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  1. MEmu = RetroArch
  2. MEmuV = v12-25-2014 Nightly
  3. MURL = http://themaister.net/retroarch.html
  4. MAuthor = djvj,zerojay
  5. MVersion = 2.2.0
  6. MCRC = 9C0576F0
  7. iCRC = B33E9394
  8. MID = 635038268922229162
  9. MSystem = "AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Bally Astrocade","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Casio PV-1000","Casio PV-2000","ColecoVision","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Super Famicom Satellaview","Panasonic 3DO","Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sinclair ZX Spectrum","Sony PlayStation","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo SV-328","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer 3","Texas Instruments TI 99-4A","Thomson MO5","Tomy Tutor","VTech CreatiVision","Watara Supervision"
  10. ;----------------------------------------------------------------------------
  11. ; Notes:
  12. ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
  13. ; Devs stated they will never add support for mounted images (like via DT)
  14. ; Fullscreen is controlled via the module setting in HLHQ
  15. ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
  16. ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
  17. ; Enable 7z support for archived roms
  18. ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
  19. ;
  20. ; LibRetro DLLs:
  21. ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
  22. ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path folder (place them in a LibRetros subfolder if you like). The module will find and load the core you choose for each system.
  23. ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
  24. ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
  25. ; The module's LibRetro settings in HLHQ need to match the name of that core for each system you use this emu. Read the tooltips to see the default one used when they are not customized by you.
  26. ;
  27. ; SRM files:
  28. ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
  29. ;
  30. ; Save states:
  31. ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
  32. ;
  33. ; Config files:
  34. ; RetroArch will use per-system cfg files named to match your System Name. The global one is "retroarch.cfg" but the module will search for cfg files in any of the emu's subfolders. If system ones exist, they take precedence over retroarch.cfg.
  35. ; This allows different settings for each system you use this emulator for. If you want all systems to use the same retroarch.cfg, do not have any system named cfg files, or just create ones for the systems you want custom settings.
  36. ;
  37. ; System Specific Notes:
  38. ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
  39. ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
  40. ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
  41. ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
  42. ; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
  43. ; Nintendo Super Game Boy - Set the Module setting in HLHQ SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
  44. ; MAME: Turn off the nag screen by running a game, then press F1 and go to core options and switch off the nag screen there.
  45. ;----------------------------------------------------------------------------
  46. StartModule()
  47. BezelGUI()
  48. FadeInStart()
  49.  
  50. ; This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  51. mType := Object("AAE","LibRetro_AAE","Amstrad CPC","LibRetro_CPC","Amstrad GX4000","LibRetro_GX4K","APF Imagination Machine","LibRetro_APF","Atari 2600","LibRetro_2600","Atari 5200","LibRetro_5200","Atari 7800","LibRetro_7800","Atari Jaguar","LibRetro_JAG","Atari Lynx","LibRetro_LYNX","Atari ST","LibRetro_ST","Bally Astrocade","LibRetro_BAST","Bandai Super Vision 8000","LibRetro_SV8K","Bandai Wonderswan","LibRetro_WSAN","Bandai Wonderswan Color","LibRetro_WSANC","Casio PV-1000","LibRetro_CAS1K","Casio PV-2000","LibRetro_CAS2K","ColecoVision","LibRetro_COLEC","Commodore Amiga","LibRetro_PUAE","Creatronic Mega Duck","LibRetro_DUCK","Dragon 64","LibRetro_DRAG64","Emerson Arcadia 2001","LibRetro_A2001","Entex Adventure Vision","LibRetro_AVISION","Epoch Game Pocket Computer","LibRetro_GPCKET","Epoch Super Cassette Vision","LibRetro_SCV","Exidy Sorcerer","LibRetro_SORCR","Fairchild Channel F","LibRetro_CHANF","Final Burn Alpha","LibRetro_FBA","Funtech Super Acan","LibRetro_SACAN","GamePark 32","LibRetro_GP32","GCE Vectrex","LibRetro_VECTX","Hartung Game Master","LibRetro_GMASTR","JungleTac Sport Vii","LibRddetro_SPORTV","MAME","LibRetro_MAME","Magnavox Odyssey 2","LibRetro_ODYS2","Mattel Aquarius","LibRetro_AQUA","Mattel Intellivision","LibRetro_INTV","MGT Sam Coupe","LibRetro_SAMCP","Microsoft MS-DOS","LibRetro_MSDOS","Microsoft MSX","LibRetro_MSX","Microsoft MSX2","LibRetro_MSX2","Microsoft Windows 3.x","LibRetro_WIN3X","Matra & Hachette Alice","LibRetro_ALICE","NEC PC Engine","LibRetro_PCE","NEC PC Engine-CD","LibRetro_PCECD","NEC PC-FX","LibRetro_PCFX","NEC SuperGrafx","LibRetro_SGFX","NEC TurboGrafx-16","LibRetro_TG16","NEC TurboGrafx-CD","LibRetro_TGCD","Nintendo 64","LibRetro_N64","Nintendo Arcade Systems","LibRetro_NINARC","Nintendo DS","LibRetro_DS","Nintendo Entertainment System","LibRetro_NES","Nintendo Famicom","LibRetro_NFAM","Nintendo Famicom Disk System","LibRetro_NFDS","Nintendo Game Boy","LibRetro_GB","Nintendo Game Boy Color","LibRetro_GBC","Nintendo Game Boy Japan","LibRetro_GBJ","Nintendo Game Boy Advance","LibRetro_GBA","Nintendo Pokemon Mini","LibRetro_POKE","Nintendo Super Famicom","LibRetro_NSF","Nintendo Super Famicom Satellaview","LibRetro_NSFS","Nintendo Super Game Boy","LibRetro_SGB","Nintendo Virtual Boy","LibRetro_NVB","Panasonic 3DO","LibRetro_3DO","Pecom 64","LibRetro_P64","Philips CD-i","LibRetro_CDI","Philips Videopac","LibRetro_PVID","RCA Studio II","LibRetro_STUD2","SCUMMVM","LibRetro_SCUMM","Sega 32X","LibRetro_32X","Sega CD","LibRetro_SCD","Sega Game Gear","LibRetro_GG","Sega Genesis","LibRetro_GEN","Sega Mega Drive","LibRetro_GEN","Sega Master System","LibRetro_SMS","Sega Pico","LibRetro_PICO","Sega VMU","LibRetro_SVMU","Sony PlayStation","LibRetro_PSX","Sony PocketStation","LibRetro_POCKS","Sony PSP","LibRetro_PSP","Sega Saturn","LibRetro_SAT","Sega Saturn Japan","LibRetro_SAT","Sega SG-1000","LibRetro_SG1K","Sega SC-3000","LibRetro_SC3K","Sega ST-V","LibRetro_STV","SNK Neo Geo","LibRetro_NEO","SNK Neo Geo AES","LibRetro_NEOAES","SNK Neo Geo Pocket","LibRetro_NGP","SNK Neo Geo Pocket Color","LibRetro_NGPC","SNK Neo Geo CD","LibRetro_NEOCD","Sord M5","LibRetro_SORD","Spectravideo SV-328","LibRetro_SV328","Super Nintendo Entertainment System","LibRetro_SNES","Sinclair ZX Spectrum","LibRetro_SPECZX","Tandy TRS-80 Color Computer 3","LibRetro_TRS80","Texas Instruments TI 99-4A","LibRetro_TI99","Thomson MO5","LibRetro_MO5","Tomy Tutor","LibRetro_TOMY","VTech CreatiVision","LibRetro_VTECH","Watara Supervision","LibRetro_SUPRV")
  52. ident := mType[systemName] ; search object for the systemName identifier Retroarch uses for its cores
  53. If !ident
  54. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
  55.  
  56. settingsFile := modulePath . "\" . moduleName . ".ini"
  57. Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
  58. hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
  59. ; SystemConfigs := IniReadCheck(settingsFile, "Settings", "SystemConfigs","true",,1) ; If true,
  60. messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
  61. libRetroFolder := IniReadCheck(settingsFile, "Settings", "LibRetroFolder", emuPath,,1)
  62. LibRetro_2600 := IniReadCheck(settingsFile, "Settings", "LibRetro_2600","stella_libretro",,1)
  63. LibRetro_5200 := IniReadCheck(settingsFile, "Settings", "LibRetro_5200","mess_libretro",,1)
  64. LibRetro_7800 := IniReadCheck(settingsFile, "Settings", "LibRetro_7800","prosystem_libretro",,1)
  65. LibRetro_32X := IniReadCheck(settingsFile, "Settings", "LibRetro_32X","picodrive_libretro",,1) ; picodrive is the 32x core, not genesis plus
  66. LibRetro_3DO := IniReadCheck(settingsFile, "Settings", "LibRetro_3DO","4do_libretro",,1)
  67. LibRetro_A2001 := IniReadCheck(settingsFile, "Settings", "LibRetro_A2001","mess_libretro",,1)
  68. LibRetro_AAE := IniReadCheck(settingsFile, "Settings", "LibRetro_AAE","mame_libretro",,1)
  69. LibRetro_ALICE := IniReadCheck(settingsFile, "Settings", "LibRetro_ALICE","mess_libretro",,1)
  70. LibRetro_APF := IniReadCheck(settingsFile, "Settings", "LibRetro_APF","mess_libretro",,1)
  71. LibRetro_AQUA := IniReadCheck(settingsFile, "Settings", "LibRetro_AQUA","mess_libretro",,1)
  72. LibRetro_AVISION := IniReadCheck(settingsFile, "Settings", "LibRetro_AVISION","mess_libretro",,1)
  73. LibRetro_BAST := IniReadCheck(settingsFile, "Settings", "LibRetro_BAST","mess_libretro",,1)
  74. LibRetro_CAS1K := IniReadCheck(settingsFile, "Settings", "LibRetro_CAS1K","mess_libretro",,1)
  75. LibRetro_CAS2K := IniReadCheck(settingsFile, "Settings", "LibRetro_CAS2K","mess_libretro",,1)
  76. LibRetro_CDI := IniReadCheck(settingsFile, "Settings", "LibRetro_CDI","mess_libretro",,1)
  77. LibRetro_CHANF := IniReadCheck(settingsFile, "Settings", "LibRetro_CHANF","mess_libretro",,1)
  78. LibRetro_COLEC := IniReadCheck(settingsFile, "Settings", "LibRetro_COLEC","mess_libretro",,1)
  79. LibRetro_CPC := IniReadCheck(settingsFile, "Settings", "LibRetro_CPC","mess_libretro",,1)
  80. LibRetro_DRAG64 := IniReadCheck(settingsFile, "Settings", "LibRetro_DRAG64","mess_libretro",,1)
  81. LibRetro_DS := IniReadCheck(settingsFile, "Settings", "LibRetro_DS","desmume_libretro",,1)
  82. LibRetro_DUCK := IniReadCheck(settingsFile, "Settings", "LibRetro_DUCK","mess_libretro",,1)
  83. LibRetro_FBA := IniReadCheck(settingsFile, "Settings", "LibRetro_FBA","fb_alpha_libretro",,1)
  84. LibRetro_GB := IniReadCheck(settingsFile, "Settings", "LibRetro_GB","gambatte_libretro",,1)
  85. LibRetro_GBC := IniReadCheck(settingsFile, "Settings", "LibRetro_GBC","gambatte_libretro",,1)
  86. LibRetro_GBA := IniReadCheck(settingsFile, "Settings", "LibRetro_GBA","vba_next_libretro",,1)
  87. LibRetro_GBJ := IniReadCheck(settingsFile, "Settings", "LibRetro_GBJ","gambatte_libretro",,1)
  88. LibRetro_GEN := IniReadCheck(settingsFile, "Settings", "LibRetro_GEN","genesis_plus_gx_libretro",,1)
  89. LibRetro_GG := IniReadCheck(settingsFile, "Settings", "LibRetro_GG","genesis_plus_gx_libretro",,1)
  90. LibRetro_GMASTR := IniReadCheck(settingsFile, "Settings", "LibRetro_GMASTR","mess_libretro",,1)
  91. LibRetro_GP32 := IniReadCheck(settingsFile, "Settings", "LibRetro_GP32","mess_libretro",,1)
  92. LibRetro_GPCKET := IniReadCheck(settingsFile, "Settings", "LibRetro_GPCKET","mess_libretro",,1)
  93. LibRetro_GX4K := IniReadCheck(settingsFile, "Settings", "LibRetro_GX4K","mess_libretro",,1)
  94. LibRetro_INTV := IniReadCheck(settingsFile, "Settings", "LibRetro_INTV","mess_libretro",,1)
  95. LibRetro_JAG := IniReadCheck(settingsFile, "Settings", "LibRetro_JAG","virtualjaguar_libretro",,1)
  96. LibRetro_LYNX := IniReadCheck(settingsFile, "Settings", "LibRetro_LYNX","handy_libretro",,1)
  97. LibRetro_MAME := IniReadCheck(settingsFile, "Settings", "LibRetro_MAME","mame_libretro",,1)
  98. LibRetro_MO5 := IniReadCheck(settingsFile, "Settings", "LibRetro_MO5","mess_libretro",,1)
  99. LibRetro_MSDOS := IniReadCheck(settingsFile, "Settings", "LibRetro_MSDOS","dosbox_libretro",,1)
  100. LibRetro_MSX := IniReadCheck(settingsFile, "Settings", "LibRetro_MSX","bluemsx_libretro",,1)
  101. LibRetro_MSX2 := IniReadCheck(settingsFile, "Settings", "LibRetro_MSX2","bluemsx_libretro",,1)
  102. LibRetro_N64 := IniReadCheck(settingsFile, "Settings", "LibRetro_N64","mupen64plus_libretro",,1)
  103. LibRetro_NEO := IniReadCheck(settingsFile, "Settings", "LibRetro_NEO","fb_alpha_libretro",,1)
  104. LibRetro_NEOCD := IniReadCheck(settingsFile, "Settings", "LibRetro_NEO","mess_libretro",,1)
  105. LibRetro_NEOAES := IniReadCheck(settingsFile, "Settings", "LibRetro_NEOAES","mess_libretro",,1)
  106. LibRetro_NES := IniReadCheck(settingsFile, "Settings", "LibRetro_NES","nestopia_libretro",,1)
  107. LibRetro_NFAM := IniReadCheck(settingsFile, "Settings", "LibRetro_NFAM","nestopia_libretro",,1)
  108. LibRetro_NFDS := IniReadCheck(settingsFile, "Settings", "LibRetro_NFDS","nestopia_libretro",,1)
  109. LibRetro_NSF := IniReadCheck(settingsFile, "Settings", "LibRetro_NSF","bsnes_balanced_libretro",,1)
  110. LibRetro_NSFS := IniReadCheck(settingsFile, "Settings", "LibRetro_NSFS","snes9x_libretro",,1)
  111. LibRetro_NVB := IniReadCheck(settingsFile, "Settings", "LibRetro_NVB","mednafen_vb_libretro",,1)
  112. LibRetro_NGP := IniReadCheck(settingsFile, "Settings", "LibRetro_NGP","mednafen_ngp_libretro",,1)
  113. LibRetro_NGPC := IniReadCheck(settingsFile, "Settings", "LibRetro_NGPC","mednafen_ngp_libretro",,1)
  114. LibRetro_NINARC := IniReadCheck(settingsFile, "Settings", "LibRetro_NINARC","mame_libretro",,1)
  115. LibRetro_ODYS2 := IniReadCheck(settingsFile, "Settings", "LibRetro_ODYS2","mess_libretro",,1)
  116. LibRetro_P64 := IniReadCheck(settingsFile, "Settings", "LibRetro_P64","mess_libretro",,1)
  117. LibRetro_PCE := IniReadCheck(settingsFile, "Settings", "LibRetro_PCE","mednafen_pce_fast_libretro",,1)
  118. LibRetro_PCECD := IniReadCheck(settingsFile, "Settings", "LibRetro_PCECD","mednafen_pce_fast_libretro",,1)
  119. LibRetro_PCFX := IniReadCheck(settingsFile, "Settings", "LibRetro_PCFX","mednafen_pcfx_libretro",,1)
  120. LibRetro_PICO := IniReadCheck(settingsFile, "Settings", "LibRetro_PICO","picodrive_libretro",,1)
  121. LibRetro_POCKS := IniReadCheck(settingsFile, "Settings", "LibRetro_POCKS","mess_libretro",,1)
  122. LibRetro_POKE := IniReadCheck(settingsFile, "Settings", "LibRetro_POKE","mess_libretro",,1)
  123. LibRetro_PSP := IniReadCheck(settingsFile, "Settings", "LibRetro_PSP","ppsspp_libretro",,1)
  124. LibRetro_PSX := IniReadCheck(settingsFile, "Settings", "LibRetro_PSX","mednafen_psx_libretro",,1)
  125. LibRetro_PUAE := IniReadCheck(settingsFile, "Settings", "LibRetro_PUAE","puae_libretro",,1)
  126. LibRetro_PVID := IniReadCheck(settingsFile, "Settings", "LibRetro_PVID","mess_libretro",,1)
  127. LibRetro_SACAN := IniReadCheck(settingsFile, "Settings", "LibRetro_SACAN","mess_libretro",,1)
  128. LibRetro_SAMCP := IniReadCheck(settingsFile, "Settings", "LibRetro_SAMCP","mess_libretro",,1)
  129. LibRetro_SAT := IniReadCheck(settingsFile, "Settings", "LibRetro_SAT","yabause_libretro",,1)
  130. LibRetro_SC3K := IniReadCheck(settingsFile, "Settings", "LibRetro_SC3K","mess_libretro",,1)
  131. LibRetro_SCD := IniReadCheck(settingsFile, "Settings", "LibRetro_SCD","genesis_plus_gx_libretro",,1)
  132. LibRetro_SCV := IniReadCheck(settingsFile, "Settings", "LibRetro_SCV","mess_libretro",,1)
  133. LibRetro_SCUMM := IniReadCheck(settingsFile, "Settings", "LibRetro_SCUMM","scummvm_libretro",,1)
  134. LibRetro_SG1K := IniReadCheck(settingsFile, "Settings", "LibRetro_SG1K","genesis_plus_gx_libretro",,1)
  135. LibRetro_SGB := IniReadCheck(settingsFile, "Settings", "LibRetro_SGB","bsnes_balanced_libretro",,1)
  136. LibRetro_SGFX := IniReadCheck(settingsFile, "Settings", "LibRetro_SGFX","mednafen_supergrafx_libretro",,1)
  137. LibRetro_SMS := IniReadCheck(settingsFile, "Settings", "LibRetro_SMS","genesis_plus_gx_libretro",,1)
  138. LibRetro_SNES := IniReadCheck(settingsFile, "Settings", "LibRetro_SNES","bsnes_balanced_libretro",,1)
  139. LibRetro_SORCR := IniReadCheck(settingsFile, "Settings", "LibRetro_SORCR","mess_libretro",,1)
  140. LibRetro_SORD := IniReadCheck(settingsFile, "Settings", "LibRetro_SORD","mess_libretro",,1)
  141. LibRetro_SPECZX := IniReadCheck(settingsFile, "Settings", "LibRetro_SPECZX","mess_libretro",,1)
  142. LibRetro_SPORTV := IniReadCheck(settingsFile, "Settings", "LibRetro_SPORTV","mess_libretro",,1)
  143. LibRetro_ST := IniReadCheck(settingsFile, "Settings", "LibRetro_ST","hatari_libretro",,1)
  144. LibRetro_STUD2 := IniReadCheck(settingsFile, "Settings", "LibRetro_STUD2","mess_libretro",,1)
  145. LibRetro_STV := IniReadCheck(settingsFile, "Settings", "LibRetro_STV","mame_libretro",,1)
  146. LibRetro_SV328 := IniReadCheck(settingsFile, "Settings", "LibRetro_SV328","mess_libretro",,1)
  147. LibRetro_SV8K := IniReadCheck(settingsFile, "Settings", "LibRetro_SV8K","mess_libretro",,1)
  148. LibRetro_SVMU := IniReadCheck(settingsFile, "Settings", "LibRetro_SVMU","mess_libretro",,1)
  149. LibRetro_SUPRV := IniReadCheck(settingsFile, "Settings", "LibRetro_SUPRV","mess_libretro",,1)
  150. LibRetro_TG16 := IniReadCheck(settingsFile, "Settings", "LibRetro_TG16","mednafen_pce_fast_libretro",,1)
  151. LibRetro_TGCD := IniReadCheck(settingsFile, "Settings", "LibRetro_TGCD","mednafen_pce_fast_libretro",,1)
  152. LibRetro_TI99 := IniReadCheck(settingsFile, "Settings", "LibRetro_TI99","mess_libretro",,1)
  153. LibRetro_TOMY := IniReadCheck(settingsFile, "Settings", "LibRetro_TOMY","mess_libretro",,1)
  154. LibRetro_TRS80 := IniReadCheck(settingsFile, "Settings", "LibRetro_TRS80","mess_libretro",,1)
  155. LibRetro_VECTX := IniReadCheck(settingsFile, "Settings", "LibRetro_VECTX","mess_libretro",,1)
  156. LibRetro_VTECH := IniReadCheck(settingsFile, "Settings", "LibRetro_VTECH","mess_libretro",,1)
  157. LibRetro_WIN3X := IniReadCheck(settingsFile, "Settings", "LibRetro_WIN3X","dosbox_libretro",,1)
  158. LibRetro_WSAN := IniReadCheck(settingsFile, "Settings", "LibRetro_WSAN","mednafen_wswan_libretro",,1)
  159. LibRetro_WSANC := IniReadCheck(settingsFile, "Settings", "LibRetro_WSANC","mednafen_wswan_libretro",,1)
  160. superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
  161. enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
  162.  
  163. messRomPath := GetFullName(messRomPath)
  164. libRetroFolder := GetFullName(libRetroFolder)
  165.  
  166. retroArchSystem := systemName
  167.  
  168. If ((ident = "LibRetro_LYNX") or (ident = "wsan")) {
  169. rotateScreen := IniReadCheck(settingsFile, romName, "RotateScreen","None",,1)
  170. }
  171.  
  172. If (ident = "LibRetro_SGB" || If superGB = "true") ; if system or rom is set to use Super Game Boy
  173. { superGB = true ; setting this just in case it's false and the system is Nintendo Super Game Boy
  174. sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emupath . "\system")
  175. CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emupath . "\system")
  176. ident := "LibRetro_SGB" ; switching to Super Game Boy mode
  177. retroArchSystem := "Nintendo Super Game Boy"
  178. }
  179.  
  180. ; Find the cfg file to use
  181. Loop, %emuPath%\*.cfg,,1 ; loop through all folder in emuPath
  182. If (A_LoopFileName = retroArchSystem . ".cfg") {
  183. sysRetroCfg := A_LoopFileLongPath
  184. Break ; retroArchSystem configs are preferred, so break after one is found
  185. } Else If (A_LoopFileName = "retroarch.cfg")
  186. globalRetroCfg := A_LoopFileLongPath
  187. retroCFGFile := If sysRetroCfg ? sysRetroCfg : globalRetroCfg
  188. Log(MEmu . " is using " . retroCFGFile . " as it's config file.")
  189.  
  190. ; Find the dll for this system
  191. Loop, %libRetroFolder%\*.dll,,1 ; loop through all folder in emuPath looking for the ident dll
  192. If (A_LoopFileName = %ident% . ".dll") {
  193. libDll := A_LoopFileLongPath
  194. Break
  195. }
  196. If !libDll
  197. ScriptError("Your " . ident . " dll is set to " . %ident% . " but could not locate this file in any folder inside:`n" . libRetroFolder)
  198.  
  199. If RegExMatch(ident, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read
  200. retroCFG := LoadProperties(retroCFGFile) ; load the config into memory
  201. retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value
  202. retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes
  203. StringLeft, retroSysDirLeft, retroSysDir, 2
  204. If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder
  205. StringTrimLeft, retroSysDir, retroSysDir, 1
  206. Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
  207. retroSysDir := emuPath . retroSysDir
  208. }
  209. If !retroSysDir
  210. ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroArchSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
  211. StringRight, checkForSlash, retroSysDir, 1
  212. If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
  213. StringTrimRight, retroSysDir, retroSysDir, 1
  214. }
  215.  
  216. If (RegExMatch(ident, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(ident, "LibRetro_NES") && (InStr(%ident%, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings
  217. sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini") ; create the ini if it does not exist
  218. coreOptionsCFGFile := CheckFile(emuPath . "\retroarch-core-options.cfg", "Could not find retroarch-core-options.cfg in retroarch directory")
  219. coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
  220. If InStr(ident, "LibRetro_N64") { ; Nintendo 64
  221. mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
  222. mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
  223. mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
  224. mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
  225. mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
  226. mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
  227. mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
  228. mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
  229. mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
  230. mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
  231. mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
  232. mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
  233. mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
  234. mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
  235. mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
  236. mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
  237. mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)
  238.  
  239. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
  240. WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
  241. WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
  242. WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
  243. WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
  244. WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
  245. WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
  246. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
  247. WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
  248. WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
  249. WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
  250. WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
  251. WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
  252. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
  253. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
  254. WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
  255. WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
  256. } Else If InStr(ident, "LibRetro_NES") { ; these systems will use an ini to store game specific settings
  257. If InStr(%ident%, "nestopia_libretro") { ; Nestopia
  258. nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
  259. nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
  260. nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)
  261.  
  262. coreOptionsCFGFile := CheckFile(emuPath . "\retroarch-core-options.cfg", "Could not find retroarch-core-options.cfg in retroarch directory")
  263. coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
  264.  
  265. WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
  266. WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
  267. WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
  268. }
  269. } Else If InStr(ident, "LibRetro_LYNX") { ; Atari Lynx
  270. handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
  271.  
  272. coreOptionsCFGFile := CheckFile(emuPath . "\retroarch-core-options.cfg", "Could not find retroarch-core-options.cfg in retroarch directory")
  273. coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
  274.  
  275. WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
  276. } Else If InStr(ident, "LibRetro_PSX") { ; Sony PlayStation
  277. p1ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P1_Controller_Type", """517""",,1)
  278. p2ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P2_Controller_Type", """517""",,1)
  279. p3ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P3_Controller_Type", """517""",,1)
  280. p4ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P4_Controller_Type", """517""",,1)
  281. p5ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P5_Controller_Type", """517""",,1)
  282. p6ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P6_Controller_Type", """517""",,1)
  283. p7ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P7_Controller_Type", """517""",,1)
  284. p8ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P8_Controller_Type", """517""",,1)
  285.  
  286. psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
  287. psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
  288. psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
  289.  
  290. mednafenOptionsCFGFile := CheckFile(emuPath . "\config\" . LibRetro_PSX . ".dll.cfg", "Could not find core configuration file in config directory.")
  291. mednafenOptionsCFG := LoadProperties(mednafenOptionsCFGFile)
  292.  
  293. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p1", p1ControllerType, 1)
  294. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p2", p2ControllerType, 1)
  295. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p3", p3ControllerType, 1)
  296. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p4", p4ControllerType, 1)
  297. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p5", p5ControllerType, 1)
  298. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p6", p6ControllerType, 1)
  299. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p7", p7ControllerType, 1)
  300. WriteProperty(mednafenOptionsCFG, "input_libretro_device_p8", p8ControllerType, 1)
  301.  
  302. SaveProperties(mednafenOptionsCFGFile, mednafenOptionsCFG)
  303.  
  304. WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
  305. WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
  306. WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
  307. }
  308. SaveProperties(coreOptionsCFGFile, coreOptionsCFG)
  309. }
  310.  
  311. hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
  312. 7z(romPath, romName, romExtension, 7zExtractPath)
  313.  
  314. ; MESS core options
  315. messIdent :=
  316. messParam1 :=
  317. messParam2 :=
  318. messParam3 :=
  319. If InStr(%ident%, "mess") { ; if a mess core is used
  320. Log("Module - Retroarch MESS mode enabled")
  321. ; the messType object links the system name to the name mess recognizes
  322. messType := Object("Amstrad CPC","cpc464","Amstrad GX4000","gx4000","APF Imagination Machine","apfimag","Apple IIGS","apple2gs","Atari 8-bit","a800","Atari 2600","a2600","Atari 5200","a5200","Atari 7800","a7800","Atari Jaguar","jaguar","Atari Lynx","lynx","Bally Astrocade","astrocde","Bandai Super Vision 8000","sv8000","Bandai WonderSwan","wswan","Bandai WonderSwan Color","wscolor","Casio PV-1000","pv1000","Casio PV-2000","pv2000","Coleco ADAM","adam","ColecoVision","coleco","Creatronic Mega Duck","megaduck","Dragon 64","dragon64","Emerson Arcadia 2001","arcadia","Entex Adventure Vision","advision","Epoch Game Pocket Computer","gamepock","Epoch Super Cassette Vision","scv","Exidy Sorcerer","sorcerer","Fairchild Channel F","channelf","Funtech Super Acan","supracan","GCE Vectrex","vectrex","Hartung Game Master","gmaster","GamePark 32","gp32","Interton VC 4000","vc4000","JungleTac Sport Vii","vii","Magnavox Odyssey 2","odyssey2","Matra & Hachette Alice","alice32","Mattel Aquarius","aquarius","Mattel Intellivision","intv","NEC PC Engine","pce","NEC PC Engine-CD","pce","NEC SuperGrafx","sgx","NEC TurboGrafx-16","tg16","NEC TurboGrafx-CD","tg16","Nintendo 64","n64","Nintendo Entertainment System","nes","Nintendo Famicom Disk System","famicom","Nintendo Game Boy","gameboy","Nintendo Game Boy Advance","gba","Nintendo Game Boy Color","gbcolor","Nintendo Game Boy Japan","gameboy","Nintendo Pokemon Mini","pokemini","Nintendo Virtual Boy","vboy","Pecom 64","pecom64","Philips CD-i","cdimono1","Philips Videopac","videopac","RCA Studio II","studio2","Sega 32X","32x","Sega SC-3000","sc3000","Sega CD","segacd","Sega Game Gear","gamegear","Sega Genesis","genesis","Sega Master System","sms","Sega Mega Drive","megadriv","Sega VMU","svmu","Sinclair ZX Spectrum","spectrum","SNK Neo Geo AES","aes","SNK Neo Geo CD","neocdz","SNK Neo Geo Pocket","ngp","SNK Neo Geo Pocket Color","ngpc","Sony PlayStation","psx","Sony PocketStation","pockstat","Sord M5","m5","Spectravideo SV-328","svi328n","Super Nintendo Entertainment System","snes","Tandy TRS-80 Color Computer 3","coco3","Texas Instruments TI 99-4A","ti99_4a","Tiger Game.com","gamecom","Thomson MO5","mo5","Tomy Tutor","tutor","VTech CreatiVision","crvision","Watara Supervision","svision")
  323. messIdent := messType[systemName] ; search object for the systemName identifier Retroarch uses for its cores
  324. If !messIdent
  325. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
  326. Else
  327. Log("Module - MESS mode using a known ident: " . messIdent)
  328.  
  329. If !messRomPath
  330. ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")
  331.  
  332. messParam1 :=
  333. messParam2 := " -rompath \" . """" . messRomPath . "\" . """"
  334. If messIdent = alice32
  335. messParam3 := " -cass1 \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  336. If messIdent = gp32
  337. messParam3 := " -memc \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  338. Else If messIdent = cpc464
  339. messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  340. Else If messIdent = spectrum
  341. messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  342. Else If messIdent = dragon64
  343. messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  344. Else If messIdent = cdimono1
  345. messParam3 := " -cdrom \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  346. Else If messIdent = neocd
  347. messParam3 := " -cdrom \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  348. Else If messIdent = neocdz
  349. messParam3 := " -cdrom \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  350. Else If messIdent = svi328n
  351. messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  352. Else If messIdent = pecom64
  353. messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  354. Else If messIdent = svmu
  355. messParam3 := " -quik \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  356. Else
  357. messParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  358.  
  359. fullRomPath := messParam1 . messParam2 . messParam3
  360. } Else If (superGB = "true") {
  361. Log("Module - Retroarch Super Game Boy mode enabled")
  362. fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
  363. } Else {
  364. Log("Module - Retroarch standard mode enabled")
  365. fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
  366. }
  367.  
  368. If ident = LibRetro_NFDS ; Nintendo Famicom Disk System
  369. { IfNotExist, %retroSysDir%\disksys.rom
  370. ScriptError("RetroArch requires ""disksys.rom"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  371. } Else If ident = LibRetro_SCD ; Sega CD
  372. { If romExtension Not In .bin,.cue,.iso
  373. ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
  374. IfNotExist, %retroSysDir%\bios_CD_E.bin
  375. ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  376. IfNotExist, %retroSysDir%\bios_CD_U.bin
  377. ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  378. IfNotExist, %retroSysDir%\bios_CD_J.bin
  379. ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  380. } Else If ident in LibRetro_PCECD,LibRetro_TGCD ; NEC PC Engine-CD and NEC TurboGrafx-CD
  381. { If romExtension Not In .ccd,.cue
  382. ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  383. IfNotExist, %retroSysDir%\syscard3.pce
  384. ScriptError("RetroArch requires ""syscard3.pce"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  385. } Else If ident = LibRetro_PCFX
  386. { If romExtension Not In .ccd,.cue
  387. ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  388. IfNotExist, %retroSysDir%\pcfxbios.bin
  389. ScriptError("RetroArch requires ""pcfxbios.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  390. }
  391.  
  392.  
  393. networkSession :=
  394. If (enableNetworkPlay = "true") {
  395. Log("Module - Network Multi-Player is an available option for " . dbName,4)
  396.  
  397. netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
  398. getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)
  399.  
  400. If (getWANIP = "true")
  401. myPublicIP := GetPublicIP()
  402.  
  403. Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICALY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
  404. defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
  405. defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
  406. lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
  407. lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD
  408.  
  409. mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
  410. If (mpMenuStatus = -1) { ; if user exited menu early
  411. Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
  412. ExitModule()
  413. }
  414. If networkSession {
  415. Log("Module - Using a Network for " . dbName,4)
  416. IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
  417. ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
  418. If (networkType = "client") {
  419. IniWrite, %networkIP%, %settingsFile%, Network, Last_IP ; Save last used IP and Port for quicker launching next time
  420. netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client
  421. } Else { ; server
  422. netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server
  423. }
  424. Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICALY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
  425. Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
  426. } Else
  427. Log("Module - User chose Single Player mode for this session",4)
  428. }
  429.  
  430. BezelStart()
  431.  
  432. fullscreen := If fullscreen = "true" ? " -f" : ""
  433. srmPath := emuPath . "\srm\" . retroArchSystem ; path for this system's srm files
  434. saveStatePath := emuPath . "\save\" . retroArchSystem ; path for this system's save state files
  435.  
  436. IfNotExist, %srmPath%
  437. FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
  438. IfNotExist, %saveStatePath%
  439. FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist
  440.  
  441. HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait
  442.  
  443. If InStr(%ident%, "mess") { ; if a mess core is used
  444. Run(executable . " """ . (messIdent ? messIdent : "") . fullRomPath . """" . A_Space . fullscreen . " -c """ . retroCFGFile . """ -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
  445. } Else If (ident = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
  446. Run(executable . " " . fullscreen . " -c """ . retroCFGFile . """ -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
  447. } Else If (ident = "LibRetro_LYNX" ) {
  448. Run(executable . " " . fullRomPath . fullscreen . rotateScreen . " -c """ . retroCFGFile . """ -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""", emuPath, "Hide")
  449. } Else {
  450. Run(executable . " " . fullRomPath . fullscreen . " -c """ . retroCFGFile . """ -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
  451. }
  452.  
  453. mpMenuStatus :=
  454. If networkSession {
  455. canceledServerWait := false
  456. multiplayerMenuExit := false
  457. SetTimer, NetworkConnectedCheck, 500
  458.  
  459. If (networkType = "server") {
  460. Log("Module - Waiting for a client to connect to your server")
  461. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
  462. } Else { ; client
  463. Log("Module - Trying to contact the server to establish a connection.")
  464. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
  465. }
  466.  
  467. If (mpMenuStatus = -1) { ; if user exited menu early before a client connected
  468. Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
  469. If Process("Exist", executable)
  470. Process("Close", executable) ; must close process as the exe is waiting for a client to connect and no window was drawn yet
  471. ExitModule()
  472. } Else { ; blank response from MultiPlayerMenu, exited properly
  473. Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
  474. WinWait("RetroArch ahk_class RetroArch")
  475. WinWaitActive("RetroArch ahk_class RetroArch")
  476. }
  477. } Else { ; single player
  478. WinWait("RetroArch ahk_class RetroArch")
  479. WinWaitActive("RetroArch ahk_class RetroArch")
  480. }
  481.  
  482. If hideConsole = true
  483. WinSet, Transparent, On, ahk_class ConsoleWindowClass ; makes the console window transparent so you don't see it on exit
  484.  
  485. BezelDraw()
  486. HideEmuEnd()
  487. FadeInExit()
  488. Process("WaitClose", executable)
  489. 7zCleanUp()
  490. BezelExit()
  491. FadeOutExit()
  492. ExitModule()
  493.  
  494.  
  495. ; Used to convert between RetroArch keys and usable data
  496. ConvertRetroCFGKey(txt,direction="read"){
  497. Global emuPath
  498. If direction = read
  499. { StringTrimLeft,newtxt,txt,1 ; removes the " from the left of the txt
  500. StringTrimRight,newtxt,newtxt,1 ; removes the " from the right of the txt
  501. If InStr(newtxt,":") { ; if the path contains a ":" then it is a relative path
  502. Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
  503. StringTrimLeft,newtxt,newtxt,1 ; removes the : from the left of the txt
  504. newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute
  505. }
  506. If InStr(newtxt,"/")
  507. StringReplace,newtxt,newtxt,/,\,1 ; replaces all forward slashes with backslashes
  508. } Else If direction = write
  509. { newtxt = "%txt%" ; wraps the txt with ""
  510. If InStr(newtxt,"\")
  511. StringReplace,newtxt,newtxt,\,/,1 ; replaces all backslashes with forward slashes
  512. } Else
  513. ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
  514. Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
  515. Return newtxt
  516. }
  517.  
  518. ; This will simply create a new blank ini if one does not exist
  519. CheckSysFile(file){
  520. IfNotExist, %file%
  521. FileAppend,, %file%
  522. Return file
  523. }
  524.  
  525. NetworkConnectedCheck:
  526. If clientConnected
  527. multiplayerMenuExit := true
  528. Else If WinExist("RetroArch ahk_class RetroArch") {
  529. Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
  530. multiplayerMenuExit := true
  531. }
  532. Return
  533.  
  534. CloseProcess:
  535. FadeOutStart()
  536. ; Send !{F4}
  537. ; If canceledServerWait
  538. WinClose("RetroArch ahk_class RetroArch")
  539. Return
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