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aeroson

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Jan 10th, 2014
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  1. [] spawn {
  2.  
  3. 0 fadeMusic 0.2;
  4. playMusic "TheUnitCut"; // play the unit music taken from TAW's map D:
  5.  
  6. _pos = getpos player;
  7.  
  8. _cam="camera" camCreate [_pos select 0,_pos select 1,3000];
  9. _cam cameraEffect ["internal","top"];
  10. showCinemaBorder false;
  11.  
  12. _cam camSetTarget _pos;
  13. _cam camSetRelPos [0.0, -0.1, 2000];
  14. _cam camCommitPrepared 0;
  15. _cam camSetRelPos [0.0, -0.1, 2];
  16. _cam camCommitPrepared 4;
  17.  
  18. sleep 3.95;
  19. cutText ["","BLACK OUT",0.1];
  20. playSound ["DeathWoosh",true];
  21. sleep 0.1;
  22. player cameraEffect ["terminate","back"];
  23. camDestroy _cam;
  24. cutText ["","BLACK IN",0.3];
  25. };
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