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Dec 7th, 2015
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  1.    actions:
  2.         cast:
  3.         - class: Velocity
  4.           requires_entity_target: true
  5.           living_entity_speed: 3
  6.         - class: Multiply
  7.           actions:
  8.           - class: Repeat
  9.             repeat: 50
  10.             requires_entity_target: true
  11.             actions:
  12.             - class: Delay
  13.               delay: 100
  14.             - class: Velocity
  15.           - class: Repeat
  16.             repeat: 6
  17.             requires_entity_target: true
  18.             actions:
  19.             - class: PlayEffects
  20.               effect: surge
  21.             - class: Delay
  22.               delay: 900
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