing 3 38.LFL 4549 322 plant
  1772. Landing 3 38.LFL 43D4 460 door
  1773. Landing 3 38.LFL 4406 461 door
  1774. Landing 3 38.LFL 445C 462 door
  1775. Landing 3 38.LFL 4499 463 door
  1776. Landing 3 38.LFL 44CB 464 door
  1777. Combo Entry 43.LFL 0862 434 6
  1778. Driveway 44.LFL 1896 278 sign
  1779. Meteor Room 51.LFL 1869 045 meteor
  1780. Meteor Room 51.LFL 18BD 176 switch
  1781. Meteor Room 51.LFL 1827 177 door
  1782. Meteor Room 51.LFL 17F5 267 door
  1783. Meteor Room 51.LFL 18EB 361 purple slime
  1784. Exploded Garage 52.LFL 0F52 108 gate
  1785. ================================================================================
  1786. ================================================================================
  1787.  
  1788. Scumm.py
  1789.  
  1790. import os
  1791.  
  1792. basedir = "E:/Games/Complete Sets/IBM PC Installed/Maniac/"
  1793. outdir = 'C:/Users/Matt/Desktop/'
  1794. scriptDir = {}
  1795.  
  1796. roomNames = ['',
  1797. 'Porch', 'Pool', 'Living Room', 'Dungeon', 'Library',
  1798. 'Back Yard', 'Kitchen', 'Basement', 'Edna Attic', 'Foyer',
  1799. 'Landing 1A', 'Landing 2', 'Landing 1B', 'Art Room', 'Power Attic',
  1800. 'Garage', 'Music Room', 'Arcade', 'Edna Bedroom', 'GT Bedroom',
  1801. 'Fred Bedoom', 'Medical Room', 'Darkroom', 'Bathroom', 'Ted Bedroom',
  1802. 'Ed Bedroom', 'Plant Room', 'Observatory', 'Under Porch', 'Inner Lab',
  1803. 'Outer Lab', 'x32', 'x33', 'x34', 'x35',
  1804. 'Pantry', 'Dining Room', 'Landing 3', 'x39', 'x40',
  1805. 'x41', 'x42', 'Combo Entry', 'Driveway', 'Choose Kid',
  1806. 'Roof', 'x47', 'x48', 'x49', 'x50',
  1807. 'Meteor Room', 'Exploded Garage', 'x53']
  1808.  
  1809.  
  1810. objectNames = {
  1811. 201: 'To Landing 1B',
  1812. 197: 'To Landing 1A',
  1813. 137: 'To Pantry',
  1814. 155: 'To Dungeon',
  1815. 113: 'To Ted Bedroom',
  1816. 459: 'To Landing 2',
  1817. 95: 'To Kitchen',
  1818. 98: 'To Pantry',
  1819. 159: 'To Basement',
  1820. 39: 'To Landing 3',
  1821. 103: 'To Landing 3',
  1822. 68: 'To Kitchen',
  1823. 70: 'To Living Room',
  1824. 69: 'To Basement',
  1825. 465: 'To Landing 3',
  1826. 169: 'To Outer Lab',
  1827. 255: 'To Meteor Room',
  1828. 81: 'To Foyer',
  1829. 82: 'To Dining Room',
  1830. 180: 'To Art Room',
  1831. 181: 'To Music Room',
  1832. 195: 'To Medical Room',
  1833. 196: 'To Arcade',
  1834. 458: 'To Darkroom',
  1835. 460: 'To Fred Room',
  1836. 461: 'To Edna Room',
  1837. 462: 'To Ed Room',
  1838. 463: 'To Ted Room',
  1839. 464: 'To Plant Room',
  1840. 135: 'To Living Room',
  1841. 71: 'To Foyer',
  1842. 126: 'To Library',
  1843. 208: 'To Landing 1B',
  1844. 267: 'To Inner Lab',
  1845. 177: 'To Garage',
  1846. 185: 'To Landing 1A',
  1847. 166: 'To Dungeon',
  1848. 168: 'To Inner Lab',
  1849. 124: 'To Kitchen',
  1850. 125: 'To Back Yard',
  1851. 99: 'To Landing 3',
  1852. 102: 'To Power Attic',
  1853. 109: 'To Landing 3',
  1854. 112: 'To Bathroom',
  1855. }
  1856. def unxor(barr, xor):
  1857. for i in range(len(barr)):
  1858. barr[i] ^= xor
  1859.  
  1860. def getlengths(barr, i, l=1):
  1861. return (i+l, int.from_bytes(barr[i:i+l], byteorder='little'))
  1862.  
  1863. def getbytes(barr, i, l):
  1864. t = []
  1865. for index in range(l):
  1866. t.append(barr[index + i])
  1867. i = i + l
  1868. return i, t
  1869.  
  1870. def getwords(barr, i, l):
  1871. t = []
  1872. for index in range(0,l*2,2):
  1873. t.append(int.from_bytes(barr[index + i:index+2 + i], byteorder='little'))
  1874.  
  1875. i = i + (l * 2)
  1876. return i, t
  1877.  
  1878. def LFL(basedir, f):
  1879. # Open the LFL file and UNXOR it
  1880. b = bytearray(open(os.path.join(basedir, f),'rb').read())
  1881. unxor(b, 0xFF)
  1882.  
  1883. # i is our current index in the file. first, let's get the offset to
  1884. # the room's main script.
  1885. i = 0
  1886. i, rmScriptOffset = getlengths(b, i, 2)
  1887.  
  1888. # the next two bytes are unknown, so we'll skip them
  1889. i = i + 2
  1890.  
  1891. # the next 2 words (4 bytes) are the room width and height in pixels
  1892. i, rmWidth = getlengths(b, i, 2)
  1893. i, rmHeight = getlengths(b, i, 2)
  1894.  
  1895. # the next two bytes are unknown, so let's skip them
  1896. i = i + 2
  1897.  
  1898. # the next word is the offset to the background image data
  1899. i, rmBackgroundImageOffset = getlengths(b, i, 2)
  1900.  
  1901. # up next, we have 4 words (8 bytes) of unknown data
  1902. i = i + 8
  1903.  
  1904. # now, let's get the following:
  1905. i, rmNumObjects = getlengths(b, i)
  1906. i, rmWalkBoxOffset = getlengths(b, i)
  1907. i, rmNumSounds = getlengths(b, i)
  1908. i, rmNumScripts = getlengths(b, i)
  1909.  
  1910. # next 4 bytes are unknown
  1911. i = i + 4
  1912.  
  1913. # now we get some offsets
  1914. # first, offsets to the imagery of the objects
  1915. i, rmObjectImages = getwords(b, i, rmNumObjects)
  1916.  
  1917.  
  1918. # next, offsets to object structures/code
  1919. i, rmObjectCode = getwords(b, i, rmNumObjects)
  1920.  
  1921.  
  1922. # 'table of numSound bytes describing which sounds needed'
  1923. i, rmSounds = getbytes(b, i, rmNumSounds)
  1924.  
  1925.  
  1926. # 'table of numSound bytes describing mainscripts needed'
  1927. i, rmScripts = getbytes(b, i, rmNumScripts)
  1928.  
  1929.  
  1930. ## My guess is what follows after this is graphics data
  1931. ## of how the room looks, although I don't know.
  1932. ## Regardless, we can at least go through the object indexes
  1933. ## and get object information and object scripts...
  1934.  
  1935. for curObject in rmObjectCode:
  1936.  
  1937. i = curObject
  1938.  
  1939. # first, get the length of the object block
  1940. i, objLen = getlengths(b, i, 2)
  1941.  
  1942.  
  1943. # next two bytes are unknown
  1944. i = i + 2
  1945.  
  1946. # next word is the object id
  1947. i, objID = getlengths(b, i, 2)
  1948.  
  1949.  
  1950. # next byte is unknown
  1951. i = i + 1
  1952.  
  1953. #now, let's get the x pos, y pos, and width of the image
  1954. #note that these are measured in 'blocks' and not pixels
  1955. i, objXPOS = getlengths(b, i)
  1956. i, objYPOS = getlengths(b, i)
  1957. i, objWidth = getlengths(b, i)
  1958.  
  1959. # ok, the next byte may be the owner. no one seems to be sure
  1960. i, objOwner = getlengths(b, i)
  1961.  
  1962. # now, get the WalkTo Horizontal and Vertical positions
  1963. # which are also measured in 'blocks'
  1964. i, objWalkToH = getlengths(b, i)
  1965. i, objWalkToV = getlengths(b, i)
  1966.  
  1967. # ok, this is the image height *and* what direction you
  1968. # should face when you reach the object.
  1969. # we can unpack this byte like this:
  1970. # bits 0-1 are the direction
  1971. # bits 2-7 define the height in 'rows'
  1972. # this is then divided by 8 to get the height in blocks
  1973. # but, this isn't important to us, so let's just get the byte
  1974. i, objHeightFacing = getlengths(b, i)
  1975.  
  1976. # the next byte tells us where the object name is in relation
  1977. # to the beginning of this object block
  1978. i, objNameOffset = getlengths(b, i)
  1979.  
  1980. # to test this, let's add the offset to the curObject Offset
  1981. test = objNameOffset + curObject
  1982. curChar = 255
  1983. curCharIndex = test
  1984. objName = ""
  1985. objDir = {}
  1986. while curChar != 0:
  1987. curCharIndex, curChar = getlengths(b, curCharIndex)
  1988. if curChar:
  1989. objName = objName + chr(curChar)
  1990.  
  1991. if objName.strip():
  1992. prettyHex = (hex(curObject)[2:]).zfill(4).upper()
  1993. prettyRoom = (roomNames[int(f[0:2])]).ljust(15)
  1994.  
  1995. print(prettyRoom, f, prettyHex, str(objID).zfill(3), objName.strip().ljust(40),end='')
  1996. if objID in objectNames:
  1997. print(objectNames[objID])
  1998. else:
  1999. print()
  2000.  
  2001.  
  2002.  
  2003.  
  2004.  
  2005.  
  2006.  
  2007.  
  2008.  
  2009.  
  2010.  
  2011.  
  2012. def LFL00(basedir):
  2013.  
  2014. # Open the 00.LFL index file and UNXOR it
  2015. b = bytearray(open(os.path.join(basedir, "00.LFL"),'rb').read())
  2016. unxor(b, 0xFF)
  2017.  
  2018. # i is our current index in the file. first, let's get the number of objects
  2019. i = 2
  2020. i, numObjects = getlengths(b, i, 2)
  2021.  
  2022. # the next 'numObjects' of bytes are the initial settings for each object
  2023. # let's read all of those into an array
  2024. i, objectFlags = getbytes(b, i, l=numObjects)
  2025.  
  2026. # ok, now the next byte is the number of rooms
  2027. i, numRooms = getlengths(b, i)
  2028.  
  2029. # the next 'numRooms' of bytes will tell us what disk each room is stored on
  2030. # these are stored as ASCII (so 49 means Disk 1, 50 means Disk 2)
  2031. i, roomDisks = getbytes(b, i, numRooms)
  2032.  
  2033. # the next 'numRooms' of words [two bytes each] are unknown offsets,
  2034. # but let's get them anyway
  2035. i, roomUnknownOffs = getwords(b, i, numRooms)
  2036.  
  2037. # the next byte is the number of costumes
  2038. i, numCosts = getlengths(b, i)
  2039.  
  2040. # then, the nerangext 'numCosts' of bytes tell us what room number
  2041. # these costumes are stored in
  2042. i, roomCosts = getbytes(b, i, numCosts)
  2043.  
  2044. # after that, the next 'numCosts' of words are the offesets where
  2045. # the costumes are stored in their respective files
  2046. i, roomCostOffsets = getwords(b, i, numCosts)
  2047.  
  2048. # yeah! now on to the scripts. the first byte tell us how many scripts there are
  2049. i, numScripts = getlengths(b, i)
  2050.  
  2051. # after that, 'numScripts' bytes of room numbers
  2052. i, roomScripts = getbytes(b, i, numScripts)
  2053.  
  2054. # and finally, 'numScripts' words of offsets within those files
  2055. i, roomScriptOffsets = getwords(b, i, numScripts)
  2056.  
  2057. # ok, the last part of the file deals with sounds
  2058. i, numSounds = getlengths(b, i)
  2059.  
  2060. # after that, 'numSounds' bytes of room numbers
  2061. i, roomSounds = getbytes(b, i, numSounds)
  2062.  
  2063. # and finally, 'numSounds' words of offsets within those files
  2064. i, roomSoundOffsets = getwords(b, i, numSounds)
  2065.  
  2066. for index in range(numScripts):
  2067. if roomScripts[index] != 255:
  2068. if roomScripts[index] not in scriptDir:
  2069. scriptDir[roomScripts[index]] = []
  2070. scriptDir[roomScripts[index]].append(roomScriptOffsets[index])
  2071.  
  2072. t = index
  2073. s = roomScripts[index]
  2074. k = roomScriptOffsets[index]
  2075. print((hex(t)[2:]).zfill(2).upper(),'\t',"{0:X}".format(s).zfill(2),'['+str(s).zfill(2)+']', '\t',(hex(k)[2:]).zfill(4).upper())
  2076.  
  2077. for curLFL in range(1,54):
  2078. x = str(curLFL).zfill(2) + ".LFL"
  2079. LFL(basedir, x)
  2080.  
  2081.  
  2082. =============================================
  2083. > Maniac Mansion PC Version Technical Notes <
  2084. > <
  2085. ~ Matt McGrath ~
  2086. > <
  2087. > https://twitter.com/mattmcgrath <
  2088. =============================================
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