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FeatherBoard_CONFIG

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May 4th, 2016
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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 1.9.0
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 850+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 1
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log: true
  53.  
  54. ## Update checking
  55. update:
  56. check: false
  57.  
  58. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  59. # PLUGIN SPECIFIC SETTINGS
  60. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  61.  
  62. # Tweaks to increase performance (Use at own risk)
  63. tweaks:
  64. # This option does not send scoreboard remove packets
  65. # to the client on quit. This can increase performance on servers
  66. # where players quit a lot (hubs, ...)
  67. #
  68. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  69. # /data folder
  70. #
  71. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  72. keepScoreboardOnQuit: false
  73.  
  74.  
  75. # Anti Flicker will use a new engine that will allow you to use fast animations
  76. # without any flicker. This is an EXPERIMENTAL feature and it asked to post bugs
  77. # and problems that only occur with this option enabled in a Spigot private message.
  78. # Using this option shortens the maximum length for 1.8 servers to around 26~28 chars
  79. # but this is an increase for 1.7 clients (that default only have 16 characters)
  80. # IF YOU ARE HAVING PROBLEMS. TRY TO TURN THIS OFF FIRST
  81. antiflicker: true
  82.  
  83. # A list of different scoreboards
  84. boards:
  85. default:
  86. title: # The first element in the group will be title.
  87. # We will show the server name animated, with a glow effect every 20 sec
  88. text:
  89. - ' <delay times=50>&a-*- &2&lTECHNO MC &a-*-</delay> '
  90. - '&a* &a&lT&2&lECHNO MC &a*'
  91. - '&a* &2&lT&a&lE&2&lCHNO MC &a*'
  92. - '&a* &2&lTE&a&lC&2&lHNO MC &a*'
  93. - '&a* &2&lTEC&a&lH&2&lNO MC &a*'
  94. - '&a* &2&lTECH&a&lN&2&lO MC &a*'
  95. - '&a* &2&lTECHN&a&lO &2&lMC &a*'
  96. - '&a* &2&lTECHNO &a&lM&2&lC &a*'
  97. - '&a* &2&lTECHNO M&a&lC &a*'
  98. - '&a* &2&lTECHNO MC &a*'
  99. - '&a* &a&lTECHNO MC &a*'
  100. - '&a* &2&lTECHNO MC &a*'
  101. - '&a* &a&lTECHNO MC &a*'
  102.  
  103.  
  104. # Interval the animation loops in ticks (20 ticks = 1 sec)
  105. # If you need waiting intervals look at the DELAY placeholder
  106. interval: 3
  107. # Do you want to randomize the animation frames?
  108. random: false
  109. header: # A header is recommended to make sure the scoreboard remains the same size
  110. text:
  111. - ' &a&l-----------------'
  112. interval: 100
  113. random: false
  114. player-label: # You can add elements to the group and name them like you want
  115. # Lets make a static label
  116. text:
  117. - '&2-> &aOyuncu'
  118. interval: 100
  119. # The interval is not important since its just 1 static text.
  120. # Do you want to randomize the animation frames?
  121. random: false
  122. player: # Under the label we will show the actual player name
  123. text:
  124. - '<delay times=4>&2{PLAYER}</delay>'
  125. interval: 100
  126. # Do you want to randomize the animation frames?
  127. random: false
  128. spacer-player: # This is a spacer an empty line
  129. text:
  130. - ''
  131. interval: 100
  132. # Do you want to randomize the animation frames?
  133. random: false
  134. news-label:
  135. text:
  136. - '&2-> &aDuyurular'
  137. interval: 100
  138. # Do you want to randomize the animation frames?
  139. random: false
  140. news:
  141. # Lets create some animated news
  142. # News is something you need to write quick
  143. # and usually you don't want to spend ages on creating
  144. # some cool effect. That is why FeatherBoard features
  145. # several presets you can use.
  146. text:
  147. - '<scroll width=28>&2Acilisa ozel &aEVENT MARATONU &2ile sizleri basbasa birakiyoruz saat 17.00 dan 22.00 a kadar devam edecektir.</scroll>'
  148. interval: 3
  149. # When using preset effects. The interval will apply to that effect
  150. # Do you want to randomize the animation frames?
  151. random: false
  152. spacer-news: # Another spacer (empty line)
  153. text:
  154. - ''
  155. interval: 100
  156. random: false
  157. moneytimesplayed-label: #Switch between site, times played and health
  158. text:
  159. - '&2-> &aOnline Oyuncu'
  160. interval: 200
  161. random: false
  162. moneytimesplayed: #Switch between site, times played and health
  163. text:
  164. - '&2{PLAYERCOUNT}'
  165. interval: 200
  166. random: false
  167. spacer-money: # Another spacer (empty line) again you don't need to call this 'spacer'
  168. text:
  169. - ''
  170. interval: 100
  171. random: false
  172. server-label: # Server status label
  173. text:
  174. - '&2-> &aSunucu Durumu'
  175. interval: 100
  176. random: false
  177. server: # Server status (ram and tps)
  178. text:
  179. - '<repeat times=200>&2{usedram} &aMB &8&l/ &2{totalram} &aMB</repeat>'
  180. #Refresh the ram 200 times
  181. - '<repeat times=100>&2{tps_rounded} &aTPS &2&o(Ortalama {avgtps_rounded})</repeat>'
  182. #Refresh the tps 100 times
  183. interval: 100
  184. random: false
  185. footer: # A footer is recommended to make sure the scoreboard remains the same size
  186. text:
  187. - ' &a&l-----------------'
  188. interval: 100
  189. random: false
  190. sunucuip:
  191. text:
  192. - ' &aOyna.OctoCraft.Net'
  193. interval: 200
  194. random: false
  195.  
  196. toplist:
  197. title: # The first element in the group will be title.
  198. # We will show the server name animated, with a glow effect every 20 sec
  199. text:
  200. - ' <delay times=50>&a-*- &2&lTOP 10 &a-*-</delay> '
  201. - '&a* &a&lT&2&lECHNO MC &a*'
  202. - '&a* &2&lT&a&lE&2&lCHNO MC &a*'
  203. - '&a* &2&lTE&a&lC&2&lHNO MC &a*'
  204. - '&a* &2&lTEC&a&lH&2&lNO MC &a*'
  205. - '&a* &2&lTECH&a&lN&2&lO MC &a*'
  206. - '&a* &2&lTECHN&a&lO &2&lMC &a*'
  207. - '&a* &2&lTECHNO &a&lM&2&lC &a*'
  208. - '&a* &2&lTECHNO M&a&lC &a*'
  209. - '&a* &2&lTECHNO MC &a*'
  210. - '&a* &a&lTECHNO MC &a*'
  211. - '&a* &2&lTECHNO MC &a*'
  212. - '&a* &a&lTECHNO MC &a*'
  213.  
  214.  
  215. # Interval the animation loops in ticks (20 ticks = 1 sec)
  216. # If you need waiting intervals look at the DELAY placeholder
  217. interval: 3
  218. # Do you want to randomize the animation frames?
  219. random: false
  220. header: # A header is recommended to make sure the scoreboard remains the same size
  221. text:
  222. - ' &a&l-----------------------'
  223. interval: 100
  224. random: false
  225. player-label: # You can add elements to the group and name them like you want
  226. # Lets make a static label
  227. text:
  228. - '&2-> &aOyuncu'
  229. interval: 100
  230. # The interval is not important since its just 1 static text.
  231. # Do you want to randomize the animation frames?
  232. random: false
  233. player: # Under the label we will show the actual player name
  234. text:
  235. - '<delay times=4>&2{PLAYER}</delay>'
  236. interval: 100
  237. # Do you want to randomize the animation frames?
  238. random: false
  239. spacer-player: # This is a spacer an empty line
  240. text:
  241. - ''
  242. interval: 100
  243. # Do you want to randomize the animation frames?
  244. random: false
  245. news-label:
  246. text:
  247. - '&2-> &aDuyurular'
  248. interval: 100
  249. # Do you want to randomize the animation frames?
  250. random: false
  251. news:
  252. # Lets create some animated news
  253. # News is something you need to write quick
  254. # and usually you don't want to spend ages on creating
  255. # some cool effect. That is why FeatherBoard features
  256. # several presets you can use.
  257. text:
  258. - '<scroll width=28>&2Açılışa özel &6EVENT MARATONU &esizi bekliyor saat 17.00 dan 22.00 a kadar devam edecek olan event serisine hepiniz davetlisiniz. .</scroll>'
  259. interval: 3
  260. # When using preset effects. The interval will apply to that effect
  261. # Do you want to randomize the animation frames?
  262. random: false
  263. spacer-news: # Another spacer (empty line)
  264. text:
  265. - ''
  266. interval: 100
  267. random: false
  268. moneytimesplayed-label: #Switch between site, times played and health
  269. text:
  270. - '&2-> &aOnline Oyuncu'
  271. interval: 200
  272. random: false
  273. moneytimesplayed: #Switch between site, times played and health
  274. text:
  275. - '&2{PLAYERCOUNT}'
  276. interval: 200
  277. random: false
  278. spacer-money: # Another spacer (empty line) again you don't need to call this 'spacer'
  279. text:
  280. - ''
  281. interval: 100
  282. random: false
  283. server-label: # Server status label
  284. text:
  285. - '&2-> &aSunucu Durumu'
  286. interval: 100
  287. random: false
  288. server: # Server status (ram and tps)
  289. text:
  290. - '<repeat times=200>&2{usedram} &aMB &8&l/ &2{totalram} &aMB</repeat>'
  291. #Refresh the ram 200 times
  292. - '<repeat times=100>&2{tps_rounded} &aTPS &2&o(Avg {avgtps_rounded})</repeat>'
  293. #Refresh the tps 100 times
  294. interval: 100
  295. random: false
  296. footer: # A footer is recommended to make sure the scoreboard remains the same size
  297. text:
  298. - ' &a&l-----------------------'
  299. interval: 100
  300. random: false
  301. sunucuip:
  302. text:
  303. - ' &aTechno Craft'
  304. interval: 200
  305. random: false
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