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varden

autoexec dolier

Jul 5th, 2015
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  1. // buy
  2. bind o "buy vesthelm;"
  3. bind p "buy vest;"
  4. bind [ "buy tec9; buy fn57"
  5. bind ] "buy defuser;"
  6.  
  7. bind "kp_end" "buy galilar; buy famas;"
  8. bind "kp_downarrow" "buy ak47; buy m4a1;"
  9. bind "kp_pgdn" "buy awp;"
  10.  
  11. bind "leftarrow" "buy flashbang;"
  12. bind "downarrow" "buy hegrenade;"
  13. bind "rightarrow" "buy smokegrenade;"
  14. bind "uparrow" "buy molotov; buy incgrenade;"
  15.  
  16. // binds
  17. bind mouse3 "+lookatweapon"
  18. bind t "drop"
  19. bind q "+voicerecord"
  20. bind c "+duck"
  21. bind z "slot6" //hegren
  22. bind f "slot7" //flashbang
  23. bind x "slot8" //smoke
  24. bind , radio1
  25. bind . radio2 //to chyba najbardziej istotne radio
  26. bind / radio3
  27. bind q lastinv //to, co w standardzie jest na Q. nie uzywam podczas gry, ale jak nie zyjesz to Q wlacza wykresy/statystyki - i gdzies to chce miec. mam kolo entera, na \
  28. bind f12 disconnect
  29.  
  30. alias "+jumpthrow" "+jump;-attack"
  31. alias "-jumpthrow" "-jump"
  32. bind "v" "+jumpthrow"
  33.  
  34.  
  35. // CROSSHAIR
  36. cl_crosshair_drawoutline 1;
  37. cl_crosshair_outlinethickness 1;
  38. cl_crosshairalpha 200;
  39. cl_crosshaircolor 5;
  40. cl_crosshaircolor_b 255;
  41. cl_crosshaircolor_g 255;
  42. cl_crosshaircolor_r 255;
  43. cl_crosshairdot 0;
  44. cl_crosshairgap 0;
  45. cl_crosshairsize 2;
  46. cl_crosshairstyle 5;
  47. cl_crosshairthickness 1;
  48. cl_crosshairusealpha 1;
  49. cl_fixedcrosshairgap -1;
  50.  
  51.  
  52. //CL Commands
  53.  
  54. cl_righthand 0
  55. cl_hud_playercount_showcount 1
  56.  
  57. cl_viewmodel_shift_left_amt "1.5"
  58. cl_viewmodel_shift_right_amt "0.75"
  59. viewmodel_fov "68"
  60. viewmodel_offset_x "-1.700000"
  61. viewmodel_offset_y "-2.0"
  62. viewmodel_offset_z "-2.0"
  63. viewmodel_presetpos "0"
  64. cl_bob_lower_amt "21"
  65. cl_bobamt_lat "0.4"
  66. cl_bobamt_vert "0.25"
  67. cl_bobcycle "0.98"
  68.  
  69. cl_viewmodel_shift_left_amt 0.5
  70. cl_viewmodel_shift_right_amt 0.25
  71. cl_bob_lower_amt 5
  72. cl_bobamt_lat 0.1
  73. cl_bobamt_vert 0.1
  74. cl_bobcycle 0.98
  75.  
  76.  
  77. // practice
  78. alias "practice" "sv_cheats 1; bot_kick; sv_infinite_ammo 1; ammo_grenade_limit_total 6; sv_grenade_trajectory 1; sv_showimpacts 1; mp_buy_anywhere 1; mp_freezetime 0; mp_roundtime 60; mp_roundtime_defuse 60; mp_buytime 99999; mp_autoteambalance 0; mp_maxmoney 1000000; mp_startmoney 1000000; mp_restartgame 1;"
  79. bind kp_minus practice
  80. bind kp_multiply noclip
  81. bind h noclip
  82.  
  83. // competitive
  84. alias "comp" "exec gamemode_competitive" //gdybym zalozyl serwer i chcial odpalic competitive, wystarczy ze wpisze comp w konsole
  85.  
  86. //Model Tweaks
  87.  
  88. r_eyegloss "0" // Removes eyes graphic on playermodels.
  89. r_eyemove "0" // Removes eyes graphic on playermodels.
  90. r_eyeshift_x "0" // Removes eyes graphic on playermodels.
  91. r_eyeshift_y "0" // Removes eyes graphic on playermodels.
  92. r_eyeshift_z "0" // Removes eyes graphic on playermodels.
  93. r_eyesize "0" // Removes eyes graphic on playermodels.
  94.  
  95.  
  96. // Inne
  97. rate "128000" // Maximum download bandwidth in bytes/second. Do not set lower than 80000 unless you have a bad connection
  98. cl_cmdrate "128" // Maximum packets sent from client to server per second. Set to 64 when experiencing loss
  99. cl_updaterate "128" // Maximum packets sent from server to client per second. Set to 64 when experiencing choke
  100. cl_interp "0" // Don't change this, setting this to 0 lets servers adjust this to the perfect value
  101. cl_interp_ratio "1" // Use 1 if you have a stable connection, set to 2 when experiencing loss or choke
  102. cl_resend "3" // Sets after how many seconds the game sends a new connection request to a server
  103. cl_resend_timeout "9" // Sets the time in seconds how long the game tries to connect to a server
  104.  
  105. cl_autohelp "0" // Set to 0 to disable hints like "switched to burst fire"
  106. gameinstructor_enable "0" // Disables popups like "Press E to plant the bomb". Set to 1 for default behavior
  107. hud_showtargetid "1" // Set to 0 to disable enemy names being shown. Also disables crosshair changing
  108. // appearance when aiming at mates or enemies when using cl_crosshairstyle 0 or 1
  109.  
  110. snd_musicvolume "0" // Overall music volume (menu music, round end music, etc.), 0 = 0%; 1 = 100%
  111. lobby_voice_chat_enabled "0" // Always disable microphone in matchmaking lobby, set to 1 to always enable
  112. voice_enable "1" // Set to 0 to disable all ingame voice communication
  113.  
  114. cl_disablehtmlmotd "1" // Will disable annoying HTML-based welcome screens used on some community servers.
  115. cl_autowepswitch "0" // Will disable stronger weapons being equipped automatically. Set to 1 for default behavior
  116. cl_disablefreezecam "1" // Will disable "Save this moment" after being killed, set to 0 for default behavior
  117. cl_downloadfilter "nosounds" // Will prevent certain thing from being downloaded when connecting to servers
  118.  
  119. cl_forcepreload "1" // Forces data to load into cache when connecting to server. Connecting might take a bit longer,
  120. // but this command can prevent some lag and fps drops for lower end machines
  121.  
  122. cl_obs_interp_enable "0" // Disables GOTV camera flying around between nearby players, set to 1 to enable
  123.  
  124. cl_use_opens_buy_menu "0" // Use key won't open buymenu, set to 1 for default behaviour
  125.  
  126. r_drawtracers_firstperson "0" // Set to 0 to disable the tracers (while smoke lines) when shooting; Does not disable enemy tracers!
  127.  
  128. con_enable "1" // Enables the in-game console.
  129.  
  130. snd_mute_losefocus "0"
  131. engine_no_focus_sleep "0"
  132.  
  133. fps_max 120
  134. fps_max_menu 61
  135.  
  136. host_writeconfig
  137. clear
  138. echo Lets roll !
  139. alias siema "echo siemasiema" -
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