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- Let's make a game!
- Experimental Clickers
- By KSK
- edited on 07/18/2015
- created on 12/19/2014
- version .01
- Settings :
- prices increase by 110%
- selling gives back 50%
- resources are hidden by default
- clickables are hidden by default
- buildings are hidden by default
- upgrades are hidden by default
- show log
- text color : #fff
- fonts : Kavoon
- boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
- Resources :
- *Dollars
- named dollar|dollars
- displayed as %a dollar%s
- visible
- Clickables :
- *CleanGarment
- gives 2 dollars
- visible
- gains 100% per employee
- gains 300% per manager
- named Clean garment
- Buildings :
- *Employee
- "A lazy worker"
- costs 15 dollars
- takes 1 dollars
- named employee|employees
- visible
- *Manager
- "A hard worker"
- costs 100 dollars
- takes 10 dollars
- named manager|managers
- visible
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