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zoofman

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Aug 31st, 2012
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  1. ---Crafting---
  2.  
  3. Artificer: The Artificer is an inventor who creates items for Pokemon to hold, or use in battle. They ensure their Pokemon an extra boost in power, or a special consumable that can heal Pokemon in different situations.
  4.  
  5. Botanist: Botanists find joy not only in raising Pokemon, but in raising plant life as well. They find way to grow plants that are larger then those grown in the wild, more potent and best of all, more flavorful.
  6.  
  7. Chef: The Chef is a talented culinary master. They are talented poffin mixers, making high level cakes not even a full team of mixers could make. They are also talented poke block crushers, making vitamins unlike any a normal trainer would make.
  8.  
  9. Engineer: It is through the Engineer that technological advances are made. The inventors of the Pokemon world need to find ideas somewhere, and while traveling the world many new machines can easily come to mind.
  10.  
  11. Fashion Designer:
  12.  
  13. Pokeball Designer: A Poke Ball Designer is an inventor who comes up with his or her own original Poke Ball designs and properties. While stores may not be too excited to purchase unofficial designs for their own sale, you can get the last laugh as your new Poke Balls capture everything you want.
  14.  
  15. Scientist: A craftsmen who practices the creation of various concoctions is a Scientist. A Scientist doesn’t always have the right materials for their desired product, but maybe a few experiments will prove to create a new potion unlike any seen before.
  16.  
  17. Smith: Where Artifices focus on Pokemon, Smiths focus on the Trainers themselves. Craftsmen of weapons and armor, these individuals provide Trainers with the tools they need to protect themselves in the wilds.
  18.  
  19. Tm Maker: It is not common knowledge how Technical Medicines came to be. The TM Maker is aware of their origin and can use their knowledge to craft these precious tonics for themselves, their allies, and for profit.
  20.  
  21.  
  22.  
  23. ---Utility---
  24.  
  25. Breeder: Breeders hatch eggs very quickly and can actually coerce their Pokemon to produce eggs. The most noticeable talent a breeder shows is the fact that their Pokemon are naturally born with more power then the average Pokemon. Some even grow more powerful then any other in its species.
  26.  
  27. Capture Specialist: A Capture Specialist’s natural and one true calling is finding every wild and adding them to his or her collection. These trainers don’t dream of the Pokemon League or any spotlight on stage, they have a list of Pokemon that exist and they need to capture every single one.
  28.  
  29. Cryptozoologist: A Cryptozoologist is a mythology expert who specializes in the tracking, pursuit and capture of legendary Pokemon. Some may think of this type of Researcher as a nut but at the end of the day, if they have these godly powers as their allies, they’ll get the last laugh.
  30.  
  31. Detective: Detectives speak in random conspiracies and rarely make sense to those listening in on the conversations they have while talking to themselves, however that out of the box thinking is what leads them to a question’s answer. They know where the shakers shake and they can find the movers moving.
  32.  
  33. Medic: Trainers who start practicing basic medical work can find a warm welcome to any traveling party. A Medic can treat wounded and afflicted pokemon at the cost of some medical supplies and herbs that earth gives them from the surrounding area.
  34.  
  35. Researcher: While most trainers aim to be the best, Researchers aim to know the most. A powerful trainer can help a pokemon find the power that’s inside; a Researcher knows the power that’s inside before he or she even captures a pokemon.
  36.  
  37. Dream Doctor: Dream Doctors use the powerful Dream Machine to extract dreams from their pokemon and physically manifest the pokemon’s ideals into the material realm. The technology itself is beyond simple explanation so only a trained Dream Doctor can use the Dream Machine to let a Pokemon’s imagination impact the real world.
  38.  
  39. Paleontologist: Paleontologists can dig up evolutionary stones, fossils, or various rare items found underground. In addition to their vast knowledge in the finding and use of these rare items, they are also very adept explorers underground, in caves and in ancient ruins.
  40.  
  41. Ranger: Unlike your average denizen in the world, who tends to the capture and battling of Pokemon, Rangers are an elite, trained force of authority who take on the responsibility of maintaining balance and peace. A ranger’s duty is to protect and befriend both human and Pokemon alike.
  42.  
  43. Signer: Signers have gained the trust of Legendary Pokemon, and with that trust they summon astral forms of Legendary Pokemon to help them through any difficulties. Signers seek to right any wrong above all else, especially when it comes to anything that could shatter the natural balance of the world.
  44.  
  45. Scout: Scouts thrive in the wild where their skills allow them to survive off the land. Scouts can provide shelter, food, and protection for himself and his friends in all but the harshest of conditions. They may not know exactly where the next town is, but they will be sure to survive until they can find it.
  46.  
  47.  
  48.  
  49. --- Support ---
  50.  
  51. Coordinator: Coordinators know the natural advantages of appearance and can some times convince a Contest judge to award them victory before they’ve even entered a competition. This isn’t any different in a battle; just viewing a well-trained pokemon owned by a coordinator may intimidate some Pokemon.
  52.  
  53. Juggler: Jugglers perform tricks that involve slight of hand and are excellent street scammers. This may seem like abilities unrelated to Pokemon training, but while battling those quick fingers can turn into a quickly delivered potion – from across the field.
  54.  
  55. Lasher: Looked on in disgust by many trainers, Lashers are known for their loud mouths and quick tempers. Many of them wield weapons, and aren't afraid to use them on their own Pokemon to force them into performing better.
  56.  
  57. Mentor: Sometimes all a Pokemon needs to excel is just a little extra push, or the right guidance. Mentors are experts at these practices, gently guiding their allies and their own Pokemon toward their full potential.
  58.  
  59. Photographer: Even if people are surrounded in day-to-day life by Pokemon, the Photographer knows there’s always value in being able to capture them in photos. Whether using their photos as a steady income to supplement their research, or using them to study battle techniques to the point of imitation, the photographer’s sharp eyes pay off.
  60.  
  61. Species Savant: Where most trainers go for a varied team, Species Savants just really really like one particular family. Being experts with this one family, they know just what to do to make them the best they can be.
  62.  
  63. Stat Ace: Stat Aces hold loyalties only to ability. They find Pokemon who are the fastest, or the strongest, or the smartest and then, the Stat Ace further improves those superior abilities. No other Trainer can make a Slowbro out run a Ninjask.
  64.  
  65. Strategist
  66. -Brutal: Brutal Strategists favor raw power over crafty tricks. Their Pokemon are taught to go for the kill, and to not let any opponent escape their grasp.
  67. -Cautious: As they say, curiosity killed the Skitty, and Cautious Strategists aren't about to walk into the fray without extra precautions. They take their time preparing for the worst, not letting anything catch them by surprise.
  68. -Cunning: A sudden change of pace can completely throw off an opponent, and Cunning Strategists specialize in such maneuvers. These Strategists go for a quick set up for their plan, and execute it before their enemies have time to counter.
  69. -Inspiring: An Inspiring Strategist is more a cheerleader than a Coach; they trust their Pokemon and their allies to do their best, and simply encourage them to give it their all.
  70.  
  71. Style Expert: These Contest enthusiasts have a very strong drawing to a certain style of Pokemon and moves. Be it Beauty, Cuteness, Toughness, Smarts, or Raditude, they got their own flares and know how to draw the most of it from their Pokemon.
  72.  
  73. Type Ace: A fan of whatever Type they align themselves with, the Type Ace finds a special calling to the elements. These Ace Trainers find symbolic meaning in a certain type and make each of their Pokemon utilize that element in the best way possible. The Type Ace can even convert the elements themselves.
  74.  
  75. Underdog: For various reasons, some trainers don’t like giant bulky pokemon. Underdogs recognize the power in their unevolved Pokemon, and prefer that their Totodile never become a Croconaw, they like carrying it around on their back. However, they are Ace Trainers, so they can still bring out the very best in their little allies, to defeat anything twice, three times, or ten times their size.
  76.  
  77.  
  78. --- Combat ---
  79. Blackbelt: At the top of every martial art is the Black Belt, the finest fighters of their respective martial art. Individuals who reaches this pinnacle of talent can easily combat any other trainer, and possibly powerful Pokemon.
  80.  
  81. Channeler: The Channeler connects with Pokemon and nature at a primal level that most don’t understand. They are able to enter a trance to channel Pokemon and see through their eyes, forging such a fundamental connection that they are able to manifest some of their Pokemon’s abilities.
  82.  
  83. Clairvoyant: The Clairvoyant can look at an item and know its history in the past hour, day or even week. They can stand on a spot of land and realize what stepped over it recently, then follow the ghost of what was there. With their excellent detective powers, they can be a handy utility on any team.
  84.  
  85. Dirty Fighter: Aptly named, Dirty Fighters use dirty tricks and the use of their wits and environment gives them the upper hand. After all, a fight is a fight. Someone has to lose, and the Dirty Fighter isn’t going to be the loser so long as there’s something they can do to stop it - honesty be damned.
  86.  
  87. Elementalist: Much like Type Aces, Elementalists have a special calling with a particular type. Unlike Type Aces, however, it is the Elementalist themselves who is effected by this boon. Their affinity for their element grants them powers and traits related to it.
  88.  
  89. Guardian: Guardians have devoted their ability to protecting their friends and those who cannot protect themselves. Anybody who has a Guardian as a friend can rely on their shields to save you from harm.
  90.  
  91. Hex Maniac: Hex Maniacs are mediums who can spiritually summon the aspect of affliction to cast status effects upon their adversaries. They are considered recluses by most because of their mental state that is influenced by the spirits they summon, but it is their eccentric abilities that can help their party capture any target and cripple any foe.
  92.  
  93. Musician: Musicians are an interesting bunch; skilled with voice, instrument or both, they can not only please a crowd, but also blast their enemies with deafening bursts and powerful sound waves.
  94.  
  95. Ninja: Ninja do not rely on the straightforward, brute-force combat of other paths. Instead, the Ninja refine themselves with training in potent poisons that can bring the strong to their knees, the speed to evade the most dangerous of assaults, the use of dangerous traps, and the art of stealth. Combined, these turn them into deadly, feared warriors.
  96.  
  97. Rider: Riders fear no storm, no great height, nor do they cease riding their Pokemon as it battles a foe. Known for their legendary ability to steady any wild for an ally to ride, they are capable allies and welcome in any traveling party.
  98.  
  99. Rogue: What Rogues lack in brute force, they make up for with their loud mouths and quick wits. Quick to taunt and even quicker to exploit an opening, Rogues make lethal adversaries and resourceful allies.
  100.  
  101. Rune Master: Once a person has communed with an Unown, they glimpse into the power of the reality altering Pokemon's hive mind and draw the attention of all Unown who wander the world. The Rune Master takes hold of the Unown and works with them to improve their power while the Unown begin to influence
  102. the Mystic who calls themselves their master.
  103.  
  104. Telekinetic: Those with the gift of Telekinesis are able to move objects and even lift their own bodies with just a simple thought. With practice, they can even learn to fight with such powers.
  105.  
  106. Telepath: Telepaths are both capable of projecting their thoughts to other humans, and read the surface thoughts of humans and Pokemon. This power makes Telepaths very valuable assets to an adventuring company, especially for their ability to quickly alert their allies in moments of sudden danger.
  107.  
  108. Warper: From preventing a huge catastrophe to influencing the result of a coin flip, Warpers are an enigmatic bunch with slight power over time and space itself. They are capable of things many scientists would claim impossible, sometimes without anyone even noticing.
  109.  
  110. Weapon Master: The Weapons Master use weapons as an extension of their bodies. They can use various bladed, blunt, or pointed weapons to improve the damage they deal to foes. It would be nearly impossible for another trainer untrained in such arts to take on a Weapons Master without their Pokemon’s help.
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