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- Initialize engine version: 5.3.5f1 (960ebf59018a)
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor: NVIDIA
- VRAM: 4010 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.506 seconds
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- UnloadTime: 0.612573 ms
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- Default language is Czech
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0002
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0003
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0004
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0005
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0006
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0007
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0008
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0009
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0010
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0011
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0012
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0013
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0014
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0015
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0016
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0017
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0018
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0019
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0020
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0021
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loading game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library D:/Games/=STEAM=/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.176756 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.4318 self ms: 0.4324
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,9.869822, GC.GetTotalMemory MB,71.5625, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,16, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 1643 unused Assets to reduce memory usage. Loaded Objects now: 8885.
- Total: 112.994171 ms (FindLiveObjects: 0.366821 ms CreateObjectMapping: 0.349654 ms MarkObjects: 111.777763 ms DeleteObjects: 0.499635 ms)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- session id = 27153211
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Echo') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Creepvine') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Slime') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'CuteFish') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Observatory') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Observatory') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
- (Filename: Line: 1655)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 1388
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 1393
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Cyclops total ms: 374.8213 self ms: 374.8216
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Games\=STEAM=\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Caching tech types for 2170 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Cyclops frame 1393
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 62.4026 self ms: 62.4026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 1395
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 541.1212 self ms: 541.1212
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 1398
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for Control_Room
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 214.5284 self ms: 214.5284
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 246.8445 self ms: 246.8445
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 1418
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 1420
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 1420
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 1420
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 1420
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1129 self ms: 0.1132
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.6776 self ms: 2.1196
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0087 self ms: 0.0087
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.5915 self ms: 0.5915
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 11.3609 self ms: 11.3609
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.8839 self ms: 0.8839
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 213.5661 self ms: 195.7525
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- initializing first time explosion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 11.8587 self ms: 11.859
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 70.3969 self ms: 70.3972
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 4.0317 self ms: 4.0317
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 113.4423 self ms: 113.4423
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 264.3185 self ms: 264.3188
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 246.4256 self ms: 246.4259
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 28.6259 self ms: 28.6259
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 1428
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 14.3898 self ms: 14.3898
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 16.9623 self ms: 16.9626
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1675.686 self ms: 686.9427
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 1702
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 4.3491 self ms: 4.3491
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.5092 self ms: 1.5092
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,69.8612, GC.GetTotalMemory MB,414.0391, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.78638, ClipMapManager MB,22.60373, GCCount,33, PlayerPos,96.91724,-30.20761,-9.582977, WorkingSet MB,3437.938
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.4138 self ms: 3.4138
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.2607 self ms: 1.2607
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,129.8643, GC.GetTotalMemory MB,429.6563, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.4099, ClipMapManager MB,25.25457, GCCount,38, PlayerPos,-24.32337,-1.75325,8.684185, WorkingSet MB,3705.551
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 53470
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UnloadTime: 374.180481 ms
- Unloading 8929 unused Assets to reduce memory usage. Loaded Objects now: 216667.
- Total: 285.547394 ms (FindLiveObjects: 12.589676 ms CreateObjectMapping: 25.531717 ms MarkObjects: 235.912994 ms DeleteObjects: 11.512403 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 21.481928 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 218838.
- Total: 226.002792 ms (FindLiveObjects: 8.981998 ms CreateObjectMapping: 24.642975 ms MarkObjects: 191.756516 ms DeleteObjects: 0.620704 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 21.646063 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0009 self ms: 0.0012
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,145.775, GC.GetTotalMemory MB,210.6367, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,44, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 596 unused Assets to reduce memory usage. Loaded Objects now: 219196.
- Total: 266.436249 ms (FindLiveObjects: 9.874958 ms CreateObjectMapping: 26.390945 ms MarkObjects: 229.575546 ms DeleteObjects: 0.594503 ms)
- session id = 27153891
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 54069
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 54071
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 54073
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 54073
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 54073
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 54073
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1111 self ms: 0.1111
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.609 self ms: 2.0576
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0072 self ms: 0.0072
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.3487 self ms: 0.3487
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 0.6041 self ms: 0.6041
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.6036 self ms: 0.6036
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 67.7215 self ms: 61.3163
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 29.8987 self ms: 29.899
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 16.5326 self ms: 16.5329
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 54076
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 882.3806 self ms: 882.3806
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 54076
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 2.5443 self ms: 2.5443
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 44.1692 self ms: 44.1695
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 16.3901 self ms: 16.3904
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 33.069 self ms: 33.069
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 251.1978 self ms: 251.1978
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 54080
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 10.6869 self ms: 10.6875
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 54081
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 31.2196 self ms: 31.2196
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.9535 self ms: 0.9538
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1236.961 self ms: 979.1398
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 648.3742 self ms: 648.3745
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 54116
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 271.9506 self ms: 271.9509
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 304.5053 self ms: 304.5056
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 54355
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.4845 self ms: 3.4845
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3378 self ms: 1.3378
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,205.767, GC.GetTotalMemory MB,491.4805, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.78612, ClipMapManager MB,21.03565, GCCount,47, PlayerPos,172.5287,-1.163657,-8.649668, WorkingSet MB,3765.598
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.6327 self ms: 3.633
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3751 self ms: 1.3751
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,265.7682, GC.GetTotalMemory MB,522.5781, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.78612, ClipMapManager MB,22.07893, GCCount,47, PlayerPos,81.52699,-6.842328,-9.079819, WorkingSet MB,3792.418
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.8152 self ms: 3.8155
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.523 self ms: 1.523
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,325.7754, GC.GetTotalMemory MB,561.6836, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40607, ClipMapManager MB,25.78258, GCCount,48, PlayerPos,-31.57972,0.8166281,-2.259427, WorkingSet MB,4013.691
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.4432 self ms: 3.4435
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3032 self ms: 1.3035
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,385.779, GC.GetTotalMemory MB,566.0781, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40452, ClipMapManager MB,26.3087, GCCount,49, PlayerPos,-40.49981,1.101471,-41.04711, WorkingSet MB,4055.824
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.7363 self ms: 3.7363
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4962 self ms: 1.4965
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,445.7763, GC.GetTotalMemory MB,586.457, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40452, ClipMapManager MB,26.3087, GCCount,49, PlayerPos,-39.73786,1.204358,-40.66771, WorkingSet MB,4076.488
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.5197 self ms: 3.52
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3748 self ms: 1.3748
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,505.7671, GC.GetTotalMemory MB,606.8789, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40452, ClipMapManager MB,26.3087, GCCount,49, PlayerPos,-39.73786,1.204358,-40.66771, WorkingSet MB,4077.348
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.9447 self ms: 3.945
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4751 self ms: 1.4754
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,565.78, GC.GetTotalMemory MB,625.4453, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40452, ClipMapManager MB,26.3087, GCCount,49, PlayerPos,-39.73786,1.204358,-40.66771, WorkingSet MB,4078.234
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.8194 self ms: 3.8194
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4067 self ms: 1.4067
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,625.7623, GC.GetTotalMemory MB,553.2422, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40452, ClipMapManager MB,26.3087, GCCount,50, PlayerPos,-39.73786,1.20436,-40.66771, WorkingSet MB,4079.305
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.8823 self ms: 3.8826
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.432 self ms: 1.432
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,685.7737, GC.GetTotalMemory MB,563.9961, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40452, ClipMapManager MB,26.3087, GCCount,50, PlayerPos,-39.73786,1.20436,-40.66771, WorkingSet MB,4079.816
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.6077 self ms: 3.6077
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4275 self ms: 1.4275
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,745.7641, GC.GetTotalMemory MB,591.1563, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40452, ClipMapManager MB,26.32325, GCCount,50, PlayerPos,-2.326591,-0.1602513,0.7802846, WorkingSet MB,4089.262
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.6194 self ms: 3.6197
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3947 self ms: 1.3947
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,805.7676, GC.GetTotalMemory MB,628.8359, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40225, ClipMapManager MB,26.32325, GCCount,50, PlayerPos,-38.38057,1.88057,-3.531994, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnTriggerExit failed. Fixing.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.4896 self ms: 3.4896
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3348 self ms: 1.3348
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,865.7639, GC.GetTotalMemory MB,572.6016, OctNodes MB,7.247925, CompactOctrees MB,91.75673, CellManager MB,13.40225, ClipMapManager MB,26.41528, GCCount,51, PlayerPos,30.27598,-0.05374667,20.29718, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 101443
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldOctreeCompiler::MainLoop abort requested
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UnloadTime: 248.242172 ms
- Unloading 9522 unused Assets to reduce memory usage. Loaded Objects now: 216639.
- Total: 294.406830 ms (FindLiveObjects: 9.319908 ms CreateObjectMapping: 24.158998 ms MarkObjects: 247.220612 ms DeleteObjects: 13.706703 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 20.299847 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 219014.
- Total: 235.200729 ms (FindLiveObjects: 8.922066 ms CreateObjectMapping: 23.541004 ms MarkObjects: 202.130508 ms DeleteObjects: 0.606248 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 22.641418 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0006 self ms: 0.0009
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,873.33, GC.GetTotalMemory MB,325.4141, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,58, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 596 unused Assets to reduce memory usage. Loaded Objects now: 219371.
- Total: 277.477020 ms (FindLiveObjects: 11.633170 ms CreateObjectMapping: 27.838354 ms MarkObjects: 237.396851 ms DeleteObjects: 0.608356 ms)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 101872
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 101874
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 101876
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 101876
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 101876
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 101876
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1096 self ms: 0.1099
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.5735 self ms: 2.0236
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.006 self ms: 0.006
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.287 self ms: 0.287
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 0.3991 self ms: 0.3991
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.1283 self ms: 0.1283
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 22.162 self ms: 16.5015
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- session id = 27154854
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 270.8002 self ms: 270.8008
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 15.4562 self ms: 15.4562
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 101879
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 936.9794 self ms: 936.9794
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 101879
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 3.233 self ms: 3.233
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 45.1596 self ms: 45.1599
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 12.3569 self ms: 12.3572
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 95.5461 self ms: 95.5461
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 101882
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 44.42 self ms: 44.4203
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 12.3138 self ms: 12.3141
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 101884
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 10.807 self ms: 10.8073
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.7481 self ms: 0.7481
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1197.053 self ms: 754.6265
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 580.2635 self ms: 580.2635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 101913
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 263.0689 self ms: 263.0692
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 273.526 self ms: 273.526
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 102198
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.6799 self ms: 3.6799
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4842 self ms: 1.4842
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,933.3256, GC.GetTotalMemory MB,614.4648, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.7681, ClipMapManager MB,18.60232, GCCount,60, PlayerPos,42.76083,-0.1999798,12.60359, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 106951
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DirectoryNotFoundException: Directory 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp' not found.
- at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Deinitialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- UnloadTime: 235.796753 ms
- Unloading 9212 unused Assets to reduce memory usage. Loaded Objects now: 216492.
- Total: 291.278290 ms (FindLiveObjects: 9.247929 ms CreateObjectMapping: 24.999556 ms MarkObjects: 240.781662 ms DeleteObjects: 16.248852 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 19.827919 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 218869.
- Total: 233.530457 ms (FindLiveObjects: 8.911224 ms CreateObjectMapping: 24.011126 ms MarkObjects: 200.020828 ms DeleteObjects: 0.586672 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 22.609194 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0006 self ms: 0.0006
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,941.14, GC.GetTotalMemory MB,329.7305, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,67, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 219221.
- Total: 285.983185 ms (FindLiveObjects: 16.011833 ms CreateObjectMapping: 29.180353 ms MarkObjects: 240.177505 ms DeleteObjects: 0.611970 ms)
- session id = 27154959
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 107273
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 107275
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 107277
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 107277
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 107277
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 107277
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1259 self ms: 0.1262
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.631 self ms: 2.0431
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0054 self ms: 0.0054
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.3078 self ms: 0.3081
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 0.768 self ms: 0.768
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.2367 self ms: 0.2367
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 29.496 self ms: 23.0167
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 22.2929 self ms: 22.2932
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 18.1853 self ms: 18.1856
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 107280
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 854.2696 self ms: 854.2699
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 107280
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 2.6551 self ms: 2.6554
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 44.4522 self ms: 44.4522
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 12.5966 self ms: 12.5969
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 88.7943 self ms: 88.7943
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 107283
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 99.8217 self ms: 99.822
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 12.4213 self ms: 12.4216
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 107285
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 13.4459 self ms: 13.4459
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.7722 self ms: 0.7722
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1170.721 self ms: 909.5554
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 601.1172 self ms: 601.1175
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 107312
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 312.9677 self ms: 312.968
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 275.4809 self ms: 275.4812
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 107611
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 109984
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.7026 self ms: 3.7026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4751 self ms: 1.4754
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1001.122, GC.GetTotalMemory MB,739.2305, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.76842, ClipMapManager MB,19.52959, GCCount,68, PlayerPos,50.40382,1.494763,10.88804, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnCustomGoalEvent(BoardCyclops
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2426,2991,2104, wspos (378.4, -48.5, 56.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2402,2981,2100, wspos (354.1, -58.7, 52.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2429,2991,2106, wspos (381.4, -48.5, 58.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2404,2981,2097, wspos (356.5, -58.6, 49.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2432,2991,2109, wspos (384.0, -48.5, 61.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2432,2991,2112, wspos (385.0, -48.4, 64.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ExitPilotingMode
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2431,2991,2131, wspos (383.9, -48.3, 83.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.4833 self ms: 3.4836
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3357 self ms: 1.3357
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1061.125, GC.GetTotalMemory MB,706.4492, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.77792, ClipMapManager MB,24.62029, GCCount,69, PlayerPos,49.60348,-0.3790769,10.8093, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity SeaMoth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.5788 self ms: 3.5788
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3709 self ms: 1.3712
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1121.128, GC.GetTotalMemory MB,735.8047, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.77792, ClipMapManager MB,24.62029, GCCount,69, PlayerPos,62.23957,1.48334,8.203053, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2431,2991,2132, wspos (383.7, -48.3, 84.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2413,2981,2111, wspos (365.9, -58.4, 63.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2413,2981,2112, wspos (365.9, -58.4, 64.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 120477
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DirectoryNotFoundException: Directory 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp' not found.
- at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Deinitialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- UnloadTime: 257.034119 ms
- Unloading 9542 unused Assets to reduce memory usage. Loaded Objects now: 216735.
- Total: 292.317627 ms (FindLiveObjects: 9.416282 ms CreateObjectMapping: 25.114901 ms MarkObjects: 245.669907 ms DeleteObjects: 12.115940 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 19.693296 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 219112.
- Total: 236.442749 ms (FindLiveObjects: 8.842558 ms CreateObjectMapping: 23.832233 ms MarkObjects: 203.090027 ms DeleteObjects: 0.677625 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 22.246590 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0009 self ms: 0.0009
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1151.3, GC.GetTotalMemory MB,416.4219, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,76, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 219466.
- Total: 279.695435 ms (FindLiveObjects: 10.846521 ms CreateObjectMapping: 26.547552 ms MarkObjects: 241.495728 ms DeleteObjects: 0.805018 ms)
- session id = 27155191
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 120871
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 120873
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 120875
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 120875
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 120875
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 120875
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1108 self ms: 0.1111
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.6578 self ms: 2.1015
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0066 self ms: 0.0066
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.3038 self ms: 0.3038
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 1.2194 self ms: 1.2197
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.2021 self ms: 0.2021
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 30.6724 self ms: 24.0145
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 21.5235 self ms: 21.5238
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 15.0349 self ms: 15.0349
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 120878
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 856.4238 self ms: 856.4238
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 120878
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 2.5717 self ms: 2.5717
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 43.8896 self ms: 43.8899
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 12.5795 self ms: 12.5795
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 87.4049 self ms: 87.4049
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 120881
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 40.17 self ms: 40.1703
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 10.4601 self ms: 10.4604
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 120883
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 9.9785 self ms: 9.9788
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.6619 self ms: 0.6622
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1182.004 self ms: 989.8374
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 658.7783 self ms: 658.7783
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 120913
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 253.2075 self ms: 253.2078
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 330.2622 self ms: 330.2622
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2422,2991,2152, wspos (374.6, -48.4, 104.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2403,2981,2129, wspos (355.8, -58.4, 81.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 121161
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2426,2991,2175, wspos (378.9, -48.4, 127.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2427,2991,2176, wspos (379.2, -48.4, 128.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.976 self ms: 3.9763
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.5803 self ms: 1.5803
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1211.289, GC.GetTotalMemory MB,876.3789, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.78156, ClipMapManager MB,24.50784, GCCount,78, PlayerPos,67.80247,1.496525,6.910075, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 187007
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2432,2991,2227, wspos (384.0, -48.6, 179.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.5875 self ms: 3.5875
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3944 self ms: 1.3947
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1271.3, GC.GetTotalMemory MB,901.5664, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.78156, ClipMapManager MB,24.50784, GCCount,78, PlayerPos,76.88725,1.495858,4.85789, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity SeaMoth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,1 L2 root/Reefback(Clone) was spawned in batch 14,18,14, block 2334,2981,2240, wspos (286.1, -58.3, 192.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.5803 self ms: 3.5803
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.267 self ms: 1.267
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1331.285, GC.GetTotalMemory MB,941.5234, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.785, ClipMapManager MB,25.25923, GCCount,78, PlayerPos,93.08865,-20.11466,-9.148447, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 192487
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DirectoryNotFoundException: Directory 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp' not found.
- at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Deinitialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- UnloadTime: 302.619324 ms
- Unloading 9679 unused Assets to reduce memory usage. Loaded Objects now: 216818.
- Total: 294.130646 ms (FindLiveObjects: 9.032896 ms CreateObjectMapping: 24.879391 ms MarkObjects: 247.918411 ms DeleteObjects: 12.299352 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 19.680647 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 219193.
- Total: 238.642471 ms (FindLiveObjects: 8.510974 ms CreateObjectMapping: 23.933125 ms MarkObjects: 205.628876 ms DeleteObjects: 0.568602 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 21.458435 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0006 self ms: 0.0009
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1363.62, GC.GetTotalMemory MB,504.9141, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,85, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 219542.
- Total: 283.639191 ms (FindLiveObjects: 10.005363 ms CreateObjectMapping: 27.964844 ms MarkObjects: 245.043762 ms DeleteObjects: 0.624619 ms)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 193262
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 193264
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 193266
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 193266
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 193266
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 193266
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1147 self ms: 0.115
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.6675 self ms: 2.0965
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.006 self ms: 0.006
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.2969 self ms: 0.2969
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 1.3068 self ms: 1.3068
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.1256 self ms: 0.1259
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 34.4299 self ms: 27.7711
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- session id = 27156282
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 22.6986 self ms: 22.6989
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 14.8544 self ms: 14.8547
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 193269
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 885.2936 self ms: 885.2936
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 193269
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 2.569 self ms: 2.5693
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 44.4859 self ms: 44.4862
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 12.4265 self ms: 12.4265
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 155.9809 self ms: 155.9812
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 193272
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 43.2897 self ms: 43.2897
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 11.5422 self ms: 11.5422
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 193274
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 9.9295 self ms: 9.9295
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.6969 self ms: 0.6969
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1206.093 self ms: 1004.42
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 717.9377 self ms: 717.938
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 193303
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 289.9475 self ms: 289.9478
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 317.7804 self ms: 317.7807
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2484,2990,2184, wspos (436.7, -49.3, 136.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,1 L2 root/Reefback(Clone) was spawned in batch 14,18,14, block 2318,2981,2270, wspos (270.3, -58.3, 222.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 193564
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.6046 self ms: 3.6049
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.3068 self ms: 1.3071
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1423.605, GC.GetTotalMemory MB,881.1523, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.78618, ClipMapManager MB,22.65475, GCCount,86, PlayerPos,80.37497,1.50045,3.977557, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds(Clone)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 198419
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,13, block 2431,2990,2235, wspos (384.0, -49.2, 187.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 15,18,14, block 2423,2990,2240, wspos (375.3, -49.4, 192.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity SeaMoth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Playing sound: event:/tools/constructor/spawn
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.6676 self ms: 3.6679
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.4239 self ms: 1.4242
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1483.62, GC.GetTotalMemory MB,918.9766, OctNodes MB,7.247925, CompactOctrees MB,76.81276, CellManager MB,12.78618, ClipMapManager MB,22.82041, GCCount,86, PlayerPos,99.88834,-4.425765,0.5827772, WorkingSet MB,4096
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnCustomGoalEvent(BoardCyclops
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 14,18,14, block 2367,2990,2270, wspos (320.0, -49.8, 222.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 204719
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DirectoryNotFoundException: Directory 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp' not found.
- at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Deinitialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- UnloadTime: 295.529572 ms
- Unloading 9887 unused Assets to reduce memory usage. Loaded Objects now: 216769.
- Total: 300.336487 ms (FindLiveObjects: 9.453927 ms CreateObjectMapping: 24.784824 ms MarkObjects: 253.020462 ms DeleteObjects: 13.076963 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 20.259190 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 219144.
- Total: 243.147629 ms (FindLiveObjects: 9.243711 ms CreateObjectMapping: 23.983118 ms MarkObjects: 209.261246 ms DeleteObjects: 0.659254 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 22.585102 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0006 self ms: 0.0006
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1544.44, GC.GetTotalMemory MB,590.5586, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,93, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 602 unused Assets to reduce memory usage. Loaded Objects now: 219495.
- Total: 289.796265 ms (FindLiveObjects: 10.034275 ms CreateObjectMapping: 30.891582 ms MarkObjects: 248.168671 ms DeleteObjects: 0.701116 ms)
- session id = 27156506
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 205097
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 205099
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 205101
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 205101
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 205101
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 205101
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1099 self ms: 0.1099
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.609 self ms: 2.0527
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0069 self ms: 0.0069
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.3232 self ms: 0.3235
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 0.9725 self ms: 0.9725
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.0963 self ms: 0.0963
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 22.3041 self ms: 16.0489
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 19.2166 self ms: 19.2169
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 15.3478 self ms: 15.3481
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 205104
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 813.7485 self ms: 813.7485
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 205104
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 9.3741 self ms: 9.3744
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 44.2971 self ms: 44.2974
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 12.4517 self ms: 12.4517
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 130.8687 self ms: 130.8687
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 205107
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 37.2564 self ms: 37.2564
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 12.1193 self ms: 12.1196
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 205109
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 10.6863 self ms: 10.6863
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.8231 self ms: 0.8231
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1096.121 self ms: 907.4903
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 568.309 self ms: 568.309
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 205138
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 308.2662 self ms: 308.2662
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 459.0935 self ms: 459.0935
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 14,18,14, block 2350,2990,2271, wspos (302.9, -49.9, 223.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 205407
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 206721
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- IndexOutOfRangeException: Array index is out of range.
- at uGUI_QuickSlots.OnUnbind (Int32 slotID) [0x00000] in <filename unknown>:0
- at QuickSlots.NotifyUnbind (Int32 slotID) [0x00000] in <filename unknown>:0
- at QuickSlots.Unbind (Int32 slotID) [0x00000] in <filename unknown>:0
- at QuickSlots.OnRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) OnAddItem:invoke_void__this___InventoryItem (InventoryItem)
- at ItemsContainer.NotifyRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at ItemsContainer.RemoveItem (.Pickupable pickupable, Boolean forced) [0x00000] in <filename unknown>:0
- at Inventory.TryRemoveItem (.Pickupable pickupable) [0x00000] in <filename unknown>:0
- at Pickupable.OnDestroy () [0x00000] in <filename unknown>:0
- UnityEngine.Object:DestroyImmediate(Object, Boolean)
- UnityEngine.Object:DestroyImmediate(Object)
- LargeWorldStreamer:UnloadGlobalRoot()
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DirectoryNotFoundException: Directory 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp' not found.
- at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
- at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
- at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
- at LargeWorldStreamer.Deinitialize () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- UnloadTime: 370.396942 ms
- Unloading 9331 unused Assets to reduce memory usage. Loaded Objects now: 216634.
- Total: 293.272308 ms (FindLiveObjects: 8.261909 ms CreateObjectMapping: 24.401438 ms MarkObjects: 246.355057 ms DeleteObjects: 14.252719 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 18.190475 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 219044.
- Total: 242.147141 ms (FindLiveObjects: 8.285098 ms CreateObjectMapping: 23.737366 ms MarkObjects: 209.485916 ms DeleteObjects: 0.638473 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 20.120955 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0006 self ms: 0.0006
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1566.271, GC.GetTotalMemory MB,728.5508, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,101, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 601 unused Assets to reduce memory usage. Loaded Objects now: 219396.
- Total: 292.944977 ms (FindLiveObjects: 9.663239 ms CreateObjectMapping: 30.696728 ms MarkObjects: 251.983856 ms DeleteObjects: 0.600225 ms)
- session id = 27156556
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 207071
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 207073
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 207075
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 207075
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 207075
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 207075
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.0916 self ms: 0.0916
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.6744 self ms: 2.1235
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0069 self ms: 0.0069
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.2945 self ms: 0.2945
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 1.2393 self ms: 1.2393
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 1.03 self ms: 1.03
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 24.552 self ms: 16.9635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 22.8797 self ms: 22.88
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 15.9678 self ms: 15.9681
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 207078
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 863.2094 self ms: 863.2097
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 207078
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 7.8119 self ms: 7.8119
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 44.2435 self ms: 44.2438
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 13.451 self ms: 13.4513
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 32.5766 self ms: 32.5769
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 172.3442 self ms: 172.3445
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 207082
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 9.4018 self ms: 9.4021
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 207083
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 10.4035 self ms: 10.4035
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.6758 self ms: 0.6761
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1132.955 self ms: 946.1441
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 529.11 self ms: 529.1103
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 207113
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 382.138 self ms: 382.1383
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 320.9459 self ms: 320.9459
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 14,18,13 cell 1,1,0 L2 root/Reefback(Clone) was spawned in batch 14,18,14, block 2337,2990,2264, wspos (289.6, -49.8, 216.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 207375
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 211165
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- IndexOutOfRangeException: Array index is out of range.
- at uGUI_QuickSlots.OnUnbind (Int32 slotID) [0x00000] in <filename unknown>:0
- at QuickSlots.NotifyUnbind (Int32 slotID) [0x00000] in <filename unknown>:0
- at QuickSlots.Unbind (Int32 slotID) [0x00000] in <filename unknown>:0
- at QuickSlots.OnRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) OnAddItem:invoke_void__this___InventoryItem (InventoryItem)
- at ItemsContainer.NotifyRemoveItem (.InventoryItem item) [0x00000] in <filename unknown>:0
- at ItemsContainer.RemoveItem (.Pickupable pickupable, Boolean forced) [0x00000] in <filename unknown>:0
- at Inventory.TryRemoveItem (.Pickupable pickupable) [0x00000] in <filename unknown>:0
- at Pickupable.OnDestroy () [0x00000] in <filename unknown>:0
- UnityEngine.Object:DestroyImmediate(Object, Boolean)
- UnityEngine.Object:DestroyImmediate(Object)
- LargeWorldStreamer:UnloadGlobalRoot()
- LargeWorldStreamer:Deinitialize()
- LargeWorldStreamer:OnDestroy()
- (Filename: Line: -1)
- Deleting tmp folder 'D:\Games\=STEAM=\steamapps\common\Subnautica\SNAppData\SavedGames\slot0022\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UnloadTime: 281.271729 ms
- Unloading 9227 unused Assets to reduce memory usage. Loaded Objects now: 216898.
- Total: 297.938293 ms (FindLiveObjects: 9.212392 ms CreateObjectMapping: 25.104662 ms MarkObjects: 251.677567 ms DeleteObjects: 11.942769 ms)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Survival)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption2 (Freedom)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption3 (Hardcore)') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'PrimaryOption1 (Creative)') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 23.817476 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 219308.
- Total: 244.685684 ms (FindLiveObjects: 8.988625 ms CreateObjectMapping: 23.724115 ms MarkObjects: 211.341690 ms DeleteObjects: 0.630342 ms)
- Steamworks: SteamManager is not initialized. Achievements will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 35715, QualityLevel = 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
- deviceName = FARMA
- deviceType = Desktop
- deviceUniqueIdentifier = b5a2e9ffa510054d9748395c7e173b7053d33b9b
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 4010
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount = 4
- processorFrequency = 3400
- processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = False
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16271
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 22.120100 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0009 self ms: 0.0009
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1630.054, GC.GetTotalMemory MB,810.5625, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,113, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 601 unused Assets to reduce memory usage. Loaded Objects now: 219662.
- Total: 290.018219 ms (FindLiveObjects: 10.399289 ms CreateObjectMapping: 29.834187 ms MarkObjects: 249.130905 ms DeleteObjects: 0.653230 ms)
- The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- LargeWorldStreamer::Deinitialize called, frame 211544
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UnloadTime: 22.212860 ms
- Exception: Tried to Initialize the SteamAPI twice in one session!
- at SteamManager.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- SteamManager:get_Instance()
- SteamManager:get_Initialized()
- uGUI_GalleryTab:UpdateButtonsState()
- uGUI_GalleryTab:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Awake()
- UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- Utils:SpawnFromPrefab(GameObject, Transform)
- Utils:SpawnZeroedAt(GameObject, Transform, Boolean)
- PrefabSpawn:SpawnObj()
- PrefabSpawn:Start()
- (Filename: Line: -1)
- Steamworks: WARNING, SteamManager has been called somewhere before OnAwake() could run in SteamManager.cs. A malformed SteamManager GameObject is present in the scene and Steamworks will not function properly.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.0006 self ms: 0.0009
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,1630.054, GC.GetTotalMemory MB,807.5391, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,114, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 219697.
- Total: 289.102386 ms (FindLiveObjects: 10.458318 ms CreateObjectMapping: 28.540976 ms MarkObjects: 249.740463 ms DeleteObjects: 0.362303 ms)
- session id = 27156665
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldSimulationManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 211559
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: No SteamManager GameObject assigned in Steam console commands. They will not function.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Steamworks not initialised. Using dummy userID
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 211561
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 211563
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 211563
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 211563
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 211563
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1133 self ms: 0.1136
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.5831 self ms: 2.0322
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0063 self ms: 0.0067
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.2921 self ms: 0.2921
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 1.0845 self ms: 1.0845
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.1039 self ms: 0.1039
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 31.6503 self ms: 25.334
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-highest.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WorldSimulatorManger: world size is 102,80,102
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 26.1081 self ms: 26.1084
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 14.8867 self ms: 14.8867
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 211566
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
- (Filename: Line: 1655)
- L0: Loading lightmapped prefab scene Cyclops total ms: 835.2 self ms: 835.2003
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException: Object reference not set to an instance of an object
- at CellManager.RegisterGlobalEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at CellManager.RegisterEntity (UnityEngine.GameObject ent) [0x00000] in <filename unknown>:0
- at LargeWorldEntity.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Loaded lightmapped prefab Cyclops frame 211566
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 7.3909 self ms: 7.3909
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 51.0587 self ms: 51.0587
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 13.9935 self ms: 13.9938
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 29.0506 self ms: 29.0509
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 217.8108 self ms: 217.8108
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 211570
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 9.0811 self ms: 9.0817
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 211571
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 9.8629 self ms: 9.8632
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.6319 self ms: 0.6322
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 1148.819 self ms: 950.3826
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 641.4646 self ms: 641.4649
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 211601
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Lower total ms: 297.0531 self ms: 297.0534
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Lower' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Precursor_Interior_Gun_Upper total ms: 334.9243 self ms: 334.9246
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Lightmapped-prefab scene 'Precursor_Interior_Gun_Upper' did not have an object named '__LIGHTMAPPED_PREFAB__'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joint target not found on Floater(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 211837
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Creature: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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