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Mainbase_BlackPlague_81st.sqf

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Dec 8th, 2014
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  1. if (isServer) then {
  2.  
  3. _vehicle_10 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Land_HBarrierBig_F", [23565.727, 18799.27, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  7. _vehicle_10 = _this;
  8. _this setPos [23565.727, 18799.27, -1.9073486e-006];
  9. };
  10.  
  11. _vehicle_11 = objNull;
  12. if (true) then
  13. {
  14. _this = createVehicle ["Land_HBarrierBig_F", [23557.402, 18798.934, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  15. _vehicle_11 = _this;
  16. _this setPos [23557.402, 18798.934, -1.9073486e-006];
  17. };
  18.  
  19. _vehicle_222 = objNull;
  20. if (true) then
  21. {
  22. _this = createVehicle ["Land_HBarrierBig_F", [23570.938, 18720.904, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
  23. _vehicle_222 = _this;
  24. _this setDir 92.030685;
  25. _this setPos [23570.938, 18720.904, 6.1988831e-006];
  26. };
  27.  
  28. _vehicle_223 = objNull;
  29. if (true) then
  30. {
  31. _this = createVehicle ["Land_HBarrierBig_F", [23570.893, 18729.23, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
  32. _vehicle_223 = _this;
  33. _this setDir 92.030685;
  34. _this setPos [23570.893, 18729.23, 6.1988831e-006];
  35. };
  36.  
  37. _vehicle_224 = objNull;
  38. if (true) then
  39. {
  40. _this = createVehicle ["Land_HBarrierBig_F", [23570.883, 18737.936, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  41. _vehicle_224 = _this;
  42. _this setDir 92.030685;
  43. _this setPos [23570.883, 18737.936, 2.8610229e-006];
  44. };
  45.  
  46. _vehicle_225 = objNull;
  47. if (true) then
  48. {
  49. _this = createVehicle ["Land_HBarrierBig_F", [23570.846, 18746.27, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  50. _vehicle_225 = _this;
  51. _this setDir 92.030685;
  52. _this setPos [23570.846, 18746.27, 2.8610229e-006];
  53. };
  54.  
  55. _vehicle_226 = objNull;
  56. if (true) then
  57. {
  58. _this = createVehicle ["Land_HBarrierBig_F", [23570.855, 18754.758, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  59. _vehicle_226 = _this;
  60. _this setDir 92.030685;
  61. _this setPos [23570.855, 18754.758, -4.7683716e-006];
  62. };
  63.  
  64. _vehicle_227 = objNull;
  65. if (true) then
  66. {
  67. _this = createVehicle ["Land_HBarrierBig_F", [23570.814, 18763.082, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  68. _vehicle_227 = _this;
  69. _this setDir 92.030685;
  70. _this setPos [23570.814, 18763.082, -4.7683716e-006];
  71. };
  72.  
  73. _vehicle_228 = objNull;
  74. if (true) then
  75. {
  76. _this = createVehicle ["Land_HBarrierBig_F", [23570.758, 18771.293, -2.5749207e-005], [], 0, "CAN_COLLIDE"];
  77. _vehicle_228 = _this;
  78. _this setDir 92.030685;
  79. _this setPos [23570.758, 18771.293, -2.5749207e-005];
  80. };
  81.  
  82. _vehicle_229 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["Land_HBarrierBig_F", [23570.725, 18779.621, -2.5749207e-005], [], 0, "CAN_COLLIDE"];
  86. _vehicle_229 = _this;
  87. _this setDir 92.030685;
  88. _this setPos [23570.725, 18779.621, -2.5749207e-005];
  89. };
  90.  
  91. _vehicle_230 = objNull;
  92. if (true) then
  93. {
  94. _this = createVehicle ["Land_HBarrierBig_F", [23570.672, 18787.922, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  95. _vehicle_230 = _this;
  96. _this setDir 92.030685;
  97. _this setPos [23570.672, 18787.922, 8.5830688e-006];
  98. };
  99.  
  100. _vehicle_231 = objNull;
  101. if (true) then
  102. {
  103. _this = createVehicle ["Land_HBarrierBig_F", [23570.631, 18796.262, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  104. _vehicle_231 = _this;
  105. _this setDir 92.030685;
  106. _this setPos [23570.631, 18796.262, 8.5830688e-006];
  107. };
  108.  
  109. _vehicle_312 = objNull;
  110. if (true) then
  111. {
  112. _this = createVehicle ["Land_HBarrierBig_F", [23532.729, 18798.051], [], 0, "CAN_COLLIDE"];
  113. _vehicle_312 = _this;
  114. _this setPos [23532.729, 18798.051];
  115. };
  116.  
  117. _vehicle_313 = objNull;
  118. if (true) then
  119. {
  120. _this = createVehicle ["Land_HBarrierBig_F", [23524.516, 18797.92], [], 0, "CAN_COLLIDE"];
  121. _vehicle_313 = _this;
  122. _this setPos [23524.516, 18797.92];
  123. };
  124.  
  125. _vehicle_314 = objNull;
  126. if (true) then
  127. {
  128. _this = createVehicle ["Land_HBarrierBig_F", [23516.404, 18797.598, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  129. _vehicle_314 = _this;
  130. _this setPos [23516.404, 18797.598, -3.3378601e-006];
  131. };
  132.  
  133. _vehicle_315 = objNull;
  134. if (true) then
  135. {
  136. _this = createVehicle ["Land_HBarrierBig_F", [23508.705, 18797.393, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  137. _vehicle_315 = _this;
  138. _this setPos [23508.705, 18797.393, -3.3378601e-006];
  139. };
  140.  
  141. _vehicle_316 = objNull;
  142. if (true) then
  143. {
  144. _this = createVehicle ["Land_HBarrierBig_F", [23500.178, 18797.102, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  145. _vehicle_316 = _this;
  146. _this setPos [23500.178, 18797.102, -1.0967255e-005];
  147. };
  148.  
  149. _vehicle_317 = objNull;
  150. if (true) then
  151. {
  152. _this = createVehicle ["Land_HBarrierBig_F", [23491.705, 18796.912, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  153. _vehicle_317 = _this;
  154. _this setPos [23491.705, 18796.912, -1.0967255e-005];
  155. };
  156.  
  157. _vehicle_318 = objNull;
  158. if (true) then
  159. {
  160. _this = createVehicle ["Land_HBarrierBig_F", [23484.061, 18796.531, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  161. _vehicle_318 = _this;
  162. _this setPos [23484.061, 18796.531, -3.194809e-005];
  163. };
  164.  
  165. _vehicle_319 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Land_HBarrierBig_F", [23475.938, 18796.434, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  169. _vehicle_319 = _this;
  170. _this setPos [23475.938, 18796.434, -3.194809e-005];
  171. };
  172.  
  173. _vehicle_320 = objNull;
  174. if (true) then
  175. {
  176. _this = createVehicle ["Land_HBarrierBig_F", [23467.615, 18796.178, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  177. _vehicle_320 = _this;
  178. _this setPos [23467.615, 18796.178, 2.3841858e-006];
  179. };
  180.  
  181. _vehicle_321 = objNull;
  182. if (true) then
  183. {
  184. _this = createVehicle ["Land_HBarrierBig_F", [23459.404, 18795.896, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  185. _vehicle_321 = _this;
  186. _this setPos [23459.404, 18795.896, 2.3841858e-006];
  187. };
  188.  
  189. _vehicle_342 = objNull;
  190. if (true) then
  191. {
  192. _this = createVehicle ["Land_HBarrierBig_F", [23451.018, 18795.65, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
  193. _vehicle_342 = _this;
  194. _this setPos [23451.018, 18795.65, 4.7683716e-007];
  195. };
  196.  
  197. _vehicle_343 = objNull;
  198. if (true) then
  199. {
  200. _this = createVehicle ["Land_HBarrierBig_F", [23443.127, 18795.328, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
  201. _vehicle_343 = _this;
  202. _this setPos [23443.127, 18795.328, 4.7683716e-007];
  203. };
  204.  
  205. _vehicle_344 = objNull;
  206. if (true) then
  207. {
  208. _this = createVehicle ["Land_HBarrierBig_F", [23434.758, 18795.191, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  209. _vehicle_344 = _this;
  210. _this setPos [23434.758, 18795.191, -2.8610229e-006];
  211. };
  212.  
  213. _vehicle_345 = objNull;
  214. if (true) then
  215. {
  216. _this = createVehicle ["Land_HBarrierBig_F", [23426.697, 18794.904, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  217. _vehicle_345 = _this;
  218. _this setPos [23426.697, 18794.904, -2.8610229e-006];
  219. };
  220.  
  221. _vehicle_346 = objNull;
  222. if (true) then
  223. {
  224. _this = createVehicle ["Land_HBarrierBig_F", [23418.455, 18794.541, -1.0490417e-005], [], 0, "CAN_COLLIDE"];
  225. _vehicle_346 = _this;
  226. _this setPos [23418.455, 18794.541, -1.0490417e-005];
  227. };
  228.  
  229. _vehicle_347 = objNull;
  230. if (true) then
  231. {
  232. _this = createVehicle ["Land_HBarrierBig_F", [23410.744, 18794.318, -1.0490417e-005], [], 0, "CAN_COLLIDE"];
  233. _vehicle_347 = _this;
  234. _this setPos [23410.744, 18794.318, -1.0490417e-005];
  235. };
  236.  
  237. _vehicle_348 = objNull;
  238. if (true) then
  239. {
  240. _this = createVehicle ["Land_HBarrierBig_F", [23402.266, 18794.166, -3.1471252e-005], [], 0, "CAN_COLLIDE"];
  241. _vehicle_348 = _this;
  242. _this setPos [23402.266, 18794.166, -3.1471252e-005];
  243. };
  244.  
  245. _vehicle_349 = objNull;
  246. if (true) then
  247. {
  248. _this = createVehicle ["Land_HBarrierBig_F", [23393.941, 18793.83, -3.1471252e-005], [], 0, "CAN_COLLIDE"];
  249. _vehicle_349 = _this;
  250. _this setPos [23393.941, 18793.83, -3.1471252e-005];
  251. };
  252.  
  253. _vehicle_350 = objNull;
  254. if (true) then
  255. {
  256. _this = createVehicle ["Land_HBarrierBig_F", [23385.648, 18793.48, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  257. _vehicle_350 = _this;
  258. _this setPos [23385.648, 18793.48, 2.8610229e-006];
  259. };
  260.  
  261. _vehicle_351 = objNull;
  262. if (true) then
  263. {
  264. _this = createVehicle ["Land_HBarrierBig_F", [23377.324, 18793.145, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  265. _vehicle_351 = _this;
  266. _this setPos [23377.324, 18793.145, 2.8610229e-006];
  267. };
  268.  
  269. _vehicle_372 = objNull;
  270. if (true) then
  271. {
  272. _this = createVehicle ["Land_HBarrierBig_F", [23372.602, 18715.996], [], 0, "CAN_COLLIDE"];
  273. _vehicle_372 = _this;
  274. _this setDir 92.030685;
  275. _this setPos [23372.602, 18715.996];
  276. };
  277.  
  278. _vehicle_373 = objNull;
  279. if (true) then
  280. {
  281. _this = createVehicle ["Land_HBarrierBig_F", [23372.557, 18724.322], [], 0, "CAN_COLLIDE"];
  282. _vehicle_373 = _this;
  283. _this setDir 92.030685;
  284. _this setPos [23372.557, 18724.322];
  285. };
  286.  
  287. _vehicle_374 = objNull;
  288. if (true) then
  289. {
  290. _this = createVehicle ["Land_HBarrierBig_F", [23372.547, 18733.027, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  291. _vehicle_374 = _this;
  292. _this setDir 92.030685;
  293. _this setPos [23372.547, 18733.027, -3.3378601e-006];
  294. };
  295.  
  296. _vehicle_375 = objNull;
  297. if (true) then
  298. {
  299. _this = createVehicle ["Land_HBarrierBig_F", [23372.51, 18741.361, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  300. _vehicle_375 = _this;
  301. _this setDir 92.030685;
  302. _this setPos [23372.51, 18741.361, -3.3378601e-006];
  303. };
  304.  
  305. _vehicle_376 = objNull;
  306. if (true) then
  307. {
  308. _this = createVehicle ["Land_HBarrierBig_F", [23372.52, 18749.85, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  309. _vehicle_376 = _this;
  310. _this setDir 92.030685;
  311. _this setPos [23372.52, 18749.85, -1.0967255e-005];
  312. };
  313.  
  314. _vehicle_377 = objNull;
  315. if (true) then
  316. {
  317. _this = createVehicle ["Land_HBarrierBig_F", [23372.479, 18758.174, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  318. _vehicle_377 = _this;
  319. _this setDir 92.030685;
  320. _this setPos [23372.479, 18758.174, -1.0967255e-005];
  321. };
  322.  
  323. _vehicle_378 = objNull;
  324. if (true) then
  325. {
  326. _this = createVehicle ["Land_HBarrierBig_F", [23372.422, 18766.385, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  327. _vehicle_378 = _this;
  328. _this setDir 92.030685;
  329. _this setPos [23372.422, 18766.385, -3.194809e-005];
  330. };
  331.  
  332. _vehicle_379 = objNull;
  333. if (true) then
  334. {
  335. _this = createVehicle ["Land_HBarrierBig_F", [23372.389, 18774.713, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  336. _vehicle_379 = _this;
  337. _this setDir 92.030685;
  338. _this setPos [23372.389, 18774.713, -3.194809e-005];
  339. };
  340.  
  341. _vehicle_380 = objNull;
  342. if (true) then
  343. {
  344. _this = createVehicle ["Land_HBarrierBig_F", [23372.482, 18781.914, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  345. _vehicle_380 = _this;
  346. _this setDir 92.030685;
  347. _this setPos [23372.482, 18781.914, 2.3841858e-006];
  348. };
  349.  
  350. _vehicle_381 = objNull;
  351. if (true) then
  352. {
  353. _this = createVehicle ["Land_HBarrierBig_F", [23372.441, 18790.254, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  354. _vehicle_381 = _this;
  355. _this setDir 92.030685;
  356. _this setPos [23372.441, 18790.254, 2.3841858e-006];
  357. };
  358.  
  359. _vehicle_392 = objNull;
  360. if (true) then
  361. {
  362. _this = createVehicle ["Land_HBarrierBig_F", [23372.877, 18631.492], [], 0, "CAN_COLLIDE"];
  363. _vehicle_392 = _this;
  364. _this setDir 92.030685;
  365. _this setPos [23372.877, 18631.492];
  366. };
  367.  
  368. _vehicle_393 = objNull;
  369. if (true) then
  370. {
  371. _this = createVehicle ["Land_HBarrierBig_F", [23372.832, 18639.818], [], 0, "CAN_COLLIDE"];
  372. _vehicle_393 = _this;
  373. _this setDir 92.030685;
  374. _this setPos [23372.832, 18639.818];
  375. };
  376.  
  377. _vehicle_394 = objNull;
  378. if (true) then
  379. {
  380. _this = createVehicle ["Land_HBarrierBig_F", [23372.822, 18648.523, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  381. _vehicle_394 = _this;
  382. _this setDir 92.030685;
  383. _this setPos [23372.822, 18648.523, -3.3378601e-006];
  384. };
  385.  
  386. _vehicle_395 = objNull;
  387. if (true) then
  388. {
  389. _this = createVehicle ["Land_HBarrierBig_F", [23372.785, 18656.857, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  390. _vehicle_395 = _this;
  391. _this setDir 92.030685;
  392. _this setPos [23372.785, 18656.857, -3.3378601e-006];
  393. };
  394.  
  395. _vehicle_396 = objNull;
  396. if (true) then
  397. {
  398. _this = createVehicle ["Land_HBarrierBig_F", [23372.795, 18665.346, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  399. _vehicle_396 = _this;
  400. _this setDir 92.030685;
  401. _this setPos [23372.795, 18665.346, -1.0967255e-005];
  402. };
  403.  
  404. _vehicle_397 = objNull;
  405. if (true) then
  406. {
  407. _this = createVehicle ["Land_HBarrierBig_F", [23372.754, 18673.67, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  408. _vehicle_397 = _this;
  409. _this setDir 92.030685;
  410. _this setPos [23372.754, 18673.67, -1.0967255e-005];
  411. };
  412.  
  413. _vehicle_398 = objNull;
  414. if (true) then
  415. {
  416. _this = createVehicle ["Land_HBarrierBig_F", [23372.697, 18681.881, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  417. _vehicle_398 = _this;
  418. _this setDir 92.030685;
  419. _this setPos [23372.697, 18681.881, -3.194809e-005];
  420. };
  421.  
  422. _vehicle_399 = objNull;
  423. if (true) then
  424. {
  425. _this = createVehicle ["Land_HBarrierBig_F", [23372.664, 18690.209, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  426. _vehicle_399 = _this;
  427. _this setDir 92.030685;
  428. _this setPos [23372.664, 18690.209, -3.194809e-005];
  429. };
  430.  
  431. _vehicle_400 = objNull;
  432. if (true) then
  433. {
  434. _this = createVehicle ["Land_HBarrierBig_F", [23372.789, 18698.689, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  435. _vehicle_400 = _this;
  436. _this setDir 92.030685;
  437. _this setPos [23372.789, 18698.689, 2.3841858e-006];
  438. };
  439.  
  440. _vehicle_401 = objNull;
  441. if (true) then
  442. {
  443. _this = createVehicle ["Land_HBarrierBig_F", [23372.748, 18707.029, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  444. _vehicle_401 = _this;
  445. _this setDir 92.030685;
  446. _this setPos [23372.748, 18707.029, 2.3841858e-006];
  447. };
  448.  
  449. _vehicle_412 = objNull;
  450. if (true) then
  451. {
  452. _this = createVehicle ["Land_HBarrierBig_F", [23373.141, 18547.607], [], 0, "CAN_COLLIDE"];
  453. _vehicle_412 = _this;
  454. _this setDir 92.030685;
  455. _this setPos [23373.141, 18547.607];
  456. };
  457.  
  458. _vehicle_413 = objNull;
  459. if (true) then
  460. {
  461. _this = createVehicle ["Land_HBarrierBig_F", [23373.096, 18555.934], [], 0, "CAN_COLLIDE"];
  462. _vehicle_413 = _this;
  463. _this setDir 92.030685;
  464. _this setPos [23373.096, 18555.934];
  465. };
  466.  
  467. _vehicle_414 = objNull;
  468. if (true) then
  469. {
  470. _this = createVehicle ["Land_HBarrierBig_F", [23373.086, 18564.639, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  471. _vehicle_414 = _this;
  472. _this setDir 92.030685;
  473. _this setPos [23373.086, 18564.639, -3.3378601e-006];
  474. };
  475.  
  476. _vehicle_415 = objNull;
  477. if (true) then
  478. {
  479. _this = createVehicle ["Land_HBarrierBig_F", [23373.055, 18573.061, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  480. _vehicle_415 = _this;
  481. _this setDir 92.030685;
  482. _this setPos [23373.055, 18573.061, -3.3378601e-006];
  483. };
  484.  
  485. _vehicle_416 = objNull;
  486. if (true) then
  487. {
  488. _this = createVehicle ["Land_HBarrierBig_F", [23373.064, 18581.549, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  489. _vehicle_416 = _this;
  490. _this setDir 92.030685;
  491. _this setPos [23373.064, 18581.549, -1.0967255e-005];
  492. };
  493.  
  494. _vehicle_417 = objNull;
  495. if (true) then
  496. {
  497. _this = createVehicle ["Land_HBarrierBig_F", [23373.023, 18589.873, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  498. _vehicle_417 = _this;
  499. _this setDir 92.030685;
  500. _this setPos [23373.023, 18589.873, -1.0967255e-005];
  501. };
  502.  
  503. _vehicle_418 = objNull;
  504. if (true) then
  505. {
  506. _this = createVehicle ["Land_HBarrierBig_F", [23372.967, 18598.084, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  507. _vehicle_418 = _this;
  508. _this setDir 92.030685;
  509. _this setPos [23372.967, 18598.084, -3.194809e-005];
  510. };
  511.  
  512. _vehicle_419 = objNull;
  513. if (true) then
  514. {
  515. _this = createVehicle ["Land_HBarrierBig_F", [23372.934, 18606.412, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  516. _vehicle_419 = _this;
  517. _this setDir 92.030685;
  518. _this setPos [23372.934, 18606.412, -3.194809e-005];
  519. };
  520.  
  521. _vehicle_420 = objNull;
  522. if (true) then
  523. {
  524. _this = createVehicle ["Land_HBarrierBig_F", [23372.881, 18614.713, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  525. _vehicle_420 = _this;
  526. _this setDir 92.030685;
  527. _this setPos [23372.881, 18614.713, 2.3841858e-006];
  528. };
  529.  
  530. _vehicle_421 = objNull;
  531. if (true) then
  532. {
  533. _this = createVehicle ["Land_HBarrierBig_F", [23372.84, 18623.053, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  534. _vehicle_421 = _this;
  535. _this setDir 92.030685;
  536. _this setPos [23372.84, 18623.053, 2.3841858e-006];
  537. };
  538.  
  539. _vehicle_432 = objNull;
  540. if (true) then
  541. {
  542. _this = createVehicle ["Land_HBarrierBig_F", [23571.252, 18636.836], [], 0, "CAN_COLLIDE"];
  543. _vehicle_432 = _this;
  544. _this setDir 92.030685;
  545. _this setPos [23571.252, 18636.836];
  546. };
  547.  
  548. _vehicle_433 = objNull;
  549. if (true) then
  550. {
  551. _this = createVehicle ["Land_HBarrierBig_F", [23571.207, 18645.162], [], 0, "CAN_COLLIDE"];
  552. _vehicle_433 = _this;
  553. _this setDir 92.030685;
  554. _this setPos [23571.207, 18645.162];
  555. };
  556.  
  557. _vehicle_434 = objNull;
  558. if (true) then
  559. {
  560. _this = createVehicle ["Land_HBarrierBig_F", [23571.213, 18653.932, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  561. _vehicle_434 = _this;
  562. _this setDir 92.030685;
  563. _this setPos [23571.213, 18653.932, -3.3378601e-006];
  564. };
  565.  
  566. _vehicle_435 = objNull;
  567. if (true) then
  568. {
  569. _this = createVehicle ["Land_HBarrierBig_F", [23571.176, 18662.266, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  570. _vehicle_435 = _this;
  571. _this setDir 92.030685;
  572. _this setPos [23571.176, 18662.266, -3.3378601e-006];
  573. };
  574.  
  575. _vehicle_436 = objNull;
  576. if (true) then
  577. {
  578. _this = createVehicle ["Land_HBarrierBig_F", [23571.186, 18670.754, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  579. _vehicle_436 = _this;
  580. _this setDir 92.030685;
  581. _this setPos [23571.186, 18670.754, -1.0967255e-005];
  582. };
  583.  
  584. _vehicle_437 = objNull;
  585. if (true) then
  586. {
  587. _this = createVehicle ["Land_HBarrierBig_F", [23571.145, 18679.078, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  588. _vehicle_437 = _this;
  589. _this setDir 92.030685;
  590. _this setPos [23571.145, 18679.078, -1.0967255e-005];
  591. };
  592.  
  593. _vehicle_438 = objNull;
  594. if (true) then
  595. {
  596. _this = createVehicle ["Land_HBarrierBig_F", [23571.088, 18687.289, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  597. _vehicle_438 = _this;
  598. _this setDir 92.030685;
  599. _this setPos [23571.088, 18687.289, -3.194809e-005];
  600. };
  601.  
  602. _vehicle_439 = objNull;
  603. if (true) then
  604. {
  605. _this = createVehicle ["Land_HBarrierBig_F", [23571.055, 18695.617, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  606. _vehicle_439 = _this;
  607. _this setDir 92.030685;
  608. _this setPos [23571.055, 18695.617, -3.194809e-005];
  609. };
  610.  
  611. _vehicle_440 = objNull;
  612. if (true) then
  613. {
  614. _this = createVehicle ["Land_HBarrierBig_F", [23571.002, 18703.918, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  615. _vehicle_440 = _this;
  616. _this setDir 92.030685;
  617. _this setPos [23571.002, 18703.918, 2.3841858e-006];
  618. };
  619.  
  620. _vehicle_441 = objNull;
  621. if (true) then
  622. {
  623. _this = createVehicle ["Land_HBarrierBig_F", [23570.961, 18712.258, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  624. _vehicle_441 = _this;
  625. _this setDir 92.030685;
  626. _this setPos [23570.961, 18712.258, 2.3841858e-006];
  627. };
  628.  
  629. _vehicle_452 = objNull;
  630. if (true) then
  631. {
  632. _this = createVehicle ["Land_HBarrierBig_F", [23571.586, 18549.623], [], 0, "CAN_COLLIDE"];
  633. _vehicle_452 = _this;
  634. _this setDir 92.030685;
  635. _this setPos [23571.586, 18549.623];
  636. };
  637.  
  638. _vehicle_453 = objNull;
  639. if (true) then
  640. {
  641. _this = createVehicle ["Land_HBarrierBig_F", [23571.541, 18557.949], [], 0, "CAN_COLLIDE"];
  642. _vehicle_453 = _this;
  643. _this setDir 92.030685;
  644. _this setPos [23571.541, 18557.949];
  645. };
  646.  
  647. _vehicle_454 = objNull;
  648. if (true) then
  649. {
  650. _this = createVehicle ["Land_HBarrierBig_F", [23571.531, 18566.654, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  651. _vehicle_454 = _this;
  652. _this setDir 92.030685;
  653. _this setPos [23571.531, 18566.654, -3.3378601e-006];
  654. };
  655.  
  656. _vehicle_455 = objNull;
  657. if (true) then
  658. {
  659. _this = createVehicle ["Land_HBarrierBig_F", [23571.494, 18574.988, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  660. _vehicle_455 = _this;
  661. _this setDir 92.030685;
  662. _this setPos [23571.494, 18574.988, -3.3378601e-006];
  663. };
  664.  
  665. _vehicle_456 = objNull;
  666. if (true) then
  667. {
  668. _this = createVehicle ["Land_HBarrierBig_F", [23571.504, 18583.477, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  669. _vehicle_456 = _this;
  670. _this setDir 92.030685;
  671. _this setPos [23571.504, 18583.477, -1.0967255e-005];
  672. };
  673.  
  674. _vehicle_457 = objNull;
  675. if (true) then
  676. {
  677. _this = createVehicle ["Land_HBarrierBig_F", [23571.463, 18591.801, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  678. _vehicle_457 = _this;
  679. _this setDir 92.030685;
  680. _this setPos [23571.463, 18591.801, -1.0967255e-005];
  681. };
  682.  
  683. _vehicle_458 = objNull;
  684. if (true) then
  685. {
  686. _this = createVehicle ["Land_HBarrierBig_F", [23571.406, 18600.012, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  687. _vehicle_458 = _this;
  688. _this setDir 92.030685;
  689. _this setPos [23571.406, 18600.012, -3.194809e-005];
  690. };
  691.  
  692. _vehicle_459 = objNull;
  693. if (true) then
  694. {
  695. _this = createVehicle ["Land_HBarrierBig_F", [23571.373, 18608.34, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  696. _vehicle_459 = _this;
  697. _this setDir 92.030685;
  698. _this setPos [23571.373, 18608.34, -3.194809e-005];
  699. };
  700.  
  701. _vehicle_460 = objNull;
  702. if (true) then
  703. {
  704. _this = createVehicle ["Land_HBarrierBig_F", [23571.32, 18616.641, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  705. _vehicle_460 = _this;
  706. _this setDir 92.030685;
  707. _this setPos [23571.32, 18616.641, 2.3841858e-006];
  708. };
  709.  
  710. _vehicle_461 = objNull;
  711. if (true) then
  712. {
  713. _this = createVehicle ["Land_HBarrierBig_F", [23571.279, 18624.98, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  714. _vehicle_461 = _this;
  715. _this setDir 92.030685;
  716. _this setPos [23571.279, 18624.98, 2.3841858e-006];
  717. };
  718.  
  719. _vehicle_507 = objNull;
  720. if (true) then
  721. {
  722. _this = createVehicle ["Land_HBarrierBig_F", [23376.908, 18513.592], [], 0, "CAN_COLLIDE"];
  723. _vehicle_507 = _this;
  724. _this setDir 181.77411;
  725. _this setPos [23376.908, 18513.592];
  726. };
  727.  
  728. _vehicle_508 = objNull;
  729. if (true) then
  730. {
  731. _this = createVehicle ["Land_HBarrierBig_F", [23385.232, 18513.672], [], 0, "CAN_COLLIDE"];
  732. _vehicle_508 = _this;
  733. _this setDir 181.77411;
  734. _this setPos [23385.232, 18513.672];
  735. };
  736.  
  737. _vehicle_509 = objNull;
  738. if (true) then
  739. {
  740. _this = createVehicle ["Land_HBarrierBig_F", [23393.943, 18513.713, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  741. _vehicle_509 = _this;
  742. _this setDir 181.77411;
  743. _this setPos [23393.943, 18513.713, -3.3378601e-006];
  744. };
  745.  
  746. _vehicle_510 = objNull;
  747. if (true) then
  748. {
  749. _this = createVehicle ["Land_HBarrierBig_F", [23402.27, 18513.791, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  750. _vehicle_510 = _this;
  751. _this setDir 181.77411;
  752. _this setPos [23402.27, 18513.791, -3.3378601e-006];
  753. };
  754.  
  755. _vehicle_511 = objNull;
  756. if (true) then
  757. {
  758. _this = createVehicle ["Land_HBarrierBig_F", [23410.752, 18513.83, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  759. _vehicle_511 = _this;
  760. _this setDir 181.77411;
  761. _this setPos [23410.752, 18513.83, -1.0967255e-005];
  762. };
  763.  
  764. _vehicle_512 = objNull;
  765. if (true) then
  766. {
  767. _this = createVehicle ["Land_HBarrierBig_F", [23419.088, 18513.906, -1.0967255e-005], [], 0, "CAN_COLLIDE"];
  768. _vehicle_512 = _this;
  769. _this setDir 181.77411;
  770. _this setPos [23419.088, 18513.906, -1.0967255e-005];
  771. };
  772.  
  773. _vehicle_513 = objNull;
  774. if (true) then
  775. {
  776. _this = createVehicle ["Land_HBarrierBig_F", [23427.293, 18513.996, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  777. _vehicle_513 = _this;
  778. _this setDir 181.77411;
  779. _this setPos [23427.293, 18513.996, -3.194809e-005];
  780. };
  781.  
  782. _vehicle_514 = objNull;
  783. if (true) then
  784. {
  785. _this = createVehicle ["Land_HBarrierBig_F", [23435.629, 18514.07, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  786. _vehicle_514 = _this;
  787. _this setDir 181.77411;
  788. _this setPos [23435.629, 18514.07, -3.194809e-005];
  789. };
  790.  
  791. _vehicle_515 = objNull;
  792. if (true) then
  793. {
  794. _this = createVehicle ["Land_HBarrierBig_F", [23443.926, 18514.164, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  795. _vehicle_515 = _this;
  796. _this setDir 181.77411;
  797. _this setPos [23443.926, 18514.164, 2.3841858e-006];
  798. };
  799.  
  800. _vehicle_516 = objNull;
  801. if (true) then
  802. {
  803. _this = createVehicle ["Land_HBarrierBig_F", [23452.26, 18514.234, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  804. _vehicle_516 = _this;
  805. _this setDir 181.77411;
  806. _this setPos [23452.26, 18514.234, 2.3841858e-006];
  807. };
  808.  
  809. _vehicle_517 = objNull;
  810. if (true) then
  811. {
  812. _this = createVehicle ["Land_HBarrierBig_F", [23373.037, 18538.82, -2.3841858e-005], [], 0, "CAN_COLLIDE"];
  813. _vehicle_517 = _this;
  814. _this setDir 273.80475;
  815. _this setPos [23373.037, 18538.82, -2.3841858e-005];
  816. };
  817.  
  818. _vehicle_518 = objNull;
  819. if (true) then
  820. {
  821. _this = createVehicle ["Land_HBarrierBig_F", [23372.58, 18530.635, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
  822. _vehicle_518 = _this;
  823. _this setDir 273.80475;
  824. _this setPos [23372.58, 18530.635, 1.0490417e-005];
  825. };
  826.  
  827. _vehicle_519 = objNull;
  828. if (true) then
  829. {
  830. _this = createVehicle ["Land_HBarrierBig_F", [23372.443, 18522.139, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
  831. _vehicle_519 = _this;
  832. _this setDir 273.80475;
  833. _this setPos [23372.443, 18522.139, 1.0490417e-005];
  834. };
  835.  
  836. _vehicle_520 = objNull;
  837. if (true) then
  838. {
  839. _this = createVehicle ["Land_HBarrierBig_F", [23459.814, 18513.938, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  840. _vehicle_520 = _this;
  841. _this setDir 181.77411;
  842. _this setPos [23459.814, 18513.938, 1.9073486e-006];
  843. };
  844.  
  845. _vehicle_521 = objNull;
  846. if (true) then
  847. {
  848. _this = createVehicle ["Land_HBarrierBig_F", [23468.074, 18513.834, 0.067232683], [], 0, "CAN_COLLIDE"];
  849. _vehicle_521 = _this;
  850. _this setDir 181.63118;
  851. _this setPos [23468.074, 18513.834, 0.067232683];
  852. };
  853.  
  854. _vehicle_530 = objNull;
  855. if (true) then
  856. {
  857. _this = createVehicle ["Land_HBarrierBig_F", [23491.428, 18514.754, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  858. _vehicle_530 = _this;
  859. _this setDir 181.77411;
  860. _this setPos [23491.428, 18514.754, 2.3841858e-006];
  861. };
  862.  
  863. _vehicle_531 = objNull;
  864. if (true) then
  865. {
  866. _this = createVehicle ["Land_HBarrierBig_F", [23499.762, 18514.83, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  867. _vehicle_531 = _this;
  868. _this setDir 181.77411;
  869. _this setPos [23499.762, 18514.83, 2.3841858e-006];
  870. };
  871.  
  872. _vehicle_532 = objNull;
  873. if (true) then
  874. {
  875. _this = createVehicle ["Land_HBarrierBig_F", [23508.461, 18514.871, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  876. _vehicle_532 = _this;
  877. _this setDir 181.77411;
  878. _this setPos [23508.461, 18514.871, -9.5367432e-007];
  879. };
  880.  
  881. _vehicle_533 = objNull;
  882. if (true) then
  883. {
  884. _this = createVehicle ["Land_HBarrierBig_F", [23516.791, 18514.949, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  885. _vehicle_533 = _this;
  886. _this setDir 181.77411;
  887. _this setPos [23516.791, 18514.949, -9.5367432e-007];
  888. };
  889.  
  890. _vehicle_534 = objNull;
  891. if (true) then
  892. {
  893. _this = createVehicle ["Land_HBarrierBig_F", [23525.279, 18514.986, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  894. _vehicle_534 = _this;
  895. _this setDir 181.77411;
  896. _this setPos [23525.279, 18514.986, -8.5830688e-006];
  897. };
  898.  
  899. _vehicle_535 = objNull;
  900. if (true) then
  901. {
  902. _this = createVehicle ["Land_HBarrierBig_F", [23533.609, 18515.076, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  903. _vehicle_535 = _this;
  904. _this setDir 181.77411;
  905. _this setPos [23533.609, 18515.076, -8.5830688e-006];
  906. };
  907.  
  908. _vehicle_536 = objNull;
  909. if (true) then
  910. {
  911. _this = createVehicle ["Land_HBarrierBig_F", [23541.82, 18515.146, -2.9563904e-005], [], 0, "CAN_COLLIDE"];
  912. _vehicle_536 = _this;
  913. _this setDir 181.77411;
  914. _this setPos [23541.82, 18515.146, -2.9563904e-005];
  915. };
  916.  
  917. _vehicle_537 = objNull;
  918. if (true) then
  919. {
  920. _this = createVehicle ["Land_HBarrierBig_F", [23549.598, 18515.014, -2.9563904e-005], [], 0, "CAN_COLLIDE"];
  921. _vehicle_537 = _this;
  922. _this setDir 181.77411;
  923. _this setPos [23549.598, 18515.014, -2.9563904e-005];
  924. };
  925.  
  926. _vehicle_538 = objNull;
  927. if (true) then
  928. {
  929. _this = createVehicle ["Land_HBarrierBig_F", [23557.9, 18515.1, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  930. _vehicle_538 = _this;
  931. _this setDir 181.77411;
  932. _this setPos [23557.9, 18515.1, 4.7683716e-006];
  933. };
  934.  
  935. _vehicle_539 = objNull;
  936. if (true) then
  937. {
  938. _this = createVehicle ["Land_HBarrierBig_F", [23566.229, 18515.184, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  939. _vehicle_539 = _this;
  940. _this setDir 181.77411;
  941. _this setPos [23566.229, 18515.184, 4.7683716e-006];
  942. };
  943.  
  944. _vehicle_540 = objNull;
  945. if (true) then
  946. {
  947. _this = createVehicle ["Land_HBarrierBig_F", [23571.42, 18526.262, 4.2915344e-006], [], 0, "CAN_COLLIDE"];
  948. _vehicle_540 = _this;
  949. _this setDir 273.80475;
  950. _this setPos [23571.42, 18526.262, 4.2915344e-006];
  951. };
  952.  
  953. _vehicle_541 = objNull;
  954. if (true) then
  955. {
  956. _this = createVehicle ["Land_HBarrierBig_F", [23571.193, 18517.922, 4.2915344e-006], [], 0, "CAN_COLLIDE"];
  957. _vehicle_541 = _this;
  958. _this setDir 273.80475;
  959. _this setPos [23571.193, 18517.922, 4.2915344e-006];
  960. };
  961.  
  962. _vehicle_582 = objNull;
  963. if (true) then
  964. {
  965. _this = createVehicle ["Land_HBarrierBig_F", [23571.502, 18534.74, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  966. _vehicle_582 = _this;
  967. _this setDir 92.030685;
  968. _this setPos [23571.502, 18534.74, -3.3378601e-006];
  969. };
  970.  
  971. _vehicle_587 = objNull;
  972. if (true) then
  973. {
  974. _this = createVehicle ["Land_HBarrierBig_F", [23571.217, 18542.047, 1.2874603e-005], [], 0, "CAN_COLLIDE"];
  975. _vehicle_587 = _this;
  976. _this setDir 92.030685;
  977. _this setPos [23571.217, 18542.047, 1.2874603e-005];
  978. };
  979.  
  980. _vehicle_592 = objNull;
  981. if (true) then
  982. {
  983. _this = createVehicle ["Land_BarGate_F", [23484.688, 18447.25, 0.34413791], [], 0, "CAN_COLLIDE"];
  984. _vehicle_592 = _this;
  985. _this setPos [23484.688, 18447.25, 0.34413791];
  986. };
  987.  
  988. _vehicle_593 = objNull;
  989. if (true) then
  990. {
  991. _this = createVehicle ["Land_Razorwire_F", [23472.65, 18511.795, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  992. _vehicle_593 = _this;
  993. _this setDir 87.684639;
  994. _this setPos [23472.65, 18511.795, -9.5367432e-007];
  995. };
  996.  
  997. _vehicle_605 = objNull;
  998. if (true) then
  999. {
  1000. _this = createVehicle ["Land_Razorwire_F", [23472.953, 18503.109], [], 0, "CAN_COLLIDE"];
  1001. _vehicle_605 = _this;
  1002. _this setDir 87.684639;
  1003. _this setPos [23472.953, 18503.109];
  1004. };
  1005.  
  1006. _vehicle_609 = objNull;
  1007. if (true) then
  1008. {
  1009. _this = createVehicle ["Land_Razorwire_F", [23473.207, 18495.08], [], 0, "CAN_COLLIDE"];
  1010. _vehicle_609 = _this;
  1011. _this setDir 87.684639;
  1012. _this setPos [23473.207, 18495.08];
  1013. };
  1014.  
  1015. _vehicle_610 = objNull;
  1016. if (true) then
  1017. {
  1018. _this = createVehicle ["Land_Razorwire_F", [23473.51, 18486.395, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1019. _vehicle_610 = _this;
  1020. _this setDir 87.684639;
  1021. _this setPos [23473.51, 18486.395, 9.5367432e-007];
  1022. };
  1023.  
  1024. _vehicle_620 = objNull;
  1025. if (true) then
  1026. {
  1027. _this = createVehicle ["Land_Razorwire_F", [23473.875, 18477.879], [], 0, "CAN_COLLIDE"];
  1028. _vehicle_620 = _this;
  1029. _this setDir 87.684639;
  1030. _this setPos [23473.875, 18477.879];
  1031. };
  1032.  
  1033. _vehicle_621 = objNull;
  1034. if (true) then
  1035. {
  1036. _this = createVehicle ["Land_Razorwire_F", [23474.178, 18469.193, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1037. _vehicle_621 = _this;
  1038. _this setDir 87.684639;
  1039. _this setPos [23474.178, 18469.193, 9.5367432e-007];
  1040. };
  1041.  
  1042. _vehicle_622 = objNull;
  1043. if (true) then
  1044. {
  1045. _this = createVehicle ["Land_Razorwire_F", [23474.432, 18461.164, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1046. _vehicle_622 = _this;
  1047. _this setDir 87.684639;
  1048. _this setPos [23474.432, 18461.164, 9.5367432e-007];
  1049. };
  1050.  
  1051. _vehicle_623 = objNull;
  1052. if (true) then
  1053. {
  1054. _this = createVehicle ["Land_Razorwire_F", [23474.734, 18452.479, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1055. _vehicle_623 = _this;
  1056. _this setDir 87.684639;
  1057. _this setPos [23474.734, 18452.479, 1.9073486e-006];
  1058. };
  1059.  
  1060. _vehicle_636 = objNull;
  1061. if (true) then
  1062. {
  1063. _this = createVehicle ["Land_Razorwire_F", [23486.141, 18512.592], [], 0, "CAN_COLLIDE"];
  1064. _vehicle_636 = _this;
  1065. _this setDir 87.684639;
  1066. _this setPos [23486.141, 18512.592];
  1067. };
  1068.  
  1069. _vehicle_637 = objNull;
  1070. if (true) then
  1071. {
  1072. _this = createVehicle ["Land_Razorwire_F", [23486.443, 18503.906, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1073. _vehicle_637 = _this;
  1074. _this setDir 87.684639;
  1075. _this setPos [23486.443, 18503.906, 9.5367432e-007];
  1076. };
  1077.  
  1078. _vehicle_638 = objNull;
  1079. if (true) then
  1080. {
  1081. _this = createVehicle ["Land_Razorwire_F", [23486.697, 18495.877, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1082. _vehicle_638 = _this;
  1083. _this setDir 87.684639;
  1084. _this setPos [23486.697, 18495.877, 9.5367432e-007];
  1085. };
  1086.  
  1087. _vehicle_639 = objNull;
  1088. if (true) then
  1089. {
  1090. _this = createVehicle ["Land_Razorwire_F", [23487, 18487.191, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1091. _vehicle_639 = _this;
  1092. _this setDir 87.684639;
  1093. _this setPos [23487, 18487.191, 1.9073486e-006];
  1094. };
  1095.  
  1096. _vehicle_640 = objNull;
  1097. if (true) then
  1098. {
  1099. _this = createVehicle ["Land_Razorwire_F", [23487.365, 18478.676, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1100. _vehicle_640 = _this;
  1101. _this setDir 87.684639;
  1102. _this setPos [23487.365, 18478.676, 9.5367432e-007];
  1103. };
  1104.  
  1105. _vehicle_641 = objNull;
  1106. if (true) then
  1107. {
  1108. _this = createVehicle ["Land_Razorwire_F", [23487.668, 18469.99, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1109. _vehicle_641 = _this;
  1110. _this setDir 87.684639;
  1111. _this setPos [23487.668, 18469.99, 1.9073486e-006];
  1112. };
  1113.  
  1114. _vehicle_642 = objNull;
  1115. if (true) then
  1116. {
  1117. _this = createVehicle ["Land_Razorwire_F", [23487.922, 18461.961, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1118. _vehicle_642 = _this;
  1119. _this setDir 87.684639;
  1120. _this setPos [23487.922, 18461.961, 1.9073486e-006];
  1121. };
  1122.  
  1123. _vehicle_643 = objNull;
  1124. if (true) then
  1125. {
  1126. _this = createVehicle ["Land_Razorwire_F", [23488.225, 18453.275, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1127. _vehicle_643 = _this;
  1128. _this setDir 87.684639;
  1129. _this setPos [23488.225, 18453.275, 2.8610229e-006];
  1130. };
  1131.  
  1132. _vehicle_652 = objNull;
  1133. if (true) then
  1134. {
  1135. _this = createVehicle ["Land_HBarrierTower_F", [23558.707, 18525.508], [], 0, "CAN_COLLIDE"];
  1136. _vehicle_652 = _this;
  1137. _this setDir -89.071541;
  1138. _this setPos [23558.707, 18525.508];
  1139. };
  1140.  
  1141. _vehicle_654 = objNull;
  1142. if (true) then
  1143. {
  1144. _this = createVehicle ["Land_HBarrierBig_F", [23540.439, 18798.357], [], 0, "CAN_COLLIDE"];
  1145. _vehicle_654 = _this;
  1146. _this setPos [23540.439, 18798.357];
  1147. };
  1148.  
  1149. _vehicle_657 = objNull;
  1150. if (true) then
  1151. {
  1152. _this = createVehicle ["Land_HBarrierBig_F", [23548.76, 18798.717], [], 0, "CAN_COLLIDE"];
  1153. _vehicle_657 = _this;
  1154. _this setPos [23548.76, 18798.717];
  1155. };
  1156.  
  1157. _vehicle_660 = objNull;
  1158. if (true) then
  1159. {
  1160. _this = createVehicle ["Land_HBarrierBig_F", [23372.43, 18516.818, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
  1161. _vehicle_660 = _this;
  1162. _this setDir 273.80475;
  1163. _this setPos [23372.43, 18516.818, 1.7642975e-005];
  1164. };
  1165.  
  1166. _vehicle_663 = objNull;
  1167. if (true) then
  1168. {
  1169. _this = createVehicle ["Land_HBarrierBig_F", [23571.373, 18631.596, -0.0001578331], [], 0, "CAN_COLLIDE"];
  1170. _vehicle_663 = _this;
  1171. _this setDir 92.030685;
  1172. _this setPos [23571.373, 18631.596, -0.0001578331];
  1173. };
  1174.  
  1175. _vehicle_666 = objNull;
  1176. if (true) then
  1177. {
  1178. _this = createVehicle ["Land_HBarrierWall4_F", [23470.172, 18503.629, 8.6307526e-005], [], 0, "CAN_COLLIDE"];
  1179. _vehicle_666 = _this;
  1180. _this setDir 87.67247;
  1181. _this setPos [23470.172, 18503.629, 8.6307526e-005];
  1182. };
  1183.  
  1184. _vehicle_668 = objNull;
  1185. if (true) then
  1186. {
  1187. _this = createVehicle ["Land_HBarrierWall4_F", [23470.098, 18509.713], [], 0, "CAN_COLLIDE"];
  1188. _vehicle_668 = _this;
  1189. _this setDir 87.67247;
  1190. _this setPos [23470.098, 18509.713];
  1191. };
  1192.  
  1193. _vehicle_672 = objNull;
  1194. if (true) then
  1195. {
  1196. _this = createVehicle ["Land_HBarrierWall4_F", [23470.453, 18497.984, -8.72612e-005], [], 0, "CAN_COLLIDE"];
  1197. _vehicle_672 = _this;
  1198. _this setDir 87.67247;
  1199. _this setPos [23470.453, 18497.984, -8.72612e-005];
  1200. };
  1201.  
  1202. _vehicle_673 = objNull;
  1203. if (true) then
  1204. {
  1205. _this = createVehicle ["Land_HBarrierWall4_F", [23469.943, 18493.07, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1206. _vehicle_673 = _this;
  1207. _this setDir 87.67247;
  1208. _this setPos [23469.943, 18493.07, -9.5367432e-007];
  1209. };
  1210.  
  1211. _vehicle_680 = objNull;
  1212. if (true) then
  1213. {
  1214. _this = createVehicle ["Land_HBarrierWall4_F", [23470.854, 18477.059, 0.00025224686], [], 0, "CAN_COLLIDE"];
  1215. _vehicle_680 = _this;
  1216. _this setDir 87.67247;
  1217. _this setPos [23470.854, 18477.059, 0.00025224686];
  1218. };
  1219.  
  1220. _vehicle_681 = objNull;
  1221. if (true) then
  1222. {
  1223. _this = createVehicle ["Land_HBarrierWall4_F", [23471.141, 18471.426, 0.00033855438], [], 0, "CAN_COLLIDE"];
  1224. _vehicle_681 = _this;
  1225. _this setDir 87.67247;
  1226. _this setPos [23471.141, 18471.426, 0.00033855438];
  1227. };
  1228.  
  1229. _vehicle_682 = objNull;
  1230. if (true) then
  1231. {
  1232. _this = createVehicle ["Land_HBarrierWall4_F", [23470.568, 18482.711, 0.00042581558], [], 0, "CAN_COLLIDE"];
  1233. _vehicle_682 = _this;
  1234. _this setDir 87.67247;
  1235. _this setPos [23470.568, 18482.711, 0.00042581558];
  1236. };
  1237.  
  1238. _vehicle_683 = objNull;
  1239. if (true) then
  1240. {
  1241. _this = createVehicle ["Land_HBarrierWall4_F", [23470.094, 18487.65, 0.00033950806], [], 0, "CAN_COLLIDE"];
  1242. _vehicle_683 = _this;
  1243. _this setDir 87.67247;
  1244. _this setPos [23470.094, 18487.65, 0.00033950806];
  1245. };
  1246.  
  1247. _vehicle_692 = objNull;
  1248. if (true) then
  1249. {
  1250. _this = createVehicle ["Land_HBarrierWall4_F", [23471.248, 18454.834, 6.1988831e-006], [], 0, "CAN_COLLIDE"];
  1251. _vehicle_692 = _this;
  1252. _this setDir 87.67247;
  1253. _this setPos [23471.248, 18454.834, 6.1988831e-006];
  1254. };
  1255.  
  1256. _vehicle_693 = objNull;
  1257. if (true) then
  1258. {
  1259. _this = createVehicle ["Land_HBarrierWall4_F", [23471.543, 18449.311, 9.2506409e-005], [], 0, "CAN_COLLIDE"];
  1260. _vehicle_693 = _this;
  1261. _this setDir 87.67247;
  1262. _this setPos [23471.543, 18449.311, 9.2506409e-005];
  1263. };
  1264.  
  1265. _vehicle_694 = objNull;
  1266. if (true) then
  1267. {
  1268. _this = createVehicle ["Land_HBarrierWall4_F", [23470.99, 18460.205, 0.00017976761], [], 0, "CAN_COLLIDE"];
  1269. _vehicle_694 = _this;
  1270. _this setDir 87.67247;
  1271. _this setPos [23470.99, 18460.205, 0.00017976761];
  1272. };
  1273.  
  1274. _vehicle_695 = objNull;
  1275. if (true) then
  1276. {
  1277. _this = createVehicle ["Land_HBarrierWall4_F", [23471.064, 18465.854, 9.3460083e-005], [], 0, "CAN_COLLIDE"];
  1278. _vehicle_695 = _this;
  1279. _this setDir 87.67247;
  1280. _this setPos [23471.064, 18465.854, 9.3460083e-005];
  1281. };
  1282.  
  1283. _vehicle_724 = objNull;
  1284. if (true) then
  1285. {
  1286. _this = createVehicle ["Land_HBarrierWall4_F", [23488.99, 18504.395, 2.9087067e-005], [], 0, "CAN_COLLIDE"];
  1287. _vehicle_724 = _this;
  1288. _this setDir 268.00574;
  1289. _this setPos [23488.99, 18504.395, 2.9087067e-005];
  1290. };
  1291.  
  1292. _vehicle_725 = objNull;
  1293. if (true) then
  1294. {
  1295. _this = createVehicle ["Land_HBarrierWall4_F", [23488.799, 18509.715, 0.00011539459], [], 0, "CAN_COLLIDE"];
  1296. _vehicle_725 = _this;
  1297. _this setDir 268.00574;
  1298. _this setPos [23488.799, 18509.715, 0.00011539459];
  1299. };
  1300.  
  1301. _vehicle_726 = objNull;
  1302. if (true) then
  1303. {
  1304. _this = createVehicle ["Land_HBarrierWall4_F", [23489.277, 18498.863, 0.00020265579], [], 0, "CAN_COLLIDE"];
  1305. _vehicle_726 = _this;
  1306. _this setDir 268.00574;
  1307. _this setPos [23489.277, 18498.863, 0.00020265579];
  1308. };
  1309.  
  1310. _vehicle_727 = objNull;
  1311. if (true) then
  1312. {
  1313. _this = createVehicle ["Land_HBarrierWall4_F", [23489.461, 18493.541, 0.00011634827], [], 0, "CAN_COLLIDE"];
  1314. _vehicle_727 = _this;
  1315. _this setDir 268.00574;
  1316. _this setPos [23489.461, 18493.541, 0.00011634827];
  1317. };
  1318.  
  1319. _vehicle_728 = objNull;
  1320. if (true) then
  1321. {
  1322. _this = createVehicle ["Land_HBarrierWall4_F", [23489.752, 18488.133, 0.00036144257], [], 0, "CAN_COLLIDE"];
  1323. _vehicle_728 = _this;
  1324. _this setDir 268.00574;
  1325. _this setPos [23489.752, 18488.133, 0.00036144257];
  1326. };
  1327.  
  1328. _vehicle_729 = objNull;
  1329. if (true) then
  1330. {
  1331. _this = createVehicle ["Land_HBarrierWall4_F", [23489.977, 18482.834, 0.00027513504], [], 0, "CAN_COLLIDE"];
  1332. _vehicle_729 = _this;
  1333. _this setDir 268.00574;
  1334. _this setPos [23489.977, 18482.834, 0.00027513504];
  1335. };
  1336.  
  1337. _vehicle_730 = objNull;
  1338. if (true) then
  1339. {
  1340. _this = createVehicle ["Land_HBarrierWall4_F", [23490.26, 18477.311, 0.00044870377], [], 0, "CAN_COLLIDE"];
  1341. _vehicle_730 = _this;
  1342. _this setDir 268.00574;
  1343. _this setPos [23490.26, 18477.311, 0.00044870377];
  1344. };
  1345.  
  1346. _vehicle_731 = objNull;
  1347. if (true) then
  1348. {
  1349. _this = createVehicle ["Land_HBarrierWall4_F", [23490.449, 18471.975, 0.00036239624], [], 0, "CAN_COLLIDE"];
  1350. _vehicle_731 = _this;
  1351. _this setDir 268.00574;
  1352. _this setPos [23490.449, 18471.975, 0.00036239624];
  1353. };
  1354.  
  1355. _vehicle_732 = objNull;
  1356. if (true) then
  1357. {
  1358. _this = createVehicle ["Land_HBarrierWall4_F", [23490.668, 18466.699, 2.1934509e-005], [], 0, "CAN_COLLIDE"];
  1359. _vehicle_732 = _this;
  1360. _this setDir 268.00574;
  1361. _this setPos [23490.668, 18466.699, 2.1934509e-005];
  1362. };
  1363.  
  1364. _vehicle_733 = objNull;
  1365. if (true) then
  1366. {
  1367. _this = createVehicle ["Land_HBarrierWall4_F", [23490.857, 18461.365, -6.4373016e-005], [], 0, "CAN_COLLIDE"];
  1368. _vehicle_733 = _this;
  1369. _this setDir 268.00574;
  1370. _this setPos [23490.857, 18461.365, -6.4373016e-005];
  1371. };
  1372.  
  1373. _vehicle_734 = objNull;
  1374. if (true) then
  1375. {
  1376. _this = createVehicle ["Land_HBarrierWall4_F", [23491.225, 18455.701, 0.00010919571], [], 0, "CAN_COLLIDE"];
  1377. _vehicle_734 = _this;
  1378. _this setDir 268.00574;
  1379. _this setPos [23491.225, 18455.701, 0.00010919571];
  1380. };
  1381.  
  1382. _vehicle_735 = objNull;
  1383. if (true) then
  1384. {
  1385. _this = createVehicle ["Land_HBarrierWall4_F", [23491.418, 18450.361, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  1386. _vehicle_735 = _this;
  1387. _this setDir 268.00574;
  1388. _this setPos [23491.418, 18450.361, 2.2888184e-005];
  1389. };
  1390.  
  1391. _vehicle_748 = objNull;
  1392. if (true) then
  1393. {
  1394. _this = createVehicle ["Land_CncBarrierMedium4_F", [23473.402, 18446.393, 7.2002411e-005], [], 0, "CAN_COLLIDE"];
  1395. _vehicle_748 = _this;
  1396. _this setPos [23473.402, 18446.393, 7.2002411e-005];
  1397. };
  1398.  
  1399. _vehicle_750 = objNull;
  1400. if (true) then
  1401. {
  1402. _this = createVehicle ["Land_CncBarrierMedium4_F", [23489.771, 18446.684, -3.3855438e-005], [], 0, "CAN_COLLIDE"];
  1403. _vehicle_750 = _this;
  1404. _this setPos [23489.771, 18446.684, -3.3855438e-005];
  1405. };
  1406.  
  1407. _vehicle_753 = objNull;
  1408. if (true) then
  1409. {
  1410. _this = createVehicle ["Land_CncBarrierMedium4_F", [23466.023, 18446.406, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1411. _vehicle_753 = _this;
  1412. _this setPos [23466.023, 18446.406, -7.6293945e-006];
  1413. };
  1414.  
  1415. _vehicle_756 = objNull;
  1416. if (true) then
  1417. {
  1418. _this = createVehicle ["Land_CncBarrierMedium4_F", [23458.66, 18446.289, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1419. _vehicle_756 = _this;
  1420. _this setPos [23458.66, 18446.289, 3.8146973e-006];
  1421. };
  1422.  
  1423. _vehicle_760 = objNull;
  1424. if (true) then
  1425. {
  1426. _this = createVehicle ["Land_CncBarrierMedium4_F", [23497.209, 18446.693, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  1427. _vehicle_760 = _this;
  1428. _this setPos [23497.209, 18446.693, 1.4305115e-006];
  1429. };
  1430.  
  1431. _vehicle_761 = objNull;
  1432. if (true) then
  1433. {
  1434. _this = createVehicle ["Land_CncBarrierMedium4_F", [23504.633, 18446.75, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  1435. _vehicle_761 = _this;
  1436. _this setPos [23504.633, 18446.75, -1.001358e-005];
  1437. };
  1438.  
  1439. _vehicle_765 = objNull;
  1440. if (true) then
  1441. {
  1442. _this = createVehicle ["Land_HBarrierTower_F", [23384.238, 18524.098, -8.9168549e-005], [], 0, "CAN_COLLIDE"];
  1443. _vehicle_765 = _this;
  1444. _this setDir -89.071541;
  1445. _this setPos [23384.238, 18524.098, -8.9168549e-005];
  1446. };
  1447.  
  1448. _vehicle_769 = objNull;
  1449. if (true) then
  1450. {
  1451. _this = createVehicle ["Land_HBarrierTower_F", [23559.549, 18779.893, 0.00010156631], [], 0, "CAN_COLLIDE"];
  1452. _vehicle_769 = _this;
  1453. _this setDir -89.071541;
  1454. _this setPos [23559.549, 18779.893, 0.00010156631];
  1455. };
  1456.  
  1457. _vehicle_770 = objNull;
  1458. if (true) then
  1459. {
  1460. _this = createVehicle ["Land_HBarrierTower_F", [23385.08, 18778.482, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  1461. _vehicle_770 = _this;
  1462. _this setDir -89.071541;
  1463. _this setPos [23385.08, 18778.482, 1.2397766e-005];
  1464. };
  1465.  
  1466. _vehicle_776 = objNull;
  1467. if (true) then
  1468. {
  1469. _this = createVehicle ["Land_Shoot_House_Tunnel_Stand_F", [23474.396, 18515.662, -0.044568438], [], 0, "CAN_COLLIDE"];
  1470. _vehicle_776 = _this;
  1471. _this setPos [23474.396, 18515.662, -0.044568438];
  1472. };
  1473.  
  1474. _vehicle_778 = objNull;
  1475. if (true) then
  1476. {
  1477. _this = createVehicle ["Land_Shoot_House_Tunnel_Stand_F", [23483.961, 18515.787, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  1478. _vehicle_778 = _this;
  1479. _this setPos [23483.961, 18515.787, 7.1525574e-006];
  1480. };
  1481.  
  1482. _vehicle_783 = objNull;
  1483. if (true) then
  1484. {
  1485. _this = createVehicle ["Land_CncBarrierMedium4_F", [23479.188, 18514.898, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  1486. _vehicle_783 = _this;
  1487. _this setPos [23479.188, 18514.898, -1.001358e-005];
  1488. };
  1489.  
  1490. };
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