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leaked/fake dota changelog & pre-alpha(?) pictures

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  1. //Random posts 1437 !iw8x0jKx5Y(leaker)
  2. http://i.imgur.com/M1PGm.png
  3. http://i.imgur.com/wPBeb.png
  4. http://i.imgur.com/AIlIk.png
  5. http://i.imgur.com/bUhjq.png
  6. http://i.imgur.com/XxNYC.png
  7. http://i.imgur.com/3QMqD.png
  8. http://i.imgur.com/rFN0V.png
  9. http://i.imgur.com/JgaTl.png
  10. http://i.imgur.com/RplnO.png
  11.  
  12.  
  13. //DOTA2 early development pictures from the leaker
  14. http://imgur.com/NaYsv
  15. http://imgur.com/3zWvc
  16. http://imgur.com/klBZv
  17. http://imgur.com/6yLHJ
  18. http://imgur.com/kHcRa
  19. http://imgur.com/PZFH0
  20. http://imgur.com/3C7KN
  21. http://imgur.com/mF43n
  22. http://imgur.com/cii1q
  23. http://imgur.com/qtWfe
  24. http://imgur.com/vprKL
  25. http://imgur.com/IwOUt
  26.  
  27. changelog:
  28.  
  29. Experimental adjustment to roshan area (will probably need a lot of tweaking, if we even do it)
  30. Eye of Skadi now gives +25 bonus damage
  31. Blood Bath enemy hero aoe death detection increased from 225 to 325
  32. * Chilling Touch no longer reduces attack speed, duration reduced from 40 to 30 seconds
  33. * Double Edge does its damage in a 175 aoe around the target
  34. * Added a 1 second cooldown to placing Observer and Stentry wards (to help prevent accidental usage)
  35. * Radiance burn damage increased from 40 to 45
  36. * Tuskarr base damage increased by 5
  37. * Unstable Current duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6
  38. * Moon Glaive bounce count increased from 1/2/3/4 to 2/3/4/5
  39. * Nerubian Assassin's Impale damage increased from 80/140/200/260 to 80/160/240/320
  40. * Nerubian Assassin's Impale travel time decreased from 1600 to 700
  41. * Nerubian Assassin's Mana Burn manacost reduced from 90/110/130/150 to 100
  42. * Spiked Carapace manacost from 50 to 40
  43. * Death Coil cooldown from 6 to 5 seconds
  44. * Boots of Speed are now a sharable item
  45. * Primal Split units are no longer invulnerable to Black Hole
  46. * Shrapnel now provides vision in the area it is cast
  47. * Shackleshot no longer has any effect if it fails to shackle the target
  48. * Helm of the Dominator cooldown reduced from 300 to 60, no longer has a limited (20 min) duraiton and is just replaced whenever a new one is converted
  49. * Can no longer Force Staff through Kinetic Field
  50. * Rupture cooldown from 70/60/50 to 50/45/40
  51. Kunkka's base armor increased by 1
  52.  
  53. - Impale speed from 800 to 950
  54. * Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon
  55. * Reworked Sunray
  56. * Replaced Icarus Dive with Overheat
  57.  
  58.  
  59. Sunray: [A2L0]
  60. ========
  61. Channels a sunray in the targeted direction. Deals dps and slows to all heroes in that path. The damage increases per second. Maximum channel time of 6 seconds.
  62.  
  63. Starting DPS: 40 + 1/2/3/4% Max HP per second
  64. Ending DPS: 100 + 3/6/9/12% Max HP per second
  65.  
  66. AOE: 150
  67. Distance: 1600
  68.  
  69. Slow: 30%
  70. Slow Duration: 0.5 seconds
  71.  
  72. Cooldown: 20
  73. Manacost: 100
  74. HP Cost: 10% Current HP
  75.  
  76. - Fixed Sunray not doing the right amount of damage
  77. - Reduced Sunray variable damage from 1/2/3/4->3/6/9/12 to 1/2/3/4->2/4/6/8
  78. - Reduced Sunray constant damage from 40->100 to 20/30/40/50->40/60/80/100
  79. - Fixed Sunray slow duration
  80. - Increased Overheat cooldown from 13 to 22/19/16/13
  81. * Leech Seed no longer stops healing when the target dies
  82. - Undid all Impale changes on Nerubian Assassin
  83.  
  84. Overheat: [A2L1]
  85. =========
  86. Targets a small area, causing all enemy units to overheat taking damage over time and losing their ability to attack.
  87.  
  88. AOE: 190
  89. DPS: 20/40/60/80
  90. Duration: 5
  91. Cast Range: 750
  92.  
  93. Manacost: 75
  94. Cooldown: 13
  95.  
  96. - Fixed some more stuff with Sunray damage
  97. - Fixed Leech Seed losing a tick of duration when target dies
  98. * Jakiro's facing direction now matches his turn rate a little more (this is purely a visual thing)
  99. - Added burn visual effect for Overheat dps
  100. * Quill Spray damage cap increased from 220 to 300
  101. * Rod of Atos bonus HP from 250 to 300
  102. * Sunder is no longer blocked by Magic Immunity
  103. * Armlet HP regeneration increased from 5 to 8
  104. * Armlet lifedrain increased from 37 to 40
  105. * Bloodstone charges now increment if you get a kill out of range
  106. * Dark Pact cooldown from 10/9/8/7 to 9/8/7/6
  107. * Shadow Dance HP regen increased from 3/4/5 to 3/5/7
  108. * Level 3 Marksmanship agility increased from 45 to 60
  109. * Split Shot damage from 45/55/65/76 to 50/60/70/80
  110. * Desolate search aoe improved from 325 to 300
  111. * Silencer strength growth from 1.7 to 2.0
  112. * Lycan base armor reduced by 1
  113. * Treants magic resistance decreased from 33% to 25%
  114. * Thundergod's Wrath cooldown decreased from 120 to 100
  115. * Death Ward attack cooldown improved from 0.3 to 0.25
  116. * Warcry aoe increased from 700 to 900
  117. * Clockwerk Goblin strength gain increased from 2.4 to 2.7
  118. * Enfeeble cooldown reduced from 12 to 8
  119. * Spirit Lance slow duration increased from 3 to 3.25 seconds
  120. * Increased Roshan turn rate to fix some abuses
  121. * Dark Seer movement speed reduced from 305 to 300
  122.  
  123.  
  124. * You can now target yourself with Unstable Concoction
  125. * Removed Charge of Darkness debuff icon indicator
  126. - Fixed Roshan attack detection area being too small
  127. - Increased Sunray Slow
  128. - Meta manacost from 70/85/100/115 to 70/80/90/100
  129. - Meta illusions dmg 20/30/40/50 -> 30/40/50/60, dmg taken from 400% to 250%
  130. - Overheat duration from 5 to 4 seconds, damage rescaled to be the same
  131.  
  132.  
  133.  
  134. * Last Word intelligence steal from 1/2 (allies/self) kills to 2 always
  135. * Poison Nova now affects buildings [Need feedback :wacko:]
  136. - Fixed Zeus ult on scoreboard
  137. - Fixed some tooltips
  138. * Spiked Carapace now lasts for 2.5 seconds (down from 4.5) seconds, but reflects and stuns all sources of damage over that period instead of just the first one
  139. - Overhead damage reduced from 25/50/75/100 per second to 20/40/60/80
  140. - Overheat manacost from 75 to 80/90/100/110
  141. * Fixed Overwhelming Odds giving 6% instead of 9% per hero
  142. - Fixed bloodstone global kills change not working
  143.  
  144.  
  145. - Fixed Double edge aoe damage hitting allies instead of enemies sometimes
  146. * Recipe items no longer sell for 80% of its price (now 50% like regular items)
  147. - Shackleshot from 0.25 to 0.1 duration
  148. - Fixed Dominator cd tooltip/droppability
  149. * Vacuum cooldown increased from 16 to 17
  150. - Overheat cast range reduced from 750 to 600
  151. * Lycan strength gain from 2.75 to 2.4
  152. - Undid Lycan 1 armor reduction
  153. * Lycan's Shapeshift form no longer gives 2 bonus armor
  154. * Acid Spray manacost from 160 to 115/130/145/160
  155. * Unstable Concoction max damage from 130/200/270/340 to 150/220/290/360
  156. * Static Field aoe increased from 1000 to 1200
  157. * Reaper's Scythe aghanims now deals pure damage
  158. * Inner Vitality can now be cast on magic immune targets
  159. * Doom's base armor increased by 1
  160. * Phantom Lancer agility gain from 2.8 to 3.4
  161. * Anti-mage movement speed reduced from 320 to 315
  162. * Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
  163. * The Swarm's attack rate improved from 1.5 to 1.35
  164. * Degen Aura increased from 300 to 315
  165. * Enfeeble damage reduction from 25/50/75/100 to 30/60/90/120
  166. * Presence of the Dark Lord armor reduction increased from 2/3/4/5 to 3/4/5/6
  167.  
  168.  
  169. - Fixed Inner Vitality bkb casting
  170. - Fixed some tooltips
  171. - Undid self targeting with Unstable Concoction
  172. * Lothar's Edge duration from 9 to 12 seconds
  173. * Batrider strength gain increased from 2.0 to 2.4
  174. * Power Cogs damage/drain from 60/90/120/150 to 80/120/160/200
  175.  
  176.  
  177. - Fixed some tooltips
  178. * Gyrocopter base movement speed from 305 to 315
  179. * Homing Missle now gives you vision of the target it is seeking
  180. * Goblin's Greed bonus scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
  181. * Enfeeble can no longer be dispelled
  182. * Great Cleave aoe increased from 200 to 215
  183. * Force Staff cooldown increased from 20 to 24
  184. * Dagon cooldown progression from 40/36/32/28/24 to 35/30/25/20/15
  185. * Snowball now carries all your summoned units as well
  186.  
  187. * Mana Leak cd from 18 to 16
  188. * Concussive Shot cooldown from 20/19/18/17 to 20/18/16/14
  189. * Concussive Shot aoe from 200 to 225
  190. * Veil of Discord aoe from 500 to 550
  191. * Silencer strength growth from 1.7 to 2.2
  192. * Power Cogs duration from 3/4/5/6 to 3/4.5/6/7.5
  193. * Take Aim from 65/130/195/260 to 70/140/210/280
  194. - Fixed satanic tooltip (It does 200% not 175%)
  195. * Flak Cannon aoe increased from 800 to 900
  196. - Great cleave increased to 230
  197. * Ogre Magi's Aghanim Unrefined Fireblast cooldown from 20 to 10
  198. * Force Staff cooldown increased to 26
  199. * Life Break Aghanim's cooldown from 24/16/8 to 4
  200. * Finger of Death Aghanim now bounces once to a nearby enemy unit up to 200 units away (tooltip not updated yet)
  201. * Vendetta movement speed from 10/15/20% to 16/18/20%
  202. * Mana Burn rate from 4x Int to 5x Int
  203. * Replaced Expulsion with Summon Shade (needs new name!)
  204. * Reworked Firestorm (not channeling, doesn't hurt buildings, rebalanced numbers, heals allied units)
  205.  
  206.  
  207. Firestorm:
  208. ==========
  209. Calls down 4 waves of fire that damage enemy units and heal allied units in an area.
  210.  
  211. Damage per wave: 40/60/80/100
  212. Heal per wave: 20/30/40/50
  213.  
  214. AOE: 450
  215. Casting Range: 775
  216. Cooldown: 16
  217. Manacost: 130
  218. Summon Shade:
  219. ==============
  220. Summons an Shade. Can have up to 1/2/3/4 out at a given time. They move fast and are invisible when idle. Can target an enemy to infest them, causing the shade to become consumed, dealing dps and silencing the enemy target for a duration.
  221.  
  222. DPS: 30/40/50/60
  223. Duration: 4
  224.  
  225. Fade Time: 1 second
  226. HP: 50 (Magic Immune)
  227. Movement Speed: 522
  228. Cooldown: 25/20/15/10
  229. Manacost: 40
  230.  
  231. ////---- This skill is real but removed http://i.imgur.com/3QMqD.png
  232.  
  233. Frost Wyrm
  234. ==========
  235.  
  236. Scourge
  237. Range
  238. Intelligence
  239.  
  240. Movespeed: 290
  241. Starting Armor: 3
  242.  
  243. Attack Damage: 38-46
  244. Attack Range: 600
  245.  
  246. Intelligence: 25 + 2.4
  247. Strength: 24 + 2.1
  248. Agility: 16 + 1.9
  249. Ability 1: [Trap] A2L9 - R
  250. -----------
  251. Your attacks passively place a marker on enemies (lasts 20 seconds). Upon activation, all enemies with the marker are frozen and the marker is removed. You gain bonus damage for each unit that got frozen. Casting the spell removes the marker from all units, dead units do not count towards the marker bonus.
  252.  
  253. Hero Marker Bonus: +30 damage
  254. Non-Hero Marker Bonus: +10 damage
  255. Bonus Damage Duration: 8 seconds
  256.  
  257. Freeze duration: 1/1.5/2/2.5
  258.  
  259. Cooldown: 20
  260. Manacost: 130
  261. //------
  262.  
  263.  
  264.  
  265.  
  266. - Fixed Shades not spawning invis
  267. - Shades HP increased to 250
  268. - Shades infest cast range increased to 600
  269. - Fixed the Finger of Death aghanims bounce from having 15% damage reduction
  270. - Fixed Firestorm not hurting heroes
  271.  
  272.  
  273. * Max level heroes no longer drain XP
  274. * Enemeis can no longer see the countdown numbers for Chemical Rage
  275. - Summon Shade does not require a corpse anymore
  276. - Summon Shade count from 1/2/3/4 to 2/3/4/5
  277. - Summon Shade cooldown from 30/25/20/15 to 25/20/15/10
  278.  
  279.  
  280.  
  281.  
  282. - Fixed the DPS from the shades sometimes causing a suicide death
  283. - Fixed the infset from the shades causing -50% dmg ont he target
  284. - Fixed some levelup issues with the shades once we made it not require corpses (the dps wasn't getting upgraded after that)
  285.  
  286. - Shades HP reduced from 250 to 100
  287. - Shades infest cast range decreased from 600 to 300
  288. - Spiked Carapace cd increased from 10 to 14
  289. - Spiked Carapace won't retrigger on the same target twice
  290. - Finger of Death Aghanim's aoe from 200 to 225
  291. * Magnus agility growth increased from 1.8 to 2.5
  292. * Magnus base armor increased by 1
  293. - Overheat secondary effect changed from disarm to -150 attack speed
  294. - Overheat aoe increased from 190 to 225
  295. - Soul Keeper Metamorph illusions attack range from 550 to 650
  296. - Soul Keeper base armor increased by 2
  297. - Fixed the DPS from the shades sometimes causing a suicide death
  298. - Fixed the infset from the shades causing -50% dmg ont he target
  299. - Fixed some levelup issues with the shades once we made it not require corpses (the dps wasn't getting upgraded after that)
  300.  
  301.  
  302. This is where I stop. This last one was beta 17, and there are 34 betas currently. There are 2 new heroes implemented right now - both aggressive casters. I think a lot of people will like this version as it buffs the lower heroes while knocking down the high tier heroes, without setting them down too much. In general it is 80% polish which is always great to have. I'm open for questions if anyone wants them.
  303.  
  304. Notes:
  305. The shade ability was removed later in the beta, replaced with something else
  306. The overheat ability was removed as well