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  1. Politoed @ Damp Rock
  2. Ability: Drizzle
  3. EVs: 248 HP / 252 Def / 8 SpD
  4. Bold Nature
  5. IVs: 0 Atk
  6. - Scald
  7. - Rest
  8. - Sleep Talk
  9. - Toxic
  10.  
  11. Seismitoad @ Leftovers
  12. Ability: Swift Swim
  13. EVs: 224 HP / 200 SpA / 84 Spe
  14. Timid Nature
  15. IVs: 0 Atk
  16. - Stealth Rock
  17. - Hydro Pump
  18. - Earth Power
  19. - Sludge Wave
  20.  
  21. Zapdos @ Leftovers
  22. Ability: Pressure
  23. EVs: 248 HP / 232 Def / 28 Spe
  24. Bold Nature
  25. IVs: 0 Atk / 30 Def
  26. - Volt Switch
  27. - Roost
  28. - Defog
  29. - Hidden Power [Ice]
  30.  
  31. Clefable @ Leftovers
  32. Ability: Unaware
  33. EVs: 252 HP / 112 Def / 144 SpD
  34. Calm Nature
  35. - Wish
  36. - Protect
  37. - Moonblast
  38. - Aromatherapy
  39.  
  40. Scizor @ Scizorite
  41. Ability: Light Metal
  42. EVs: 248 HP / 60 Def / 200 SpD
  43. Impish Nature
  44. - Swords Dance
  45. - Bullet Punch
  46. - Roost
  47. - U-turn
  48.  
  49. Tangrowth @ Assault Vest
  50. Ability: Regenerator
  51. EVs: 252 HP / 40 Def / 216 SpD
  52. Relaxed Nature
  53. - Sludge Bomb
  54. - Earthquake
  55. - Knock Off
  56. - Giga Drain
  57.  
  58. rain bo--my fav. simple playstyle: wall earlygame, play toed more aggressively midgame, and try to clean with seis / zor late. weak to annoying waters like cune, so you can run encore on toed if that's ur cup of tea. been using that tang spread forever, but everyone's jizzing over abr's spread that has 56 def instead of 40. the extra spdef means you tank keld's icy wind after sr + burn damage, eff making this tang an enternal check. don't fuck with keldeo tho because it blows this squad away under rain.
  59.  
  60. Zapdos @ Leftovers
  61. Ability: Pressure
  62. EVs: 248 HP / 96 Def / 136 SpD / 28 Spe
  63. Calm Nature
  64. IVs: 0 Atk
  65. - Volt Switch
  66. - Roost
  67. - Defog
  68. - Heat Wave
  69.  
  70. Altaria @ Altarianite
  71. Ability: Natural Cure
  72. EVs: 252 HP / 136 Def / 120 SpD
  73. Impish Nature
  74. - Earthquake
  75. - Heal Bell
  76. - Body Slam
  77. - Roost
  78.  
  79. Suicune @ Leftovers
  80. Ability: Pressure
  81. EVs: 252 HP / 252 Def / 4 SpD
  82. Bold Nature
  83. IVs: 0 Atk
  84. - Scald
  85. - Calm Mind
  86. - Rest
  87. - Roar
  88.  
  89. Cobalion @ Leftovers
  90. Ability: Justified
  91. EVs: 24 HP / 224 SpA / 8 SpD / 252 Spe
  92. Timid Nature
  93. IVs: 0 Atk
  94. - Calm Mind
  95. - Substitute
  96. - Flash Cannon
  97. - Focus Blast
  98.  
  99. Heatran @ Leftovers
  100. Ability: Flash Fire
  101. EVs: 252 HP / 4 Def / 252 SpD
  102. Calm Nature
  103. IVs: 0 Atk
  104. - Stealth Rock
  105. - Lava Plume
  106. - Protect
  107. - Toxic
  108.  
  109. Tangrowth @ Assault Vest
  110. Ability: Regenerator
  111. EVs: 252 HP / 40 Def / 216 SpD
  112. Relaxed Nature
  113. - Leaf Storm
  114. - Earthquake
  115. - Knock Off
  116. - Giga Drain
  117.  
  118. sub cm cobal is a cool threat. basically, you use zap to pivot around stuff like amooon / av tang / ttar to get cobal in mid-lategame. don't reveal the set if you don't have to bc flash cannon is weak as shit without a boost (i.e, sub first).
  119.  
  120. Reuniclus @ Colbur Berry
  121. Ability: Magic Guard
  122. EVs: 252 HP / 200 Def / 56 SpD
  123. Bold Nature
  124. IVs: 0 Atk
  125. - Calm Mind
  126. - Psyshock
  127. - Focus Blast
  128. - Recover
  129.  
  130. Skarmory @ Rocky Helmet
  131. Ability: Sturdy
  132. EVs: 252 HP / 232 Def / 24 Spe
  133. Impish Nature
  134. - Iron Head
  135. - Roost
  136. - Whirlwind
  137. - Defog
  138.  
  139. Venusaur @ Venusaurite
  140. Ability: Chlorophyll
  141. EVs: 248 HP / 152 SpA / 108 Spe
  142. Modest Nature
  143. IVs: 0 Atk
  144. - Sleep Powder
  145. - Giga Drain
  146. - Sludge Bomb
  147. - Synthesis
  148.  
  149. Clefable @ Leftovers
  150. Ability: Magic Guard
  151. EVs: 252 HP / 112 Def / 144 SpD
  152. Calm Nature
  153. IVs: 0 Atk
  154. - Stealth Rock
  155. - Moonblast
  156. - Soft-Boiled
  157. - Thunder Wave
  158.  
  159. Suicune @ Leftovers
  160. Ability: Pressure
  161. EVs: 252 HP / 252 Def / 4 SpD
  162. Bold Nature
  163. IVs: 0 Atk
  164. - Scald
  165. - Calm Mind
  166. - Rest
  167. - Roar
  168.  
  169. Magneton @ Choice Scarf
  170. Ability: Magnet Pull
  171. EVs: 252 SpA / 4 SpD / 252 Spe
  172. Timid Nature
  173. IVs: 0 Atk / 30 SpA / 30 Spe
  174. - Volt Switch
  175. - Hidden Power [Fire]
  176. - Flash Cannon
  177. - Thunderbolt
  178.  
  179. not exactly the hottest of flames, but it's cool. the meta is still kind to rank + mag, but unfort this team is a little too slow for zone. this just means you have to play ton a lot more convervatively so it doesn't take too much damage before it traps something. colbur rank lures ttar / vile / sharp so you don't have to put pressure on skarm / cune (esp cune).
  180.  
  181. Manectric @ Manectite
  182. Ability: Lightning Rod
  183. EVs: 252 SpA / 4 SpD / 252 Spe
  184. Timid Nature
  185. IVs: 0 Atk / 30 Def
  186. - Volt Switch
  187. - Thunderbolt
  188. - Flamethrower
  189. - Hidden Power [Ice]
  190.  
  191. Dragonite @ Lum Berry
  192. Ability: Multiscale
  193. EVs: 252 Atk / 4 SpD / 252 Spe
  194. Adamant Nature
  195. - Outrage
  196. - Earthquake
  197. - Extreme Speed
  198. - Dragon Dance
  199.  
  200. Starmie @ Life Orb
  201. Ability: Analytic
  202. EVs: 252 SpA / 4 SpD / 252 Spe
  203. Timid Nature
  204. IVs: 0 Atk
  205. - Hydro Pump
  206. - Ice Beam
  207. - Thunderbolt
  208. - Rapid Spin
  209.  
  210. Azelf @ Focus Sash
  211. Ability: Levitate
  212. EVs: 28 Atk / 228 Def / 252 Spe
  213. Jolly Nature
  214. - Stealth Rock
  215. - Skill Swap
  216. - Explosion
  217. - Taunt
  218.  
  219. Breloom @ Life Orb
  220. Ability: Technician
  221. EVs: 252 Atk / 4 SpD / 252 Spe
  222. Adamant Nature
  223. - Mach Punch
  224. - Spore
  225. - Focus Punch
  226. - Bullet Seed
  227.  
  228. Jirachi @ Choice Scarf
  229. Ability: Serene Grace
  230. EVs: 252 Atk / 4 SpD / 252 Spe
  231. Jolly Nature
  232. - U-turn
  233. - Healing Wish
  234. - Iron Head
  235. - Trick
  236.  
  237. easy offense dude. you literally just decide on a wincon, go for rocks and sac a bunch of stuff until you can clean.
  238.  
  239. Nidoking @ Life Orb
  240. Ability: Sheer Force
  241. EVs: 252 SpA / 4 SpD / 252 Spe
  242. Modest Nature
  243. IVs: 0 Atk
  244. - Sludge Wave
  245. - Fire Blast
  246. - Ice Beam
  247. - Earth Power
  248.  
  249. Skarmory @ Rocky Helmet
  250. Ability: Sturdy
  251. EVs: 252 HP / 228 Def / 28 Spe
  252. Impish Nature
  253. - Taunt
  254. - Roost
  255. - Counter
  256. - Defog
  257.  
  258. Heatran @ Leftovers
  259. Ability: Flash Fire
  260. EVs: 252 HP / 4 Def / 252 SpD
  261. Calm Nature
  262. IVs: 0 Atk
  263. - Stealth Rock
  264. - Lava Plume
  265. - Protect
  266. - Toxic
  267.  
  268. Slowking @ Leftovers
  269. Ability: Regenerator
  270. EVs: 252 HP / 180 Def / 76 SpD
  271. Calm Nature
  272. IVs: 0 Atk
  273. - Slack Off
  274. - Psyshock
  275. - Calm Mind
  276. - Fire Blast
  277.  
  278. Altaria @ Altarianite
  279. Ability: Natural Cure
  280. EVs: 252 HP / 136 Def / 92 SpD / 28 Spe
  281. Impish Nature
  282. - Dragon Dance
  283. - Heal Bell
  284. - Body Slam
  285. - Roost
  286.  
  287. Bisharp @ Black Glasses
  288. Ability: Defiant
  289. EVs: 252 Atk / 4 SpD / 252 Spe
  290. Adamant Nature
  291. - Pursuit
  292. - Sucker Punch
  293. - Iron Head
  294. - Knock Off
  295.  
  296. another fav: nido balance. uses nido's wallbreaking power to clear up an alt sweep. no pivots, so you'll have to be realllllyyyyy careful getting nido in. shed shell is an option > rocky helm if ur too much of a pussy and can't play around mag, but punish azu is really important here.
  297.  
  298. Crawdaunt @ Focus Sash
  299. Ability: Adaptability
  300. EVs: 252 Atk / 4 SpD / 252 Spe
  301. Adamant Nature
  302. - Swords Dance
  303. - Crabhammer
  304. - Knock Off
  305. - Aqua Jet
  306.  
  307. Landorus-Therian @ Leftovers
  308. Ability: Intimidate
  309. EVs: 252 HP / 232 Def / 24 Spe
  310. Relaxed Nature
  311. - Stealth Rock
  312. - Earthquake
  313. - Hidden Power [Ice]
  314. - U-turn
  315.  
  316. Latias @ Life Orb
  317. Ability: Levitate
  318. EVs: 252 SpA / 4 SpD / 252 Spe
  319. Timid Nature
  320. - Psyshock
  321. - Surf
  322. - Defog
  323. - Healing Wish
  324.  
  325. Aerodactyl @ Aerodactylite
  326. Ability: Rock Head
  327. EVs: 252 Atk / 4 SpD / 252 Spe
  328. Jolly Nature
  329. - Stone Edge
  330. - Aqua Tail
  331. - Aerial Ace
  332. - Roost
  333.  
  334. Heatran @ Choice Scarf
  335. Ability: Flash Fire
  336. EVs: 252 SpA / 4 SpD / 252 Spe
  337. Timid Nature
  338. - Overheat
  339. - Earth Power
  340. - Flash Cannon
  341. - Dark Pulse
  342.  
  343. Weavile @ Life Orb
  344. Ability: Pressure
  345. EVs: 252 Atk / 4 SpD / 252 Spe
  346. Jolly Nature
  347. - Swords Dance
  348. - Icicle Crash
  349. - Knock Off
  350. - Ice Shard
  351.  
  352. dark spam. really simple stuff (and it's probably super outdated) but it's really fun. fire blast > dark pulse on tran works but i don't like giving starmie and easy time countering me.
  353.  
  354. Lopunny @ Lopunnite
  355. Ability: Limber
  356. EVs: 252 Atk / 4 SpD / 252 Spe
  357. Jolly Nature
  358. - Substitute
  359. - Drain Punch
  360. - Encore
  361. - Return
  362.  
  363. Sylveon @ Choice Specs
  364. Ability: Pixilate
  365. EVs: 152 HP / 252 SpA / 104 Spe
  366. Modest Nature
  367. - Hyper Voice
  368. - Baton Pass
  369. - Shadow Ball
  370. - Hidden Power [Fire]
  371.  
  372. Skarmory @ Leftovers
  373. Ability: Sturdy
  374. EVs: 252 HP / 232 SpD / 24 Spe
  375. Careful Nature
  376. - Iron Head
  377. - Roost
  378. - Whirlwind
  379. - Spikes
  380.  
  381. Starmie @ Leftovers
  382. Ability: Natural Cure
  383. EVs: 252 HP / 4 SpA / 252 Spe
  384. Timid Nature
  385. - Reflect Type
  386. - Scald
  387. - Recover
  388. - Rapid Spin
  389.  
  390. Dragonite @ Leftovers
  391. Ability: Multiscale
  392. EVs: 252 Atk / 4 SpD / 252 Spe
  393. Jolly Nature
  394. - Dragon Dance
  395. - Earthquake
  396. - Dragon Claw
  397. - Roost
  398.  
  399. Rhyperior @ Leftovers
  400. Ability: Solid Rock
  401. EVs: 252 HP / 64 Def / 192 SpD
  402. Impish Nature
  403. - Stealth Rock
  404. - Earthquake
  405. - Rock Slide
  406. - Dragon Tail
  407.  
  408. not sure what i was attempting here, but fuck it looks cool. i guess watch out for vile earlygame.
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