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- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- this.mc.renderEngine.bindTexture(new ResourceLocation(Mortero.MODID+":/textures/gui/mortero_gui.png"));
- int x = (width - xSize) / 2;
- int y = (height - ySize) / 2;
- this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
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