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Nov 25th, 2012
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  1. ---- Minecraft Profiler Results ----
  2. // You should add flames to things, it makes them go faster!
  3.  
  4. Time span: 132638 ms
  5. Tick span: 39 ticks
  6. // This is approximately 0.29 ticks per second. It should be 20 ticks per second
  7.  
  8. --- BEGIN PROFILE DUMP ---
  9.  
  10. [00] levels - 99.74%/99.74%
  11. [01] world - 99.99%/99.99%
  12. [02] tick - 99.90%/99.90%
  13. [03] entities - 99.77%/99.77%
  14. [04] regular - 94.61%/94.61%
  15. [05] tick - 97.62%/96.99%
  16. [06] move - 96.90%/93.98%
  17. [06] unspecified - 2.48%/2.40%
  18. [06] rest - 0.36%/0.35%
  19. [06] entityBaseTick - 0.19%/0.19%
  20. [06] chunkCheck - 0.07%/0.06%
  21. [06] ai - 0.00%/0.00%
  22. [07] newAi - 91.69%/0.00%
  23. [08] goalSelector - 38.83%/0.00%
  24. [09] unspecified - 69.34%/0.00%
  25. [09] canUse - 23.82%/0.00%
  26. [09] goalStart - 3.59%/0.00%
  27. [09] goalTick - 3.26%/0.00%
  28. [08] unspecified - 19.31%/0.00%
  29. [08] controls - 17.69%/0.00%
  30. [09] unspecified - 44.43%/0.00%
  31. [09] look - 25.45%/0.00%
  32. [09] move - 19.30%/0.00%
  33. [09] jump - 10.82%/0.00%
  34. [08] targetSelector - 13.00%/0.00%
  35. [09] unspecified - 64.97%/0.00%
  36. [09] goalTick - 23.36%/0.00%
  37. [09] goalStart - 11.66%/0.00%
  38. [08] checkDespawn - 3.21%/0.00%
  39. [08] navigation - 2.84%/0.00%
  40. [08] mob tick - 2.77%/0.00%
  41. [08] sensing - 2.35%/0.00%
  42. [07] unspecified - 8.31%/0.00%
  43. [06] travel - 0.00%/0.00%
  44. [07] unspecified - 59.50%/0.00%
  45. [07] move - 22.29%/0.00%
  46. [07] rest - 18.21%/0.00%
  47. [06] mobBaseTick - 0.00%/0.00%
  48. [06] push - 0.00%/0.00%
  49. [06] checkLight - 0.00%/0.00%
  50. [07] unspecified - 61.15%/0.00%
  51. [07] getBrightness - 25.86%/0.00%
  52. [07] checkedPosition < toCheckCount - 12.99%/0.00%
  53. [06] looting - 0.00%/0.00%
  54. [06] headTurn - 0.00%/0.00%
  55. [06] jump - 0.00%/0.00%
  56. [06] rangeChecks - 0.00%/0.00%
  57. [05] unspecified - 1.85%/1.83%
  58. [05] remove - 0.54%/0.54%
  59. [04] remove - 5.34%/5.34%
  60. [04] tileEntities - 0.04%/0.04%
  61. [05] unspecified - 99.94%/0.04%
  62. [03] oldAi - 39.91%/0.00%
  63. [02] push - 0.11%/0.00%
  64. [02] rest - 0.11%/0.00%
  65. [02] move - 0.10%/0.00%
  66. [02] headTurn - 0.03%/0.00%
  67. [02] looting - 0.02%/0.00%
  68. [02] jump - 0.02%/0.00%
  69. [02] rangeChecks - 0.02%/0.00%
  70. [01] playerTick - 0.07%/0.00%
  71. [02] unspecified - 69.79%/0.00%
  72. [02] travel - 15.84%/0.00%
  73. [03] unspecified - 44.29%/0.00%
  74. [03] rest - 36.74%/0.00%
  75. [03] move - 18.97%/0.00%
  76. [02] mobBaseTick - 5.60%/0.00%
  77. [02] entityBaseTick - 3.39%/0.00%
  78. [02] ai - 2.30%/0.00%
  79. [03] unspecified - 56.63%/0.00%
  80. [03] oldAi - 43.37%/0.00%
  81. [02] push - 1.91%/0.00%
  82. [02] looting - 0.32%/0.00%
  83. [02] jump - 0.32%/0.00%
  84. [02] headTurn - 0.29%/0.00%
  85. [02] rangeChecks - 0.23%/0.00%
  86. [01] keepAlive - 0.00%/0.00%
  87. [00] dim_unloading - 0.00%/0.00%
  88. [00] tallying - 0.00%/0.00%
  89. [00] players - 0.00%/0.00%
  90. [00] snooper - 0.00%/0.00%
  91. [00] tickables - 0.00%/0.00%
  92. --- END PROFILE DUMP ---
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