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May 19th, 2011
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  1. #These are Global Settings for Residence.
  2. Global:
  3.     # Wooden Axe is the default selection tool for Residence.
  4.     # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  5.     SelectionToolId: 271
  6.     # This determins which tool you can use to see info on residences, default is String.
  7.     # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  8.     InfoToolId: 287
  9.     # The interval, in milliseconds, between movement checks.
  10.     # Reducing this will increase the load on the server.
  11.     # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  12.     MoveCheckInterval: 500
  13.     # The interval, in minutes, between residence saves.
  14.     SaveInterval: 10
  15.     # The default group to use if Permissions fails to attach or your not using Permissions.
  16.     DefaultGroup: default
  17.     # Enable / Disable the Lease System.
  18.     UseLeaseSystem: false
  19.     # The interval, in minutes, between residence lease checks (if leases are enabled).
  20.     LeaseCheckInterval: 10
  21.     # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  22.     LeaseAutoRenew: true
  23.     # Whether or not to use the Permissions system in conjunction with this config.
  24.     EnablePermissions: true
  25.     # Enable / Disable Residence's Economy System.
  26.    EnableEconomy: true
  27.    # The economy system to use (iConomy, MineConomy, Essentials, and BOSEconomy supported).
  28.    EconomySystem: iConomy
  29.    # Enables or disables the Rent System (NOT FINISHED YET!)
  30.    EnableRentSystem: false
  31.    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  32.    RentCheckInterval: 10
  33.    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  34.    AdminOnlyCommands: false
  35.    # Setting this to true makes server OPs admins.
  36.    AdminOPs: false
  37.    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  38.    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  39.    MultiWorldPlugin: Multiverse
  40.    # These flags are applied when the player is not within a residence.
  41.    Flags:
  42.        Global: #these are default for all worlds unless specified below, they can be overridden per group
  43.            use: true
  44.            build: true
  45.            ignite: true
  46.            firespread: true
  47.            damage: true
  48.            creeper: true
  49.            tnt: true
  50.            pvp: true
  51.        WorldNameHere: #here you can set default flags for individual worlds, these override Global
  52.            #build: true
  53.        # This gives permissions for certain flags to all groups, unless specifically denied to the group.
  54.    FlagPermission:
  55.            move: true
  56.            build: true
  57.            use: true
  58.            ignite: true
  59.            pvp: true
  60.            tp: true
  61.            flow: true
  62.            firespread: true
  63.            creeper: true
  64.            tnt: true
  65.            container: true
  66.            place: true
  67.            destroy: true
  68.  
  69. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  70. Groups:
  71.    Default:
  72.       # Information about the Residence zone that the player can define.
  73.       Residence:
  74.           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
  75.           CanCreate: true
  76.           # The maximum number of Residences a player can have.
  77.           MaxResidences: 100
  78.           # The maximum number of physical areas a residence can have.
  79.           MaxAreasPerResidence: 100
  80.           # The maximum number of blocks a Residence can be, East to West (X).
  81.           MaxEastWest: 100
  82.           # The maximum number of blocks a Residence can be, North to South (Z).
  83.           MaxNorthSouth: 100
  84.           # The maximum number of blocks a Residence can be, High to Low (Y).
  85.           MaxUpDown: 1000
  86.           # The lowest point this group is allowed to protect.
  87.           MinHeight: 0
  88.           # The highest point this group is allowed to protect.
  89.           MaxHeight: 127
  90.            # The maximum recursive depth that subzones can go.
  91.            # A subzone within a subzone within the Residence zone would be a depth of 2.
  92.            # Set to 0 to disable subzones.
  93.           SubzoneDepth: 3
  94.           # Whether or not to allow teleporting to Residences.
  95.           CanTeleport: true
  96.           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  97.           Unstuck: true
  98.       # Options relating to enter and leave messages on the residence.
  99.       Messaging:
  100.           # Whether or not the player can change the Residence enter and/or leave message.
  101.           CanChange: true
  102.           # The default enter message to apply to new Residences created by players in this group.
  103.           # Leaving the message blank will disable it.
  104.           DefaultEnter: Welcome %player to %residence, owned by %owner.
  105.           # The default leave message to apply to new Residences created by players in this group.
  106.           # Leaving the message blank will disable it.
  107.           DefaultLeave: Now leaving %residence.
  108.       # Options relating to the leasing of zones.
  109.       Lease:
  110.          # The maximum number of days to allow leases.
  111.          MaxDays: 16
  112.          # The number of days to add to the lease following a '/res lease renew' command.
  113.          RenewIncrement: 14
  114.       #options related to the rent system
  115.       Rent:
  116.           #determines how many residences can be rented by this group at once
  117.           MaxRents: 3
  118.           #determines how many residences can be set for rent by this group at once
  119.           MaxRentables: 3
  120.       # Options relating to the Residence Economy.
  121.       Economy:
  122.          # Whether or not players in this group can buy other Residences that are for sale.
  123.          CanBuy: true
  124.          # Whether or not players in this group can sell their Residences.
  125.          CanSell: true
  126.          # Whether or not to ignore the Residence size/count limits when buying a residence.
  127.          IgnoreLimits: true
  128.          # The cost, per block, of buying a Residence or adding a area to it.
  129.          BuyCost: 0.01
  130.          # The cost, per block, of renewing a Residence lease.
  131.          RenewCost: 0.01
  132.       # Flags are checked in the order:
  133.       # 1: Player (in-game only)
  134.       # 2: Group
  135.       # 3: Owner
  136.       # 4: Default
  137.       # 5: Otherwise, if all others are undefined, defaults to 'true'.
  138.       # Flag permissions default to false.
  139.       Flags:
  140.          # Specifys the flags that players of this group are allowed to change.
  141.          Permission:
  142.               #build: true
  143.          # Specifys the flags that are applied at residence creation for players of this group.
  144.          Default:
  145.               build: false
  146.               use: true
  147.               tnt: true
  148.               pvp: false
  149.               creeper: false
  150.               firespread: false
  151.               container: true
  152.          # Specifys the flags that are applied at to the creator at residence creation.
  153.          CreatorDefault:
  154.               move: true
  155.               build: true
  156.               use: true
  157.               container: true
  158.          # Specifys the flags that are applied to other groups for this residence, at creation.
  159.          GroupDefault:
  160.               #default: #group name
  161.                   #build: false
  162.          #these flags are applied to this group whenever they are outside a residence
  163.          #these flags will override the flags at the top, under the Global section.
  164.          World:
  165.                Global: #these flags will apply to all worlds
  166.                     #build: false
  167.                WorldNameHere: #or you can apply them by each individual world
  168.                     #build: false
  169.  
  170. # You can manually specify the group a player is in below, this overrides their permissions group.
  171. GroupAssigments:
  172.     Daclivont: default
  173.     Lovyna: default
  174.     Viperspit: default
  175.     kingalba: default
  176.  
  177. ItemList: #this is where you can create blacklists / whitelists
  178.     ListName: #list name is not important, as long as it is unique. Its good to use a descripive name.
  179.        #type of the list, can be blacklist or whitelist
  180.        Type: blacklist
  181.        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  182.        World: world
  183.        #You can also have the list apply only to one group, otherwise it applys for all groups
  184.        Group: default
  185.        #this is the actual list of material names that this list allows or dissallows
  186.        #You can look up the material name by item ID in game by typing /res material <id>
  187.        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  188.        Items:
  189.           - ''
  190. # Used to determine which major revision of Residence this config is from, dont change this.
  191. ResidenceVersion: 2
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