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- package;
- import kha.Color;
- import kha.Framebuffer;
- import kha.Game;
- import kha.Image;
- import kha.Scaler;
- import kha.input.Keyboard;
- class Empty extends Game
- {
- private var backbuffer: Image;
- public var k: Keyboard;
- public function new()
- {
- super("Empty", false);
- }
- override public function init(): Void {
- //k = new Keyboard();
- backbuffer = Image.createRenderTarget(640, 480);
- }
- override public function render(framebuffer: Framebuffer): Void {
- var g = backbuffer.g2;
- g.begin();
- g.color = Color.White;
- g.drawRect(10, 10, 100, 100);
- g.color = Color.Red;
- g.drawRect(20, 20, 100, 100);
- g.drawString("uhihigpjreoig jrog jerg pjergjer", 0, 0);
- g.end();
- startRender(framebuffer);
- Scaler.scale(backbuffer, framebuffer, kha.Sys.screenRotation);
- endRender(framebuffer);
- }
- }
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