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- ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
- 1 Errors 0 Warnings
- soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm
- soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm
- soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
- soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
- soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm
- soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm
- soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm
- soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm
- soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4
- soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\Amb_JediCouncil01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4
- soundflmunge.exe : Error : Unable to open file streams\Amb_JediCouncil01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\Amb_DagobahMain01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4
- soundflmunge.exe : Error : Unable to open file streams\Amb_DagobahMain01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\Amb_DthStrHangar01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4
- soundflmunge.exe : Error : Unable to open file streams\Amb_DthStrHangar01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx
- soundflmunge.exe : Error : Unable to open file Streams\amb_endorForest_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4
- soundflmunge.exe : Error : Unable to open file Streams\amb_endorForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4
- soundflmunge.exe : Error : Unable to open file streams\sfx_amb_ewokHorn_01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4
- soundflmunge.exe : Error : Unable to open file streams\sfx_amb_ewokHorn_01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\Amb_Felucia01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4
- soundflmunge.exe : Error : Unable to open file streams\Amb_Felucia01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\cw\Streams\mxRepFel01_Act02_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm
- soundflmunge.exe : Error : Unable to open file ..\..\cw\Streams\mxRepFel01_Act02_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm
- soundflmunge.exe : Error : Unable to open file streams\metagame_vo\AOCOM0195.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file streams\metagame_vo\AOCOM0195.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4
- soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\amb_hothExterior_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4
- soundflmunge.exe : Error : Unable to open file streams\amb_hothExterior_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\amb_kaminoInterior_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4
- soundflmunge.exe : Error : Unable to open file streams\amb_kaminoInterior_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\amb_kasshykForest_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4
- soundflmunge.exe : Error : Unable to open file streams\amb_kasshykForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\Amb_MustafarMain01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4
- soundflmunge.exe : Error : Unable to open file streams\Amb_MustafarMain01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4
- soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm
- soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm
- soundflmunge.exe : Error : Unable to open file streams\amb_nabooCity_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4
- soundflmunge.exe : Error : Unable to open file streams\amb_nabooCity_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx
- soundflmunge.exe : Error : Unable to open file streams\Amb_PolMs_HallMn01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4
- soundflmunge.exe : Error : Unable to open file streams\Amb_PolMs_HallMn01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx
- soundflmunge.exe : Error : Unable to open file streams\Amb_SpaceRebHngr01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4
- soundflmunge.exe : Error : Unable to open file streams\Amb_SpaceRebHngr01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\tan\streams\Amb_TanIVGenHlls01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4
- soundflmunge.exe : Error : Unable to open file ..\tan\streams\Amb_TanIVGenHlls01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx
- soundflmunge.exe : Error : Unable to open file effects\crtr_rancor_chew_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm
- soundflmunge.exe : Error : Unable to open file effects\crtr_rancor_chew_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm
- soundflmunge.exe : Error : Unable to open file streams\amb_cantina_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4
- soundflmunge.exe : Error : Unable to open file streams\amb_cantina_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4
- soundflmunge.exe : Error : Unable to open file streams\sfx_amb_drip_echo_lp_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4
- soundflmunge.exe : Error : Unable to open file streams\sfx_amb_drip_echo_lp_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\uta\streams\Amb_UtapauExt01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4
- soundflmunge.exe : Error : Unable to open file ..\uta\streams\Amb_UtapauExt01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx
- soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm
- soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm
- soundflmunge.exe : Error : Unable to open file streams\amb_yavinForest_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4
- soundflmunge.exe : Error : Unable to open file streams\amb_yavinForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4
- Unable to munge C:\BF2_ModTools\data_PLA\sound\worlds\hero as it doesn't exist
- soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_PLA\Sound\shell\effects\whooshl3.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
- soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_PLA\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
- soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
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