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  1. 09:39:27: Open Broadcaster Software v0.656b - 64bit ( ^ω^)
  2. 09:39:27: -------------------------------
  3. 09:39:27: CPU Name: Intel(R) Core(TM) i7-2820QM CPU @ 2.30GHz
  4. 09:39:27: CPU Speed: 2293MHz
  5. 09:39:27: Physical Memory: 8139MB Total, 3928MB Free
  6. 09:39:27: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 09:39:27: monitor 1: pos={0, 0}, size={1600, 900}
  8. 09:39:27: monitor 2: pos={1600, 0}, size={1920, 1080}
  9. 09:39:27: Windows Version: 10.0 Build 10240 (revision 16384)
  10. 09:39:27: Aero is Enabled
  11. 09:39:27: -------------------------------
  12. 09:39:27: OBS Modules:
  13. 09:39:27: Base Address Module
  14. 09:39:27: 00000000D9130000 OBS.exe
  15. 09:39:27: 0000000068170000 OBSApi.dll
  16. 09:39:27: 00000000848B0000 DShowPlugin.dll
  17. 09:39:27: 0000000083F30000 GraphicsCapture.dll
  18. 09:39:27: 0000000084DB0000 NoiseGate.dll
  19. 09:39:27: 0000000083EA0000 PSVPlugin.dll
  20. 09:39:27: 0000000083CB0000 scenesw.dll
  21. 09:39:27: ------------------------------------------
  22. 09:39:27: Adapter 1
  23. 09:39:27: Video Adapter: Intel(R) HD Graphics 3000
  24. 09:39:27: Video Adapter Dedicated Video Memory: 2134573056
  25. 09:39:27: Video Adapter Shared System Memory: 4267610112
  26. 09:39:27: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
  27. 09:39:27: Video Adapter Output 2: pos={1600, 0}, size={1920, 1080}, attached=true
  28. 09:39:27: =====Stream Start: 2015-11-12, 09:39:27===============================================
  29. 09:39:27: Multithreaded optimizations: On
  30. 09:39:27: Base resolution: 1600x900
  31. 09:39:27: Output resolution: 1064x600
  32. 09:39:27: ------------------------------------------
  33. 09:39:27: Loading up D3D10 on Intel(R) HD Graphics 3000 (Adapter 1)...
  34. 09:39:27: ------------------------------------------
  35. 09:39:27: Audio Format: 48000 Hz
  36. 09:39:27: ------------------------------------------
  37. 09:39:27: Audio Channels: 2 Ch
  38. 09:39:27: Playback device Default
  39. 09:39:27: ------------------------------------------
  40. 09:39:27: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
  41. 09:39:27: Global Audio time adjust: 0
  42. 09:39:27: ------------------------------------------
  43. 09:39:27: Using auxilary audio input: Microphone Array (IDT High Definition Audio CODEC)
  44. 09:39:27: Mic time offset: 0
  45. 09:39:27: ------------------------------------------
  46. 09:39:27: Audio Encoding: AAC
  47. 09:39:27: bitrate: 128
  48. 09:39:27: Using Monitor Capture
  49. 09:39:27: Using Window Capture
  50. 09:39:28: Using bitmap image
  51. 09:39:28: Using graphics capture
  52. 09:39:28: ------------------------------------------
  53. 09:39:28: device: Integrated Webcam,
  54. 09:39:28: device id \\?\usb#vid_064e&pid_8110&mi_00#7&18091a5c&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  55. 09:39:28: chosen type: MJPG, usingFourCC: false, res: 1024x768 - 1024x768, frameIntervals: 333333-333333
  56. 09:39:28: use buffering: false - 0, fourCC: 'MJPG'
  57. 09:39:28: audio device: Disable,
  58. 09:39:28: audio device id Disabled,
  59. 09:39:28: audio time offset 0,
  60. 09:39:28:
  61. 09:39:28: Using directshow input
  62. 09:39:28: Trying to hook process: dota2.exe
  63. 09:39:28: Scene buffering time set to 700
  64. 09:39:28: ------------------------------------------
  65. 09:39:28: Video Encoding: x264
  66. 09:39:28: fps: 30
  67. 09:39:28: width: 1064, height: 600
  68. 09:39:28: preset: veryfast
  69. 09:39:28: profile: main
  70. 09:39:28: keyint: 60
  71. 09:39:28: CBR: yes
  72. 09:39:28: CFR: no
  73. 09:39:28: max bitrate: 2700
  74. 09:39:28: buffer size: 2700
  75. 09:39:28: ------------------------------------------
  76. 09:39:28: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  77. 09:39:28: SharedTexCapture hooked
  78. 09:40:08: Capture window 0x000206C0 invalid or changing, terminating capture
  79. 09:40:54: Total frames encoded: 2578, total frames duplicated: 3 (0.12%)
  80. 09:40:54: Total frames rendered: 2603, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  81. 09:40:55:
  82. 09:40:55: Profiler time results:
  83. 09:40:55:
  84. 09:40:55: ==============================================================
  85. 09:40:55: video thread frame - [100%] [avg time: 2.719 ms] [children: 56.5%] [unaccounted: 43.5%]
  86. 09:40:55: | scene->Preprocess - [49.8%] [avg time: 1.353 ms]
  87. 09:40:55: | GPU download and conversion - [6.69%] [avg time: 0.182 ms] [children: 5.96%] [unaccounted: 0.736%]
  88. 09:40:55: | | flush - [5.19%] [avg time: 0.141 ms]
  89. 09:40:55: | | CopyResource - [0.625%] [avg time: 0.017 ms]
  90. 09:40:55: | | conversion to 4:2:0 - [0.147%] [avg time: 0.004 ms]
  91. 09:40:55: Convert444Threads - [100%] [avg time: 0.476 ms] [children: 98.9%] [unaccounted: 1.05%]
  92. 09:40:55: | Convert444toNV12 - [98.9%] [avg time: 0.471 ms]
  93. 09:40:55: encoder thread frame - [100%] [avg time: 1.02 ms] [children: 0.588%] [unaccounted: 99.4%]
  94. 09:40:55: | sending stuff out - [0.588%] [avg time: 0.006 ms]
  95. 09:40:55: ==============================================================
  96. 09:40:55:
  97. 09:40:55:
  98. 09:40:55: Profiler CPU results:
  99. 09:40:55:
  100. 09:40:55: ==============================================================
  101. 09:40:55: video thread frame - [cpu time: avg 2.004 ms, total 5218.75 ms] [avg calls per frame: 1]
  102. 09:40:55: | scene->Preprocess - [cpu time: avg 0.846 ms, total 2203.13 ms] [avg calls per frame: 1]
  103. 09:40:55: | GPU download and conversion - [cpu time: avg 0.12 ms, total 312.5 ms] [avg calls per frame: 1]
  104. 09:40:55: | | flush - [cpu time: avg 0.09 ms, total 234.375 ms] [avg calls per frame: 1]
  105. 09:40:55: | | CopyResource - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
  106. 09:40:55: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
  107. 09:40:55: Convert444Threads - [cpu time: avg 0.451 ms, total 2328.13 ms] [avg calls per frame: 2]
  108. 09:40:55: | Convert444toNV12 - [cpu time: avg 0.451 ms, total 2328.13 ms] [avg calls per frame: 2]
  109. 09:40:55: encoder thread frame - [cpu time: avg 0.551 ms, total 1421.88 ms] [avg calls per frame: 1]
  110. 09:40:55: | sending stuff out - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
  111. 09:40:55: ==============================================================
  112. 09:40:55:
  113. 09:40:55: =====Stream End: 2015-11-12, 09:40:55=================================================
  114. 09:40:55: =====Stream Start: 2015-11-12, 09:40:55===============================================
  115. 09:40:55: Multithreaded optimizations: On
  116. 09:40:55: Base resolution: 1600x900
  117. 09:40:55: Output resolution: 1064x600
  118. 09:40:55: ------------------------------------------
  119. 09:40:55: Loading up D3D10 on Intel(R) HD Graphics 3000 (Adapter 1)...
  120. 09:40:56: ------------------------------------------
  121. 09:40:56: Audio Format: 48000 Hz
  122. 09:40:56: ------------------------------------------
  123. 09:40:56: Audio Channels: 2 Ch
  124. 09:40:56: Playback device Default
  125. 09:40:56: ------------------------------------------
  126. 09:40:56: Using desktop audio input: Speakers / Headphones (IDT High Definition Audio CODEC)
  127. 09:40:56: Global Audio time adjust: 0
  128. 09:40:56: ------------------------------------------
  129. 09:40:56: Using auxilary audio input: Microphone Array (IDT High Definition Audio CODEC)
  130. 09:40:56: Mic time offset: 0
  131. 09:40:56: ------------------------------------------
  132. 09:40:56: Audio Encoding: AAC
  133. 09:40:56: bitrate: 128
  134. 09:40:56: Using Monitor Capture
  135. 09:40:56: Using Window Capture
  136. 09:40:56: Using bitmap image
  137. 09:40:56: Using graphics capture
  138. 09:40:56: ------------------------------------------
  139. 09:40:56: device: Integrated Webcam,
  140. 09:40:56: device id \\?\usb#vid_064e&pid_8110&mi_00#7&18091a5c&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  141. 09:40:56: chosen type: MJPG, usingFourCC: false, res: 1024x768 - 1024x768, frameIntervals: 333333-333333
  142. 09:40:56: use buffering: false - 0, fourCC: 'MJPG'
  143. 09:40:56: audio device: Disable,
  144. 09:40:56: audio device id Disabled,
  145. 09:40:56: audio time offset 0,
  146. 09:40:56:
  147. 09:40:56: Using directshow input
  148. 09:40:56: Scene buffering time set to 700
  149. 09:40:56: ------------------------------------------
  150. 09:40:56: Video Encoding: x264
  151. 09:40:56: fps: 30
  152. 09:40:56: width: 1064, height: 600
  153. 09:40:56: preset: veryfast
  154. 09:40:56: profile: main
  155. 09:40:56: keyint: 60
  156. 09:40:56: CBR: yes
  157. 09:40:56: CFR: no
  158. 09:40:56: max bitrate: 2700
  159. 09:40:56: buffer size: 2700
  160. 09:40:56: ------------------------------------------
  161. 09:40:56: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  162. 09:40:58: Using RTMP service: Twitch
  163. 09:40:58: Server selection: rtmp://live.twitch.tv/app
  164. 09:40:58: Interface: Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
  165. 09:40:58: Completed handshake with rtmp://live.twitch.tv/app in 76 ms.
  166. 09:40:58: SO_SNDBUF was at 65536
  167. 09:40:59: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 361472)
  168. 09:41:01: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 361472)
  169. 09:41:05: Trying to hook process: dota2.exe
  170. 09:41:09: SharedTexCapture hooked
  171. 09:42:46: Total frames encoded: 3293, total frames duplicated: 4 (0.12%)
  172. 09:42:46: Total frames rendered: 3319, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  173. 09:42:47:
  174. 09:42:47: Profiler time results:
  175. 09:42:47:
  176. 09:42:47: ==============================================================
  177. 09:42:47: video thread frame - [100%] [avg time: 2.657 ms] [children: 49.3%] [unaccounted: 50.7%]
  178. 09:42:47: | scene->Preprocess - [41.5%] [avg time: 1.102 ms]
  179. 09:42:47: | GPU download and conversion - [7.79%] [avg time: 0.207 ms] [children: 6.89%] [unaccounted: 0.903%]
  180. 09:42:47: | | flush - [5.95%] [avg time: 0.158 ms]
  181. 09:42:47: | | CopyResource - [0.753%] [avg time: 0.02 ms]
  182. 09:42:47: | | conversion to 4:2:0 - [0.188%] [avg time: 0.005 ms]
  183. 09:42:47: Convert444Threads - [100%] [avg time: 0.534 ms] [children: 99.1%] [unaccounted: 0.936%]
  184. 09:42:47: | Convert444toNV12 - [99.1%] [avg time: 0.529 ms]
  185. 09:42:47: encoder thread frame - [100%] [avg time: 1.263 ms] [children: 4.35%] [unaccounted: 95.6%]
  186. 09:42:47: | sending stuff out - [4.35%] [avg time: 0.055 ms]
  187. 09:42:47: ==============================================================
  188. 09:42:47:
  189. 09:42:47:
  190. 09:42:47: Profiler CPU results:
  191. 09:42:47:
  192. 09:42:47: ==============================================================
  193. 09:42:47: video thread frame - [cpu time: avg 1.958 ms, total 6500 ms] [avg calls per frame: 1]
  194. 09:42:47: | scene->Preprocess - [cpu time: avg 0.71 ms, total 2359.38 ms] [avg calls per frame: 1]
  195. 09:42:47: | GPU download and conversion - [cpu time: avg 0.075 ms, total 250 ms] [avg calls per frame: 1]
  196. 09:42:47: | | flush - [cpu time: avg 0.047 ms, total 156.25 ms] [avg calls per frame: 1]
  197. 09:42:47: | | CopyResource - [cpu time: avg 0.009 ms, total 31.25 ms] [avg calls per frame: 1]
  198. 09:42:47: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
  199. 09:42:47: Convert444Threads - [cpu time: avg 0.334 ms, total 2203.13 ms] [avg calls per frame: 2]
  200. 09:42:47: | Convert444toNV12 - [cpu time: avg 0.334 ms, total 2203.13 ms] [avg calls per frame: 2]
  201. 09:42:47: encoder thread frame - [cpu time: avg 0.654 ms, total 2156.25 ms] [avg calls per frame: 1]
  202. 09:42:47: | sending stuff out - [cpu time: avg 0.042 ms, total 140.625 ms] [avg calls per frame: 1]
  203. 09:42:47: ==============================================================
  204. 09:42:47:
  205. 09:42:47: =====Stream End: 2015-11-12, 09:42:47=================================================
  206. 09:42:47: ~RTMPPublisher: Packet flush completed in 133 ms
  207. 09:42:47: ~RTMPPublisher: Send thread terminated in 1 ms
  208. 09:42:47: RTMPPublisher::SocketLoop: Graceful loop exit
  209. 09:42:47: ~RTMPPublisher: Socket thread terminated in 0 ms
  210. 09:42:49: ~RTMPPublisher: Final socket shutdown completed in 2064 ms
  211. 09:42:49: Average send payload: 8059 bytes, average send interval: 23 ms
  212. 09:42:49: Number of times waited to send: 0, Waited for a total of 0 bytes
  213. 09:42:49: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  214. 09:42:49: Number of bytes sent: 37652468
  215. 09:45:13: Terminating 0x2f54
  216. 09:45:13: Terminating 0x3098
  217.  
  218.  
  219. Last game capture log:
  220. 2015-11-12, 09:41:05: we're booting up:
  221. 09:41:05: CaptureThread: attached to process dota2.exe
  222. 09:41:05: D3D9 Present
  223. 09:41:05: (half life scientist) everything.. seems to be in order
  224. 09:41:09: D3D9EndScene called
  225. 09:41:09: D3DPRESENT_PARAMETERS {
  226. 09:41:09: BackBufferWidth: 1600
  227. 09:41:09: BackBufferHeight: 900
  228. 09:41:09: BackBufferFormat: D3DFMT_A8R8G8B8
  229. 09:41:09: BackBufferCount: 1
  230. 09:41:09: MultiSampleType: D3DMULTISAMPLE_NONE
  231. 09:41:09: MultiSampleQuality: 0
  232. 09:41:09: SwapEffect: D3DSWAPEFFECT_DISCARD
  233. 09:41:09: hDeviceWindow: 2950854
  234. 09:41:09: Windowed: true
  235. 09:41:09: EnableAutoDepthStencil: true
  236. 09:41:09: AutoDepthStencilFormat: D3DFMT_D24S8
  237. 09:41:09: Flags: None
  238. 09:41:09: FullScreen_RefreshRateInHz: 0
  239. 09:41:09: PresentationInterval: 2147483648
  240. 09:41:09: };
  241. 09:41:09: successfully set up d3d9 hooks
  242. 09:41:09: D3D9SwapPresent called
  243. 09:41:09: DoD3D9GPUHook: success
  244. 09:41:10: D3DSURFACE_DESC {
  245. 09:41:10: Format: D3DFMT_A8R8G8B8
  246. 09:41:10: Type: D3DRTYPE_SURFACE
  247. 09:41:10: Usage: D3DUSAGE_RENDERTARGET
  248. 09:41:10: Pool: D3DPOOL_DEFAULT
  249. 09:41:10: MultiSampleType: D3DMULTISAMPLE_NONE
  250. 09:41:10: MultiSampleQuality: 0
  251. 09:41:10: Width: 1600
  252. 09:41:10: Height: 900
  253. 09:41:10: };
  254. 09:41:10: successfully capturing d3d9 frames via GPU
  255. 09:42:46: ---------------------- Cleared D3D9 Capture ----------------------
  256. 09:42:46: received restart event, capturing
  257. 09:42:47: DoD3D9GPUHook: success
  258. 09:42:47: D3D9EndScene called
  259. 09:42:47: D3D9SwapPresent called
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