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- class 1 l2r_town_buffer : citizen
- {
- parameter:
- int windwalk = 308226; // 308226 ww 2
- int magicbarrier = 265218; // 265218 magic barrier 2
- int agility = 278275; // 278275 agility 3
- int might = 273411; // 273411 might 3
- int guidance = 317443; // 317443 guidance 3
- int deathwhisper = 317955; // 317955 dw 3
- int focus = 275715; // 275715 focus 3
- int haste = 278018; // 278018 haste 2
- int blessbody = 267526; // 267526 bb 6
- int shield = 266243; // 266243 shield 3
- int acumen = 277763; // 277763 acumen 3
- int concentration = 275974; // 275974 concentration 6
- int empower = 271107; // 271107 empower 3
- int blesssoul = 268294; // 268294 bs 6
- int blessshield = 318214; // 318214 bless shgield 6
- int mentalshield = 264964; // 264964 mental shield 4
- string fnHi = "l2r_town_buffer.htm";
- string fnSelectBuffs = "l2r_select_buff.htm";
- int chargeFee = 0;
- int feeItem = 57; // 57 adena
- int feeAmt = 1000;
- handler:
- EventHandler TALKED (talker)
- {
- myself::ShowPage (talker, fnHi);
- }
- EventHandler MENU_SELECTED (ask, reply, talker)
- {
- if (ask == 3) //player select buffs
- {
- if (reply == 1)
- {
- myself::ShowPage (talker, fnSelectBuffs);
- }
- if (reply > 10000)
- {
- if( ( myself::Skill_GetConsumeMP( reply ) < myself.sm.mp && myself::Skill_GetConsumeHP( reply ) < myself.sm.hp ) && myself::Skill_InReuseDelay( reply ) == 0 )
- {
- if (chargeFee == 1)
- {
- if (myself::OwnItemCount (talker, feeItem) > feeAmt)
- {
- myself::DeleteItem1 (talker, feeItem, feeAmt);
- }
- else
- {
- myself::Say ("Sorry " + talker.name + ", come back when you have more Adena.");
- return;
- }
- }
- myself::AddUseSkillDesire( talker, reply, 1, 0, 1000000 );
- myself::ShowPage (talker, fnSelectBuffs);
- }
- }
- }
- }
- }
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