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- global-only:
- # Message to player when they don't have permission
- no-perm: 'You do not have permission'
- # Sent when something does not exist
- # params: Item <item>
- not-exist: '<item> does not exist.'
- global:
- # Message to player when a player joins game
- # params: Player <player>; Game <game>
- join-message: '<player> has joined the game <game>.'
- # Message to player when a player rejoins game
- # params: Player <player>; Game <game>
- rejoin-message: '<player> has rejoined the game <game>'
- # Message to player when a player leaves game
- # params: Player <player>; Game <game>
- leave-message: '<player> has left the game <game>.'
- # Message to player when a player quit game
- # params: Player <player>; Game <game>
- quit-message: '<player> has quit the game <game>.'
- # Message to player when a player vote game
- # params: Player <player>; Game <game>
- vote-message: '<player> is ready to play <game>. Type /hg vote when you are ready to play.'
- # If death-messages is configured in config.yml, then one of these will be played randomly on kill,
- # params: Killed <killed>; Killer <killer>; Game <game>
- kill-messages:
- - '<killed> was killed in <game> by <killer>'
- # If death-messages is configured in config.yml, then one of these will be played randomly on death,
- # params: Player <player>; Cause <cause>; Game <game>
- death-messages:
- - '<player> died in <game>'
- # Message when there is not a winner
- no-winner: 'Strangely, there was no winner left.'
- # Message when someone wins
- # params: Player <player>; Game <game>
- win: '<player> has won the game <game>! Congratulations!'
- # Message when a game is already counting down
- # params: Game <game>
- already-counting-down: '<game> is already counting down.'
- # Message when a game is not enabled
- # params: Game <game>
- not-enabled: '<game> is currently not enabled.'
- # Message when a game is not running
- # params: Game <game>
- not-running: '<game> is not running.'
- # Message when a game is running
- # params: Game <game>
- running: '<game> is an already running game.'
- # Message when not in a game
- not-in-game: 'You are not in a game.'
- # Message when in a game
- # params: Game <game>
- in-game: 'You are in <game>.'
- # Message after voting
- voted: 'You have voted that you are ready.'
- # Deathcause for non PVP deaths
- # eg:
- # deathcause:
- # skeletonarcher: 'Skeleton with a bow'
- #
- # Possible keys are: zombie, creeper, spider, cavespider,enderman, silverfish, magmacube, slime, wolf, igzobie, irongolum, giant, skeletonmelee, witherskeleton
- # skeletonarcher, arrow, snowman, ghast, blaze, wither, fireball, tnt, drowning, starvation, cactus, unknown, fire, lava, lightning, poison, suffocation
- # void, fall, suicide, potionofharming, withereffect, anvil
- # These names have to match the ones in the config.yml to work properly
- setups:
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