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  1. ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
  2. 1 Errors 0 Warnings
  3.  
  4. soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm
  5. soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm
  6. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_quick.stm
  7. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm
  8. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm
  9. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\all_unit_vo_slow.stm
  10. soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm
  11. soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm
  12. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_quick.stm
  13. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm
  14. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm
  15. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cis_unit_vo_slow.stm
  16. soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm
  17. soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm
  18. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cor_objective_vo_slow.stm
  19. soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm
  20. soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm
  21. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\cw_music.stm
  22. soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm
  23. soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm
  24. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\dea_objective_vo_slow.stm
  25. soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm
  26. soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm
  27. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\des_unit_vo_slow.stm
  28. soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm
  29. soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm
  30. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\fel_objective_vo_slow.stm
  31. soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm
  32. soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm
  33. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\gam_unit_vo_slow.stm
  34. soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm
  35. soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm
  36. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\gcw_music.stm
  37. soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm
  38. soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm
  39. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\geo_objective_vo_slow.stm
  40. soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm
  41. soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm
  42. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_quick.stm
  43. soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm
  44. soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm
  45. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\global_vo_slow.stm
  46. soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm
  47. soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm
  48. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\gun_unit_vo_slow.stm
  49. soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm
  50. soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm
  51. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\hot_objective_vo_slow.stm
  52. soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm
  53. soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm
  54. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_quick.stm
  55. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm
  56. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm
  57. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\imp_unit_vo_slow.stm
  58. soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm
  59. soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm
  60. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\kam_objective_vo_slow.stm
  61. soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm
  62. soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm
  63. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\KAS_objective_vo_slow.stm
  64. soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm
  65. soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm
  66. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\mus_objective_vo_slow.stm
  67. soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm
  68. soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm
  69. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\myg_objective_vo_slow.stm
  70. soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm
  71. soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm
  72. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\nab_objective_vo_slow.stm
  73. soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm
  74. soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm
  75. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\pol_objective_vo_slow.stm
  76. soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm
  77. soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm
  78. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_quick.stm
  79. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm
  80. soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm
  81. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\rep_unit_vo_slow.stm
  82. soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm
  83. soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm
  84. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\spa1_objective_vo_slow.stm
  85. soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm
  86. soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm
  87. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\tan_objective_vo_slow.stm
  88. soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm
  89. soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm
  90. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\uta_objective_vo_slow.stm
  91. soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm
  92. soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm
  93. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_unit_vo_slow.stm
  94. soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm
  95. soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm
  96. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\wok_vo_quick.stm
  97. soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav - while munging C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm
  98. soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm
  99. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\global\yav_objective_vo_slow.stm
  100. soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
  101. soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
  102. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
  103. soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm
  104. soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm
  105. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_music.stm
  106. soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm
  107. soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm
  108. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_vo.stm
  109. soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4
  110. soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4
  111. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell_ui.st4
  112. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx
  113. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx
  114. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1cw.sfx
  115. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx
  116. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx
  117. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1gcw.sfx
  118. soundflmunge.exe : Error : Unable to open file streams\Amb_JediCouncil01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4
  119. soundflmunge.exe : Error : Unable to open file streams\Amb_JediCouncil01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4
  120. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\cor\cor1.st4
  121. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx
  122. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx
  123. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1cw.sfx
  124. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx
  125. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx
  126. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1gcw.sfx
  127. soundflmunge.exe : Error : Unable to open file streams\Amb_DagobahMain01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4
  128. soundflmunge.exe : Error : Unable to open file streams\Amb_DagobahMain01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4
  129. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dag\dag1.st4
  130. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx
  131. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx
  132. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1cw.sfx
  133. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx
  134. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx
  135. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1gcw.sfx
  136. soundflmunge.exe : Error : Unable to open file streams\Amb_DthStrHangar01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4
  137. soundflmunge.exe : Error : Unable to open file streams\Amb_DthStrHangar01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4
  138. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\dea\dea1.st4
  139. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx
  140. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx
  141. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.sfx
  142. soundflmunge.exe : Error : Unable to open file Streams\amb_endorForest_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4
  143. soundflmunge.exe : Error : Unable to open file Streams\amb_endorForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4
  144. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw.st4
  145. soundflmunge.exe : Error : Unable to open file streams\sfx_amb_ewokHorn_01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4
  146. soundflmunge.exe : Error : Unable to open file streams\sfx_amb_ewokHorn_01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4
  147. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\end\end1gcw_emt.st4
  148. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx
  149. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx
  150. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1cw.sfx
  151. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx
  152. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx
  153. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1gcw.sfx
  154. soundflmunge.exe : Error : Unable to open file streams\Amb_Felucia01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4
  155. soundflmunge.exe : Error : Unable to open file streams\Amb_Felucia01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4
  156. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\fel\fel1.st4
  157. soundflmunge.exe : Error : Unable to open file ..\..\cw\Streams\mxRepFel01_Act02_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm
  158. soundflmunge.exe : Error : Unable to open file ..\..\cw\Streams\mxRepFel01_Act02_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm
  159. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_music.stm
  160. soundflmunge.exe : Error : Unable to open file streams\metagame_vo\AOCOM0195.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm
  161. soundflmunge.exe : Error : Unable to open file streams\metagame_vo\AOCOM0195.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm
  162. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\GAL\gal_vo_slow.stm
  163. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx
  164. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx
  165. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.sfx
  166. soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4
  167. soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4
  168. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\geo\geo1cw.st4
  169. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx
  170. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx
  171. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.sfx
  172. soundflmunge.exe : Error : Unable to open file streams\amb_hothExterior_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4
  173. soundflmunge.exe : Error : Unable to open file streams\amb_hothExterior_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4
  174. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\hot\hot1gcw.st4
  175. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx
  176. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx
  177. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1cw.sfx
  178. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx
  179. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx
  180. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1gcw.sfx
  181. soundflmunge.exe : Error : Unable to open file streams\amb_kaminoInterior_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4
  182. soundflmunge.exe : Error : Unable to open file streams\amb_kaminoInterior_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4
  183. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kam\kam1.st4
  184. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx
  185. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx
  186. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2cw.sfx
  187. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx
  188. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx
  189. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas2gcw.sfx
  190. soundflmunge.exe : Error : Unable to open file streams\amb_kasshykForest_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4
  191. soundflmunge.exe : Error : Unable to open file streams\amb_kasshykForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4
  192. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\kas\kas.st4
  193. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx
  194. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx
  195. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1cw.sfx
  196. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx
  197. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx
  198. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1gcw.sfx
  199. soundflmunge.exe : Error : Unable to open file streams\Amb_MustafarMain01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4
  200. soundflmunge.exe : Error : Unable to open file streams\Amb_MustafarMain01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4
  201. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\mus\mus1.st4
  202. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx
  203. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx
  204. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1cw.sfx
  205. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx
  206. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx
  207. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1gcw.sfx
  208. soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4
  209. soundflmunge.exe : Error : Unable to open file ..\tat\streams\amb_canyonWind_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4
  210. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\myg\myg1.st4
  211. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx
  212. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx
  213. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2cw.sfx
  214. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx
  215. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx
  216. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2gcw.sfx
  217. soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm
  218. soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm
  219. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2_emt.stm
  220. soundflmunge.exe : Error : Unable to open file streams\amb_nabooCity_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4
  221. soundflmunge.exe : Error : Unable to open file streams\amb_nabooCity_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4
  222. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\nab\nab2.st4
  223. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx
  224. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx
  225. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1cw.sfx
  226. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx
  227. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx
  228. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1gcw.sfx
  229. soundflmunge.exe : Error : Unable to open file streams\Amb_PolMs_HallMn01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4
  230. soundflmunge.exe : Error : Unable to open file streams\Amb_PolMs_HallMn01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4
  231. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\pol\pol1.st4
  232. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx
  233. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx
  234. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa1gcw.sfx
  235. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx
  236. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx
  237. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa2cw.sfx
  238. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx
  239. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\ifc_NoAmmo.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx
  240. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa3ci.sfx
  241. soundflmunge.exe : Error : Unable to open file streams\Amb_SpaceRebHngr01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4
  242. soundflmunge.exe : Error : Unable to open file streams\Amb_SpaceRebHngr01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4
  243. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\spa\spa.st4
  244. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx
  245. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx
  246. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1cw.sfx
  247. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx
  248. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx
  249. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1gcw.sfx
  250. soundflmunge.exe : Error : Unable to open file ..\tan\streams\Amb_TanIVGenHlls01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4
  251. soundflmunge.exe : Error : Unable to open file ..\tan\streams\Amb_TanIVGenHlls01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4
  252. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tan\tan1.st4
  253. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx
  254. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx
  255. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2cw.sfx
  256. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx
  257. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx
  258. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2gcw.sfx
  259. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx
  260. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx
  261. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3cw.sfx
  262. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx
  263. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx
  264. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3gcw.sfx
  265. soundflmunge.exe : Error : Unable to open file effects\crtr_rancor_chew_01.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm
  266. soundflmunge.exe : Error : Unable to open file effects\crtr_rancor_chew_01.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm
  267. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3_emt.stm
  268. soundflmunge.exe : Error : Unable to open file streams\amb_cantina_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4
  269. soundflmunge.exe : Error : Unable to open file streams\amb_cantina_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4
  270. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat2.st4
  271. soundflmunge.exe : Error : Unable to open file streams\sfx_amb_drip_echo_lp_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4
  272. soundflmunge.exe : Error : Unable to open file streams\sfx_amb_drip_echo_lp_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4
  273. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\tat\tat3.st4
  274. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx
  275. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx
  276. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1cw.sfx
  277. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx
  278. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx
  279. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1gcw.sfx
  280. soundflmunge.exe : Error : Unable to open file ..\uta\streams\Amb_UtapauExt01_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4
  281. soundflmunge.exe : Error : Unable to open file ..\uta\streams\Amb_UtapauExt01_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4
  282. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\uta\uta1.st4
  283. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx
  284. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\saberon.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx
  285. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1cw.sfx
  286. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx
  287. soundflmunge.exe : Error : Unable to open file ..\..\global\effects\explo_electric_sparks.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx
  288. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1gcw.sfx
  289. soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm
  290. soundflmunge.exe : Error : Unable to open file ..\..\global\streams\emt_waterfall_lp.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm
  291. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1_emt.stm
  292. soundflmunge.exe : Error : Unable to open file streams\amb_yavinForest_fnt.wav - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4
  293. soundflmunge.exe : Error : Unable to open file streams\amb_yavinForest_fnt.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4
  294. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4 - while munging C:\BF2_ModTools\data_PLA\Sound\worlds\yav\yav1.st4
  295. Unable to munge C:\BF2_ModTools\data_PLA\sound\worlds\hero as it doesn't exist
  296. soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_PLA\Sound\shell\effects\whooshl3.wav - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
  297. soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_PLA\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
  298. soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_PLA\Sound\shell\shell.sfx
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