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init.sqf

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Sep 5th, 2016
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  1. ///////////////////-- Basic --/////////////////// -----> https://community.bistudio.com/wiki/enableSaving
  2. enableSaving [false, false];
  3.  
  4. cutText ["HeroesandvillainsOS Presents", "BLACK FADED"];
  5. 30 fadeSound 3;
  6. 30 fadeMusic 1;
  7. sleep 8;
  8. cutText ["Prophet", "BLACK FADED"];
  9. sleep 5;
  10. titleCut ["", "BLACK IN", 5];
  11.  
  12. sleep 5;
  13. [ [ ["OPERATION PROPHET"], ["RESHMAAN AFGHANISTAN"], ["JUNE 2016", "<t align = 'center' shadow = '1' size = '0.7' font='puristaMedium'>%1</t>", 70] ] , 0.8, 0.75, "<t align = 'center' shadow = '1' size = '1.0'>%1</t>" ] spawn BIS_fnc_typeText;
  14.  
  15. if (isServer) then {
  16.  
  17. //run on dedicated server or player host
  18.  
  19. // override default data
  20. // see staticData.sqf
  21. ["MISSION INIT - Waiting"] call ALIVE_fnc_dump;
  22.  
  23. waitUntil {!isNil "ALiVE_STATIC_DATA_LOADED"};
  24.  
  25. ["MISSION INIT - Continue"] call ALIVE_fnc_dump;
  26.  
  27. // override static data settings
  28. call compile preprocessFileLineNumbers "staticData.sqf";
  29.  
  30. ["MISSION INIT - Static data override loaded"] call ALIVE_fnc_dump;
  31. };
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