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- Forging V
- Engineering V
- Infantry II
- Machinian Constructs V
- Efficiency V
- Power grid Optimization V (+12 power a /turn
- [Machinian heavy armor V]
- [Automization II, -2 ore/turn, +2 refined ore/turn]
- Heavy Drills V (+5 stone/turn)
- Autocannon V
- Workplace Efficiency V
- Modularization
- Aether Oscilator Disintegrators III,
- Agriculture III (+2 food/turn)
- Foraging I
- Shipbuilding I
- Conscription I
- Electronics I,
- 'Mad' Energy Weapons I
- Altech Renewable Energy I, (+1 power/turn)
- Programming I
- Albion Heavy Ships I
- [AI V]
- [Rocketry I]
- [Rockets I]
- Energy Weapons V
- Artillery I
- [Capitalism II](+4 currency a turn
- [Medicine I]
- [ALPENE III](1/4)
- [Self-repairing III]
- [Tactics II]
- [Tanks II]
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