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- >...
- >You now lie awake in bed, pondering where to explore first
- >Basement?
- >Some of the "hidden" doors?
- >There's always screwing around in the kitchen
- >...
- >You settle for the "hidden" doorways
- >Gathering your keys and trusty paintball gun, you head out
- >The occasional night guard lurks about, but they pay you no mind
- >You open the first one you find
- >Nothing special
- >Just some ancient artifacts
- >You close the door
- >The next one is just the same thing
- >Too bad nothing does
- >A couple hours in, and you're bored of checking these
- >The only thing that sounds remotely appealing is screwing around with the kitchen
- >On your way over, something seems off
- >Maybe it was that some pony you've never seen before passed by you in a hurry
- >Or could it be that that pony had a bag on their head?
- >Hmmmmmm
- >Probably nothing
- >You get to the kitchen and find the door already open
- >Shit, you gotta be extra sneaky
- >Someone is already prepping for tomorrow in there
- >You sneak past the doorway and over to the side of the kitchen where some things were being left out overnight
- >Apparently, somebody else had the same idea
- >Bag head!
- >You walk behind her and see what they're doing
- >The pony looks to either side
- >Then pulls a vial out of nowhere
- >The instant you saw the vial, you whipped out your gun and shot 'em
- >....
- >You don't even know why until you look at the vial again, now broken and on the floor
- >It is clearly labelled "POISON" with skull and crossbones on it
- >And it was almost poured into the princess breakfast oatmeal
- >Your job training must have kicked in
- >It takes more than some would think to become a worker inside the castle
- >Recognizing poison was one of many training exercises you've completed
- >Though then it wasn't so clearly labelled
- >Weird
- >Question is, who just tried to poison the princess?
- >You crouch down to get a better look at the pone you paralyzed
- >A jet black mare with a couple silver stripes down the mane
- Well hello there
- >Her eyes widen, and you can tell she wants to flee, but no dice
- >Still paralyzed
- >In a minute though, she can talk
- Please don't kill me, please!
- >Well this is a first
- >Fuck with her?
- >Fuck with her
- Why shouldn't I?
- >You say flatly
- >The look in her eyes is priceless
- >She starts shaking as much as paralysis would allow
- >All she does it twitch her back hoof
- >Keeping a straight face is getting hard
- Please, please! I don't wanna die!
- >She chokes down a sob
- "I'll tell you anything, anything!"
- >Hmmm
- Anything?
- >She chokes down a sob
- "Anything!"
- >Funmode engaged
- If a wood chuck could chuck wood, is fuzzy wuzzy still a bear?
- >She stops trembling
- "Wh...what?"
- Do you like peanut butter?
- "I, uhh"
- >She's getting confused
- Why did Yankee Doodle name the feather in his hat Macaroni?
- >She can't even answer
- Last one;
- What's your name?
- "Oh I'm Silver Lining, please don't kill me!"
- >Hey wait a minute
- >That was the name of the new trainee you're meeting up with in the morning
- >You won't tell her that
- Well let's Just say that you better hope I don't find you again
- >Your shoot her with a couple more shots of paralysis
- >Probably enough to last a few more hours
- >Then you reach over and press down on the pressure point between the front two shoulders
- >Three
- >Two
- >One
- >And she's out
- >As you drag her to a less in-the-way spot you wonder if she'll still show up tomorrow
- >Guess you'll find out in the morning
- ---
- >You're about to fall asleep
- >Note to self; "hidden" doors are lame
- >Well that should do it
- >Wonder if she'll show up tomorrow or not?
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