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Parasitch v1.1 - /tg/ PF homebrew race

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Feb 7th, 2016
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  1. =========
  2. Parasitch
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  5. Parasitch are a humanlike race with parasitic and poisonous qualities. While they technically originate from rare victims of curses and negative levels becoming pregnant, parasitch are now most often born to at least one parasitch parent - the 'disorder' always breeds true. Because of this, entire villages have over time been effectively converted to the race over generations; substantial attention is now often paid to growing populations in a settlement as a result, with many outlawing their breeding entirely.
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  7. Parasitch look like humans with empty pupils and chitinous rocky-looking growths on ears and extremities. Their original hunanoid races' heritage gently colors their skin and facial features but they otherwise look like frail, sickly humans.
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  9. ==Abilities== -2 Constitution
  10. ==Type== Humanoid (human)
  11. ==Size== Medium
  12. ==Speed== 30ft
  13. ==Languages== Common, Undercommon
  14. ==Other== Low-Light Vision
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  16. ==Parasitic Instinct (Ex)==
  17. Parasitch can automatically know what the single strongest ability score is of any creature they have time to examine and can clearly see within 60 feet. If multiple scores are tied for highest, they know about all of them. This does not tell them the actual numerical score.
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  19. ==Parasitch Touch (Ex)==
  20. With a melee touch attack, a parasitch can leech some of the ability of a living target. They gain a +4 racial bonus to the attribute the target has as its highest, or +2 to two attributes if the target has multiple tied-for-highest attributes (randomly determined if there are more than 2).
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  22. A parasitch loses this bonus and spends all of its time sickened if it hasn't either touched a living creature in the last 2 hours or spent at least half that time within 10ft of one. A parasitch who touches a different creature within 2 hours of its last parasitic touch can either choose to keep the current bonuses or trade them for those it would gain from the new creature.
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  24. A parasitch's touch causes a creature to be sickened for 2 rounds. A creature immune to poison is immune to this, but the parasitch itself can still benefit. A creature with particular resitance to poison can remain unaffected for short periods of contact unless the patasitch chooses to actively use this ability on them.
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