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  1. Other contributors are listed in the documentation.
  2.  
  3. Support libraries used by POV-Ray:
  4. ZLib 1.2.3.4, Copyright 1995-1998 Jean-loup Gailly and Mark Adler
  5. LibPNG 1.2.5, Copyright 1998-2002 Glenn Randers-Pehrson
  6. LibJPEG 6b, Copyright 1998 Thomas G. Lane
  7. LibTIFF 3.9.4, Copyright 1988-1997 Sam Leffler, 1991-1997 SGI
  8. Redirecting Options
  9. All Streams to console..........On
  10. Debug Stream to console.........On
  11. Fatal Stream to console.........On
  12. Render Stream to console........On
  13. Statistics Stream to console....On
  14. Warning Stream to console.......On
  15. Parsing Options
  16. Input file: ./scenes/advanced/benchmark.pov (compatible to version 3.50)
  17. Remove bounds........On
  18. Split unions.........Off
  19. Library paths:
  20. /usr/local/share/povray-3.6
  21. /usr/local/share/povray-3.6/ini
  22. /usr/local/share/povray-3.6/include
  23. Output Options
  24. Image resolution 384 by 384 (rows 1 to 384, columns 1 to 384).
  25. Graphic display......Off
  26. Mosaic preview.......Off
  27. CPU usage histogram..Off
  28. Continued trace......Off
  29. Tracing Options
  30. Quality: 9
  31. Bounding boxes.......On Bounding threshold: 3
  32. Light Buffer.........On
  33. Vista Buffer.........On Draw Vista Buffer....Off
  34. Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter 1.00)
  35. Clock value: 0.000 (Animation off)
  36.  
  37. 0:00:53 Parsing 997K tokens
  38.  
  39.  
  40. Building mesh2:
  41. - vertex_vectors
  42. 0:00:54 Parsing 1155K tokens
  43. - normal_vectors
  44. 0:00:55 Parsing 1328K tokens
  45. - uv_vectors
  46. 0:00:56 Parsing 1470K tokens
  47. - face_indices
  48. 0:00:59 Parsing 2093K tokens
  49. 0:01:05 Creating bounding slabs
  50. 0:01:05 Creating vista buffer
  51. 0:01:05 Creating light buffers 2299K tokens
  52. Scene Statistics
  53. Finite objects: 171
  54. Infinite objects: 3
  55. Light sources: 2
  56. Total: 176
  57.  
  58. 0:53:41 Building Photon Maps Photons 65040 (sampling 1x1)
  59. 0:53:42 Sorting photons 8128 of 650400
  60. 2:13:00 Rendering line 23 of 384, 123 supersamples
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