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Oct 8th, 2013
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GDB 6.65 KB | None | 0 0
  1. Program received signal SIGSEGV, Segmentation fault.
  2. [Switching to Thread 0xeabcbb40 (LWP 29609)]
  3. 0x00000000 in ?? ()
  4. (gdb) bt
  5. #0  0x00000000 in ?? ()
  6. #1  0xf165071d in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  7. #2  0xf16518d5 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  8. #3  0xf1557ad8 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  9. #4  0xf155bc31 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  10. #5  0xf15bd707 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  11. #6  0xf15beabe in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  12. #7  0xf16233de in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  13. #8  0xf174b623 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  14. #9  0xf15b2893 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  15. #10 0xf1572d4b in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  16. #11 0xf156513b in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  17. #12 0xf1541409 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  18. #13 0xf3b2e98b in ?? () from /usr/lib32/libGL.so.1
  19. #14 0xf3b2eb30 in ?? () from /usr/lib32/libGL.so.1
  20. #15 0xf3b5cf74 in ?? () from /usr/lib32/libGL.so.1
  21. #16 0xf3b53af9 in glXMakeCurrent () from /usr/lib32/libGL.so.1
  22. #17 0xf76d8ee3 in glXMakeCurrent () from /opt/SteamLinux/ubuntu12_32/gameoverlayrenderer.so
  23. #18 0xf72529bb in M4::OpenGLContext::Activate (context=0xe7aa65e8) at ../Source/Render/linux/OpenGLContext.cpp:130
  24. #19 0xf725252a in M4::OpenGLCompileContext::Begin (this=0xe7b2b750) at ../Source/Render/linux/OpenGLCompileContext.cpp:85
  25. #20 0xf72525d2 in M4::OpenGLCompileContext::CompileProgram (this=0xe7b2b750, tree=0xa093a838, vsEntry=0xa093a8bc "BasicVS", psEntry=0xa093acbc "BasicPS",
  26.     fileName=0xa093b0c0 "shaders/GUISystem.hlsl", result=...) at ../Source/Render/linux/OpenGLCompileContext.cpp:62
  27. #21 0xf71df92a in M4::OpenGLCompiledShader::DoCompile (this=0xa093a830, tree=0xa093a838) at ../Source/Render/OpenGLCompiledShader.cpp:39
  28. #22 0xf71d13c0 in M4::CommonCompiledShader::Create (this=0xa093a830, code=0x2 <Address 0x2 out of bounds>, length=3938221856, vsEntry=0xaa61ab14 "\004", psEntry=0xeabc9888 "BasicPS",
  29.     fileName=0xeabca658 "shaders/GUISystem.hlsl") at ../Source/Render/CommonCompiledShader.cpp:388
  30. #23 0xf71e24ca in M4::OpenGLDevice::CreateCompiledShader (this=0xe7b2b720,
  31.     source=0xa093c850 "#line 1 \"shaders/GUISystem.hlsl\"\nstruct VS_INPUT\n{\n#line 3 \"shaders/GUISystem.hlsl\"\n    float4 ssPosition : POSITION ;\n#line 4 \"shaders/GUISystem.hlsl\"\n    float2 texCoord : TEXCOORD0 ;\n#line 5 \"shade"..., length=4551, vsEntry=0xeabc9788 "BasicVS", psEntry=0xeabc9888 "BasicPS", fileName=0xeabca658 "shaders/GUISystem.hlsl")
  32.     at ../Source/Render/OpenGLDevice.cpp:651
  33. #24 0xf71eee0e in M4::RenderEffect::AddTechniques (this=0x9b6c6930, name=0xeabc9060 "OpenGL_f35bc3b5e767049fbd2177942c3cf.cached_shader", vsEntry=0xeabc9788 "BasicVS",
  34.     psEntry=0xeabc9888 "BasicPS", code=0xeabca658, state=...) at ../Source/Render/RenderEffect.cpp:756
  35. #25 0xf71ef64c in M4::RenderEffect::LoadTechnique (this=0x9b6c6930, reader=..., fileName=0x105ec6cc "shaders/GUISystem.shader_template", code=0xeabca658)
  36.     at ../Source/Render/RenderEffect.cpp:649
  37. #26 0xf71efd78 in M4::RenderEffect::LoadTechniques (this=0x9b6c6930, reader=..., fileName=0x105ec6cc "shaders/GUISystem.shader_template", code=0xeabca658)
  38.     at ../Source/Render/RenderEffect.cpp:482
  39. #27 0xf71f002f in M4::RenderEffect::Create (this=0x9b6c6930, fileName=0x105ec6cc "shaders/GUISystem.shader_template",
  40.     buffer=0xfc6500c "\r\n        \r\n        source      = \"shaders/GUISystem.hlsl\"\r\n        techniques  =\r\n", ' ' <repeats 12 times>, "[\r\n", ' ' <repeats 16 times>, "{\r\n", ' ' <repeats 20 times>, "name", ' ' <repeats 20 times>, "= \"Fill(Color, Textured)\"\r\n", ' ' <repeats 12 times>..., length=6748, defines=0xdb74b9d8, includes=0xeabca9ac)
  41.     at ../Source/Render/RenderEffect.cpp:385
  42. #28 0xf723f3db in M4::RenderSurfaceShaderManager::CreateSurfaceShader (this=0xde187c68, fileName=0xa626d864 "shaders/GUIWavy.surface_shader", surfaceShader=0xa09e2328)
  43.     at ../Source/Render/RenderSurfaceShaderManager.cpp:617
  44. #29 0xf72409c0 in M4::RenderSurfaceShaderManager::GetShader (this=0xde187c68, fileName=0xa626d864 "shaders/GUIWavy.surface_shader") at ../Source/Render/RenderSurfaceShaderManager.cpp:443
  45. #30 0xf71fd91b in M4::RenderMaterial::SetSurfaceShader (this=0xd8e388e0, fileName=0xa626d864 "shaders/GUIWavy.surface_shader", preserveParams=false)
  46.     at ../Source/Render/RenderMaterial.cpp:304
  47. #31 0x080bbbac in M4::GUIItem::SetShader (this=0xd8e387f0, name=0xa626d864 "shaders/GUIWavy.surface_shader") at ../Source/Spark_Client/GUIItem.cpp:679
  48. #32 0xf69f0668 in lj_vm_ffi_call () from /opt/SteamLinux/SteamApps/common/Natural Selection 2/liblua51.so
  49. #33 0xf699a35f in lj_ccall_func (L=0xdc4b64ac, cd=0xdc2b04bc) at ../Source/LuaJIT/src/lj_ccall.c:915
  50. #34 0xf69d3823 in lj_cf_ffi_meta___call (L=0xdc4b64ac) at ../Source/LuaJIT/src/lib_ffi.c:270
  51. #35 0xf69ee688 in lj_BC_FUNCC () from /opt/SteamLinux/SteamApps/common/Natural Selection 2/liblua51.so
  52. #36 0xf698ce7d in lua_pcall (L=0xdc4b64ac, nargs=2, nresults=0, errfunc=2) at ../Source/LuaJIT/src/lj_api.c:1111
  53. #37 0x080e20da in M4::Script_Call (L=0xdc4b64ac, nargs=2, nresults=0) at ../Source/Spark_Server/Script.cpp:1672
  54. #38 0x080ec876 in M4::Script_CallMethod (L=0xdc4b64ac, object=0xa050aee0, methodName=0x8201e5e "OnProcessMove", nargs=<optimized out>, nresults=0)
  55.     at ../Source/Spark_Server/Script_Bind.cpp:1546
  56. #39 0x08126088 in M4::Script_EntityWrapper::OnProcessMove (this=0xa050aee0, input=...) at ../Source/Spark_Server/Script_Entity.h:162
  57. #40 0x08119c7b in M4::World::OnProcessMoveHelper (this=0xdc3fa5d0, player=0xa050aee0, input=..., lastTime=1306.48474) at ../Source/Spark_Server/World.cpp:3479
  58. #41 0x08119d81 in M4::World::OnProcessMove (this=0xdc3fa5d0, player=0xa050aee0, input=..., lastTime=1306.48474) at ../Source/Spark_Server/World.cpp:3468
  59. #42 0x08083780 in M4::ClientWorld::ProcessFrame (this=0xdc3fa5d0, frame=..., interpDelay=0.100000001, lastTime=1306.4847412109375) at ../Source/Spark_Client/ClientWorld.cpp:4007
  60. #43 0x08091e69 in M4::ClientWorld::Update (this=0xdc3fa5d0, connected=true, visible=true, focused=true, mouseCaptured=true, xSize=1920, ySize=1200, deltaTime=0.0210101884)
  61.     at ../Source/Spark_Client/ClientWorld.cpp:1952
  62. #44 0x08078213 in M4::UpdateWorldJob::Run (this=0xffed31d0) at ../Source/Spark_Client/ClientGame.cpp:118
  63. #45 0xf6c54148 in M4::WorkerThread::Run (this=0x955e600) at ../Source/Engine/linux/Job.cpp:93
  64. #46 0xf6c54f4f in M4::RunThread (data=0x955e600) at ../Source/Engine/linux/Thread.cpp:32
  65. #47 0xf38e2cf1 in start_thread () from /lib/i386-linux-gnu/i686/cmov/libpthread.so.0
  66. #48 0xf36c608e in clone () from /lib/i386-linux-gnu/i686/cmov/libc.so.6
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