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GuiHandler

Jan 1st, 2015
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  1. package firstetestmod;
  2.  
  3. import net.minecraft.entity.player.EntityPlayer;
  4. import net.minecraft.world.World;
  5. import cpw.mods.fml.common.network.IGuiHandler;
  6.  
  7. public class GuiHandler implements IGuiHandler {
  8.  
  9. @Override
  10. public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
  11.  
  12.  
  13. if(id == 0){
  14. TileEntityCombinerMachine tileEntityCombinerMachine = (TileEntityCombinerMachine) world.getTileEntity(x, y, z);
  15. return new ContainerCombinerMachine(player.inventory, tileEntityCombinerMachine);
  16. }
  17.  
  18. if(id == 1){
  19. TileEntityRGFurnace entity = (TileEntityRGFurnace) world.getTileEntity(x, y, z);
  20. return new ContainerRGFurnace(player.inventory, entity);
  21. }
  22. return null;
  23. }
  24.  
  25. @Override
  26. public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
  27. if(id == 0){
  28. TileEntityCombinerMachine tileEntityContainerCombinerMachine = (TileEntityCombinerMachine) world.getTileEntity(x, y, z);
  29. return new GuiCombinerMachine(player.inventory, tileEntityContainerCombinerMachine);
  30. }
  31. return null;
  32. }
  33. }
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