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- #include <a_samp>
- #include <zcmd>
- new obj[MAX_VEHICLES][12];
- new van[MAX_PLAYERS];
- CMD:partyvan(playerid, params[])
- {
- new Float:p[4];
- GetPlayerPos(playerid, p[0], p[1], p[2]);
- GetPlayerFacingAngle(playerid, p[3]);
- van[playerid] = CreateVehicle(578, p[0], p[1], p[2], p[3], -1, -1, 30);
- PutPlayerInVehicle(playerid, van[playerid], 0);
- obj[GetPlayerVehicleID(playerid)][0] = CreateObject(19128,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][0], GetPlayerVehicleID(playerid), 0.000000,0.300000,-0.300000,0.000000,0.000000,0.000000);
- obj[GetPlayerVehicleID(playerid)][1] = CreateObject(19128,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][1], GetPlayerVehicleID(playerid), 0.000000,-3.600001,-0.300000,0.000000,0.000000,0.000000);
- obj[GetPlayerVehicleID(playerid)][2] = CreateObject(2229,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][2], GetPlayerVehicleID(playerid), 1.950000,1.875000,-0.300000,0.000000,0.000000,-24.300001);
- obj[GetPlayerVehicleID(playerid)][3] = CreateObject(2229,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][3], GetPlayerVehicleID(playerid), -1.350000,2.025000,-0.300000,0.000000,0.000000,16.200000);
- obj[GetPlayerVehicleID(playerid)][4] = CreateObject(2229,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][4], GetPlayerVehicleID(playerid), -1.800000,-5.249998,-0.300000,0.000000,0.000000,161.999908);
- obj[GetPlayerVehicleID(playerid)][5] = CreateObject(2229,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][5], GetPlayerVehicleID(playerid), 1.275000,-5.324998,-0.300000,0.000000,0.000000,194.399871);
- obj[GetPlayerVehicleID(playerid)][6] = CreateObject(18656,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][6], GetPlayerVehicleID(playerid), 0.000000,3.900001,-0.674999,83.699989,0.000000,0.000000);
- obj[GetPlayerVehicleID(playerid)][7] = CreateObject(18646,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][8], GetPlayerVehicleID(playerid), 1.049999,4.050001,1.425000,0.000000,0.000000,0.000000);
- obj[GetPlayerVehicleID(playerid)][8] = CreateObject(18646,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][8], GetPlayerVehicleID(playerid), -0.899999,4.050001,1.425000,0.000000,0.000000,0.000000);
- obj[GetPlayerVehicleID(playerid)][9] = CreateObject(1608,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][9], GetPlayerVehicleID(playerid), 4.875000,-2.550000,0.000000,0.000000,0.000000,0.000000);
- obj[GetPlayerVehicleID(playerid)][10] = CreateObject(1608,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][10], GetPlayerVehicleID(playerid), -4.574999,-2.550000,0.000000,0.000000,0.000000,0.000000);
- obj[GetPlayerVehicleID(playerid)][11] = CreateObject(1633,0,0,-1000,0,0,0,100);
- AttachObjectToVehicle(obj[GetPlayerVehicleID(playerid)][11], GetPlayerVehicleID(playerid), 0.075000,-8.774990,-1.425000,0.000000,0.000000,0.000000);
- return 1;
- }
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