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- actions:
- cast:
- - class: Velocity
- requires_entity_target: true
- living_entity_speed: 3
- - class: Multiply
- actions:
- - class: Repeat
- repeat: 50
- requires_entity_target: true
- actions:
- - class: Delay
- delay: 100
- - class: Velocity
- - class: Repeat
- repeat: 6
- requires_entity_target: true
- actions:
- - class: PlayEffects
- effect: surge
- - class: Delay
- delay: 900
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