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- Executable: Doomsday Engine 1.9.10 (Stable 32-bit #721) Dec 21 2012 12:20:01.
- Command line (15 strings):
- 0: ..\Bin\Doomsday.exe
- 1: -basedir
- 2: G:\Doomsday/
- 3: -userdir
- 4: C:\Users\NomadSOulX\Documents\Doomsday Frontend\runtime/
- 5: -sfxchan
- 6: 16
- 7: -texcomp
- 8: -game
- 9: hexen
- 10: -iwad
- 11: G:\Doomsdaydata\wads\HEXEN.WAD
- 12: -v
- 13: -v
- 14: -v
- Sys_InitWindowManager: Using Qt window management.
- ^ > DefaultGLFormat: vsync on
- ^ : multisampling on (max)
- ^ : Applying new format...
- Initializing plugins...
- Library: Loading "(basedir)\Bin\plugins\audio_directsound.dll"
- ~Library: Unloading "(basedir)\Bin\plugins\audio_directsound.dll"
- Library: Loading "(basedir)\Bin\plugins\audio_fmod.dll"
- ~Library: Unloading "(basedir)\Bin\plugins\audio_fmod.dll"
- Library: Loading "(basedir)\Bin\plugins\audio_openal.dll"
- ~Library: Unloading "(basedir)\Bin\plugins\audio_openal.dll"
- Library: Loading "(basedir)\Bin\plugins\audio_winmm.dll"
- ~Library: Unloading "(basedir)\Bin\plugins\audio_winmm.dll"
- Library: Loading "(basedir)\Bin\plugins\dehread.dll"
- (id:1) dehread
- Library: Loading "(basedir)\Bin\plugins\doom.dll"
- (id:2) doom
- Library: Loading "(basedir)\Bin\plugins\heretic.dll"
- (id:3) heretic
- Library: Loading "(basedir)\Bin\plugins\hexen.dll"
- (id:4) hexen
- Library: Loading "(basedir)\Bin\plugins\wadmapconverter.dll"
- (id:5) wadmapconverter
- Canvas: swap interval: 1
- ^ : multisample: true
- applyWindowGeometry: Joystick_Init: D
- ^ : Joystick_Init: Failed to set axis 'RX' range (0x80070002: Not found).
- ^ : Joystick_Init: Failed to set axis 'RY' range (0x80070002: Not found).
- ^ : Joystick_Init: Failed to set axis 'Slider 1' range (0x80070002: Not found).
- ^ : Joystick_Init: Failed to set axis 'Slider 2' range (0x80070002: Not found).
- ^ : fullscreen mode (mode changed? true)
- ^ : widget is not visible, setting geometry to 1920x1080
- Window icon: (basedir)\data\graphics\doomsday.ico
- Loop function changed from 0x0 set to 0x419ff0.
- Starting LegacyCore event loop...
- Loop function changed from 0x419ff0 set to 0x0.
- Ignoring repeat alt up.
- Canvas: Drawing with default paint func.
- Display mode has changed.
- grabbing mouse (already grabbed? false)
- Canvas: Gained focus.
- ^ : windowFocusChanged focus:true fullscreen:true hidden:false minimized:false
- ^ : grabbing mouse (already grabbed? true)
- OpenGL information:
- Vendor: ATI Technologies Inc.
- Renderer: ATI Radeon HD 2600 PRO
- Version: 3.3.11653 Compatibility Profile Context
- Available Compressed Texture Formats: 16
- Available Texture Units: 8
- Maximum Texture Anisotropy: 16
- Maximum Texture Size: 8192
- Line Width Granularity: 0.1
- Line Width Range: 1.0...63.0
- Extensions:
- GL_AMDX_debug_output
- GL_AMDX_vertex_shader_tessellator
- GL_AMD_conservative_depth
- GL_AMD_debug_output
- GL_AMD_depth_clamp_separate
- GL_AMD_draw_buffers_blend
- GL_AMD_name_gen_delete
- GL_AMD_performance_monitor
- GL_AMD_pinned_memory
- GL_AMD_sample_positions
- GL_AMD_shader_stencil_export
- GL_AMD_vertex_shader_tessellator
- GL_ARB_ES2_compatibility
- GL_ARB_base_instance
- GL_ARB_blend_func_extended
- GL_ARB_color_buffer_float
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_conservative_depth
- GL_ARB_copy_buffer
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_depth_texture
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_instanced
- GL_ARB_explicit_attrib_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_program
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_geometry_shader4
- GL_ARB_get_program_binary
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_imaging
- GL_ARB_instanced_arrays
- GL_ARB_internalformat_query
- GL_ARB_map_buffer_alignment
- GL_ARB_map_buffer_range
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_occlusion_query2
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_provoking_vertex
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_separate_shader_objects
- GL_ARB_shader_bit_encoding
- GL_ARB_shader_objects
- GL_ARB_shader_precision
- GL_ARB_shader_stencil_export
- GL_ARB_shader_texture_lod
- GL_ARB_shading_language_100
- GL_ARB_shading_language_420pack
- GL_ARB_shading_language_packing
- GL_ARB_shadow
- GL_ARB_shadow_ambient
- GL_ARB_sync
- GL_ARB_texture_border_clamp
- GL_ARB_texture_buffer_object
- GL_ARB_texture_buffer_object_rgb32
- GL_ARB_texture_compression
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_multisample
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_rectangle
- GL_ARB_texture_rg
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_snorm
- GL_ARB_texture_storage
- GL_ARB_timer_query
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback3
- GL_ARB_transform_feedback_instanced
- GL_ARB_transpose_matrix
- GL_ARB_uniform_buffer_object
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_object
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_viewport_array
- GL_ARB_window_pos
- GL_ATI_draw_buffers
- GL_ATI_envmap_bumpmap
- GL_ATI_fragment_shader
- GL_ATI_meminfo
- GL_ATI_separate_stencil
- GL_ATI_texture_compression_3dc
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_ATI_texture_mirror_once
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_bindable_uniform
- GL_EXT_blend_color
- GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_copy_buffer
- GL_EXT_copy_texture
- GL_EXT_direct_state_access
- GL_EXT_draw_buffers2
- GL_EXT_draw_instanced
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_sRGB
- GL_EXT_geometry_shader4
- GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4
- GL_EXT_histogram
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_packed_pixels
- GL_EXT_pixel_buffer_object
- GL_EXT_point_parameters
- GL_EXT_provoking_vertex
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_specular_color
- GL_EXT_shadow_funcs
- GL_EXT_stencil_wrap
- GL_EXT_subtexture
- GL_EXT_texgen_reflection
- GL_EXT_texture3D
- GL_EXT_texture_array
- GL_EXT_texture_buffer_object
- GL_EXT_texture_compression_latc
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_integer
- GL_EXT_texture_lod
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_object
- GL_EXT_texture_rectangle
- GL_EXT_texture_sRGB
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_snorm
- GL_EXT_texture_storage
- GL_EXT_texture_swizzle
- GL_EXT_timer_query
- GL_EXT_transform_feedback
- GL_EXT_vertex_array
- GL_EXT_vertex_array_bgra
- GL_IBM_texture_mirrored_repeat
- GL_KTX_buffer_region
- GL_NV_blend_square
- GL_NV_conditional_render
- GL_NV_copy_depth_to_color
- GL_NV_copy_image
- GL_NV_explicit_multisample
- GL_NV_float_buffer
- GL_NV_half_float
- GL_NV_primitive_restart
- GL_NV_texgen_reflection
- GL_NV_texture_barrier
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_SUN_multi_draw_arrays
- GL_WIN_swap_hint
- WGL_EXT_swap_control
- Extensions (WGL):
- WGL_ARB_extensions_string
- WGL_ARB_pixel_format
- WGL_ATI_pixel_format_float
- WGL_ARB_pixel_format_float
- WGL_ARB_multisample
- WGL_EXT_swap_control
- WGL_EXT_swap_control_tear
- WGL_ARB_pbuffer
- WGL_ARB_render_texture
- WGL_ARB_make_current_read
- WGL_EXT_extensions_string
- WGL_ARB_buffer_region
- WGL_EXT_framebuffer_sRGB
- WGL_ATI_render_texture_rectangle
- WGL_EXT_pixel_format_packed_float
- WGL_I3D_genlock
- WGL_NV_swap_group
- WGL_ARB_create_context
- WGL_AMD_gpu_association
- WGL_AMDX_gpu_association
- WGL_ARB_create_context_profile
- WGL_NV_float_buffer
- Loop function changed from 0x0 set to 0x41aca0.
- Initializing Render subsystem...
- Render configuration:
- Multisampling: enabled (sf:0)
- Multitexturing: full
- Texture Anisotropy: variable
- Texture Compression: enabled
- Texture NPOT: enabled
- Setting up platform state...
- Initializing Input subsystem...
- Initializing Audio subsystem...
- Library: Loading "(basedir)\Bin\plugins\audio_fmod.dll"
- FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2012.
- Audio configuration (by decreasing priority):
- CD : FMOD/CD
- Music: FMOD/Ext
- SFX : FMOD
- Initializing Sound Effects subsystem...
- Sfx_InitChannels: 16 channels.
- Sfx_StartRefresh: Driver does not require a refresh thread.
- Initializing Music subsystem...
- Initializing Network subsystem...
- Sys_Init: Done in 0.14 seconds.
- Scheme::addSearchPath: "$(App.DataPath)/" added to scheme 'Packages' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/" added to scheme 'Packages' (group:Default).
- ^ : "$(App.DefsPath)/" added to scheme 'Defs' (group:Default).
- ^ : "$(App.DefsPath)/$(GamePlugin.Name)/" added to scheme 'Defs' (group:Default).
- ^ : "$(App.DefsPath)/$(GamePlugin.Name)/$(Game.IdentityKey)/" added to scheme 'Defs'
- (group:Default).
- ^ : "$(App.DataPath)/graphics/" added to scheme 'Graphics' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/models/" added to scheme 'Models' (group:
- Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/models/$(Game.IdentityKey)/" added to scheme
- 'Models' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/sfx/" added to scheme 'Sfx' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/sfx/$(Game.IdentityKey)/" added to scheme 'Sfx'
- (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/music/" added to scheme 'Music' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/music/$(Game.IdentityKey)/" added to scheme
- 'Music' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/textures/" added to scheme 'Textures' (group:
- Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/textures/$(Game.IdentityKey)/" added to scheme
- 'Textures' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/flats/" added to scheme 'Flats' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/flats/$(Game.IdentityKey)/" added to scheme
- 'Flats' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/patches/" added to scheme 'Patches' (group:
- Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/patches/$(Game.IdentityKey)/" added to scheme
- 'Patches' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/lightmaps/" added to scheme 'LightMaps' (group:
- Default).
- ^ : "$(App.DataPath)/fonts/" added to scheme 'Fonts' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/fonts/" added to scheme 'Fonts' (group:Default).
- ^ : "$(App.DataPath)/$(GamePlugin.Name)/fonts/$(Game.IdentityKey)/" added to scheme
- 'Fonts' (group:Default).
- Initializing Fonts collection...
- Loop interval changed to 16 ms.
- Loop function changed from 0x41aca0 set to 0x0.
- R_CreateFontFromFile > FS1::openFile:
- Trying "(basedir)\data\fonts\normal18.dfn"...
- R_CreateFontFromFile > Fonts::createFromFile > FS1::openFile:
- Trying "(basedir)\data\fonts\normal18.dfn"...
- R_CreateFontFromFile > Fonts::createFromFile:
- Uploading GL texture for font "System:normal18"...
- ^ : New font "System:normal18"
- FS1::openFile: Trying "(basedir)\data\graphics\loading1.png"...
- Image_LoadFromFile: Image_Load: size 256 x 256 depth 4 alpha true bytes 262144
- ^ : "(basedir)\data\graphics\loading1.png" (256x256)
- FS1::openFile: Trying "(basedir)\data\graphics\loading2.png"...
- Image_LoadFromFile: Image_Load: size 256 x 256 depth 4 alpha true bytes 262144
- ^ : "(basedir)\data\graphics\loading2.png" (256x256)
- Loop function changed from 0x0 set to 0x40b330.
- Initializing Resource subsystem...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- ^ : [ResolveError_ResolveSymbolError] (Uri::resolveSymbol) Symbol 'GamePlugin' did not
- resolve (no game plugin loaded)
- FS1::openFile: Trying "(basedir)\data\doomsday.pk3"...
- ^ : Trying "(basedir)\data\doomsday.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\doomsday.pk3".
- ^ : Interpreted "(basedir)\data\doomsday.pk3".
- Loading "(basedir)\data\doomsday.pk3"...
- DD_InitHelp: Reading help strings from read-only archive entry "data/cphelp.txt" at path
- "/data/doomsday.pk3/data/cphelp.txt" (out of archive in read-only native
- file "(basedir)\data\doomsday.pk3")
- Current window geometry: 0,0 1920x1080 (max:false)
- Normal window geometry: 288,162 1344x756
- Recycling 56 allocations/instances.
- FS1::openFile: Trying "%HOMEPATH%\Documents\Doomsday Frontend\runtime\startup.cfg"...
- ^ : Rebuilt hashMap for LumpIndex 0x2230188.
- Could not open: "startup.cfg"
- Initializing Textures subsystem...
- Initializing Materials collection...
- Initializing Binding subsystem...
- Deactivating binding context 'deui'...
- Deactivating binding context 'message'...
- Deactivating binding context 'chat'...
- Deactivating binding context 'shortcut'...
- Deactivating binding context 'gameui'...
- Deactivating binding context 'menu'...
- Deactivating binding context 'finale'...
- Deactivating binding context 'map-freepan'...
- Deactivating binding context 'map'...
- Deactivating binding context 'game'...
- Activating binding context 'game'...
- Fonts::resolveUri: "console18" not found, returning NOFONTID.
- R_CreateFontFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\console18.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\console18.dfn" (179214 bytes, compressed)
- [0 +179214]
- ^ : Cache miss on #8
- R_CreateFontFromFile > Fonts::createFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\console18.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\console18.dfn" (179214 bytes, compressed)
- [0 +179214]
- ^ : Cache miss on #8
- R_CreateFontFromFile > Fonts::createFromFile:
- Uploading GL texture for font "System:console18"...
- ^ : New font "System:console18"
- Fonts::resolveUri: "normal24" not found, returning NOFONTID.
- R_CreateFontFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\normal24.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normal24.dfn" (280590 bytes, compressed)
- [0 +280590]
- ^ : Cache miss on #11
- R_CreateFontFromFile > Fonts::createFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\normal24.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normal24.dfn" (280590 bytes, compressed)
- [0 +280590]
- ^ : Cache miss on #11
- R_CreateFontFromFile > Fonts::createFromFile:
- Uploading GL texture for font "System:normal24"...
- ^ : New font "System:normal24"
- Fonts::resolveUri: "normalbold24" not found, returning NOFONTID.
- R_CreateFontFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\normalbold24.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normalbold24.dfn" (320526 bytes,
- compressed) [0 +320526]
- ^ : Cache miss on #14
- R_CreateFontFromFile > Fonts::createFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\normalbold24.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normalbold24.dfn" (320526 bytes,
- compressed) [0 +320526]
- ^ : Cache miss on #14
- R_CreateFontFromFile > Fonts::createFromFile:
- Uploading GL texture for font "System:normalbold24"...
- ^ : New font "System:normalbold24"
- Fonts::resolveUri: "normallight24" not found, returning NOFONTID.
- R_CreateFontFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\normallight24.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normallight24.dfn" (280590 bytes,
- compressed) [0 +280590]
- ^ : Cache miss on #17
- R_CreateFontFromFile > Fonts::createFromFile > FS1::openFile:
- Trying "(basedir)\data\Fonts\normallight24.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normallight24.dfn" (280590 bytes,
- compressed) [0 +280590]
- ^ : Cache miss on #17
- R_CreateFontFromFile > Fonts::createFromFile:
- Uploading GL texture for font "System:normallight24"...
- ^ : New font "System:normallight24"
- Initializing InFine subsystem...
- Activating binding context 'finale'...
- Initializing UI subsystem...
- Recycling 26 allocations/instances.
- Loop function changed from 0x40b330 set to 0x0.
- Con_Busy: Was busy for 1.20 seconds.
- Loop function popped, now 0x41aca0.
- R_InitSystemTextures: Initializing System textures...
- Loop interval changed to 16 ms.
- Loop function changed from 0x41aca0 set to 0x0.
- R_CreateFontFromFile > FS1::openFile:
- Trying "(basedir)\data\fonts\normal18.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normal18.dfn" (185358 bytes, compressed)
- [0 +185358]
- ^ : Cache miss on #10
- FS1::openFile: Trying "(basedir)\data\fonts\normal18.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normal18.dfn" (185358 bytes, compressed)
- [0 +185358]
- ^ : Cache miss on #10
- Uploading GL texture for font "System:normal18"...
- FS1::openFile: Trying "(basedir)\data\graphics\loading1.png"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- graphics\loading1.png" (10725 bytes,
- compressed) [0 +10725]
- ^ : Cache miss on #29
- Image_LoadFromFile: Image_Load: size 256 x 256 depth 4 alpha true bytes 262144
- ^ : "(basedir)\data\graphics\loading1.png" (256x256)
- FS1::openFile: Trying "(basedir)\data\graphics\loading2.png"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- graphics\loading2.png" (9465 bytes, compressed)
- [0 +9465]
- ^ : Cache miss on #30
- Image_LoadFromFile: Image_Load: size 256 x 256 depth 4 alpha true bytes 262144
- ^ : "(basedir)\data\graphics\loading2.png" (256x256)
- Loop function changed from 0x0 set to 0x40b330.
- Recycling 14 allocations/instances.
- Loop function changed from 0x40b330 set to 0x0.
- Con_Busy: Was busy for 0.25 seconds.
- Loop function popped, now 0x41aca0.
- User supplied IWAD path: "G:/Doomsdaydata/wads/"
- Scheme::addSearchPath: "Packages:G:/Doomsdaydata/wads/" added to scheme 'Packages' (group:
- Default).
- Loop interval changed to 16 ms.
- Loop function changed from 0x41aca0 set to 0x0.
- R_CreateFontFromFile > FS1::openFile:
- Trying "(basedir)\data\fonts\normal18.dfn"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- fonts\normal18.dfn" (185358 bytes, compressed)
- [0 +185358]
- ^ : Cache miss on #10
- FS1::openFile: Trying "(basedir)\data\graphics\loading1.png"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- graphics\loading1.png" (10725 bytes,
- compressed) [0 +10725]
- ^ : Cache miss on #29
- Image_LoadFromFile: Image_Load: size 256 x 256 depth 4 alpha true bytes 262144
- ^ : "(basedir)\data\graphics\loading1.png" (256x256)
- FS1::openFile: Trying "(basedir)\data\graphics\loading2.png"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- graphics\loading2.png" (9465 bytes, compressed)
- [0 +9465]
- ^ : Cache miss on #30
- Image_LoadFromFile: Image_Load: size 256 x 256 depth 4 alpha true bytes 262144
- ^ : "(basedir)\data\graphics\loading2.png" (256x256)
- Loop function changed from 0x0 set to 0x40b330.
- Locating "HACX - Twitch 'n Kill"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- Recycling 5 allocations/instances.
- FS1::findPath > FS1::openFile: Trying "(basedir)\hacx.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hacx.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hacx.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hacx.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: HACX - Twitch 'n Kill - Banjo Software
- IdentityKey: hacx
- Startup resources:
- ! hacx.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "Chex(R) Quest"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\chex.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\chex.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\chex.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\chex.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: Chex(R) Quest - Digital Cafe
- IdentityKey: chex
- Startup resources:
- ! chex.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "Final DOOM: TNT: Evilution"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\tnt.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\tnt.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\tnt.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\tnt.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: Final DOOM: TNT: Evilution - Team TNT
- IdentityKey: doom2-tnt
- Startup resources:
- ! tnt.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "Final DOOM: The Plutonia Experiment"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\plutonia.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\plutonia.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\plutonia.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\plutonia.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: Final DOOM: The Plutonia Experiment - Dario Casali and Milo Casali
- IdentityKey: doom2-plut
- Startup resources:
- ! plutonia.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "DOOM 2: Hell on Earth"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\doom2.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom2.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom2.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom2.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom2f.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom2f.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom2f.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom2f.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: DOOM 2: Hell on Earth - id Software
- IdentityKey: doom2
- Startup resources:
- ! doom2.wad or doom2f.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "Ultimate DOOM"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\doom.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doomu.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doomu.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doomu.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doomu.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: Ultimate DOOM - id Software
- IdentityKey: doom1-ultimate
- Startup resources:
- ! doom.wad or doomu.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "DOOM Registered"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\doom.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: DOOM Registered - id Software
- IdentityKey: doom1
- Startup resources:
- ! doom.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "DOOM Shareware"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\doom1.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom1.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom1.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\doom1.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- FS1::openFile: Trying "(basedir)\data\jdoom\libdoom.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jdoom\libdoom.pk3".
- Game: DOOM Shareware - id Software
- IdentityKey: doom1-share
- Startup resources:
- ! doom1.wad - missing
- libdoom.pk3 - found data\jdoom\libdoom.pk3
- Status: Incomplete/Not playable
- Locating "Heretic: Shadow of the Serpent Riders"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\heretic.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jheretic\libheretic.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jheretic\libheretic.pk3".
- FS1::openFile: Trying "(basedir)\data\jheretic\libheretic.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jheretic\libheretic.pk3".
- Game: Heretic: Shadow of the Serpent Riders - Raven Software
- IdentityKey: heretic-ext
- Startup resources:
- ! heretic.wad - missing
- libheretic.pk3 - found data\jheretic\libheretic.pk3
- Status: Incomplete/Not playable
- Locating "Heretic Registered"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\heretic.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jheretic\libheretic.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jheretic\libheretic.pk3".
- FS1::openFile: Trying "(basedir)\data\jheretic\libheretic.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jheretic\libheretic.pk3".
- Game: Heretic Registered - Raven Software
- IdentityKey: heretic
- Startup resources:
- ! heretic.wad - missing
- libheretic.pk3 - found data\jheretic\libheretic.pk3
- Status: Incomplete/Not playable
- Locating "Heretic Shareware"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\heretic1.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic1.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic1.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\heretic1.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jheretic\libheretic.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jheretic\libheretic.pk3".
- FS1::openFile: Trying "(basedir)\data\jheretic\libheretic.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jheretic\libheretic.pk3".
- Game: Heretic Shareware - Raven Software
- IdentityKey: heretic-share
- Startup resources:
- ! heretic1.wad - missing
- libheretic.pk3 - found data\jheretic\libheretic.pk3
- Status: Incomplete/Not playable
- Locating "Hexen: Deathkings of the Dark Citadel"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexdd.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexdd.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexdd.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexdd.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- Game: Hexen: Deathkings of the Dark Citadel - Raven Software
- IdentityKey: hexen-dk
- Startup resources:
- ! hexen.wad - missing
- ! hexdd.wad - missing
- libhexen.pk3 - found data\jhexen\libhexen.pk3
- Status: Incomplete/Not playable
- Locating "Hexen"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.wad"...
- Game: Hexen - Raven Software
- IdentityKey: hexen
- Startup resources:
- libhexen.pk3 - found data\jhexen\libhexen.pk3
- ! hexen.wad - missing
- Status: Incomplete/Not playable
- Locating "Hexen v1.0"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- Game: Hexen v1.0 - Raven Software
- IdentityKey: hexen-v10
- Startup resources:
- ! hexen.wad - missing
- libhexen.pk3 - found data\jhexen\libhexen.pk3
- Status: Incomplete/Not playable
- Locating "Hexen 4-map Demo"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- Game: Hexen 4-map Demo - Raven Software
- IdentityKey: hexen-demo
- Startup resources:
- ! hexen.wad or machexendemo.wad or hexendemo.wad - missing
- libhexen.pk3 - found data\jhexen\libhexen.pk3
- Status: Incomplete/Not playable
- Locating "Hexen 4-map Beta Demo"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > Scheme::rebuild: Rebuilding 'Packages'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexen.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexenbeta.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexenbeta.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexenbeta.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexenbeta.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\machexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.pk3"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.zip"...
- FS1::findPath: Using scheme 'Packages'...
- ^ > FS1::openFile: Trying "(basedir)\hexendemo.wad"...
- FS1::findPath: Using scheme 'Packages'...
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- FS1::openFile: Trying "(basedir)\data\jhexen\libhexen.pk3"...
- ^ > ZipFileType: Interpreted "(basedir)\data\jhexen\libhexen.pk3".
- Game: Hexen 4-map Beta Demo - Raven Software
- IdentityKey: hexen-betademo
- Startup resources:
- ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad - missing
- libhexen.pk3 - found data\jhexen\libhexen.pk3
- Status: Incomplete/Not playable
- Recycling 81 allocations/instances.
- Loop function changed from 0x40b330 set to 0x0.
- Con_Busy: Was busy for 0.61 seconds.
- Loop function popped, now 0x41aca0.
- FS1::openFile: Trying "%HOMEPATH%\Documents\Doomsday Frontend\runtime\autoexec.cfg"...
- Could not open: "autoexec.cfg"
- Initializing PatchComposite textures...
- loadCompositeTextureDefs > loadPatchNames > FS1::lumpNumForName:
- Rebuilt hashMap for LumpIndex 0x2230184.
- loadCompositeTextureDefs > loadPatchNames:
- [NotFoundError] (LumpIndex::lump) Invalid lump index -1, valid range: [0..44),
- ignoring.
- R_InitCompositeTextures: Done in 0 seconds.
- Initializing Flat textures...
- R_InitFlatTetxures: Done in 0 seconds.
- Initializing Sprite textures...
- R_InitSpriteTextures: Done in 0 seconds.
- Parsing definition files:
- FS1::findPath: Using scheme 'Defs'...
- ^ > Scheme::rebuild: Rebuilding 'Defs'...
- ^ : [ResolveError_ResolveSymbolError] (Uri::resolveSymbol) Symbol 'GamePlugin' did not
- resolve (no game plugin loaded)
- ^ : [ResolveError_ResolveSymbolError] (Uri::resolveSymbol) Symbol 'GamePlugin' did not
- resolve (no game plugin loaded)
- Processing 'defs\doomsday.ded'...
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\doomsday.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- doomsday.ded" (152 bytes, compressed) [0 +152]
- ^ : Cache miss on #0
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\doomsday.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- doomsday.ded" (152 bytes, compressed) [0 +152]
- ^ : Cache miss on #0
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\doomsday.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- doomsday.ded" (152 bytes, compressed) [0 +152]
- ^ : Cache miss on #0
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\flags.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- flags.ded" (8884 bytes, compressed) [0 +8884]
- ^ : Cache miss on #2
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\flags.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- flags.ded" (8884 bytes, compressed) [0 +8884]
- ^ : Cache miss on #2
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\flags.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- flags.ded" (8884 bytes, compressed) [0 +8884]
- ^ : Cache miss on #2
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\xg.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- xg.ded" (12598 bytes, compressed) [0 +12598]
- ^ : Cache miss on #4
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\xg.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- xg.ded" (12598 bytes, compressed) [0 +12598]
- ^ : Cache miss on #4
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\xg.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- xg.ded" (12598 bytes, compressed) [0 +12598]
- ^ : Cache miss on #4
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\materials.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- materials.ded" (1119 bytes, compressed) [0
- +1119]
- ^ : Cache miss on #3
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\materials.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- materials.ded" (1119 bytes, compressed) [0
- +1119]
- ^ : Cache miss on #3
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\materials.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- materials.ded" (1119 bytes, compressed) [0
- +1119]
- ^ : Cache miss on #3
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\finales.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- finales.ded" (356 bytes, compressed) [0 +356]
- ^ : Cache miss on #1
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\finales.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- finales.ded" (356 bytes, compressed) [0 +356]
- ^ : Cache miss on #1
- Def_ReadProcessDED > FS1::openFile: Trying "(basedir)\defs\finales.ded"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\defs\
- finales.ded" (356 bytes, compressed) [0 +356]
- ^ : Cache miss on #1
- Done in 0.02 seconds.
- Definitions:
- 0 animation groups
- 0 composite fonts
- 0 detail textures
- 1 finales
- 0 lights
- 0 line types
- 0 map infos
- 4 materials
- 0 models
- 0 particle generators
- 0 skies
- 0 sector types
- 0 songs
- 0 sound effects
- 0 sprite names
- 0 states
- 0 surface decorations
- 0 surface reflections
- 0 text strings
- 0 texture environments
- 0 things
- Building Sprites...
- buildSprites: Done in 0 seconds.
- R_InitSprites: Done in 0 seconds.
- Initializing Models...
- Models_Init: Done in 0.009 seconds.
- FS1::findPath: Using scheme 'Graphics'...
- ^ > Scheme::rebuild: Rebuilding 'Graphics'...
- FS1::findPath > FS1::openFile: Trying "(basedir)\background.png"...
- FS1::findPath: Using scheme 'Graphics'...
- ^ > FS1::openFile: Trying "(basedir)\background.tga"...
- FS1::findPath: Using scheme 'Graphics'...
- ^ > FS1::openFile: Trying "(basedir)\background.jpg"...
- FS1::findPath: Using scheme 'Graphics'...
- FS1::openFile: Trying "(basedir)\data\graphics\background.pcx"...
- ^ > FileHandle::fromLump > Zip::readLump: "(basedir)\data\doomsday.pk3:(basedir)\data\
- graphics\background.pcx" (254485 bytes,
- compressed) [0 +254485]
- ^ : Cache miss on #18
- Image_LoadFromFile: "(basedir)\data\graphics\background.pcx" (512x512)
- Automatic game selection failed.
- Registered Games:
- Key: '!'= Incomplete/Not playable '*'= Loaded
- -----------------------------------------------------------------------------------------
- ! chex Chex(R) Quest (Digital Cafe)
- ! doom2 DOOM 2: Hell on Earth (id Software)
- ! doom1 DOOM Registered (id Software)
- ! doom1-share DOOM Shareware (id Software)
- ! doom2-plut Final DOOM: The Plutonia Experiment (Dario Casali and Milo Casali)
- ! doom2-tnt Final DOOM: TNT: Evilution (Team TNT)
- ! hacx HACX - Twitch 'n Kill (Banjo Software)
- ! heretic Heretic Registered (Raven Software)
- ! heretic-share Heretic Shareware (Raven Software)
- ! heretic-ext Heretic: Shadow of the Serpent Riders (Raven Software)
- ! hexen Hexen (Raven Software)
- ! hexen-betademo Hexen 4-map Beta Demo (Raven Software)
- ! hexen-demo Hexen 4-map Demo (Raven Software)
- ! hexen-v10 Hexen v1.0 (Raven Software)
- ! hexen-dk Hexen: Deathkings of the Dark Citadel (Raven Software)
- ! doom1-ultimate Ultimate DOOM (id Software)
- -----------------------------------------------------------------------------------------
- 0 of 16 games playable.
- Use the 'load' command to load a game. For example: "load gamename".
- Recycling 49 allocations/instances.
- >quit
- Event loop exited with code 0.
- ~Library: Unloading "(basedir)\Bin\plugins\audio_fmod.dll"
- Shutting down the console...
- Z_Shutdown: Used 1 volumes, total 33554432 bytes.
- Restoring original display mode due to shutdown.
- Canvas: Lost focus.
- ^ : ungrabbing mouse (presently grabbed? true)
- ~Library: Unloading "(basedir)\Bin\plugins\dehread.dll"
- ^ : Unloading "(basedir)\Bin\plugins\doom.dll"
- ^ : Unloading "(basedir)\Bin\plugins\heretic.dll"
- ^ : Unloading "(basedir)\Bin\plugins\hexen.dll"
- ^ : Unloading "(basedir)\Bin\plugins\wadmapconverter.dll"
- ~App > ~ArchiveFeed: Not updating archive in read-only native file "(basedir)\data\
- doomsday.pk3" (not changed)
- ^ : Not updating archive in read-only native file "(basedir)\data\jdoom\libdoom.pk3" (not
- changed)
- ^ : Not updating archive in read-only native file "(basedir)\data\jheretic\
- libheretic.pk3" (not changed)
- ^ : Not updating archive in read-only native file "(basedir)\data\jhexen\libhexen.pk3"
- (not changed)
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