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Mar 6th, 2015
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C++ 0.87 KB | None | 0 0
  1. GhostReconPhantoms.exe + 01791E0C] -- Local Player
  2. GhostReconPhantoms.exe + 01791E0C]  + 0x548] -- All players
  3. ----------------------------------------------------------------------
  4.  
  5. LocalPlayer Struct
  6. ---[
  7.  
  8. 0x0 -- unknown
  9. 0x4 -- Index.
  10. 0x8 = unknown[140 bytes];
  11. 0x94 = ActualEnt (containing position and health and more)
  12. 0x98 = Unknown[24 bytes]
  13. 0xB0 = Health
  14. 0xB4 = MaxHealth (floats)
  15.  
  16. ---]
  17.  
  18. Entity Struct
  19. --------------------
  20. 0x4 bytes unknown
  21. int index
  22. 0xA8 unknown
  23. float healt, maxhp
  24. 0x104 unknown
  25. vec3 pos
  26. -------------------
  27.  
  28. That piece of shit updated.
  29. _______________________________________________
  30.  
  31. World Matricies.
  32.  
  33. GhostReconPhantoms.exe+1734680
  34. GhostReconPhantoms.exe+1734790
  35.  
  36. FOV
  37. ---
  38. "GhostReconPhantoms.exe"+00E08CC0] 0x224] + 0x0
  39.  
  40. Live Long & Prosper. LLAP.
  41.  
  42.  
  43. FUCK IT. RADAR GUYS.
  44.  
  45. "GhostReconPhantoms.exe"+0x33B8A8] + 0x160 = YAW;
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