Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /////////////////////////////////////////// Includovi
- #include <a_samp>
- #include <zcmd>
- #include <streamer>
- /////////////////////////////////////////// Kraj Include
- ////////////////////////////////////////// Dialozi
- #define DIALOG_WEAPONS 0
- ///////////////////////////////////////// Dialog Kraj
- //// Za lakse uporebu
- #define SCM SendClientMessage
- /// Newovi za poslove
- main()
- {
- print("\n----------------------------------");
- print(" Prvi RP mod,Ademir Džaferović");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- DisableInteriorEnterExits();
- AddPlayerClass(1,1726.8204, -1911.9888, 13.5637, 88.9696,0,0,0,0,0,0);
- SetGameModeText("RP v.0.1 b");
- return 1;
- //// 3D LABELI
- Create3DTextLabel("Za kupovinu\n/{FFFFFF}kupioruzije", -1,295.2658,-38.3113,1001.5156, 40.0, 0, 0);
- Create3DTextLabel("Gunshop\n/{FFFFFF}ulaz", -1,1368.2145,-1279.8103,13.5469, 40.0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1726.8204,-1911.9888,13.5637);
- SetPlayerCameraPos(playerid, 1728.4236,-1911.8496,13.5633);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOG_WEAPONS)
- {
- if(response) //
- {
- switch(listitem)
- {
- case 0: { GivePlayerWeapon(playerid, WEAPON_DEAGLE, 100); SCM(playerid, -1, "Prodavač: Kupili ste desert eagle"); }
- case 1: { GivePlayerWeapon(playerid, WEAPON_AK47, 100); SCM(playerid, -1, "Prodavač: Kupili ste AK47"); }
- case 2: { GivePlayerWeapon(playerid, WEAPON_SHOTGSPA, 100); SCM(playerid, -1, "Prodavač: Kupili ste shotgun"); }
- case 3: { GivePlayerWeapon(playerid, WEAPON_KNIFE, 1); SCM(playerid, -1, "Prodavač: Kupili ste noz"); }
- case 4: { GivePlayerWeapon(playerid, WEAPON_MP5, 100); SCM(playerid, -1, "Prodavač: Kupili ste MP5"); }
- }
- }
- return 1;
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- //////////////////// CMD - Komande 1. /kupioruzije//////////////////////////////////
- CMD:kupioruzije(playerid, params[])
- {
- if(IsPlayerInRangeOfPoint(playerid,2.0, 295.2658,-38.3113,1001.5156))
- ShowPlayerDialog(playerid, DIALOG_WEAPONS, DIALOG_STYLE_LIST, "Oruzije", "Desert Eagle\nAK-47\nCombat Shotgun\nKnife\nMP5", "Odaberi", "Odustani");
- return 1;
- }
- /////////////////////////// CMD - Ulaz GunShop //////////////////////////////
- CMD:ulaz(playerid, params [])
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 1368.2145,-1279.8103,13.5469))
- {
- SetPlayerPos(playerid, 286.1490,-40.6444,1001.5156); SendClientMessage(playerid,-1 ,"Nalazite se u GunShopu!");
- SetPlayerInterior(playerid, 1);
- return 1;
- }
- return 0;
- }
- CMD:izlaz(playerid, params [])
- {
- if(IsPlayerInRangeOfPoint(playerid, 7.0, 286.1490,-40.6444,1001.5156))
- {
- SetPlayerPos(playerid, 1368.2145,-1279.8103,13.5469);
- SetPlayerInterior(playerid, 0);
- return 1;
- }
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment