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- http://wiki.mtgsalvation.com/images/f/f6/Vraska.jpg
- Was to be my muse for this build.
- Character Plan by DDO Character Planner Version 04.20.01
- DDO Character Planner Home Page
- Level 28 Lawful Neutral Drow Male
- (6 Monk / 14 Druid / 8 Epic)
- Hit Points: 336
- Spell Points: 1409
- BAB: 14/14/19/24
- Fortitude: 16
- Reflex: 19
- Will: 19
- Starting Ending Feat/Enhancement
- Abilities Base Stats Base Stats Modified Stats
- (28 Point) (Level 1) (Level 28) (Level 28)
- Strength 10 10 10
- Dexterity 16 22 24
- Constitution 14 14 14
- Intelligence 10 10 10
- Wisdom 16 18 20
- Charisma 10 10 10
- Tomes Used
- +1 Tome of Dexterity used at level 25
- Starting Ending Feat/Enhancement
- Base Skills Base Skills Modified Skills
- Skills (Level 1) (Level 28) (Level 28)
- Balance 6 15 26
- Bluff 0 0 8
- Concentration 6 25 36
- Diplomacy 0 0 8
- Disable Device n/a n/a n/a
- Haggle 0 0 8
- Heal 5 28 39
- Hide 3 7 15
- Intimidate 0 0 8
- Jump 0 0 11
- Listen 3 5 15
- Move Silently 3 7 15
- Open Lock n/a n/a n/a
- Perform n/a n/a n/a
- Repair 0 0 8
- Search 0 0 10
- Spellcraft 2 23 31
- Spot 3 5 15
- Swim 0 5 13
- Tumble 4 8 19
- Use Magic Device n/a n/a n/a
- Level 1 (Monk)
- Skill: Balance (+3)
- Skill: Concentration (+4)
- Skill: Heal (+2)
- Skill: Spellcraft (+2)
- Skill: Tumble (+1)
- Feat: (Selected) Point Blank Shot
- Feat: (Monk Bonus) Two Weapon Fighting
- Feat: (Automatic) AC Bonus
- Feat: (Automatic) Attack
- Feat: (Automatic) Defensive Fighting
- Feat: (Automatic) Drow Spell Resistance
- Feat: (Automatic) Elven Keen Senses
- Feat: (Automatic) Enchantment Save Bonus
- Feat: (Automatic) Exotic Weapon Proficiency: Kama
- Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
- Feat: (Automatic) Finishing Moves
- Feat: (Automatic) Flurry of Blows
- Feat: (Automatic) Heroic Durability
- Feat: (Automatic) Immunity to Sleep
- Feat: (Automatic) Martial Weapon Proficiency: Handaxe
- Feat: (Automatic) Martial Weapon Proficiency: Rapier
- Feat: (Automatic) Martial Weapon Proficiency: Shortsword
- Feat: (Automatic) Shuriken Expertise
- Feat: (Automatic) Simple Weapon Proficiency: Clubb
- Feat: (Automatic) Simple Weapon Proficiency: Dagger
- Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
- Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
- Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
- Feat: (Automatic) Simple Weapon Proficiency: Unarmed
- Feat: (Automatic) Sneak
- Feat: (Automatic) Spell Save Bonus
- Feat: (Automatic) The Way of Air
- Feat: (Automatic) The Way of Fire
- Feat: (Automatic) The Way of Earth
- Feat: (Automatic) The Way of Water
- Feat: (Automatic) Unarmed Strike
- Level 2 (Monk)
- Skill: Balance (+1)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Spellcraft (+0.5)
- Feat: (Monk Bonus) Precision
- Feat: (Automatic) Evasion
- Feat: (Automatic) Meditation
- Feat: (Automatic) Sunder
- Feat: (Automatic) Trip
- Level 3 (Monk)
- Skill: Balance (+1)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Spellcraft (+0.5)
- Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
- Feat: (Selected) Quick Draw
- Feat: (Automatic) Fast Movement
- Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
- Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
- Feat: (Automatic) Still Mind
- Level 4 (Druid)
- Ability Raise: WIS
- Skill: Concentration (+1)
- Skill: Heal (+2)
- Skill: Spellcraft (+1)
- Feat: (Automatic) Call Wolf Companion
- Feat: (Automatic) Dismiss Charm
- Feat: (Automatic) Druidic Oath
- Feat: (Automatic) Druidic Spontaneous Casting
- Feat: (Automatic) Light Armor Proficiency
- Feat: (Automatic) Magical Training
- Feat: (Automatic) Martial Weapon Proficiency: Scimitar
- Feat: (Automatic) Medium Armor Proficiency
- Feat: (Automatic) Shield Proficiency (General)
- Feat: (Automatic) Simple Weapon Proficiency
- Feat: (Automatic) Wild Empathy
- Spell (1): Charm Animal
- Spell (1): Entangle
- Spell (1): Faerie Fire
- Spell (1): Jump
- Spell (1): Lesser Vigor
- Spell (1): Longstrider
- Spell (1): Magic Fang
- Spell (1): Maul
- Spell (1): Merfolk's Blessing
- Spell (1): Pass Without Trace
- Spell (1): Produce Flame
- Spell (1): Ram's Might
- Spell (1): Shillelagh
- Spell (1): Summon Nature's Ally I
- Spell (1): Takedown
- Level 5 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+2)
- Skill: Spellcraft (+1)
- Feat: (Druid Wild Shape) Wild Shape: Wolf
- Feat: (Automatic) Goodberry
- Level 6 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+2)
- Skill: Spellcraft (+1)
- Feat: (Selected) Rapid Shot
- Spell (2): Align Fang
- Spell (2): Animal Trance
- Spell (2): Barkskin
- Spell (2): Bear's Endurance
- Spell (2): Bull's Strength
- Spell (2): Cat's Grace
- Spell (2): Creeping Cold
- Spell (2): Cure Light Wounds
- Spelll (2): Eagle's Splendor
- Spell (2): Fire Trap
- Spell (2): Flame Blade
- Spell (2): Flaming Sphere
- Spell (2): Fog Cloud
- Spell (2): Fox's Cunning
- Spell (2): Gust of Wind
- Spell (2): Hold Animal
- Spell (2): Lesser Restoration
- Spell (2): Owl's Wisdom
- Spell (2): Pack Presence
- Spell (2): Resist Energy
- Spell (2): Roar
- Spell (2): Splinterbolt
- Spell (2): Summon Nature's Ally II
- Level 7 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+2)
- Level 8 (Druid)
- Ability Raise: DEX
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+2)
- Feat: (Druid Wild Shape) Wild Shape: Bear
- Feat: (Automatic) Improved Heroic Durability
- Spell (3): Baiting Bite
- Spell (3): Call Lightning
- Spell (3): Contagion
- Spell (3): Cure Moderate Wounds
- Spell (3): Dominate Animal
- Spell (3): Neutralize Poison
- Spell (3): Poison
- Spell (3): Protection from Energy
- Spell (3): Quench
- Spell (3): Remove Disease
- Spell (3): Salt Ray
- Spell (3): Shred
- Spell (3): Sleet Storm
- Spell (3): Snare
- Spell (3): Spiderskin
- Spell (3): Spike Growth
- Spell (3): Summon Nature's Ally III
- Spell (3): Vigor
- Spell (3): Water Breathing
- Level 9 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+2)
- Feat: (Selected) Improved Two Weapon Fighting
- Level 10 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+1)
- Skill: Swim (+1)
- Feat: (Automatic) Improved Wild Empathy
- Spell (4): Cure Serious Wounds
- Spell (4): Dispel Magic
- Spell (4): Enveloping Swarm
- Spell (4): Flame Strike
- Spell (4): Freedom of Movement
- Spell (4): Harrowing Pack
- Spell (4): Ice Storm
- Spell (4): Lesser Vigor, Mass
- Spell (4): Longstrider, Mass
- Spell (4): Rising Fury
- Spell (4): Summon Nature's Ally IV
- Level 11 (Monk)
- Skill: Balance (+1)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Spellcraft (+0.5)
- Feat: (Automatic) Ki Strike: Magic
- Feat: (Automatic) Slow Fall
- Level 12 (Monk)
- Ability Raise: DEX
- Skill: Balance (+1)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Spellcraft (+0.5)
- Feat: (Selected) Improved Critical: Thrown Weapons
- Feat: (Automatic) Purity of Body
- Level 13 (Monk)
- Skill: Balance (+1)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Feat: (Monk Bonus) Ten Thousand Stars
- Feat: (Automatic) Adept of Forms
- Level 14 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+2)
- Skill: Spellcraft (+1)
- Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
- Level 15 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+2)
- Feat: (Selected) Master of Forms
- Feat: (Automatic) Poison Immunity
- Spell (5): Animal Growth
- Spell (5): Call Lightning Storm
- Spell (5): Cold Breath
- Spell (5): Cure Critical Wounds
- Spell (5): Death Ward
- Spell (5): Greater Vigor
- Spell (5): Pack Aptitude
- Spell (5): Panacea
- Spell (5): Reincarnate
- Spell (5): Stoneskin
- Spell (5): Summon Nature's Ally V
- Spell (5): Wall of Fire
- Level 16 (Druid)
- Ability Raise: WIS
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+2)
- Level 17 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+1)
- Skill: Swim (+1)
- Feat: (Druid Wild Shape) Wild Shape: Dire Bear
- Spell (6): Bear's Endurance, Mass
- Spell (6): Bull's Strength, Mass
- Spell (6): Cat's Grace, Mass
- Spell (6): Eagle's Splendor, Mass
- Spell (6): Fire Seeds
- Spell (6): Fire Shield
- Spell (6): Fox's Cunning, Mass
- Spell (6): Frostbite
- Spell (6): Greater Creeping Cold
- Spell (6): Greater Dispel Magic
- Spell (6): Owl's Wisdom, Mass
- Spell (6): Summon Nature's Ally VI
- Spell (6): Tenacious Pack
- Spell (6): Tremor
- Spell (6): Vigor, Mass
- Spell (6): Word of Balance
- Level 18 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+1)
- Skill: Swim (+1)
- Feat: (Selected) Maximize Spell
- Level 19 (Druid)
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+1)
- Skill: Swim (+1)
- Feat: (Automatic) Thousand Faces
- Spell (7): Body of the Sun
- Spell (7): Creeping Doom
- Spell (7): Elemental Toughness
- Spell (7): Fire Storm
- Spell (7): Freezing Spray
- Spell (7): Greater Vigor, Mass
- Spell (7): Jaws of Winter
- Spell (7): Regenerate
- Spell (7): Relentless Onslaught
- Spell (7): Summon Nature's Ally VII
- Spell (7): Sunbeam
- Spell (7): True Seeing
- Level 20 (Druid)
- Ability Raise: DEX
- Skill: Concentration (+1)
- Skill: Heal (+1)
- Skill: Spellcraft (+1)
- Skill: Swim (+1)
- Level 21 (Epic)
- Feat: (Selected) Precise Shot
- Feat: (Automatic) Archer's Focus
- Level 22 (Epic)
- Level 23 (Epic)
- Level 24 (Epic)
- Ability Raise: DEX
- Feat: (Selected) Improved Precise Shot
- Level 25 (Epic)
- Level 26 (Epic)
- Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
- Level 27 (Epic)
- Feat: (Selected) Empower Spell
- Level 28 (Epic)
- Ability Raise: DEX
- Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive
- Enhancement: Drow - Spell Resistance (Rank 1)
- Enhancement: Drow - Drow Dexterity (Rank 1)
- Enhancement: Drow - Spell Resistance (Rank 1)
- Enhancement: Drow - Drow Dexterity (Rank 1)
- Enhancement: Drow - Xen'drik Weapon Training (Rank 1)
- Enhancement: Drow - Venom Lore (Rank 1)
- Enhancement: Drow - Venom Lore (Rank 2)
- Enhancement: Drow - Venom Lore (Rank 3)
- Enhancement: Drow - Xen'drik Weapon Training (Rank 1)
- Enhancement: Drow - Xen'drik Weapon Training (Rank 1)
- Enhancement: Drow - Venomed Blades (Rank 1)
- Enhancement: Drow - Venomed Blades (Rank 2)
- Enhancement: Drow - Venomed Blades (Rank 3)
- Enhancement: Drow - Xen'drik Weapon Training (Rank 1)
- Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
- Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
- Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
- Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
- Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
- Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
- Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
- Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
- Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
- Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
- Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1)
- Enhancement: Season's Herald (Drd) - Seasoned (Rank 1)
- Enhancement: Season's Herald (Drd) - Time (Rank 1)
- Enhancement: Season's Herald (Drd) - Tide (Rank 1)
- Enhancement: Season's Herald (Drd) - Sunburst (Rank 1)
- Enhancement: Season's Herald (Drd) - Wand and Scroll Mastery (Rank 1)
- Enhancement: Season's Herald (Drd) - Wand and Scroll Mastery (Rank 2)
- Enhancement: Season's Herald (Drd) - Wand and Scroll Mastery (Rank 3)
- Enhancement: Season's Herald (Drd) - Beguile (Rank 1)
- Enhancement: Season's Herald (Drd) - Beguile (Rank 2)
- Enhancement: Season's Herald (Drd) - Beguile (Rank 3)
- Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
- Enhancement: Season's Herald (Drd) - Produce Flame (Rank 1)
- Enhancement: Season's Herald (Drd) - Produce Flame (Rank 2)
- Enhancement: Season's Herald (Drd) - Produce Flame (Rank 3)
- Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
- Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 1)
- Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 2)
- Enhancement: Season's Herald (Drd) - Creeping Cold (Rank 3)
- Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
- Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
- Enhancement: Season's Herald (Drd) - Call Lightning (Rank 1)
- Enhancement: Season's Herald (Drd) - Call Lightning (Rank 2)
- Enhancement: Season's Herald (Drd) - Call Lightning (Rank 3)
- Enhancement: Season's Herald (Drd) - Wax and Wane (Rank 1)
- Enhancement: Season's Herald (Drd) - Wisdom (Rank 1)
- Enhancement: Season's Herald (Drd) - Crown of Summer (Rank 1)
- Enhancement: Season's Herald (Drd) - Word of Balance (Rank 1)
- Enhancement: Season's Herald (Drd) - Word of Balance (Rank 2)
- Enhancement: Season's Herald (Drd) - Time and Tide (Rank 1)
- Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
- Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
- Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
- Enhancement: Shintao ((Mnk) - Deft Strikes (Rank 3)
- Epic Destiny!
- Shiradi Champion main destiny
- 2 T1 Twists: Insidious Spores (large amounts of poison damage and it spreads when target enemy dies)
- Rejuvination Coccoon (you can't make a good build without it normally)
- I'm sure you can figure out the rest ^_-
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