Advertisement
Guest User

Untitled

a guest
Jun 2nd, 2012
26
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.55 KB | None | 0 0
  1. #
  2. # This file contains default standard shader definitions. The contents of this file are replaced and updated
  3. # during upgrades, so new or updated shader definitions should be done in the custom-shaders.txt file
  4. #
  5. shaders:
  6. # Default shader - used if shader not specified or invalid
  7. - class: org.dynmap.hdmap.TexturePackHDShader
  8. name: default
  9. texturepack: standard
  10.  
  11. # Color scheme based shaders
  12. - class: org.dynmap.hdmap.DefaultHDShader
  13. name: defaultscheme
  14. colorscheme: default
  15.  
  16. - class: org.dynmap.hdmap.DefaultHDShader
  17. name: ovocean
  18. colorscheme: ovocean
  19.  
  20. - class: org.dynmap.hdmap.DefaultHDShader
  21. name: flames
  22. colorscheme: flames
  23.  
  24. - class: org.dynmap.hdmap.DefaultHDShader
  25. name: sk89q
  26. colorscheme: sk89q
  27.  
  28. # Biome based shaders
  29. - class: org.dynmap.hdmap.DefaultHDShader
  30. name: biome
  31. biomecolored: biome
  32.  
  33. - class: org.dynmap.hdmap.DefaultHDShader
  34. name: temperature
  35. biomecolored: temperature
  36.  
  37. - class: org.dynmap.hdmap.DefaultHDShader
  38. name: rainfall
  39. biomecolored: rainfall
  40.  
  41. # No transparency default color scheme shader
  42. - class: org.dynmap.hdmap.DefaultHDShader
  43. name: no_transparency
  44. colorscheme: default
  45. transparency: false
  46.  
  47. # Cave view shader
  48. - class: org.dynmap.hdmap.CaveHDShader
  49. name: cave
  50.  
  51. # Cave view shader - only lit caves
  52. - class: org.dynmap.hdmap.CaveHDShader
  53. name: lit-cave
  54. onlyiflit: true
  55.  
  56. # Cave view shader - hide various soft blocks
  57. - class: org.dynmap.hdmap.CaveHDShader
  58. name: cave-noplants
  59. hiddenids: [ 6, 17, 18, 31, 32, 37, 38, 39, 40, 50, 55, 78, 81, 83, 86, 99, 100, 103, 104, 105, 111, 115 ]
  60.  
  61. # Texture pack based shader for standard Minecraft textures
  62. - class: org.dynmap.hdmap.TexturePackHDShader
  63. name: stdtexture
  64. texturepack: standard
  65.  
  66. # Texture pack based shader for standard Minecraft textures, without biome-tinted grass/leaves
  67. - class: org.dynmap.hdmap.TexturePackHDShader
  68. name: stdtexture-nobiome
  69. texturepack: standard
  70. biomeshaded: false
  71.  
  72. # Texture pack based shader for standard Minecraft textures, with grid for region file borders (512x512)
  73. - class: org.dynmap.hdmap.TexturePackHDShader
  74. name: stdtexture-mcr-grid
  75. texturepack: standard
  76. grid-scale: 512
  77.  
  78. # Topological map shader
  79. - class: org.dynmap.hdmap.TopoHDShader
  80. name: topo
  81. color127: "#FFFFFF"
  82. color111: "#8B4513"
  83. color95: "#D2B48C"
  84. color79: "#FFFF00"
  85. color63: "#008000"
  86. color47: "#228B22"
  87. color31: "#104010"
  88. color15: "#6B8E23"
  89. color0: "#696969"
  90. linecolor: "#000000"
  91. watercolor: "#0000FF"
  92.  
  93. # Topological map shader (spread over 256 height)
  94. - class: org.dynmap.hdmap.TopoHDShader
  95. name: topo256
  96. color255: "#FFFFFF"
  97. color222: "#8B4513"
  98. color190: "#D2B48C"
  99. color158: "#FFFF00"
  100. color126: "#008000"
  101. color94: "#228B22"
  102. color62: "#104010"
  103. color30: "#6B8E23"
  104. color0: "#696969"
  105. linecolor: "#000000"
  106. watercolor: "#0000FF"
  107.  
  108. # Topological map shader (hide plants and other soft features)
  109. - class: org.dynmap.hdmap.TopoHDShader
  110. name: topo-noplants
  111. color127: "#FFFFFF"
  112. color111: "#8B4513"
  113. color95: "#D2B48C"
  114. color79: "#FFFF00"
  115. color63: "#008000"
  116. color47: "#228B22"
  117. color31: "#104010"
  118. color15: "#6B8E23"
  119. color0: "#696969"
  120. linecolor: "#000000"
  121. watercolor: "#0000FF"
  122. hiddenids: [ 6, 17, 18, 31, 32, 37, 38, 39, 40, 50, 55, 78, 81, 83, 86, 99, 100, 103, 104, 105, 111, 115 ]
  123.  
  124. # Topological map shader (hide plants and other soft features)
  125. - class: org.dynmap.hdmap.TopoHDShader
  126. name: topo256-noplants
  127. color255: "#FFFFFF"
  128. color222: "#8B4513"
  129. color190: "#D2B48C"
  130. color158: "#FFFF00"
  131. color126: "#008000"
  132. color94: "#228B22"
  133. color62: "#104010"
  134. color30: "#6B8E23"
  135. color0: "#696969"
  136. linecolor: "#000000"
  137. watercolor: "#0000FF"
  138. hiddenids: [ 6, 17, 18, 31, 32, 37, 38, 39, 40, 50, 55, 78, 81, 83, 86, 99, 100, 103, 104, 105, 111, 115 ]
  139.  
  140. # Alternate topological map shader (thanks to TerraNetworkOrg!)
  141. - class: org.dynmap.hdmap.TopoHDShader
  142. name: TerraNetworkOrgTopo
  143. color127: "#4F2101"
  144. color120: "#8B4513"
  145. color108: "#D2B48C"
  146. color96: "#C99653"
  147. color84: "#CB9C0B"
  148. color72: "#B1B62E"
  149. color60: "#0F8D0F"
  150. color48: "#14703B"
  151. color36: "#106343"
  152. color24: "#0E5347"
  153. color12: "#939393"
  154. color0: "#696969"
  155. linecolor: "#000000"
  156. watercolor: "#1F1FEA"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement