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- 8con_enable "1"// //Enables Console
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- echo - Welcome to [PIPES]'s CSGO Configuration & Scripts - (1/1)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // IMPORTANT
- //This auto exec config is a collection of scripts from youtubers, reddit, banana gaming forum and steam forum posts.
- // Some of these scripts are my creation while others are not - I have modified many of the scripts to meet my specific needs and I encourage you to do the same.
- // YOU CANNOT BE VAC BANNED FOR USING ANYTHING IN THIS CONFIG. Nothing in this config is cheating, it simply refines and improves gameplay by introducing more intuition into the controls and HUD.
- // If you are not running a top of the line gaming rig many of these config options can make your game run FASTER and SMOOTHER. If you DO have a rig, these same options can utilize more of your expensive hardware.
- // 3rd Party Platforms such as ESEA and FACEIT have their own config rules. The settings in this config are NOT configured for ESEA or FACE IT and you will have to make a seperate config for that platform if you wish to play.
- // I use barely ANY of the default controls. Please check the controls list below and if you wish to make any changes, make them in the SCRIPTS section within the applicable script.
- // The specific launch options and settings I use are UNIQUE to my computer. Before booting csgo.exe with this config you MUST change the settings to suit your hardware. failure to do this may result in game crashes or BSODs.
- // If you are unsure on how to change something or want something to work differently, Steam forums and reddit are your best friend, a little research is much faster than bothering youtubers or your friends.
- // Alternatively, type cvarlist in console in the game to show the list of convars/concommands.
- // Check out https://steamcommunity.com/sharedfiles/filedetails/?id=314801693 to see a guide on scripting in Source
- // Cheers and enjoy, PIPES
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // How to Save Your Config
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //The config path USED TO BE ".../Steam/steamapps/common/Counter Strike Global Offensive/csgo/cfg" but it has changed to the one shown below!
- // The location of your config has now changed so you can create individual configs for individual accounts on the same machine. The location where this config must be saved is listed below.
- // C:\Program Files (x86)\Steam\userdata\#########\730\local\cfg
- // The ###'s represent your Steam ID Number. To find this go to your inventory[ in steam and click trade offers, who can send me trade offers?
- // Under "THIRD PARTY SITES" your steam TRADE LINK url is listed. Your STEAM ID is listed inbetween "partner=" and "&token" https://steamcommunity.com/tradeoffer/new/?partner=########&token=kDjK7r4y
- // This number demarcates YOUR userdata folder. This is where we save our config.
- // Save this notepad in C:\Program Files (x86)\Steam\userdata\#########\730\local\cfg. Remember to put talking marks on either side so it saves as a .cfg and not a .txt. EG: "pipes.cfg" NOT myname.cfg.txt
- // Save a backup of your config somewhere in case you need to reset windows at some point, I reccomend creating a paste at www.pastebin.com and saving the URL in your steam profile description.
- // Remember to put "+exec pipes.cfg" in Launch options. EG: +exec(space)yourname.cfg
- // Restart the game for config changes to take affect. (I generally restart my computer just to be sure)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Launch Options //These are settings for CSGO.exe and affect the program as a whole every time you launch it. Right click on the game in Steam Library to Find the Run Window
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //CSGO Properties-> General -> Set Launch Options
- //-novid -refresh 60 -tickrate 128 +exec pipes.cfg -language custom +mat_queue_mode 2 -high -threads 4 -nod3d9ex -nojoy +cl_forcepreload 1
- //-novid //removes the Valve logo video before the home lobby
- //-refresh 60 //keeps the game refreshing your screen at the correct hertz (insert your screens refresh rate)
- //-tickrate 128 //ensures your server is 128 tick when you open your own
- //+exec pipes.cfg //VERY IMPORTANT - ensures that this config loads with the game. this means you do not need to edit autoexecs in steam files. NB: if you change the name of this config change the name in your Launch options also.
- //-language custom //Makes sureBanana Gamings Custom Text and Colour Mod v3 is the default.
- //+mat_queue_mode 2 //Can give better FPS.
- //-high //Prioritizes CS:GO for CPU
- //-threads 4 //Dictates threads used by CPU (use 2 if you use a dual-core CPU)
- //-nod3d9ex //Makes ALT+TAB faster
- //-nojoy //Removes joystick support
- //+cl_forcepreload 1 //Increases FPS by preloading maps
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Controls //I list my controls here to keep track of binds, scripts and any overlaps. I also list binds for other programs here such as Synapse 2.0 and SLAM
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //NOTE: THIS IS A LIST NOT A SCRIPT, changing the variables here does NOTHING. If you wish to change a control, scroll down or press ctrl+f and search the control and change it IN THE SCRIPT.
- //"Tab" Scoreboard + Netgraph
- //"Shift" Walk+Listen
- //"Control" Crouch
- //"LeftAlt" Voice Comms In-Game
- //"Space" Jump; hold for Jump Crouch
- //"W" Forward
- //"S" Backwards
- //"A" Strafe Left
- //"D" Strafe Right
- //"Q" Disabled
- //"E" Use
- //"R" Reload
- //"T" Inspect
- //"Y" Global Chat
- //"U" Team Chat
- //"I" Disabled
- //"O" Default
- //"P" CLUTCH MODE - also Mouse Right Forward
- //"[" Jump Smoke
- //"]" Console
- //"F" Knife
- //"G" Bomb Drop + Zuess
- //"H" Call Vote
- //"J" Choose Team
- //"K" Advanced Bind Starter Key
- //"L" Default
- //"Z" Radio 3 Comms Menu
- //"X" Hold This Position Radio Command
- //"C" Graffiti Menu
- //"V" Drop
- //"B" Buy also Mouse 10
- //"N" Toggle Show Team Equipment
- //"M" Default
- //"Insert" Radio 2 Training Menu
- //"Delete" Radio 1 Command Menu
- //"Home" Toggles Ignore Messages
- //"End" Toggles Voice Chat
- //"Page Up" Relay SLAM
- //"Page Down" Play SLAM //Source Live Audio Mixer Bind Play Key. This and the following binds are set within SLAM.
- //"KP Slash" Wasted Meme //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP Asterisk" Ragdoll //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP Minus" Elevator Music //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP Plus" Wrong Answer //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP Enter" Tadahhhhh //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 1" John Cena //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 2" Angels //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 3" Filthy Frank - It's Time to Stop //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 4" Awkward Crickets //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 5" Hot Randy //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 6" Mario Jump //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 7" Loud Noises //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 8" Sad Violins //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"KP 9" Filthy Frank- Nobody Likes You //Source Live Audio Mixer Bind, plays track when pressed with PG Down
- //"1" Primary Weapon
- //"2" Pistol6
- //"3" Smoke
- //"4" Utility
- //"5" Bomb
- //"6" Flash
- //"7" Decoy
- //"8" Smoke
- //"9" HE Grenade
- //"0" Molotov
- //"Left Arrow" Turn Left
- //"Right Arrow" Turn Right
- //"M1" Toggles Advanced Damage (;)
- //"M2" Toggles Ignore Messages (Home)
- //"M3" Toggles Display Team Equipment (N)
- //"M4" Clutch Mode (P)
- //"M5" Bomb Drop (G)
- //"," Toggle Pause/Play Demo
- //"." Toggle Demo Speed
- //"/" Demo User Interface
- //"'" Default
- //";" Toggle Advanced Damage
- //"Mouse 1 Left Mouse Button" Attack1
- //"Mouse 2 Right Mouse Button" Attack2 (scope)
- //"Mouse 3 ScrollWheel Click Down" Advanced Bind Starter Key (K)
- //"Mouse 4 Sensitivity Down" Graffitti Menu (C)
- //"Mouse 5 Sensitivity Up"
- //"Mouse 6 Scroll Wheel Up" Cycle Grenades (4)
- //"Mouse 7 Scroll Wheel Down" Cycle Weapons (5) //NOTE: see if you can bind this to jump as well as space, without crouch jump? preferably not in Synapse
- //"Mouse 8 Scroll Wheel Click Left" Equip Smoke (8)
- //"Mouse 9 Scroll Wheel Click Right" Equip Flash (6)
- //"Mouse 10 Left Rear" Buy Menu (B)
- //"Mouse 11 Left Forward" Awp Switch/Quick Reload
- // "Mouse 12 Right Rear" Jump Smoke ([)
- // "Mouse 12 Right Forward" Clutch Mode (C)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Settings //These are commands that control the in-game settings panel directly. These are saved here so changing options in game is temporary.
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Crosshair //Current settings are for a single embossed green dot in the centre of the screen, no crosshair lines and no movement from the crosshair.
- cl_crosshairstyle "5"// //0="Default"-Spreads when moving,shooting (Dot w/circle+lines // 1= "Default Static"-Static (Dot w/lines) // 2=-"Classic"-Spreads when moving,shooting (No Dot, Lines, Outer Dots) // 3="Classic Dynamic"-Spreads when moving,shooting (No dot, just lines) // 4="Classic Static"-Static (just lines)// 5="Classic 1.6"-only spreads while shooting (just lines)
- cl_crosshair_drawoutline "1"// // Embosses crosshair with black outline
- cl_crosshair_outlinethickness "2"// // Thickness of embossed black outline
- cl_crosshair_dynamic_maxdist_splitratio "0.35"// // Min 0 Max 1 ONLY FOR STYLE 2
- cl_crosshair_dynamic_splitalpha_innermod "1"// // Min 0 Max 1 ONLY FOR STYLE 2
- cl_crosshair_dynamic_splitalpha_outermod "0.5"// // Min 0.3 Max 1 ONLY FOR STYLE 2
- cl_crosshair_dynamic_splitdist "7"// // This is the distance that the crosshair pips will split into 2
- cl_crosshair_sniper_width "1"// // Width of scoped crosshairs
- cl_crosshair_sniper_show_normal_inaccuracy "1"// // Blurs scoped crosshairs when moving
- cl_crosshairusealpha "1"// // Toggles Crosshair Transparancy
- cl_crosshairalpha "255"// // Crosshair Transparency
- cl_crosshaircolor "5"// // Crosshair Colour 0=Red 1=Green 2=Yellow 3=Blue 4=Cyan 5=Custom RGB
- cl_crosshaircolor_b "0"// // Amount of Blue in Custom
- cl_crosshaircolor_g "255"// // Amount of Green in Custom
- cl_crosshaircolor_r "0"// // Amount of Red in Custom
- cl_crosshairdot "1"// // Toggle Dot in centre of screen
- cl_crosshairgap "5000000000"// // Gap between the 4 lines and the centre of the screen.
- cl_crosshairgap_useweaponvalue "0"// // Makes the crosshair dynamic - wider for shorter range weapons, tighter for longer range (Disabled for styles 0 and 1)
- cl_crosshairscale "0"// // NO LONGER IN USE (used to determine size)
- cl_crosshairsize "5"// // Size. Default 5 Min 0 Max -
- cl_crosshairthickness "1.5"// // Thickness of Lines
- cl_fixedcrosshairgap "5000000000"// // Fixed gap between lines
- // Viewmodels
- //Viewmodel is set to "DOOM" style, the weapon is close to the centre of the screen and pulled back and down to increase FOV (CUSTOM VIEWMODEL IS NOT ACCEPTED IN PRO TOURNAMENT or ESEA)
- viewmodel_offset_x "-2.0"// //Changes viewmodel view in X scale
- viewmodel_offset_y "-2.0"// //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2.0"// //Changes viewmodel view in Z scale
- viewmodel_fov "68"// //Highest viewmodel FOV
- // Bob //How much you move around with weapons
- //Currently set to subtle movement to indicate movement innaccuracy but much less than default.
- cl_bob_lower_amt "21"// //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.15"// //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.15"// //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98"// //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "1.5"// //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0.75"// //Removes shifting of arms
- // No Tutorial or Info Messages //Can give FPS BOOST and is also very annoying
- gameinstructor_enable "0"// //Removes in game lessons
- cl_showhelp "0"// //Removes on-screen help
- cl_autohelp "0"// //Removes automatic help
- cl_disablefreezecam "1"// //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1"// //Removes "Message of the day" page when joining a server
- // Rates //These network settings are optimized for high speed internet
- rate "500000"// //New rate values, this seems to work best for my matchmaking experience
- cl_cmdrate "128"// //Max number of command packets sent to server per second
- cl_updaterate "128"// //Number of packets per second you are requesting from the server
- cl_interp_ratio "1"// //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0"// //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1"// //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1"// //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1"// //Skip waiting for server feedback and perform client side prediction of weapon effects
- cl_downloadfilter "nosounds"// //Doesn't download custom sounds on custom servers. Saves massive amounts of loading time.
- // Video - Brightness & Disabling TV Mode
- mat_monitorgamma "1.6"// //Sets the Brightness to it's highest value, highly recommended
- mat_monitorgamma_tv_enabled "0"// //Turn off TV Mode for less off-set light
- // Sound //(doesn't affect volume in-game, adjust that yourself.)
- voice_scale 0.5// //Turns down the volume of other players voice to 50%
- snd_use_hrtf 1// //Turn on/off Head-Related Transfer Function CURRENTLY ON
- snd_headphone_pan_exponent 2// //Easy footsteps
- windows_speaker_config 1// //In-Game Audio Type Select// -1 auto-pick,1 headset, 3 four speakers, 4 two speakers, 5 surround
- snd_headphone_pan_radial_weight 50// //Changes how close to the crosshair a sound source has to be before it is centered in your headphones. Scales 1-100.
- snd_menumusicvolume "0.3" //Turns down menu music, easier on the ears
- // Net Graph //Displays a small set of stats - How much frames you have, real-time ping and variation. Good for telling if you are lagging, knowing your ping is high before it is noticed by the game scoreboard, and pinpointing sketchy ddos tactics from hackers.
- net_graph "1"// //Shows my network usage data
- net_graphheight "99999"// //Changes height
- net_graphmsecs "25"// //The latency graph represents this many milliseconds
- net_graphpos "2"// //Positioning of Net Graph
- net_graphproportionalfont "0"// //Makes font smaller
- net_graphshowinterp "1"// //Shows interpolation value
- net_graphshowlatency "1"// //Shows latency value
- net_graphsolid "1"// //Solid Net Graph
- net_graphtext "1"// //Shows text fields
- net_maxroutable "1200"// //Requested max packet size before packets are 'split'
- net_scale "8"// //Makes font smaller
- fps_max "300"// //Map loads fast and allows high frames
- // Other
- r_drawtracers_firstperson "0"// //Hides bullet tracers in first person view
- lobby_voice_chat_enabled "0"// //Turns microphone off in lobby, really useful
- cl_use_opens_buy_menu "0"// //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50"// //Maxping Search in Matchmaking
- cl_autowepswitch "0"// //Don't auto-pick weapons
- cl_join_advertise "2"// //Lets your friends join you when you're in community servers
- r_drawtracers_firstperson "0"// //Removes the light tracers from your weapons when firing
- mat_savechanges// //Saves Graphics options so they are the same every startup
- hud_takesshots "1"// //Takes a screenshot of the scoreboard at the end of each match
- //Mouse // Make sure mouse is using "Raw Input" & "No Acceleration"
- m_rawinput "1"// //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0"// //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0"// //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0"// //Custom mouse acceleration disabled
- m_mousespeed "0"// //Windows mouse acceleration disabled, just for precaution
- //HUD
- cl_draw_only_deathnotices "0" //For drawing only the crosshair and death notices (used for moviemaking)
- cl_drawhud "1" //Enable the rendering of the hud
- hud_showtargetid "1"// //Enables display of target names, important
- cl_teammate_colors_show 1// //Show teammates as separate colors in the radar, 2 is for letters
- cl_hud_bomb_under_radar "1"// //Draws bomb under radar, convenient
- cl_hud_color "7"// //Makes the hud color yellow, for banana style
- cl_hud_radar_scale "1"// //Radar Size, not too big and not too small
- cl_radar_scale "0.4"// //Radar Map Scale Size, 0.4 is perfect on all maps
- cl_radar_always_centered "0"// //Centers map instead of player in radar, important
- cl_hud_playercount_showcount "1"// //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1"// //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "1"// //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.2"// //Hidden but still visible black bars, easy on the eyes
- cl_loadout_colorweaponnames "1"// //Weapon names are colored in loadout to match their rarity
- cl_radar_icon_scale_min "1"// //Sets the minimum player icon scale, this value feels good
- cl_showloadout "1"// //So it doesnt fade out the weapon slots, very annoying otherwise
- hud_scaling "0.95"// //Scales hud elements to maximum value
- safezonex "1.0"// //Default Value is 1.0 // These commands make the hud go closer to the middle
- safezoney "1.0"// //Default Value is 1.0 // These commands make the hud go closer to the middle
- ui_steam_overlay_notification_position [bottom][right]// //determines position of steam overlay notifcation. Top/Bottom Left/Right
- closeonbuy "0"// //Keeps the buy menu OPEN each time you buy an item.
- cl_teamid_overhead_always 1// //Setting this to 1 keeps the coloured arrows above your teammates on permanently and visible through walls
- //+cl_show_team_equipment 1// //This will display target id and equipment as well.
- echo - Custom [PIPES] Configuration Succesfully Imported - (3/3) //This just confirms that the config has ended successfully
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Scripts //These binds and aliases combine actions and/or settings to make complex functions possible in real time. An alias strings actions together, where as a bind maps that set of functions to a key, creating a control. The combination of the two is called a Script.
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //CONTROLS
- //bind "k" "say !R" //Used together with CKSurf plugin for Bhop, Surf & Kz // Activates menu in surf servers. NOT ACTIVE
- unbind "q"// // So that misspressing W will not mess with you in game. NOT ACTIVE
- unbind "i"// // So you don't accidentally enable hud fade, which is very annoying
- unbind "`" // Unbinds Tilde
- bind "1" "slot1;cl_righthand 1" // Bind primary weapon to 1 and makes it righthanded
- bind "2" "slot2;cl_righthand 1" // Bind Pistol to 2 and make it right handed
- bind "3" "slot3;cl_righthand 1" // Bind 3 to Knife (double press Zuess)
- bind "4" "slot4;cl_righthand 0" // Bind Utility (all nades) to 4 and make it left handed
- bind "6" "use weapon_flashbang;cl_righthand 0" // Bind Flash to 6 and make it left handed
- bind "7" "use weapon_decoy;cl_righthand 0" // Bind Decoy to 7 and make it left handed
- bind "8" "use weapon_smokegrenade;cl_righthand 0" // Bind Smoke Grenade to 8 and make it left handed
- bind "9" "use weapon_hegrenade;cl_righthand 0" // Bind HE to 9 and make it left handed
- bind "0" "use weapon_incgrenade; use weapon_molotov; cl_lefthand 0" // Bind Molotov/Incindiary to 0 and make it left handed
- bind "b" "buymenu" // Binds B to open the buy menu
- bind"," "demo_togglepause" // Toggle Pause/Play Demo - For Overwatch
- bind "." "demo_timescale" // Toggle Demo Speed - For Overwatvch
- bind "/" "demoui" // Demo User Interface - For Overwatch
- bind "]" "toggleconsole" // Binds ] to Console Toggle
- // Knife Only //WORKING// // Bind knife to f and make it right handed, removes Zuess from an F double press. Inspects on equipping and Zooms & inflates radar +shows netgraph
- alias "knifeonly" "use weapon_knife"
- bind "f" "knifeonly;cl_righthand 1;cl_radar_scale 0.60; +lookatweapon"
- //Advanced Grenade Script //WORKING// //Makes pressing K and 1-5 pick a specific grenade. I bind K to a button on my mouse and this allows me to accurately switch grenades at speed, while still being able to use the default 1-9 weapon slots.
- alias altE1 "use weapon_decoy"
- alias altE "bind 1 altE1" //Decoy
- alias alt11 "use weapon_molotov; use weapon_incgrenade" //Incindiary
- alias alt1 "bind 2 alt11"
- alias alt22 "use weapon_hegrenade"
- alias alt2 "bind 3 alt22" //Fragmentation Grenade
- alias alt33 "use weapon_smokegrenade"
- alias alt3 "bind 4 alt33" //Smoke Grenade
- alias alt44 "use weapon_flashbang" //Flashbang
- alias alt4 "bind 5 alt44"
- alias defE "bind 1 slot1"
- alias def1 "bind 2 slot2"
- alias def2 "bind 3 slot3"
- alias def3 "bind 4 slot4"
- alias def4 "bind 5 slot5"
- alias +altbinds "alte; alt1; alt2; alt3; alt4"
- alias -altbinds "defE; def1; def2; def3; def4"
- bind k +altbinds //change your bind here
- // COMMUNICATION
- // Radio Messages //WORKING//
- bind z "radio3"// // Radio Menu (simplfied Bannana Version. Only one radio menu instead of 3.)
- bind ins "radio2"// // Training Menu (Banana's Training Command Menu)
- bind del "radio1"// // Command Menu (Bananas Command Menu for bots offline)
- bind home "ignoremsg" //WORKING// // Toggle Ignore chat by turning off enemies, teams and all messages
- // Bomb Drop //WORKING// // Switches to and drops bomb. Types in team chat that you are dropping the bomb, listing the position of the c4 for your team
- alias c4drop "+c4drop"
- alias "+c4drop" "use weapon_c4;drop;say_team Dropping the Bomb!; alias c4drop -c4drop"
- alias -c4drop "use weapon_lastinv; alias c4drop +c4drop"
- bind g "c4drop"
- // Clutch Bind //WORKING// // Toggles voice chat, bomb position message, removes blood stains, tells team you can/can't hear them.
- alias "clutch" "clutchon"//
- alias "clutchon" "voice_enable 0; clutchsoundon; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Clutching, can't hear you!; alias clutch clutchoff"//
- alias "clutchoff" "voice_enable 1; clutchsoundoff; playvol buttons\button2 0.5; say_team Unmuted, I can hear you now.; alias clutch clutchon"//
- clutchoff//
- bind "p" clutch//
- //Clutch audio options.
- alias "clutchsoundon" "volume 0.6; snd_musicvolume 0.0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0.0; snd_tensecondwarning_volume 0.1"//
- alias "clutchsoundoff" "volume 0.3; snd_musicvolume 0.3; snd_menumusic_volume 0.3; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0.5; snd_roundstart_volume 0.1; snd_tensecondwarning_volume 0.3"//
- // Voice Toggle //WORKING// // Simple clutch bind. disables voice chat only. Good for griefers or bad teams.
- alias "togglevoice" "togglev"//
- alias "togglev" "voice_1"//
- alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; say_team "Voice Chat Enabled"; alias togglev voice_0"//
- alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; say_team "Voice Chat Disabled"; alias togglev voice_1"//
- bind "end" "togglevoice"//
- // Lefty Comms// //WORKING// // Switches your player to left-handed when you are calling in game, useful when the comms display in the bottom right is bugged and you can't tell if you are actually talking in the game.
- alias +commleft
- alias +commleft "+voicerecord; cl_righthand 0;
- alias -commleft "-voicerecord; cl_righthand 1;
- bind alt "+commleft"
- // INFORMATION
- // Netgraph + Scoreboard //WORKING// // Brings up the Netgraph when youre viewing the scoreboard. Red flashing numbers in the netgraph will attract your attention if there is something wrong with your connection and you are just checking the score.
- net_graph "1"//
- net_graphheight "9999"//
- alias scorenet "+scorenet"//
- alias "+scorenet" "+showscores; net_graphheight 0; alias scorenet +scorenet//
- alias "-scorenet" "-showscores; net_graphheight 9999; alias scorenet -scorenet"//
- bind "TAB" "+scorenet"//
- //IGL Multi-Function Reload //WORKING// // Tap R to Reload, Hold down R to check your fps/ping, show your teammates names, economy and equipment through walls. Extremely useful as the netgraph and team equipment are not distracting during combat, but can be used to in-game lead with ease, and to check ones ping while in combat without obscuring fov.b
- alias "+reloadnet"//
- alias "+reloadnet" "+reload; net_graphheight 0;+cl_show_team_equipment; coverme"//
- alias "-reloadnet" "-reload; net_graphheight 9999; -cl_show_team_equipment"//
- bind "r" "+reloadnet"//
- // HEADS UP DISPLAY
- // Ninja Defuse Goggles //WORKING// // Shows where the bomb is when you hold down E. perfect for hunting for the bomb in smoke when Ninja Defusing, or even checking which site to rotate to in a retake.
- alias "+ninja" "gameinstructor_enable 1;+use"
- alias "-ninja" "gameinstructor_enable 0;-use"
- bind "e" "+ninja"
- // Inspect v4 //WORKING// // Inspect Zooms & Inflates Radar + Shows Netgraph
- alias radar "+radar"//
- alias "+radar" "cl_radar_always_centered 1; cl_radar_scale 0.60; net_graphheight 0; alias radar -radar"//
- alias "-radar" "cl_radar_always_centered 1; cl_radar_scale 0.30; net_graphheight 9999; alias radar +radar"//
- bind "t" "radar;+lookatweapon"//
- // Display Advanced Damage Details //TEST// // Displays The Damage you did to each player at the END of each round in the TOP LEFT corner of the screen.
- alias displaydamage "displaydamage_on"//
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.7; say_team Advanced Damage On; alias displaydamage "displaydamage_off""//
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.7; say_team Advanced Damage Off; alias displaydamage "displaydamage_on""//
- bind "f3" "displaydamage"// //Bind to whatever you prefer (Default F5)//
- // MOVEMENT
- // Jump Throw (For Smokes) //WORKING// // Jumps and throws utility at zenith of the jump. perfect for smokes.NB: You must have the smoke out and the pin out (hold attack.) before this bind works as intended.
- alias "+jumpthrow" "+jump;-attack"//
- alias "-jumpthrow" "-jump;say_team Smoke Out!"//
- bind "[" "+jumpthrow" // Bind to whatever you prefer (Default [)
- bind leftarrow "+left"// //WORKING// // Turn left with arrow key
- bind rightarrow "+right"// //WORKING// // Turn right with arrow key
- //Perfect Crouch Jump v3 //WORKING// // Makes the jump key also perform a perfect crouch jump when the space key is held down instead of a tap. Very consistent for strafes and difficult jumps.
- unbind space
- unbind ctrl
- ALIAS +rj "spec_mode;-duck;+cr;ALIAS checkrj +cr";
- ALIAS -rj "-cr;checkduck;ALIAS checkrj";
- ALIAS +crouch "checkrj;-jump;+duck;ALIAS checkduck +duck";
- ALIAS -crouch "checkrj;-jump;-duck;ALIAS checkduck";
- ALIAS checkduck "";
- ALIAS checkrj "";
- ALIAS +cr "+jump;+duck";
- ALIAS -cr "-duck;-jump";
- bind space +rj
- bind ctrl +crouch
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Decommissioned & Experimental // These are working, failed and untested scripts and commands that I have currently DISABLED. //REMOVE THE "//" in front of each line that you wish to ENABLE.
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // // These scripts are seperated into WORKING, NOT FUNCTIONAL, UNTESTED & EXPERIMENTAL
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // WORKING// // These scripts have been tested and will work if you remove the "//" before each line of the script. Remember to fill in binds where requested.
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //snd_musicvolume "0" // Turns off all music, easier to focus
- //bind "f1" "autobuy"// // Autobuy weapons if you have lots of money with F1
- //bind "f3" "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade"// // Buy flash & smoke with F3
- //Radio Message Binds //WORKING// // Shortcuts to Radio Message Commands, bypasses zxc radio menus.
- // Command Radio Message
- //bind "#" "go"// // GO!
- //bind "#" "fallback"// // Fall Back
- //bind "#" "sticktog"// // Stick Together Team
- //bind "#" "holdpos"// // Hold This Position
- //bind "#" "followme"// // Follow Me
- // Standard Radio Message
- //bind "#" "roger"// // Affirmative/Roger
- //bind "#" "negative"// // Negative
- //bind "#" "cheer"// // Cheer!
- //bind "#" "compliment"// // Compliment
- //bind "#" "thanks"// // Thanks
- //Report Radio Message
- //bind "#" "enemyspot"// // Enemy Spotted
- //bind "#" "needbackup"// // Need Backup
- //bind "#" "takepoint"// // You Take the Point
- //bind "#" "sectorclear"// // Sector Clear
- //bind "#" "inposition"// // I'm in Position
- //bind "#" "coverme"// // Cover Me
- //Misc
- //bind "#" "enemydown"// // Enemy Down
- //bind "#" "takingfire"// // Taking Fire, Need Assistance
- //bind "#" "regroup"// // Regroup Team
- //bind "#" "getout"// // Get out of there, it's gonna blow!
- // Advanced Bind Script - //WORKING// // Gives normal function keys a second function when combined with another key. For example tab = scoreboard vs shift + tab = steam overlay
- //Part 1 // Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers
- //alias defA "bind q lastinv"//
- //alias defB "bind e +use"//
- //alias defC "bind b +buy"//
- //alias defD "bind v drop"//
- //alias defE "bind alt +voicerecord"// // Note: "alt" is the key I use to talk with, not "k" by default.
- //alias defF "bind 1 slot1"//
- //alias defG "bind 2 slot2"//
- //alias defH "bind 3 slot3"//
- //alias defI "bind z radio32"//
- //alias defJ "bind space +jump; -jump"// // Added -jump to turn off +jump in part 3
- //Part 2 // If you changed any letters/numbers in part 1 make sure you make the same changes here. // Don't change the keyXX part.
- //alias keyA "bind q keyAA"//
- //alias keyB "bind e keyBB"//
- //alias keyC "bind b keyCC"//
- //alias keyD "bind v keyDD"//
- //alias keyE "bind alt keyEE"//
- //alias keyF "bind 1 keyFF"//
- //alias keyG "bind 2 keyGG"//
- //alias keyH "bind 3 keyHH"//
- //alias keyI "bind z keyII"//
- //alias keyJ "bind space keyJJ"//
- //Part 3 // Here you can change what the bindings do when you hold down your key.
- //alias keyAA "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade; buy defuser; buy vesthelm; buy m4"//
- //alias keyBB "buy vesthelm; buy m4"//
- //alias keyCC "buy m4; use weapon_m4; drop"//
- //alias keyDD "c4drop"//
- //alias keyEE "clutchon"//
- //alias keyFF "use weapon_smokegrenade"//
- //alias keyGG "use weapon_hegrenade"//
- //alias keyHH "use weapon_flashbang"//
- //alias keyII "+togglevoice"//
- //alias keyJJ "+jump;-attack" // +commands need to be turned off with -commands in part 1 to work
- //Part 4 - DO NOT MODIFY
- //alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"//
- //alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"//
- //Part 5 // Bind whatever key you want, this will be your main key
- //bind k +keybinds//
- // Toggle FPS //WORKING// // Loads maps faster if you are still running older generation hard drives.
- //alias fpschange "fpschange_high"//
- //alias fpschange_high "fps_max 999; playvol buttons\blip1 0.5; alias fpschange "fpschange_low"//
- //alias fpschange_low "fps_max 60; playvol buttons\blip2 0.5; alias fpschange "fpschange_high"//
- //fpschange_low// // This turns your FPS low when the game starts to load maps faster//
- //bind "KEY" "fpschange"// // Bind to whatever you prefer//
- // Rifle Safe Buy + Drop //Working// // Buys a Rifle and drops it for a teammate. but only when you press b and ' at the same time.
- //alias safedrop "+rifledrop"
- //alias bindb "bind b safedrop"
- //alias return "bind b buymenu"
- //alias +rifledrop "buy m4a1; buy m4a1_silencer; buy akf7; slot1; drop"
- //alias -rifledrop "unbind b; return"
- //bind"'" +rifledrop
- //Toggle Hand //WORKING// // Toggles Left Hand/Right Hand//
- //alias togglehand "+togglehand" //
- //alias +togglehand "alias togglehand -togglehand; cl_righthand 0"//
- //alias -togglehand "alias togglehand +togglehand; cl_righthand 1"//
- //bind m "togglehand"//
- //Bind Taser //WORKING// // Seperates Taser from Knife slot and binds it to G, note G does nothing when you dont have a zuess. NOTE:G is Bomb Drop also
- //alias "zeus" "use weapon_taser"
- //bind "g" "zeus"
- // Team Equipment Toggle// // This will show your teammates names and equipment through walls.
- //alias "toggleinfo" "info_on"
- //alias "info_on" "+cl_show_team_equipment; alias toggleinfo info_off"
- //alias "info_off" "-cl_show_team_equipment; alias toggleinfo info_on"
- //bind "n" "toggleinfo"
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // DECOMMISIONED// // These scripts have been tested and are not working, functioning strangely or having a negative effect on other commands. I'd reccomend not enabling any of these without attempting to fix them first.
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // Perfect Crouch Jump //NOT WORKING// // Crouches at zenith of jump. Perfect for jumps and advanced movement.
- //unbind space
- //alias "+jumpduck" "+jump;+duck"
- //alias "-jumpduck" "-jump;-duck"
- //bind space +jumpduck
- // Pistol Safe Buy + Drop //NOT WORKING// // Buys a pistol and drops it for a teammate, but only when you press b and ; at the same time.
- //alias safedrop2 "+pistoldrop"
- //alias bindb2 "bind b safedrop2"
- //alias return2 "bind b buymenu"
- //alias +pistoldrop "buy tec9; buy fiveseven; buy cz75; slot2; drop"
- //alias -pistoldrop "unbind b; return2"
- //bind";" +pistoldrop
- //Commslefty V2 //NOT WORKING//
- //bind alt +voicerecord;cl_righthand 1
- // Shift Walk and Listen v5 //NOPE// //Walk with shift. Walking turns up volume, zooms radar and clears blood spatter.
- //unbind "shift"
- //alias "listenwalk" "listen"//
- //alias "listen" "+speed; volume 0.6; cl_radar_scale 0.60; r_cleardecals; playvol buttons\blip1 0.7; say_team Listening; alias listenwalk run";//
- //alias "run" "-speed; volume 0.3; cl_radar_scale 0.30; playvol buttons\blip2 0.7; say_team Running; alias listenwalk listen";//
- //bind "+shift" "listenwalk"//
- //bind "-shift" +speed
- // Shift Walk and Listen v6 //NOT WORKING//
- //unbind "shift"
- //ALIAS +lw "spec_mode;+ll;ALIAS checklw +ll";
- //ALIAS -lw "-ll;ALIAS checklw";
- //ALIAS +listenwalk "checklw;-jump;+duck;ALIAS checklw";
- //ALIAS -listenwalk "checklw;-jump;-duck;ALIAS checklw";
- //ALIAS checklw "";
- //ALIAS +ll "+speed; volume 0.6; cl_radar_scale 0.60; r_cleardecals; playvol buttons\blip1 0.7; say_team Listening";
- //ALIAS -ll "-speed; volume 0.3; cl_radar_scale 0.30; playvol buttons\blip2 0.7; say_team Running";
- //bind +shift +lw
- //bind -shift +speed
- //Auto Throw //Not Working// //Keeps you spinning in spawn, mutes game, Button Toggles throw on/off with a beep and writes LOLJKS when you toggle off.
- //alias bindf4 "bind f4 autothrow";
- //alias autothrow "throwing";
- //alias "throwing" "bindf4; +duck; throwvol; +right; playvol buttons\blip1 0.7; say_team AFK; alias autothrow nothrow";
- //alias "nothrow" "unbind f4; -duck; defvol; -right; playvol buttons\blip2 0.7; say_team LOLJKS; alias autothrow throwing";
- //alias defvol "volume 0.3; snd_musicvolume 0.3; snd_roundend_volume 0.5; snd_roundstart_volume 0.1; snd_tensecondwarning_volume 0.3";
- //alias throwvol "volume 0.1";
- //bind f5 +throwing;
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // EXPERIMENTAL// // These scripts are either experimental or taken from external sources. They have NOT been tested. They are complete but may or may not function as expected.
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Inspect Zoom v3 // UNTESTED // // Inspect zooms radar, shows netgraph, inspect +left click changes hands.
- //alias defK "bind t +lookatweapon; +radar2"
- //alias keyK "bind t keyKK"
- //alias keyKK "cl_righthand 1"
- //alias +keybinds "keyK"
- //alias -keybinds "defK"
- //bind mouse1 +keybind
- //alias radar "+radar"//
- //alias "+radar2" "+use; cl_radar_always_centered 1; cl_radar_scale 0.60; net_graphheight 0; alias radar -radar"//
- //alias "-radar2" "-use; cl_radar_always_centered 1; cl_radar_scale 0.30; net_graphheight 9999; alias radar +radar"//
- //Perfect Crouch Jump V2 //UNTESTED// //Crouches at Zenith of Jump, for advanced movement and jumps.
- //unbind "space"
- //alias +DJUMP "+jump; +duck"
- //alias -DJUMP "-JUMP; -DUCK"
- //bind space "+DJUMP"
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // WORKSHOP //These scripts are experimental and are not complete yet, do not enable these as they may interfere with other aliases. Use this area to copy in aliases or commands you are working with.
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //
- //
- //
- //
- //
- //
- //
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- clear //clears the console of any previous logs
- echo - Custom Launch Options Active - (1/5)
- echo - Custom Configuration Active - (2/5)
- echo - Custom Controls Active - (3/5)
- echo - Custom Scripts Activate - (4/5)
- echo - Custom Binds Activate - (5/5)
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- echo - run/ PIPES.exe //A single 50mg does of dextropipesphetamine improves reflexes and allieviates anxiety and depression. *WARNING: side effects may include: uncontrollable laughing while experiencing irritable bowel movements, high quantities of sodium chloride in the bloodstream and uncharacteristic and inexplicably irrepeatable fragging. Purchase now at your closest unarmed drug dealer.
- echo - Stash Unzipped
- echo - Mix Fragmented
- echo - Bowl Capacity Exceeded
- echo - Cone Packed
- echo - preloading /ignition.dll
- echo - run/bongrip.rar
- echo - extracting c/users/PIPES/stash/THC
- echo - run /csgo.exe
- echo - thuglife.avi
- echo - uninstall /system32.
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- echo======================================
- echo ===Current Crosshair Settings=== //This will display your current crosshair settings in the console
- cl_crosshair_drawoutline
- cl_crosshair_outlinethickness
- cl_crosshairalpha
- cl_crosshaircolor
- cl_crosshairgap
- cl_crosshairsize
- cl_crosshairstyle
- cl_crosshairthickness
- cl_crosshairusealpha
- echo
- echo ===Controls=== //This will keep a list of controls in your console
- key_findbinding +attack
- key_findbinding +jump
- key_findbinding +duck
- key_findbinding strafe
- key_findbinding +voicerecord
- key_findbinding console
- key_findbinding +walk
- key_findbinding slot
- key_findbinding grenade
- key_findbinding decoy
- key_findbinding flashbang
- key_findbinding say
- key_findbinding buymenu
- key_findbinding reload
- key_findbinding demo
- key_findbinding +use
- key_findbinding +right
- echo======================================
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //END OF CONFIG.
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- host_writeconfig// // Ensures settings saved and enabled. Leave this as the last line. DO NOT REMOVE THIS COMMAND.
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