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  1. #--------------------------------------------------------------------#
  2. # ClearLag Configuration File #
  3. #--------------------------------------------------------------------#
  4. # Configure to your liking, reload the config by tying: /lagg reload #
  5. # - #
  6. # Here is a helpful tutorial on this configuration setup! #
  7. # http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/ #
  8. #--------------------------------------------------------------------#
  9. # All possible mob names #
  10. # http://dev.bukkit.org/server-mods/clearlagg/pages/mob-types/nodes/ #
  11. #--------------------------------------------------------------------#
  12. settings:
  13. auto-update: false
  14. enable-signs: false
  15. config-version: eleven
  16. disable-waterlife: true
  17. keep-spawn-in-memory: true
  18.  
  19. #Let clearlag control the spawning in ALL worlds? (Supports all plugins!)
  20. custom-mobspawner:
  21. enabled: false
  22. #How many times should clearlag attempt to find a safe location for the mob to spawn
  23. max-tries: 50
  24. #(In seconds) how often should clearlag try to spawn mobs?
  25. interval: 30
  26. #This is the radius around the player
  27. radius: 30
  28. #This is the radius FROM the player (in blocks!)
  29. radius-from: 7
  30. #How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)
  31. mob-radius: 1010
  32. #Should we keep trying to spawn a mob if a clear location isn't found
  33. forcespawn: false
  34. #4 = nighttime, what light level should mobs spawn in
  35. lightlevel: 4
  36. #Chance mobs will have armor/sword, 1 being diamond every time
  37. armor-chance: 30
  38. mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  39. - zombie 5
  40. - skeleton 3
  41. - creeper
  42. - enderman
  43. animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)
  44. - pig 4
  45. - sheep 1
  46. - cow 6
  47. - chicken 2
  48.  
  49. #This option disallows the placement of too many tnt-minecarts
  50. tnt-minecart:
  51. enabled: false
  52. max: 2
  53. radius: 6
  54.  
  55. #This option reduces global dispenser rate
  56. dispenser-reducer:
  57. enabled: false
  58. time: 100
  59.  
  60. #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
  61. tnt:
  62. tnt-reducer: false
  63.  
  64. #This option reduces fire spread rate
  65. firespread-reducer:
  66. enabled: false
  67. time: 2000
  68.  
  69. #How many entities should one chunk be allowed to hold?
  70. chunk-entity-limiter:
  71. enabled: false
  72. clean-chunk: true
  73. limit: 40
  74.  
  75. spawn-limiter:
  76. enabled: false
  77. interval: 15
  78. monsters: 300
  79. animals: 300
  80.  
  81. #Meters your TPS, if it goes to low, run the commands you wrote below!
  82. tps-meter:
  83. enabled: false
  84. interval: 15
  85. tps-trigger: 14.0
  86. commands:
  87. - 'lagg killmobs'
  88. - 'lagg clear'
  89.  
  90. #This is /lagg killmobs, put what you DON'T want removed!
  91. kill-mobs:
  92. disable-build-wither: false
  93. mob-filter:
  94. - Villager
  95. - Wolf
  96. - Horse
  97. - EntityHorse
  98.  
  99. #This takes care of mob spawners
  100. mobspawner:
  101. enabled: false
  102. max-spawn: 4
  103.  
  104. #No longer bugged! -- Dont use if you have CB++ or Spigot!
  105. item-merger:
  106. enabled: false
  107. radius: 6
  108.  
  109. #Auto-removal options
  110. auto-removal:
  111. warning-message: '&6[&4Temizleyici&6] &cYerdeki esyalar 30saniye sonra silinecek!'
  112. broadcast-message: '&6[&9Temizleyici&6]&a +RemoveAmount entiti kaldirildi!'
  113. broadcast-warning: true
  114. enable-scheduler: true
  115. autoremoval-interval: 300
  116. warning-delay: 30
  117.  
  118. #What should be removed during an auto-removal
  119. remove:
  120. world-filter:
  121. - this_world
  122. broadcast-removal: true
  123. boat: true
  124. falling-block: true
  125. experienceOrb: true
  126. painting: true
  127. projectile: true
  128. item: true
  129. itemframe: false
  130. minecart: true
  131. primed-tnt: true
  132. arrow: true
  133. snowball: true
  134. fireball: true
  135. ender-signal: true
  136. item-filter:
  137. # - 264
  138. # - 265
  139. # - 311
  140. # - 312
  141. # - 266
  142. mobs:
  143. # - cow
  144.  
  145. #What should be removed during /lagg clear
  146. command-remove:
  147. world-filter:
  148. - this_world
  149. broadcast-removal: false
  150. boat: true
  151. falling-block: true
  152. experienceOrb: true
  153. painting: true
  154. projectile: true
  155. item: true
  156. itemframe: false
  157. minecart: true
  158. primed-tnt: true
  159. arrow: true
  160. snowball: true
  161. fireball: true
  162. ender-signal: true
  163. item-filter:
  164. # - 264
  165. # - 265
  166. # - 311
  167. # - 312
  168. # - 266
  169. mobs:
  170. # - cow
  171.  
  172. check:
  173. world-filter:
  174. - this_world
  175. boat: true
  176. falling-block: true
  177. experienceOrb: true
  178. painting: true
  179. projectile: true
  180. item: true
  181. itemframe: true
  182. minecart: true
  183. primed-tnt: true
  184. arrow: true
  185. snowball: true
  186. fireball: true
  187. ender-signal: true
  188. item-filter:
  189. # - 264
  190. # - 265
  191. # - 311
  192. # - 312
  193. # - 266
  194. mobs:
  195. creature: true
  196. animals: true
  197. monster: true
  198.  
  199. limit:
  200. enable-limit: false
  201. max: 1000
  202. check-interval: 60
  203. world-filter:
  204. - this_world
  205. broadcast-removal: true
  206. remove:
  207. boat: true
  208. falling-block: true
  209. experienceOrb: true
  210. painting: true
  211. projectile: true
  212. item: true
  213. itemframe: false
  214. minecart: true
  215. primed-tnt: true
  216. arrow: true
  217. snowball: true
  218. fireball: true
  219. ender-signal: true
  220. item-filter:
  221. # - 264
  222. # - 265
  223. # - 311
  224. # - 312
  225. # - 266
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