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  1. * Detected CPU: GenuineIntel P3 family, F6/M12/S3, 4000.00 mhz, 30-clk 'rdtsc'
  2. * CPU Features: RDTSC, MMX, SSE, SSE2
  3.  
  4. Initializing File System...
  5. using fs-ltx fsgame.ltx
  6. --found external arch mp_military_2.xdb0
  7. FS: 34442 files cached, 6364Kb memory used.
  8. Init FileSystem 0.726753 sec
  9. 'xrCore' build 3116, Aug 15 2007
  10.  
  11. Initializing Engine...
  12. Executing config-script "user.ltx"...
  13. [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
  14. Starting INPUT device...
  15. Loading DLL: xrRender_R2.dll
  16. ...Failed - incompatible hardware.
  17. Loading DLL: xrRender_R1.dll
  18. Loading DLL: xrGame.dll
  19. ! Unable to find InstallUserName entry in registry
  20. * [win32]: free[4076060 K], reserved[32808 K], committed[85372 K]
  21. * [ D3D ]: textures[0 K]
  22. * [x-ray]: crt heap[8774 K], process heap[702 K], game lua[0 K], engine lua[0 K], render[0 K]
  23. * [x-ray]: economy: strings[1357 K], smem[0 K]
  24. Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
  25. [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
  26. Executing config-script "user.ltx"...
  27. Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
  28. ! Unknown command: r__dtex_range
  29. ! Unknown command: r__ssa_glod_end
  30. ! Unknown command: r__ssa_glod_start
  31. ! Unknown command: r__wallmark_ttl
  32. ! Unknown command: rs_detail
  33. ! Unknown command: rs_skeleton_update
  34. ! Unknown command: vid_bpp
  35. [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
  36. Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
  37. [c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
  38. [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
  39. SOUND: OpenAL: enumerate devices...
  40. SOUND: OpenAL: EnumerationExtension Present
  41. devices Generic Hardware
  42. SOUND: OpenAL: system default SndDevice name is Generic Hardware
  43. SOUND: OpenAL: default SndDevice name set to Generic Software
  44. SOUND: OpenAL: All available devices:
  45. 1. Generic Software, Spec Version 1.1 (default)
  46. 2. Generic Software, Spec Version 1.1 (default)
  47. SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
  48. SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
  49. * sound: EAX 2.0 extension: absent
  50. * sound: EAX 2.0 deferred: absent
  51. * sound : cache: 32773 kb, 3805 lines, 8820 bpl
  52. Starting RENDER device...
  53. * GPU [vendor:10DE]-[device:17C2]: NVIDIA GeForce GTX TITAN X
  54. * GPU driver: 9.18.13.5286
  55. * CREATE: DeviceREF: 1
  56. * Vertex Processor: PURE HARDWARE
  57. * Texture memory: 4072 M
  58. * DDI-level: 9.0
  59. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  60. * GPU vertex cache: unrecognized, 16
  61. * DVB created: 1536K
  62. * DIB created: 512K
  63. count of .thm files=6
  64. load time=15 ms
  65. * distortion: used, dev(30),need(14)
  66. * SSample: 2048x2048
  67. * SSample: enabled
  68. - r__tf_aniso 16
  69. - r1_tf_mipbias 0.
  70. Starting engine...
  71. [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
  72. [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
  73. [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
  74. [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
  75. [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
  76. [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
  77. [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
  78. [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
  79. [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
  80. [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
  81. [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
  82. [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
  83. [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
  84. [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
  85. [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
  86. [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
  87. [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
  88. [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
  89. [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
  90. [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
  91. [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
  92. [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
  93. [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
  94. [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
  95. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  96. Loading DLL: xrGameSpy.dll
  97. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  98. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  99. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  100. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  101. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  102. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  103. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  104. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  105. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  106. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  107. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  108. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  109. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  110. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  111. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  112. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  113. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  114. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  115. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  116. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  117. [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
  118. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  119. * DVB created: 1536K
  120. * DIB created: 512K
  121. - r__tf_aniso 16
  122. - r1_tf_mipbias 0.
  123. * SSample: 2048x2048
  124. * SSample: enabled
  125. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  126. * GPU vertex cache: recognized, 24
  127. *** RESET [60 ms]
  128. "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -noprefetch
  129. * phase time: 0 ms
  130. * phase cmem: 80735 K
  131. Prefetching objects...
  132. * phase time: 12 ms
  133. * phase cmem: 70213 K
  134. SERVER: Starting...
  135. * phase time: 24 ms
  136. * phase cmem: 70413 K
  137. SERVER: Loading alife simulator...
  138. * phase time: 0 ms
  139. * phase cmem: 70413 K
  140. Loading saved game "blowut soon fellow stalker.sav"...
  141. * Loading spawn registry...
  142. * 9049 spawn points are successfully loaded
  143. * Loading objects...
  144. * 21770 objects are successfully loaded
  145. [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
  146. [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
  147. [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
  148. [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
  149. [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
  150. [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
  151. [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
  152. [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
  153. [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
  154. [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
  155. [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
  156. * Game blowut soon fellow stalker is successfully loaded from file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\blowut soon fellow stalker.sav' (1.352s)
  157. * phase time: 1351 ms
  158. * phase cmem: 168335 K
  159. SERVER: Connecting...
  160. MaxPlayers = 32
  161. * phase time: 12 ms
  162. * phase cmem: 168335 K
  163. CLIENT: Connecting to localhost...
  164. Player not found
  165. * client : connection accepted - <>
  166. * phase time: 2 ms
  167. * phase cmem: 168359 K
  168. Opening stream...
  169. * phase time: 1 ms
  170. * phase cmem: 168359 K
  171. Loading CFORM...
  172. * phase time: 974 ms
  173. * phase cmem: 211267 K
  174. Loading shaders...
  175. * phase time: 118 ms
  176. * phase cmem: 212154 K
  177. Loading geometry...
  178. * [Loading VB] 65527 verts, 2047 Kb
  179. * [Loading VB] 65436 verts, 2044 Kb
  180. * [Loading VB] 29084 verts, 908 Kb
  181. * [Loading VB] 65533 verts, 2047 Kb
  182. * [Loading VB] 65535 verts, 2047 Kb
  183. * [Loading VB] 65533 verts, 2047 Kb
  184. * [Loading VB] 65533 verts, 2047 Kb
  185. * [Loading VB] 65535 verts, 2047 Kb
  186. * [Loading VB] 60724 verts, 1897 Kb
  187. * [Loading VB] 65533 verts, 2047 Kb
  188. * [Loading VB] 65533 verts, 2047 Kb
  189. * [Loading VB] 65533 verts, 2047 Kb
  190. * [Loading VB] 65535 verts, 2047 Kb
  191. * [Loading VB] 65532 verts, 2047 Kb
  192. * [Loading VB] 65532 verts, 2047 Kb
  193. * [Loading VB] 51161 verts, 1598 Kb
  194. * [Loading IB] 1048575 indices, 2047 Kb
  195. * [Loading IB] 1048575 indices, 2047 Kb
  196. * [Loading IB] 1048575 indices, 2047 Kb
  197. * [Loading IB] 1048575 indices, 2047 Kb
  198. * [Loading IB] 1048572 indices, 2047 Kb
  199. * [Loading IB] 670620 indices, 1309 Kb
  200. * phase time: 68 ms
  201. * phase cmem: 212372 K
  202. Loading spatial-DB...
  203. * phase time: 123 ms
  204. * phase cmem: 213887 K
  205. Loading details...
  206. * [DETAILS] VertexConsts(256), Batch(61)
  207. * [DETAILS] 40687 v(20), 26352 p
  208. * [DETAILS] Batch(61), VB(794K), IB(154K)
  209. * phase time: 16 ms
  210. * phase cmem: 213945 K
  211. Loading sectors portals...
  212. * Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l06_rostok\level.hom
  213. * phase time: 5 ms
  214. * phase cmem: 214098 K
  215. Loading AI objects...
  216. - Loading music tracks from 'l06_rostok_musics'...
  217. * phase time: 2 ms
  218. * phase cmem: 214117 K
  219. CLIENT: Spawning...
  220. - Game configuring : Started
  221. - Game configuring : Finished
  222. [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
  223. [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
  224. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  225. [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
  226. [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
  227. [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
  228. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  229. [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
  230. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  231. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  232. [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
  233. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  234. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  235. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  236. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  237. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  238. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  239. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  240. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  241. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  242. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  243. [16-9] get_xml_name for[pda.xml] returns [pda.xml]
  244. [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
  245. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  246. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  247. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  248. [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
  249. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  250. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  251. [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
  252. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  253. [16-9] get_xml_name for[news.xml] returns [news.xml]
  254. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  255. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  256. [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
  257. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  258. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  259. [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
  260. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  261. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  262. [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
  263. [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
  264. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  265. [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
  266. [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
  267. [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
  268. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  269. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  270. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  271. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  272. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  273. [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
  274. [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
  275. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  276. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  277. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  278. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  279. [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
  280. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  281. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  282. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  283. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  284. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  285. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  286. [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
  287. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  288. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  289. [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
  290. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  291. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  292. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  293. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  294. [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
  295. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  296. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  297. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  298. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  299. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  300. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  301. * phase time: 89 ms
  302. * phase cmem: 224042 K
  303. Loading textures...
  304. * t-report - base: 713, 591957 K
  305. * t-report - lmap: 10, 10241 K
  306. ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
  307. Reduce pixel density (worse) or use more vertex lighting (better).
  308. * phase time: 424 ms
  309. * phase cmem: 224042 K
  310. CLIENT: Synchronizing...
  311. * phase time: 4 ms
  312. * phase cmem: 224058 K
  313. * [win32]: free[3021824 K], reserved[75532 K], committed[1096884 K]
  314. * [ D3D ]: textures[602199 K]
  315. * [x-ray]: crt heap[224058 K], process heap[683216 K], game lua[30926 K], engine lua[227 K], render[0 K]
  316. * [x-ray]: economy: strings[3727 K], smem[0 K]
  317. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  318. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  319. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  320. * MEMORY USAGE: 274550 K
  321.  
  322. FATAL ERROR
  323.  
  324. [error]Expression : !phrase_dialog->m_PhraseVector.empty()
  325. [error]Function : CPhraseDialog::SayPhrase
  326. [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\PhraseDialog.cpp
  327. [error]Line : 140
  328. [error]Description : No available phrase to say, dialog[bar_ecolog_crush_professor_start]
  329.  
  330.  
  331. stack trace:
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