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- 23:10:56 Unsupported language English in stringtable
- 23:10:56 Item str_dn_2b14 listed twice
- 23:10:56 Item str_mn_pg9 listed twice
- 23:10:56 Item str_mn_og9 listed twice
- 23:10:56 Item str_mn_igla listed twice
- 23:10:56 Item str_dn_ags30 listed twice
- 23:10:56 Item str_mn_at13 listed twice
- 23:10:56 Item str_mn_9k32 listed twice
- 23:10:56 Item str_dn_at13 listed twice
- 23:10:56 Item str_dn_at13launchersingle listed twice
- 23:10:56 Item str_dn_d30 listed twice
- 23:10:56 Item str_dn_dshkm listed twice
- 23:10:56 Item str_lib_m2_mg listed twice
- 23:10:56 Item str_lib_m119 listed twice
- 23:10:56 Item str_lib_kord listed twice
- 23:10:56 Item str_lib_dshkm listed twice
- 23:10:56 Item str_lib_d30 listed twice
- 23:10:56 Item str_lib_ags30 listed twice
- 23:10:56 Item str_dn_igla_aa_pod_east listed twice
- 23:10:56 Item str_dn_igla_twice listed twice
- 23:10:56 Item str_dn_kord listed twice
- 23:10:56 Item str_dn_kord_low listed twice
- 23:10:56 Item str_dn_m119 listed twice
- 23:10:56 Item str_dn_tow_tripod listed twice
- 23:10:56 Item str_dn_tow listed twice
- 23:10:56 Item str_dn_spg9 listed twice
- 23:10:56 Item str_dn_m252 listed twice
- 23:10:56 Item str_dn_m2hd_minitripod listed twice
- 23:10:56 Item str_dn_m2_mg listed twice
- 23:10:56 Item str_dn_mk19_tripod listed twice
- 23:10:56 Item str_lib_2b14 listed twice
- 23:10:56 Item str_lib_at13 listed twice
- 23:10:56 Item str_lib_m252 listed twice
- 23:10:56 Item str_lib_spg9 listed twice
- 23:10:57 File FuMS\config.cpp, line 4: Config: ';' used as a separator in the array
- 23:10:57 Conflicting addon TRYK_Uniform in 'Zara\', previous definition in 'zabb\'
- 23:10:57 Conflicting addon TRYK_Uniform in 'tryk_unit\', previous definition in 'zabb\'
- 23:10:57 Conflicting addon TRYK_Uniform in 'zabb2\', previous definition in 'zabb\'
- 23:10:59 Conflicting addon E76_BuildingsShops in 'e76_buildings\shops\', previous definition in 'e76_objects\credits\'
- 23:10:59 Conflicting addon Mattaust_Objects in 'MM_Shopping\', previous definition in 'MM_objects\'
- 23:10:59 Conflicting addon A3_Sounds_F in 'mm_buildings\prison\sounds\', previous definition in 'mm_bank\sound\'
- 23:10:59 Conflicting addon A3_Sounds_F in 'a3\sounds_f\', previous definition in 'mm_bank\sound\'
- 23:11:00 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/
- 23:11:00 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/
- 23:11:00 Updating base class ->NonStrategic, by ca\ca_c\config.bin/CfgVehicles/HouseBase/
- 23:11:00 Updating base class ->DestructionEffects, by ca\ca_c\config.bin/CfgVehicles/House/DestructionEffects/
- 23:11:00 Updating base class None->, by Shemagh\config.cpp/CfgGlasses/TRYK_headset_glasses/
- 23:11:00 Updating base class ->House, by ca\buildings_c\misc\config.bin/CfgVehicles/House_F/
- 23:11:00 Updating base class ->House, by ca\structures_e_c\config.bin/CfgVehicles/House_EP1/
- 23:11:00 Updating base class ->Ruins, by ca\structures_e_c\config.bin/CfgVehicles/Ruins_EP1/
- 23:11:00 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/
- 23:11:00 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/
- 23:11:00 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/
- 23:11:00 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/
- 23:11:00 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/
- 23:11:01 Updating base class All->, by Ryanzombies\functions\config.cpp/CfgVehicles/Logic/
- 23:11:01 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/
- 23:11:01 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/
- 23:11:01 Updating base class Default->GdtConcrete, by a3\map_data\config.bin/CfgSurfaces/carpet/
- 23:11:01 Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
- 23:11:01 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/
- 23:11:01 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/
- 23:11:01 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/
- 23:11:01 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/
- 23:11:01 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/
- 23:11:01 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/
- 23:11:01 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/
- 23:11:01 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/
- 23:11:01 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/
- 23:11:01 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/
- 23:11:01 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/
- 23:11:01 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/
- 23:11:01 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/
- 23:11:01 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/
- 23:11:01 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/
- 23:11:01 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/
- 23:11:01 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/
- 23:11:01 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/
- 23:11:01 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/
- 23:11:01 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/
- 23:11:01 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/
- 23:11:01 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/
- 23:11:01 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/
- 23:11:01 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/
- 23:11:01 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/
- 23:11:01 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/
- 23:11:01 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/
- 23:11:01 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/
- 23:11:01 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/
- 23:11:01 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/
- 23:11:01 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/
- 23:11:01 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/
- 23:11:01 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/
- 23:11:01 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
- 23:11:01 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
- 23:11:01 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
- 23:11:01 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/
- 23:11:01 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/
- 23:11:01 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
- 23:11:01 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
- 23:11:01 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
- 23:11:01 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
- 23:11:01 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
- 23:11:01 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
- 23:11:01 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
- 23:11:01 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
- 23:11:01 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
- 23:11:01 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
- Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
- Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
- 23:11:01 Updating base class ->All, by a3\ui_f\config.bin/cfgVehicles/Logic/
- 23:11:01 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/
- 23:11:01 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/24Rnd_missiles/
- 23:11:01 Updating base class ->RocketPods, by a3\weapons_f\config.bin/cfgWeapons/missiles_DAR/
- 23:11:01 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/
- 23:11:01 Updating base class ->ItemCore, by a3\weapons_f\config.bin/cfgWeapons/ItemWatch/
- 23:11:01 Updating base class ->Binocular, by a3\weapons_f\config.bin/cfgWeapons/NVGoggles/
- 23:11:01 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/UniformItem/
- 23:11:02 Updating base class ->SoldierWB, by a3\characters_f\config.bin/CfgVehicles/B_Soldier_base_F/
- 23:11:02 Updating base class ->UniformItem, by a3\characters_f\config.bin/cfgWeapons/Uniform_Base/ItemInfo/
- 23:11:02 Updating base class ->InventoryItem_Base_F, by a3\characters_f\config.bin/cfgWeapons/HeadgearItem/
- 23:11:02 Updating base class Land->, by Ryanzombies\config.cpp/CfgVehicles/Man/
- 23:11:02 Updating base class HitPoints->, by Ryanzombies\config.cpp/CfgVehicles/CAManBase/HitPoints/
- 23:11:02 Updating base class HitNeck->, by Ryanzombies\config.cpp/CfgVehicles/CAManBase/HitPoints/HitHead/
- 23:11:02 Updating base class HitChest->, by Ryanzombies\config.cpp/CfgVehicles/CAManBase/HitPoints/HitBody/
- 23:11:02 Updating base class HitArms->, by Ryanzombies\config.cpp/CfgVehicles/CAManBase/HitPoints/HitHands/
- 23:11:02 Updating base class HitLegs->, by Ryanzombies\config.cpp/CfgVehicles/CAManBase/HitPoints/HitLegs/
- 23:11:02 Updating base class ->Land, by a3\air_f_heli\config.bin/CfgVehicles/Man/
- 23:11:02 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/
- 23:11:02 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\longrangerifles\dmr_01\config.bin/CfgWeapons/srifle_DMR_01_F/WeaponSlotsInfo/UnderBarrelSlot/
- 23:11:02 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\longrangerifles\ebr\config.bin/CfgWeapons/srifle_EBR_F/WeaponSlotsInfo/UnderBarrelSlot/
- 23:11:02 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\longrangerifles\gm6\config.bin/CfgWeapons/srifle_GM6_F/WeaponSlotsInfo/CowsSlot/
- 23:11:02 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\longrangerifles\m320\config.bin/CfgWeapons/srifle_LRR_F/WeaponSlotsInfo/CowsSlot/
- 23:11:02 Updating base class CowsSlot->asdg_OpticRail1913_short, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/CowsSlot/
- 23:11:02 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/PointerSlot/
- 23:11:02 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/UnderBarrelSlot/
- 23:11:02 Updating base class CowsSlot->asdg_OpticRail1913_short, by asdg_jointrails\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/WeaponSlotsInfo/CowsSlot/
- 23:11:02 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/WeaponSlotsInfo/PointerSlot/
- 23:11:02 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/CowsSlot/
- 23:11:02 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/PointerSlot/
- 23:11:02 Updating base class MuzzleSlot->asdg_MuzzleSlot_556, by asdg_jointrails\rifles\trg20\config.bin/CfgWeapons/arifle_TRG20_F/WeaponSlotsInfo/MuzzleSlot/
- 23:11:02 Updating base class CutSceneAnimationBaseAbuse->CutSceneAnimationBase, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_Abuse_abuser/
- 23:11:02 Updating base class CutSceneAnimationBaseAbuse->CutSceneAnimationBase, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_Abuse_abusing/
- 23:11:02 Updating base class CutSceneAnimationBaseAbuse->CutSceneAnimationBase, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_Abuse_Akhanteros/
- 23:11:02 Updating base class CutSceneAnimationBaseAbuse->CutSceneAnimationBase, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_Abuse_Lacey/
- 23:11:02 Updating base class Acts_AidlPsitMstpSsurWnonDnon01->Acts_AidlPsitMstpSsurWnonDnon_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPsitMstpSsurWnonDnon02/
- 23:11:02 Updating base class Acts_AidlPsitMstpSsurWnonDnon01->Acts_AidlPsitMstpSsurWnonDnon_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPsitMstpSsurWnonDnon03/
- 23:11:02 Updating base class Acts_AidlPsitMstpSsurWnonDnon01->Acts_AidlPsitMstpSsurWnonDnon_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPsitMstpSsurWnonDnon04/
- 23:11:02 Updating base class Acts_AidlPsitMstpSsurWnonDnon01->Acts_AidlPsitMstpSsurWnonDnon_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPsitMstpSsurWnonDnon05/
- 23:11:02 Updating base class Acts_AidlPercMstpSlowWrflDnon_warmup01->Acts_AidlPercMstpSlowWrflDnon_warmup_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPercMstpSlowWrflDnon_warmup02/
- 23:11:02 Updating base class Acts_AidlPercMstpSlowWrflDnon_warmup01->Acts_AidlPercMstpSlowWrflDnon_warmup_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPercMstpSlowWrflDnon_warmup03/
- 23:11:02 Updating base class Acts_AidlPercMstpSlowWrflDnon_warmup01->Acts_AidlPercMstpSlowWrflDnon_warmup_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPercMstpSlowWrflDnon_warmup04/
- 23:11:02 Updating base class Acts_AidlPercMstpSlowWrflDnon_warmup01->Acts_AidlPercMstpSlowWrflDnon_warmup_loop, by exile_client\config.bin/CfgMovesMaleSdr/States/Acts_AidlPercMstpSlowWrflDnon_warmup05/
- 23:11:02 Updating base class RscStandardDisplay->, by exile_client\config.bin/RscDisplayMain/
- 23:11:02 Updating base class RscPicture->RscText, by exile_client\config.bin/RscDisplayVoiceChat/controls/Picture/
- 23:11:02 Updating base class Crew->DefaultDie, by mas_vehicle_c\hilux\config.bin/CfgMovesMaleSdr/States/mas_KIA_Hilux_cargo01/
- 23:11:02 Updating base class ->DefaultDie, by mas_vehicle_c\uaz\config.bin/CfgMovesMaleSdr/States/mas_Stryker_Dead/
- 23:11:03 Updating base class mas_KIA_BMP2_Cargo04->mas_KIA_HMMWV_Gunner, by mas_vehicle_c\brdm\config.bin/CfgMovesMaleSdr/States/mas_KIA_HMMWV_Gunner04/
- 23:11:03 Initializing Steam Manager
- 23:11:03 unable to load subscribed content list. list will be updated from steam
- 23:11:03 unable to load published content list. list will be updated from steam
- 23:11:03 unable to load cached items meta info. save and update functionality will be broken
- 23:11:03 Steam Manager initialized.
- 23:11:03 ============================================================================================= List of mods ===============================================================================================
- 23:11:03 modsReadOnly = true
- 23:11:03 safeModsActivated = false
- 23:11:03 customMods = true
- 23:11:03 hash = '1EF79C8F3187DC6906442878DBFD7F53681A3715'
- 23:11:03 hashShort = 'f511cc9c'
- 23:11:03 name | modDir | default | origin | hash | hashShort | fullPath
- 23:11:03 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- 23:11:03 Exile Mod | @Exile | false | GAME DIR | 750e766ed22d89d018ea7f1bef43c34619f1559e | b4857d0a | /home/arma3server2/serverfiles/@Exile
- 23:11:03 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | |
- 23:11:03 Arma 3 Marksmen | mark | true | GAME DIR | 72dafe7fb444b4ca8438eb4a18bb963f04451f1c | d80931de | /home/arma3server2/serverfiles/mark
- 23:11:03 Arma 3 Helicopters | heli | true | GAME DIR | d501ad2cecf1acdf8df830a3c4c82c549508a1f0 | 54e1c164 | /home/arma3server2/serverfiles/heli
- 23:11:03 Arma 3 Karts | kart | true | GAME DIR | ff5d4beff64aa06e5291ee726dba99122de0c9be | 3d3c6d | /home/arma3server2/serverfiles/kart
- 23:11:03 Arma 3 Zeus | curator | true | GAME DIR | 13fd3ee42f34a3437b91fcb413b4f9469c6e9781 | 6dbbef82 | /home/arma3server2/serverfiles/curator
- 23:11:03 Arma 3 | A3 | true | NOT FOUND | | |
- 23:11:03 @FuMS | @FuMS | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@FuMS
- 23:11:03 ASDG Joint Rails 0.16 | @ASDG_JR | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@ASDG_JR
- 23:11:03 TRYK's Multi-Play Unifrom's pack | @TRYK | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@TRYK
- 23:11:03 NATO SF & SPETSNAZ Vehicles | @NATO_Rus_Vehicle | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@NATO_Rus_Vehicle
- 23:11:03 Ryan's Zombies & Demons | @Ryanzombies | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@Ryanzombies
- 23:11:03 CUP Weapons Pack 1.2.1 | @CUP_Weapons | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@CUP_Weapons
- 23:11:03 @infiSTAR_Exile | @infiSTAR_Exile | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@infiSTAR_Exile
- 23:11:03 Australia V4.04 | @australia | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@australia
- 23:11:03 @AllInArmaTerrainPack | @AllInArmaTerrainPack | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@AllInArmaTerrainPack
- 23:11:03 @ExileServer | @ExileServer | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | /home/arma3server2/serverfiles/@ExileServer
- 23:11:03 ==========================================================================================================================================================================================================
- 23:11:03 InitSound ...
- 23:11:03 InitSound - complete
- 23:11:03 Dedicated host created.
- 23:11:03 PhysX3 SDK Init started ...
- 23:11:03 PhysX3 SDK Init ended.
- Attempt to override final function - rscminimap_script
- Attempt to override final function - rscdisplayloading_script
- Attempt to override final function - rscdisplayloading_script
- Attempt to override final function - rscdisplayloading_script
- Attempt to override final function - rscdiary_script
- Attempt to override final function - rscdisplaysinglemission_script
- Attempt to override final function - rscdiary_script
- Attempt to override final function - rscdisplayremotemissions_script
- Attempt to override final function - rscdisplayloading_script
- Attempt to override final function - rscdiary_script
- Attempt to override final function - rscdiary_script
- Attempt to override final function - rscdisplaystrategicmap_script
- Attempt to override final function - rscdisplaycommon_script
- Attempt to override final function - rscdisplayloading_script
- Attempt to override final function - rscdisplaycurator_script
- Attempt to override final function - rscdisplayattributes_script
- Attempt to override final function - rscdisplayattributes_script
- Attempt to override final function - rscdisplayattributes_script
- Attempt to override final function - rscdisplaycommon_script
- Attempt to override final function - rscdisplaydebriefing_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- Attempt to override final function - rscunitinfo_script
- 23:11:06 BattlEye Server: Initialized (v1.207)
- 23:11:06 Host identity created.
- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- Setting breakpad minidump AppID = 107410
- 23:11:06 Game Port: 2312, Steam Query Port: 2313
- 23:11:06 Initializing Steam server - Game Port: 2312, Steam Query Port: 2313
- Arma 3 Console version 1.52 : port 2312
- 23:11:06 File mpmissions\__cur_mp.Australia\infi\infiSTAR_Exile_AdminMenu.hpp, line 330: Config: ';' used as a separator in the array
- 23:11:06 Mission Australia by Panther-Sports read from bank.
- 23:11:06 Mission Exile.Australia: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (60)
- 23:11:06 BattlEye Server: Unknown command
- 23:11:06 Roles assigned.
- 23:11:06 Reading mission ...
- 23:11:06 Starting mission:
- 23:11:06 Mission file: Exile (__cur_mp)
- 23:11:06 Mission world: Australia
- 23:11:06 Mission directory: mpmissions\__cur_mp.Australia\
- 23:11:06 File mpmissions\__cur_mp.Australia\infi\infiSTAR_Exile_AdminMenu.hpp, line 330: Config: ';' used as a separator in the array
- 23:11:06 File mpmissions\__cur_mp.Australia\infi\infiSTAR_Exile_AdminMenu.hpp, line 330: Config: ';' used as a separator in the array
- 23:11:09 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:09 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:09 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:09 Strange convex component07 in ca\buildings\misc\lampa_sidl_2.p3d:geometry
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1b.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1b.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1a.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_window1b.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_doorblack.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_doorblack.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_black.p3d: house, config class missing
- 23:11:09 Strange convex component40 in mm_buildings3\pub_c\pub_c.p3d:geometry
- 23:11:09 Strange convex component41 in mm_buildings3\pub_c\pub_c.p3d:geometry
- 23:11:09 Strange convex component42 in mm_buildings3\pub_c\pub_c.p3d:geometry
- 23:11:09 Strange convex component43 in mm_buildings3\pub_c\pub_c.p3d:geometry
- 23:11:09 Strange convex component44 in mm_buildings3\pub_c\pub_c.p3d:geometry
- 23:11:09 Strange convex component45 in mm_buildings3\pub_c\pub_c.p3d:geometry
- 23:11:09 Strange convex component46 in mm_buildings3\pub_c\pub_c.p3d:geometry
- 23:11:09 Strange convex component40 in mm_buildings3\pub_c\pub_c.p3d:geometryFire
- 23:11:09 Strange convex component41 in mm_buildings3\pub_c\pub_c.p3d:geometryFire
- 23:11:09 Strange convex component42 in mm_buildings3\pub_c\pub_c.p3d:geometryFire
- 23:11:09 Strange convex component43 in mm_buildings3\pub_c\pub_c.p3d:geometryFire
- 23:11:09 Strange convex component44 in mm_buildings3\pub_c\pub_c.p3d:geometryFire
- 23:11:09 Strange convex component45 in mm_buildings3\pub_c\pub_c.p3d:geometryFire
- 23:11:09 Strange convex component46 in mm_buildings3\pub_c\pub_c.p3d:geometryFire
- 23:11:09 Strange convex component90 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Strange convex component91 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Strange convex component94 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Strange convex component95 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Strange convex component98 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Strange convex component99 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Strange convex component102 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Strange convex component103 in mm_bank\commonwealthbank.p3d:geometry
- 23:11:09 Error: selection Ladder_1_end missing in memory LOD of model mm_residential\residential_a\houseb.p3d
- 23:11:09 Error: selection Ladder_1_end missing in memory LOD of model mm_residential\residential_a\housea.p3d
- 23:11:09 Error: selection Ladder_1_end missing in memory LOD of model mm_residential\residential_a\houseb1.p3d
- 23:11:09 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:09 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:09 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:09 Error: selection Ladder_1_end missing in memory LOD of model mm_residential\residential_a\house_l\housec1_l.p3d
- 23:11:09 Strange convex component95 in mm_buildings2\police_station\policestation.p3d:geometry
- 23:11:09 e76_buildings\proxy\e76_slidedoor_green.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_green.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_green.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\wall_a_doorgreen.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_green.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_green.p3d: house, config class missing
- 23:11:09 e76_buildings\proxy\e76_slidedoor_green.p3d: house, config class missing
- 23:11:09 Error: selection Ladder_1_end missing in memory LOD of model mm_residential\residential_a\housea1.p3d
- 23:11:10 Strange convex component115 in mm_buildings\prison\gaol_main.p3d:geometry
- 23:11:10 Error: selection Ladder_1_end missing in memory LOD of model mm_buildings\prison\gatea\gatedoora.p3d
- 23:11:10 Error: selection Ladder_2_end missing in memory LOD of model mm_buildings\prison\gatea\gatedoora.p3d
- 23:11:10 mm_buildings\prison\prison_misc.p3d: house, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_entrancegates.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 Error: selection Ladder_1_end missing in memory LOD of model mm_buildings\prison\gaol_main.p3d
- 23:11:10 Error: selection Ladder_2_end missing in memory LOD of model mm_buildings\prison\gaol_main.p3d
- 23:11:10 mm_buildings\prison\proxynew\rooftop.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\proxynew\rooftop2.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\proxynew\rooftop.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\proxynew\rooftop2.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\proxynew\rooftop2.p3d: vehicle, config class missing
- 23:11:10 Error: selection Ladder_1_end missing in memory LOD of model mm_buildings\prison\gateb\gateb.p3d
- 23:11:10 Error: selection Ladder_2_end missing in memory LOD of model mm_buildings\prison\gateb\gateb.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
- 23:11:10 plp_beachobjects\plp_bo_beachbarempty.p3d: house, config class missing
- 23:11:10 plp_beachobjects\plp_bo_beachbarempty.p3d: house, config class missing
- 23:11:10 SW keep height animation used for ca\misc\garbage_plastic.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 mm_buildings\prison\mapobject\gaol_entrancegates.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:10 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:11 Strange convex component108 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Strange convex component109 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Strange convex component112 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Strange convex component113 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Strange convex component116 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Strange convex component117 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Strange convex component120 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Strange convex component121 in mm_buildings4\centrelink.p3d:geometry
- 23:11:11 Array tex in bin\config.bin/CfgVehicles/Land_Centrelink/Damage/ not even
- 23:11:11 Array mat in bin\config.bin/CfgVehicles/Land_Centrelink/Damage/ not multiply of 3
- 23:11:11 mm_buildings4\proxy\stairs.p3d: house, config class missing
- 23:11:11 Placement slopelandcontact failed on model ca\misc\sidewalks\sidewalkcrossing.p3d. Missing landcontact or no points in it.
- 23:11:11 ca\buildings\misc\vo_stara1.p3d: streetlamp, config class missing
- 23:11:11 ca\buildings\misc\vo_stara1.p3d: streetlamp, config class missing
- 23:11:11 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:11 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:11 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:11 mm_residential2\proxy\roofroof.p3d: house, config class missing
- 23:11:11 mm_residential2\proxy\roofroof.p3d: house, config class missing
- 23:11:11 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:11 ca\misc\leseni_barvy.p3d: house, config class missing
- 23:11:11 ca\misc\leseni_barvy.p3d: house, config class missing
- 23:11:11 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
- 23:11:11 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
- 23:11:11 Error: selection Ladder_1_end missing in memory LOD of model mm_buildings\prison\gatec\gate_c.p3d
- 23:11:11 Error: selection Ladder_2_end missing in memory LOD of model mm_buildings\prison\gatec\gate_c.p3d
- 23:11:11 Placement slopelandcontact failed on model ca\misc\sidewalks\sidewalkcrossing.p3d. Missing landcontact or no points in it.
- 23:11:11 Strange convex component290 in mm_buildings\prison\proxy\mainsection.p3d:geometry
- 23:11:11 Strange convex component382 in mm_buildings\prison\proxy\mainsection.p3d:geometry
- 23:11:11 Strange convex component383 in mm_buildings\prison\proxy\mainsection.p3d:geometry
- 23:11:11 Strange convex component291 in mm_buildings\prison\proxy\mainsection.p3d:geometryFire
- 23:11:11 Strange convex component384 in mm_buildings\prison\proxy\mainsection.p3d:geometryFire
- 23:11:11 Strange convex component36 in mm_buildings\prison\proxy\roof.p3d:geometry
- 23:11:11 mm_buildings\prison\proxy\misc3.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\roof.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\rooftop.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\security.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\carparkheli.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\misc3.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\roof.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\rooftop.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\security.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\exercisefence.p3d: vehicle, config class missing
- 23:11:11 mm_buildings\prison\proxy\carparkfence.p3d: vehicle, config class missing
- 23:11:11 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:11 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:11 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:11 Error: selection Ladder_1_end missing in memory LOD of model mm_residential\residential_a\housec_r.p3d
- 23:11:12 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:12 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:12 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:12 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:12 ca\misc\garbage_metal.p3d: house, config class missing
- 23:11:12 Strange convex component06 in mm_civilengineering\crane\cranemid.p3d:geometry
- 23:11:12 Strange convex component09 in mm_civilengineering\crane\cranemid.p3d:geometry
- 23:11:12 Strange convex component10 in mm_civilengineering\crane\cranemid.p3d:geometry
- 23:11:12 Strange convex component11 in mm_civilengineering\crane\cranemid.p3d:geometry
- 23:11:12 Strange convex component38 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component39 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component40 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component41 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component66 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component67 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component123 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component151 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component152 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component153 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component154 in mm_civilengineering\crane\cranetop.p3d:geometryFire
- 23:11:12 Strange convex component37 in mm_civilengineering\crane\cranetop.p3d:geometryView
- 23:11:12 Strange convex component38 in mm_civilengineering\crane\cranetop.p3d:geometryView
- 23:11:12 Strange convex component39 in mm_civilengineering\crane\cranetop.p3d:geometryView
- 23:11:12 Strange convex component40 in mm_civilengineering\crane\cranetop.p3d:geometryView
- 23:11:12 Strange convex component65 in mm_civilengineering\crane\cranetop.p3d:geometryView
- 23:11:12 plp_beachobjects\plp_bo_beachbarempty.p3d: house, config class missing
- 23:11:12 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:12 ca\misc\garbage_metal.p3d: house, config class missing
- 23:11:12 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:12 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:12 ca\buildings\kasna_sucha.p3d: house, config class missing
- 23:11:12 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:12 No skeleton given for shb\shb_ramp.p3d destruction
- 23:11:12 plp_beachobjects\plp_bo_beachbarempty.p3d: house, config class missing
- 23:11:12 No skeleton given for shb\shb_pylon.p3d destruction
- 23:11:12 No skeleton given for shb\shb_truss_1a.p3d destruction
- 23:11:12 No skeleton given for shb\shb_truss_2a.p3d destruction
- 23:11:12 No skeleton given for shb\shb_truss_3a.p3d destruction
- 23:11:12 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:12 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:12 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:12 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:12 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:12 mm_buildings\prison\mapobject\gaol_entrancegates.p3d: vehicle, config class missing
- 23:11:12 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:12 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:12 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:13 plp_beachobjects\plp_bo_beachbarempty.p3d: house, config class missing
- 23:11:13 Strange convex component26 in a3\structures_f_kart\civ\sportsgrounds\finishgate_01_wide_f.p3d:geometryView
- 23:11:13 Strange convex component68 in a3\structures_f_kart\civ\sportsgrounds\finishgate_01_wide_f.p3d:geometryView
- 23:11:13 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
- 23:11:13 a3\structures_f\dominants\hospital\hospital_f.p3d: house, config class missing
- 23:11:13 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:13 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:13 Error: selection Ladder_1_end missing in memory LOD of model mm_residential\residential_a\house_l\houseb1_l.p3d
- 23:11:13 ca\buildings\kasna.p3d: house, config class missing
- 23:11:13 plp_beachobjects\plp_bo_beachbar.p3d: house, config class missing
- 23:11:13 mm_buildings\prison\mapobject\gaol_entrancegates.p3d: vehicle, config class missing
- 23:11:13 ca\buildings\kasna.p3d: house, config class missing
- 23:11:13 ca\data\library\roadbarrier_light.p3d: house, config class missing
- 23:11:13 ca\data\library\roadbarrier_light.p3d: house, config class missing
- 23:11:13 ca\data\library\roadbarrier_light.p3d: house, config class missing
- 23:11:13 ca\misc\leseni_barvy.p3d: house, config class missing
- 23:11:13 mm_buildings\prison\mapobject\gaol_entrancegates.p3d: vehicle, config class missing
- 23:11:13 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:13 mm_buildings\prison\mapobject\gaol_gate.p3d: vehicle, config class missing
- 23:11:14 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:14 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:14 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:14 ca\misc_acr\scaffoldingsmall\misc_crossing0st.p3d: house, config class missing
- 23:11:14 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:14 ca\misc_e\guardshed_ep1.p3d: house, config class missing
- 23:11:14 ausextras\objects\ausbunker.p3d: house, config class missing
- 23:11:14 ca\misc_e\powgen_big.p3d: house, config class missing
- 23:11:14 ca\misc_e\powgen_big.p3d: house, config class missing
- 23:11:14 ca\misc2\samsite\powgen_big.p3d: house, config class missing
- 23:11:14 ca\misc_e\guardshed_ep1.p3d: house, config class missing
- 23:11:14 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire
- 23:11:14 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 a3\structures_f\training\target_rail_f.p3d: house, config class missing
- 23:11:14 ausextras\objects\fishing_boat.p3d: vehicle, config class missing
- 23:11:14 plp_beachobjects\plp_bo_beachbarempty.p3d: house, config class missing
- 23:11:14 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
- 23:11:14 ausextras\objects\auscontainer.p3d: house, config class missing
- 23:11:14 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
- 23:11:14 ca\buildings\kasna_sucha.p3d: house, config class missing
- 23:11:14 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
- 23:11:14 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:14 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:14 Bad simulation shipX, type Land_BuoyBig_F (class=vehicle), a3\structures_f\naval\buoys\buoybig_f.p3d
- 23:11:14 plp_beachobjects\plp_bo_beachbarempty.p3d: house, config class missing
- 23:11:14 ca\buildings\kasna_sucha.p3d: house, config class missing
- 23:11:14 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:14 Bad simulation thing, type Land_Barrel_water (class=house), ca\structures\misc\armory\barels\barrel_water.p3d
- 23:11:14 Placement slopelandcontact failed on model ca\misc\sidewalks\sidewalkcrossing.p3d. Missing landcontact or no points in it.
- Attempt to override final function - bis_functions_list
- Attempt to override final function - bis_functions_listpreinit
- Attempt to override final function - bis_functions_listpostinit
- Attempt to override final function - bis_functions_listrecompile
- 23:11:15 "Hauptserver/BIS_fnc_log: [BIS_fnc_preload] ----- Initializing scripts in Exile -----"
- 23:11:15 "Hauptserver/BIS_fnc_log: [recompile] recompile BIS_fnc_missionTasksLocal"
- Attempt to override final function - bis_fnc_missiontaskslocal
- 23:11:15 "Hauptserver/BIS_fnc_log: [recompile] recompile BIS_fnc_missionConversationsLocal"
- Attempt to override final function - bis_fnc_missionconversationslocal
- 23:11:15 "Hauptserver/BIS_fnc_log: [recompile] recompile BIS_fnc_missionFlow"
- Attempt to override final function - bis_fnc_missionflow
- 23:11:15 "<infiSTAR.de> 0 - STARTUP - including AdminTools"
- 23:11:15 "<infiSTAR.de> 0 - STARTUP - AdminTools included!"
- 23:11:15 "<infiSTAR.de> 0 - STARTUP - including AntiHack"
- 23:11:15 "<infiSTAR.de> VERSION: 24102015 infiSTAR.de AHAT (v0016B)"
- 23:11:15 "<infiSTAR.de> 0 - STARTING"
- 23:11:15 "<infiSTAR.de> _fnc_RandomGen: {
- _fnc_actualGen = {
- _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
- _gen = _abc select (random ((count _abc)-1));
- _arr = ['T','i','a','E','T','X','K','g','j','p','S','d','V','m','r','h','U','r','S','V','m','p','B','P','t','a','F','g','q','p'];
- _arrL = count _arr;_arrL = _arrL - 1;
- _randmax = {((round(random _randminval)) + (round(random _randmaxval))) max _randminval};
- for '_i' from 0 to (call _randmax)do
- {
- _gen = _gen + str(ceil(random 9)) + (_arr select (floor(random _arrL)));
- };
- };
- _gen = '';
- while{_gen=='' || _gen in _allRandomGenVars}do{
- call _fnc_actualGen;
- };
- _allRandomGenVars pushBack _gen;
- _gen
- }"
- 23:11:15 "<infiSTAR.de>RandomVarLog| ----START-LINE---- (24102015-(v0016B)) (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _FNC_AH_KICKLOG: q5r6p7P6V1S8B7V5P5t2j3P2T3q (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _FNC_AH_KICKLOGSPAWN: k4q5X1V4B8p7P5r4t9a7B6S9r9i7p7q8S3F2g4p (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _BigTokenArray: f1p7B8S6K3F9X6a9i7r8i4S8q8T2T8E7d (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _replaceOnCD: v9V5P2m5h5r8p7a2S3m (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _onPlayerConnected: w7j8V9S8S7j3p4r1T (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _server_setTokenR: o7S5a6g5K7X8m1r8X3r5S3m8p5i7g (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _fnc_pvc_token: c3T8r5r2a4K2a5V5m2j2U3m5F8q8V2S2p2h (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _server_checkTokenR: w2r6U3K2m6E1E3S8U7r (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _TokenCT: k4S4U3t9V6q6m5a4r2g3r2t7q8a6t6i (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _adminStartupCode: b8T3X2S8a8X9h9j1E2d9j6d6q3X2V9m1X9S9j6m6X6a (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AH_MAIN_BLOCK: q8S3m1F9E7T6p3V9i (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AHKickOFF: g4B4t7T6q3r8p4d3i5a2X8q5K3r8m8p5g7t3P5d6B (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AHKickLog: q2r5K3i6i8m7V8T1p7p8i4p3p8V4g1j3q3E (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AH_RunCheckENDVAR: r6d5V8g9r8r3p8F8g4h5p1p6r5F5q4h7h (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AH_RunCheck: r2r1m5a5F8r3X1a9t (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AH_HackLogArrayRND: p6q1V1F8T9E2r1a9E (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AH_SurvLogArrayRND: w9m3K8h2X8p8t3V7g3h5K7t1i (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AH_AdmiLogArrayRND: k4T9t4m9r2p5S6r7j2j2T1S5B7g9a6p1P1i7F3V6S5t (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _TMPBAN: l3F9g5T5a6g6g3i2d5r2t3r7g3T7i3U7g3q (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _AHpos: g7t5m8U6V8S7P6m6F2B5p2r7t3p3a3r1a (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _adminsA: o2j8i9a8t1r1q3r5t7B6i6p9i2V6U8B (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _MCS: h4V7F9h8B2m5T1q5t1i (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _vartc: k2r4V1h6V8r2r1r9S5r7V9m1S1F5V (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _LogicVariable: z7T5r3g8t2p8a8E6a5t7S4E2m7T5a2g2m (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _vehicle_needs_check: n7S7r6B9T8E7p1S9g4r5r (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _t1: o4T6g3K6j4T1V1j3a5m6B7E1j7p1p5q9d6a (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _t2: p8p5X5T8X1r4p7E8t4j6X7p4V6K2T3a2V3X5g (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _t3: w2X9E1K3a6r8q6a8g8a1j4i7V2g7h6P4m4p6m (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _t4: l7X8T5a4j3K1p9a7S (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| _t5: w7p1U2U8a7K3X1g6B2U8V3m3P8F (v0016B)"
- 23:11:15 "<infiSTAR.de>RandomVarLog| ----END-LINE---- (24102015-(v0016B)) (v0016B)"
- 23:11:15 "<infiSTAR.de> 0 - loading AntiHack.."
- 23:11:15 "<infiSTAR.de> 0 - Thread MAIN: none-threaded code compiled and/or sent!"
- 23:11:15 "<infiSTAR.de> 0 - VoteTimeServer compiled"
- 23:11:15 "<infiSTAR.de> 0 - Thread BEFORE MAIN: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - Thread BEFORE MAIN: added !"
- 23:11:15 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: added !"
- 23:11:15 "<infiSTAR.de> 0 - FNC_AH_KICKLOG: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - FNC_AH_KICKLOG: added !"
- 23:11:15 "<infiSTAR.de> 0 - fnc_AdminReqReal: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - fnc_AdminReqReal: added !"
- 23:11:15 "<infiSTAR.de> 0 - fnc_AdminReq: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - fnc_AdminReq: added !"
- 23:11:15 "<infiSTAR.de> 0 - FNC_AH_KICKLOGSPAWN: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - FNC_AH_KICKLOGSPAWN: added !"
- 23:11:15 "<infiSTAR.de> 0 - adminStartupCode: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - adminStartupCode: added !"
- 23:11:15 "<infiSTAR.de> 0 - AH_MAIN_BLOCK: adding to _string.."
- 23:11:15 "<infiSTAR.de> 0 - AH_MAIN_BLOCK: added !"
- 23:11:15 "<infiSTAR.de> 0 - Thread #1: Preparing Server Loop #1.."
- 23:11:15 "<infiSTAR.de> 0 - Thread #1: added !"
- 23:11:15 "<infiSTAR.de> 0 - compiling AntiHack"
- 23:11:15 "<infiSTAR.de> 0 - Thread BEFORE MAIN: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - FNC_AH_KICKLOG: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - fnc_AdminReqReal: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - fnc_AdminReq: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - FNC_AH_KICKLOGSPAWN: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - adminStartupCode: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - Thread MAIN: compiling adminStartupCode"
- 23:11:15 "<infiSTAR.de> 0 - AH_MAIN_BLOCK: still compiling..."
- 23:11:15 "<infiSTAR.de> 0 - AntiHack loaded!"
- 23:11:15 "<infiSTAR.de> 0 - STARTUP - AntiHack included!"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] a3_infiSTAR_Exile_fnc_preInit (49.0017 ms)"
- 23:11:15 "###Fulcrum Mission System Init.sqf executed."
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] FuMS_fnc_FuMS_init (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] BIS_fnc_diagKey (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] BIS_fnc_feedbackMain (6.00052 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] BIS_fnc_missionHandlers (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] BIS_fnc_getServerVariable (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] ExileClient_fnc_preInit (101.999 ms)"
- 23:11:15 "ExileServer - Server is loading..."
- 23:11:15 "ExileServer - ServerPassword MATCH! server locked for init"
- 23:11:15 Client: Nonnetwork object d6c45900.
- 23:11:15 "ExileServer - Installed extDB2 version: 65"
- 23:11:15 "ExileServer - Connected to database!"
- 23:11:15 "ExileServer - Database protocol initialized!"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] ExileServer_fnc_preInit (55.9998 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [preInit] DMS_fnc_DMS_preInit (2.00081 ms)"
- 23:11:15 Mission read.
- 23:11:15 Connected to Steam servers
- 23:11:15 BattlEye Server: RCon admin #0 (95.143.239.228:52788) logged in
- 23:11:15 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 starting"
- 23:11:15 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 - waiting for Logic #1"
- 23:11:15 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 - waiting for Logic #1"
- 23:11:15 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 looping now!"
- 23:11:15 "Hauptserver/BIS_fnc_log: [script] initServer.sqf"
- 23:11:15 "Hauptserver/BIS_fnc_log: [postInit] BIS_fnc_missionFlow (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [postInit] BIS_fnc_initParams (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [postInit] BIS_fnc_initRespawn (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [postInit] BIS_fnc_sharedObjectives (0 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [postInit] BIS_fnc_3dMarkers (1.00136 ms)"
- 23:11:15 "Hauptserver/BIS_fnc_log: [postInit] ExileClient_fnc_postInit (0 ms)"
- 23:11:15 "ExileServer - Job with handle 10000 added."
- 23:11:15 "ExileServer - Job with handle 10001 added."
- 23:11:15 "ExileServer - Job with handle 10002 added."
- 23:11:15 "ExileServer - Job with handle 10003 added."
- 23:11:15 "ExileServer - Job with handle 10004 added."
- 23:11:15 "ExileServer - Job with handle 10005 added."
- 23:11:15 Weather was forced to change
- 23:11:15 "ExileServer - Job with handle 10006 added."
- 23:11:15 "ExileServer - Initializing game world..."
- 23:11:15 "ExileServer - Loading territories from database..."
- 23:11:15 "ExileServer - Done loading territories!"
- 23:11:15 "ExileServer - Loading constructions from database..."
- 23:11:15 "ExileServer - Done loading constructions!"
- 23:11:15 "ExileServer - Loading vehicles from database..."
- 23:11:15 "ExileServer - Done loading vehicles!"
- 23:11:15 "ExileServer - Loading containers from database..."
- 23:11:15 "ExileServer - Done loading containers!"
- 23:11:15 "ExileServer - Running maintenance!"
- 23:11:15 "ExileServer - Maintenance done. 0 territories deleted."
- 23:11:15 "ExileServer - Creating spawn zone vehicles..."
- 23:11:15 ca\buildings\tents\fortress_01.p3d: house, config class missing
- 23:11:15 ca\misc_e\guardshed_ep1.p3d: house, config class missing
- 23:11:15 ca\misc2\samsite\powgen_big.p3d: house, config class missing
- 23:11:15 ca\misc2\samsite\powgen_big.p3d: house, config class missing
- 23:11:15 ca\misc2\samsite\powgen_big.p3d: house, config class missing
- 23:11:15 Successfull attempt to execute serverCommand '#lock' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#lock' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 0' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 0' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 1' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 1' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 2' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 2' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 3' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 3' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 4' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 4' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 5' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 5' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 6' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 6' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 7' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 7' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 8' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 8' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 9' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 9' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 10' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 10' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 11' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 11' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 12' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 12' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 13' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 13' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 14' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 14' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 15' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 15' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 16' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 16' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 17' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 17' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 18' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 18' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 19' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 19' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 20' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 20' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 21' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 21' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 22' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 22' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 23' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 23' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 24' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 24' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 25' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 25' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 26' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 26' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 27' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 27' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 28' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 28' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 29' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 29' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 30' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 30' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 31' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 31' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 32' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 32' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 33' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 33' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 34' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 34' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 35' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 35' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 36' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 36' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 37' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 37' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 38' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 38' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 39' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 39' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 40' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 40' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 41' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 41' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 42' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 42' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 43' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 43' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 44' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 44' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 45' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 45' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 46' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 46' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 47' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 47' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 48' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 48' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 49' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 49' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 50' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 50' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 51' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 51' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 52' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 52' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 53' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 53' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 54' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 54' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 55' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 55' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 56' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 56' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 57' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 57' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 58' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 58' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 59' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 59' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 60' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 60' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 61' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 61' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 62' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 62' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 63' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 63' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 64' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 64' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 65' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 65' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 66' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 66' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 67' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 67' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 68' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 68' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 69' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 69' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 70' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 70' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 71' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 71' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 72' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 72' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 73' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 73' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 74' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 74' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 75' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 75' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 76' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 76' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 77' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 77' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 78' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 78' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 79' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 79' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 80' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 80' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 81' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 81' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 82' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 82' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 83' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 83' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 84' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 84' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 85' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 85' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 86' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 86' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 87' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 87' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 88' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 88' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 89' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 89' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 90' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 90' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 91' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 91' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 92' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 92' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 93' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 93' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 94' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 94' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 95' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 95' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 96' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 96' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 97' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 97' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 98' by server.
- 23:11:15 Successfull attempt to execute serverCommand '#kick 98' by server.
- 23:11:15 ../lib/Network/networkServer.cpp OnClientStateChanged:NOT IMPLEMENTED - briefing!
- 23:11:15 Game started.
- 23:11:15 "<infiSTAR.de>ConnectLog| 0h 0min 0s | Connected: __SERVER__( - 2) - time: 0 - serverFPS: 1.40845 (v0016B)"
- 23:11:15 ca\misc\garbage_metal.p3d: house, config class missing
- 23:11:15 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:15 ca\buildings\bouda_garaz.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo4b_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3b_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3c_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3d_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3d_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3d_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3d_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3bo_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo3bo_ep1.p3d: house, config class missing
- 23:11:15 ca\misc_e\misc_cargo4c_ep1.p3d: house, config class missing
- 23:11:15 ca\buildings\kasna_sucha.p3d: house, config class missing
- 23:11:15 plp_beachobjects\plp_bo_beachbar.p3d: house, config class missing
- 23:11:15 plp_beachobjects\plp_bo_beachbar.p3d: house, config class missing
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:16 Exile_Cosmetic_MG: MainTurret - unknown animation source mainTurret
- 23:11:16 Exile_Cosmetic_MG: MainGun - unknown animation source mainGun
- 23:11:16 Exile_Cosmetic_MG: Ammo_belt_rotation - unknown animation source ReloadAnim
- 23:11:16 Exile_Cosmetic_MG: Bolt_reload_begin - unknown animation source reloadMagazine
- 23:11:16 Exile_Cosmetic_MG: muzzleFlash - unknown animation source muzzle_source
- 23:11:16 Exile_Cosmetic_MG: zaslehROT - unknown animation source muzzle_source_rot
- 23:11:16 Exile_Cosmetic_MG: AddAutonomous_unhide - unknown animation source autonomous_unhide
- 23:11:16 Exile_Cosmetic_MG: bullet001_reload_hide - unknown animation source revolving
- 23:11:16 "###ETG_HeliCrashAndDropScript by Kellojo###"
- 23:11:16 "###Cargo drop is being created."
- 23:11:16 "###Spawning the helicopter..."
- 23:11:16 "###Starting position: [30683.4,30681.3,0]"
- 23:11:16 "###Estimated drop position: [5015.2,20046.1]"
- 23:11:16 "###Used helicopter: O_Heli_Transport_04_F"
- 23:11:16 "###End###"
- 23:11:16 ca\buildings\kasna_sucha.p3d: house, config class missing
- 23:11:16 "<FuMS:vExile.1> LoadCommonData: Preparing FuMS common data."
- 23:11:16 "Starting FuMS via \FuMS\init.sqf"
- 23:11:16 ca\misc\leseni_barvy.p3d: house, config class missing
- 23:11:16 Exile_Cosmetic_UAV: RotorImpactHide - unknown animation source rotorHFullyDestroyed
- 23:11:16 Exile_Cosmetic_UAV: TailRotorImpactHide - unknown animation source tailRotorHFullyDestroyed
- 23:11:16 Exile_Cosmetic_UAV: propeller1_rotation - unknown animation source rotorH
- 23:11:16 Exile_Cosmetic_UAV: propeller2_rotation - unknown animation source rotorV
- 23:11:16 Exile_Cosmetic_UAV: propeller1_hide - unknown animation source rpm
- 23:11:16 Exile_Cosmetic_UAV: MainTurret - unknown animation source mainTurret
- 23:11:16 Exile_Cosmetic_UAV: MainGun - unknown animation source mainGun
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:16 Cannot create non-ai vehicle Box_MCC_miscItems,
- 23:11:16 Cannot create non-ai vehicle MCC_crateFuel,
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:16 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_buildings_config
- 23:11:16 Error: Bone world root doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:16 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:23 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:23 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:23 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:23 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:23 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:23 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
- 23:11:23 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wounded\hubwoundedprone_idle1.rtm differs (looped now 1)! MoveName: plp_bo_ani_cargo_lying1
- 23:11:23 "AI Cache Loaded - "
- 23:11:23 "<FuMS:vExile.1> LoadCommonData: BaseServer data initialized."
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Cannot create non-ai vehicle MCC_crateFuel,
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: BaseLoot data initialized."
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: ActiveThemes: ["Zombies","SEM","TownRaid","Small","Aquatic","StaticSpawns","Captive"]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: ActiveThemesHC: [1,1,1,1,1,1,1]"
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 SW keep height animation used for a3\structures_f\civ\accessories\timbers_f.p3d
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "##ScanMission: Master List:["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "<FuMS> BuildThemeMissionList:Zombies: List from recursion: ["SpawnTrigger","Zombies","MoreZombies","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger","SpawnTrigger"]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["Zombies",[["Zombies",300,"LAND"],["Infection","mil_dot","ELLIPSE","ColorRed","FDiagonal",200],[[false,"ALL",0,true,false,30,10],["Zombie Horde","A town has become infected!","The source of the infection must be destroyed."],["Mission Success","","The source of the horde has been destroyed."],["Mission Failure!","",""]],[["ZombieBomb",[0,0]],[["Random",[0,0]],["Random",[5,0]],["Random",[-5,0]]],["None",[0,0]]],[["Land_BellTower_02_V2_F",[0,0],0,0,"SMOKE_BIG"]],[[["WEST","COMBAT","RED","COLUMN"],[[5,"Zombie"],[5,"ZombieSpider"]],["Zombie",[0,0],[0,0],[100,true,300]]],[["WEST","COMBAT","RED","COLUMN"],[[5,"Zombie"]],["Zombie",[0,0],[0,0],[100,true,300]]],[["WEST","COMBAT","RED","COLUMN"],[[4,"ZombieSoldier"]],["Zombie",[0,0],[0,0],[100,true,300]]]],[[[],[],[]],[[],[],[]]],[[["PROX",["ProxPlayer",[0,0],300,1]],["LUCNT",["LowUnitCount","WEST",3,0,[0,0]]],["BldgDmg1",["DmgBuildings","0",1]]],[[["WIN"],["PROX","BldgDmg1"]],[["CHILD",["MoreZombies",[0,0],1,60]],["LUCNT"]],[["END
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["MoreZombies",[["Zombies",300,"LAND"],["Infection","mil_dot","ELLIPSE","ColorRed","FDiagonal",200],[[true,"ALL",0,false,false,30,10],["","","A horde of zombies has entered the area."],["Mission Success","","The source of the infection has been destroyed!"],["Mission Failure!","",""]],[["None",[0,0]],["None",[0,0]],["None",[0,0]]],[],[[["WEST","COMBAT","RED","COLUMN"],[[5,"Zombie"],[5,"ZombieSpider"]],["Zombie",[0,0],[0,0],[100,true,300]]]],[[[],[],[]],[[],[],[]]],[[],[[["END"],["OK"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 0:["SpawnTrigger",[["SpawnTrigger",200],["Infection","mil_dot","ICON","Colorblack","FDiagonal",50],[[false,"ALL",0,false,true,3000,3000],["Mission","",""],["Mission Success","",""],["Mission Failure!","",""]],[["None",[18,-9]],["None",[5,5]],["None",[0,0]]],[],[],[],[[["PROX",["ProxPlayer",[0,0],250,1]]],[[["CHILD",["Zombies",[0,0],3,180]],["PROX"]]]]]]"
- 23:11:24 "##FuMsnInit: Theme Zombies data parse complete."
- 23:11:24 "-----------------------------------------------------------"
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_signs_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc_e_config
- 23:11:24 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- aia_misc3_config
- 23:11:24 "##ScanMission: Master List:["BanditCamp"]"
- 23:11:24 "##ScanMission: Master List:["BanditCamp","HeloCrash"]"
- 23:11:24 "##ScanMission: Master List:["BanditCamp","HeloCrash","NukeDevice"]"
- 23:11:24 "##ScanMission: Master List:["BanditCamp","HeloCrash","NukeDevice","PlaneCrash"]"
- 23:11:24 "##ScanMission: Master List:["BanditCamp","HeloCrash","NukeDevice","PlaneCrash","VanCrash"]"
- 23:11:24 "<FuMS> BuildThemeMissionList:SEM: List from recursion: ["BanditCamp","HeloCrash","NukeDevice","PlaneCrash","VanCrash"]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 1:["BanditCamp",[["BanditCamp",200,"LAND"],["Bandit Camp","mil_objective","ELLIPSE","ColorGreen","FDiagonal",200],[[true,1,0,true,true,30,30],["Bandit Base Camp","","A bandit camp has been located!"],["Mission Success","","The Bandits have been terminated."],["Mission Failure!","","The Bandits have escaped!"]],[["None",[18,-9]],["RANDOM",[-5,0]],["None",[0,0]]],[["Land_BagBunker_Tower_F",[6,6],0,0]],[[["EAST","COMBAT","RED","LINE"],[[3,"Sniper"]],["Explore",[6,-6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"],[1,"LMG"]],["Explore",[6,6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"]],["BoxPatrol",[-6,-6],[0,0],[0]]]],[],[[["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]]],[[["WIN"],["LUCNT"]],[["END"],["LUCNT"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 1:["HeloCrash",[["HeloCrash",100,"LAND"],["Helicopter Crash","mil_objective","ELLIPSE","ColorGreen","FDiagonal",200],[[true,1,0,true,true,30,30],["Helo Crash!","","A heli with supplies and bandit troops has crashed."],["Mission Success","","The bandits have been destroyed."],["Mission Failure!","","The bandits have escaped."]],[["None",[18,-9]],["RANDOM",[-5,0]],["None",[0,0]]],[["Land_Wreck_Heli_Attack_02_F",[6,6],0,0,"FIRE_BIG"]],[[["EAST","COMBAT","RED","LINE"],[[3,"Sniper"]],["Explore",[6,-6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"],[1,"LMG"]],["Explore",[6,6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"]],["BoxPatrol",[-6,-6],[0,0],[0]]]],[],[[["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]]],[[["WIN"],["LUCNT"]],[["END"],["LUCNT"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 1:["NukeDevice",[["NukeDevice",100,"LAND"],["Nuclear Device","mil_objective","ELLIPSE","ColorGreen","FDiagonal",200],[[true,1,0,true,true,30,30],["A Strange Device","","A nuclear device has been discovered"],["Mission Success","","The Device has been disabled."],["Mission Failure!","","Fortunately the device failed to activate, but the Bandits have escaped."]],[["None",[18,-9]],["RANDOM",[-5,0]],["None",[0,0]]],[["Land_Device_disassembled_F",[6,6],0,0]],[[["EAST","COMBAT","RED","LINE"],[[3,"Sniper"]],["Explore",[6,-6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"],[1,"LMG"]],["Explore",[6,6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"]],["BoxPatrol",[-6,-6],[0,0],[0]]]],[],[[["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]]],[[["WIN"],["LUCNT"]],[["END"],["LUCNT"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 1:["PlaneCrash",[["PlaneCrash",100,"LAND"],["Aircraft Crash","mil_objective","ELLIPSE","Colorgreen","FDiagonal",200],[[true,1,0,true,true,30,30],["Aircraft Crash!","","A supply plane has crashed with surviving bandits!."],["Mission Success","","The bandits have been destroyed."],["Mission Failure!","","The bandits have escaped."]],[["None",[18,-9]],["RANDOM",[-5,0]],["None",[0,0]]],[["Land_UWreck_MV22_F",[6,6],0,0,"FIRE_BIG"]],[[["EAST","COMBAT","RED","LINE"],[[3,"Sniper"]],["Explore",[6,-6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"],[1,"LMG"]],["Explore",[6,6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"]],["BoxPatrol",[-6,-6],[0,0],[0]]]],[],[[["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]]],[[["WIN"],["LUCNT"]],[["END"],["LUCNT"]]]]]]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 1:["VanCrash",[["VanCrash",100,"LAND"],["Van Crash","mil_objective","ELLIPSE","ColorGreen","FDiagonal",200],[[true,1,0,true,true,30,30],["Supply Van Crash!","","A supply van has crashed with surviving bandits!."],["Mission Success","","The bandits have been destroyed."],["Mission Failure!","","The bandits have escaped."]],[["None",[18,-9]],["RANDOM",[-5,0]],["None",[0,0]]],[["Land_Wreck_Van_F",[6,6],0,0,"SMOKE_MEDIUM"],["Land_Wreck_Ural_F",[-6,-6],0,0,"SMOKE_MEDIUM"]],[[["EAST","COMBAT","RED","LINE"],[[3,"Sniper"]],["Explore",[6,-6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"],[1,"LMG"]],["Explore",[6,6],[0,0],[0]]],[["EAST","COMBAT","RED","LINE"],[[3,"Rifleman"]],["BoxPatrol",[-6,-6],[0,0],[0]]]],[],[[["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]]],[[["WIN"],["LUCNT"]],[["END"],["LUCNT"]]]]]]"
- 23:11:24 "##FuMsnInit: Theme SEM data parse complete."
- 23:11:24 "-----------------------------------------------------------"
- 23:11:24 ca\buildings\tents\fortress_01.p3d: house, config class missing
- 23:11:24 "##ScanMission: Master List:["RaidTown"]"
- 23:11:24 "##ScanMission: Master List:["RaidTown","EvacTown"]"
- 23:11:24 "<FuMS> BuildThemeMissionList:TownRaid: List from recursion: ["RaidTown","EvacTown"]"
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 2:["RaidTown",[["RaidTown",200],["Town","mil_objective","ELLIPSE","ColorRed","FDiagonal",200],[[false,"ALL",0,true,true,120,30],["Town Raid","A city is being looted by humans","A city is being invaded by humans!"],["Mission Success","Look for their loot in the center of town!","The loot collected has been captured by clones!"],["Mission Failure!","","We have escaped with the resources."]],[["None",[0,0]],["TownLoot",[0,0]],["None",[0,0]]],[],[],[[[[["Exile_Car_HEMMT"],[0,-600],[2,"Rifleman"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Driver"]],["Convoy",[0,-600],[0,-100],["NORMAL",true,true,true]]]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Sniper"],[5,"Rifleman"]],["Buildings",[0,-600],[0,-50],[100]]]]],[[[["Exile_Car_HEMMT"],[0,600],[2,"Rifleman"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Driver"]],["Convoy",[0,600],[0,100],["NORMAL",true,true,true]]]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Sniper"],[5,"Rifleman"]],["Buildings",[0,600],[0,50],[100]]]]],[[
- 23:11:24 "<FuMS:vExile.1> LoadCommonData: 2:["EvacTown",[["EvacTown",200],["Evac","mil_objective","ELLIPSE","ColorRed","FDiagonal",200],[[true,"ALL",0,false,false,0,0],["XFILL assets inbound!","Evac on its way!","XFILL assets are inbound, be ready!"],["Mission Success","",""],["Mission Failure!","",""]],[["None",[0,0]],["None",[0,0]],["None",[0,0]]],[],[],[[[[["Exile_Car_HEMMT"],[0,-600],[1,"Rifleman"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Driver"]],["Convoy",[0,-600],[0,0],["NORMAL",true,true,true,"XFILL"]]]],[]],[[[["Exile_Car_HEMMT"],[0,600],[1,"Rifleman"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Driver"]],["Convoy",[0,600],[0,0],["NORMAL",true,true,true,"XFILL"]]]],[]],[[[["Exile_Car_HEMMT"],[600,0],[1,"Rifleman"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Driver"]],["Convoy",[600,0],[0,0],["NORMAL",true,true,true,"XFILL"]]]],[]],[[[["Exile_Car_HEMMT"],[-600,0],[1,"Rifleman"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Driver"]],["Convoy",[-600,0],[0,0],["NORMAL",true,tr
- 23:11:24 "##FuMsnInit: Theme TownRaid data parse complete."
- 23:11:24 "-----------------------------------------------------------"
- 23:11:25 "ExileServer - Spawning Dynamic Vehicles. GridSize: 3000 Vehs/Grid : 2"
- 23:11:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:25 "##ScanMission: Master List:["small1"]"
- 23:11:25 "##ScanMission: Master List:["small1","small2"]"
- 23:11:25 "##ScanMission: Master List:["small1","small2","small3"]"
- 23:11:25 "##ScanMission: Master List:["small1","small2","small3","small4"]"
- 23:11:25 "<FuMS> BuildThemeMissionList:Small: List from recursion: ["small1","small2","small3","small4"]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 3:["small1",[["SniperAlley",75],["Sniper Alley","mil_objective","ELLIPSE","ColorOrange","FDiagonal",75],[[true,1,0,true,true,300,30],["Sniper's Have Been Spotted!","A Small Patrol Was Spotted","You have our permission to confiscate any property you find as payment for eliminating the threat!."],["Mission Success","SniperAlley","The bandits have been destroyed."],["Mission Failure!","SniperAlley","The Sniper's have escaped."]],[["None",[18,-9]],["RANDOM",[0,0]],["None",[-7,0]]],[],[[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[6,-6],[0,0],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[-6,6],[0,0],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"LMG"]],["EXPLORE",[0,0],[0,1],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"SNIPER"]],["SENTRY",[0,0],[1,0],[50]]]],[],[[["PROX",["ProxPlayer",[0,0],100,1]],["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]],["Timer",["TIMER",3000]]],[[["WIN"],["LUCNT","PROX"]],[["LOSE"],["TIMER"]],[["END"],["LUCNT","PROX"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 3:["small2",[["HostilePatrol",75],["Hostile Patrol","mil_objective","ELLIPSE","ColorOrange","FDiagonal",75],[[true,1,0,true,true,300,30],["A Hostile Patrol Has Been Spotted!","A Small Patrol Was Spotted","You have our permission to confiscate any property you find as payment for eliminating the threat!."],["Mission Success","HostilePatrol","The Hostile's have been destroyed."],["Mission Failure!","HostilePatrol","The Hostile's have escaped."]],[["None",[18,-9]],["RANDOM",[0,0]],["None",[-7,0]]],[],[[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[6,-6],[0,0],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[-6,6],[0,0],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"LMG"]],["EXPLORE",[0,0],[0,1],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"SNIPER"]],["SENTRY",[0,0],[1,0],[50]]]],[],[[["PROX",["ProxPlayer",[0,0],100,1]],["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]],["Timer",["TIMER",3000]]],[[["WIN"],["LUCNT","PROX"]],[["LOSE"],["TIMER"]],[["END"],["LUC
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 3:["small3",[["Gang",75],["Gang","mil_objective","ELLIPSE","ColorOrange","FDiagonal",75],[[true,1,0,true,true,300,30],["A Gang Of Looter's Has Been Spotted!","A Small Gang Was Spotted","You have our permission to confiscate any property you find as payment for eliminating the threat!."],["Mission Success","HostilePatrol","The Hostile's have been destroyed."],["Mission Failure!","HostilePatrol","The Hostile's have escaped."]],[["None",[18,-9]],["RANDOM",[0,0]],["None",[-7,0]]],[],[[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[6,-6],[0,0],[75]]],[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[-6,6],[0,0],[75]]],[["EAST","COMBAT","RED","LINE"],[[2,"LMG"]],["EXPLORE",[0,0],[0,1],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"SNIPER"]],["SENTRY",[0,0],[1,0],[50]]]],[],[[["PROX",["ProxPlayer",[0,0],100,1]],["LUCNT",["LowUnitCount","GUER",1,0,[0,0]]],["Timer",["TIMER",3000]]],[[["WIN"],["LUCNT","PROX"]],[["LOSE"],["TIMER"]],[["END"],["LUCNT","PROX"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 3:["small4",[["BanditPosee",75],["Bandit Posee","mil_objective","ELLIPSE","ColorOrange","FDiagonal",75],[[true,1,0,true,true,300,30],["A Bandit Posee Has Been Spotted!","A Small Gang Was Spotted","You have our permission to confiscate any property you find as payment for eliminating the threat!."],["Mission Success","BanditPosee","The Bandits have been destroyed."],["Mission Failure!","BanditPosee","The Bandits have escaped."]],[["None",[18,-9]],["RANDOM",[0,0]],["None",[-7,0]]],[],[[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[6,-6],[0,0],[75]]],[["EAST","COMBAT","RED","LINE"],[[2,"HUNTER"]],["BUILDINGS",[-6,6],[0,0],[75]]],[["EAST","COMBAT","RED","LINE"],[[2,"LMG"]],["EXPLORE",[0,0],[0,1],[50]]],[["EAST","COMBAT","RED","LINE"],[[2,"SNIPER"]],["SENTRY",[0,0],[1,0],[50]]]],[],[[["PROX",["ProxPlayer",[0,0],100,1]],["LUCNT",["LowUnitCount","EAST",1,0,[0,0]]],["Timer",["TIMER",3000]]],[[["WIN"],["LUCNT","PROX"]],[["LOSE"],["TIMER"]],[["END"],["LUCNT","PROX"]]]]]]
- 23:11:25 "##FuMsnInit: Theme Small data parse complete."
- 23:11:25 "-----------------------------------------------------------"
- 23:11:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:25 "##ScanMission: Master List:["WaterMission"]"
- 23:11:25 "##ScanMission: Master List:["WaterMission","WaterSub"]"
- 23:11:25 "##ScanMission: Master List:["WaterMission","WaterSub","WaterBoat"]"
- 23:11:25 "<FuMS> BuildThemeMissionList:Aquatic: List from recursion: ["WaterMission","WaterSub","WaterBoat"]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 4:["WaterMission",[["WaterMission",100,"WATER"],["Ship Wreck","c_ship","ELLIPSE","ColorBlue","FDiagonal",200],[[true,"ALL",0,true,true,0,0],["Ship Wreck","a vessel has sunk!","Soldiers have crashed a boat near the shore!"],["Mission Success","","The wreck has been salvaged."],["Mission Failure!","","The wreck has vanished into the depths."]],[["None",[18,-9]],["RANDOM",[0,0]],["None",[0,0]]],[["Land_UWreck_FishingBoat_F",[0,0],0,0]],[[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[25]]],[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[15]]],[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[5]]]],[[[],[],[]]],[[["PROX",["ProxPlayer",[0,0],80,1]],["BodyCount",["BodyCount",7]]],[[["WIN"],["PROX","BodyCount"]],[["END"],["PROX","BodyCount"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 4:["WaterSub",[["WaterMission",100,"WATER"],["Ship Wreck","c_ship","ELLIPSE","ColorBlue","FDiagonal",200],[[true,"ALL",0,true,true,0,0],["Ship Wreck","a vessel has sunk!","Soldiers have crashed a boat near the shore!"],["Mission Success","","The wreck has been salvaged."],["Mission Failure!","","The wreck has vanished into the depths."]],[["None",[18,-9]],["RANDOM",[0,0]],["None",[0,0]]],[["Land_UWreck_FishingBoat_F",[0,0],0,0]],[[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[25]]],[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[15]]],[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[5]]]],[[[[["Exile_Boat_SDV_CSAT","Exile_Boat_SDV_Digital","Exile_Boat_SDV_Grey"],[0,10],[5,"Diver"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Driver"]],["BoxPatrol",[0,0],[0,0],[50]]]],[]]],[[["PROX",["ProxPlayer",[0,0],80,1]],["BodyCount",["BodyCount",7]]],[[["WIN"],["PROX","BodyCount"]],[["END"],["PROX","BodyCount
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 4:["WaterBoat",[["WaterMission",100,"WATER"],["Ship Wreck","c_ship","ELLIPSE","ColorBlue","FDiagonal",200],[[true,"ALL",0,true,true,0,0],["Ship Wreck","a vessel has sunk!","Soldiers have crashed a boat near the shore!"],["Mission Success","","The wreck has been salvaged."],["Mission Failure!","","The wreck has vanished into the depths."]],[["None",[18,-9]],["RANDOM",[0,0]],["None",[0,0]]],[["Land_UWreck_FishingBoat_F",[0,0],0,0]],[[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[25]]],[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[15]]],[["EAST","COMBAT","RED","LINE"],[[3,"Diver"]],["BoxPatrol",[0,0],[0,0],[5]]]],[[[["B_Boat_Armed_01_minigun_F",[10,0],[3,"Rifleman"],"Truck01"],[["Exile_Boat_RubberDuck_CSAT","Exile_Boat_RubberDuck_Digital","Exile_Boat_RubberDuck_Orange","Exile_Boat_RubberDuck_Blue","Exile_Boat_RubberDuck_Black"],[0,0],[3,"Rifleman"],"Truck01"]],[[["EAST","COMBAT","RED","COLUMN"],[[2,"Driver"]],["BoxPatrol",[0,0]
- 23:11:25 "##FuMsnInit: Theme Aquatic data parse complete."
- 23:11:25 "-----------------------------------------------------------"
- 23:11:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "##ScanMission: Master List:["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "<FuMS> BuildThemeMissionList:StaticSpawns: List from recursion: ["DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash","DayZHeloCrash"]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 5:["DayZHeloCrash",[["DayZHeloCrash",300,"LAND"],["DayZHeloCrash","mil_dot","ELLIPSE","ColorYellow","FDiagonal",25],[[false,0,0,false,false,30,10],["","",""],["Mission Success","",""],["Mission Failure!","",""]],[["Scatter",[0,0]],["None",[0,0]],["None",[0,0]]],[[["Land_UWreck_Heli_Attack_02_F","Land_Wreck_Heli_Attack_01_F"],[0,0],0,0,"Fire_Big"]],[],[[[],[],[]]],[[["Timer",["TIMER",30000]]],[[["END"],["TIMER"]]]]]]"
- 23:11:25 "##FuMsnInit: Theme StaticSpawns data parse complete."
- 23:11:25 "-----------------------------------------------------------"
- 23:11:25 "##ScanMission: Master List:["Captive"]"
- 23:11:25 "##ScanMission: Master List:["Captive","Help_Helo"]"
- 23:11:25 "<FuMS> BuildThemeMissionList:Captive: List from recursion: ["Captive","Help_Helo"]"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 6:["Captive",[["Captive",200,"LAND",[0,0,0],"NONE","NONE"],["Captives","mil_dot","ELLIPSE","ColorYellow","FDiagonal",200],[[true,2,0,true,true,30,10],["Captives","Locals have been Captured.","The Authority has captured convicts for testing. Go free them!"],["Mission Success","","Captives have been rescued."],["Mission Failure!","","The Authority has escaped with its captives."]],[[["Random",[0,0]]],["Random",[300,300]],["None",[0,0]]],[["M3Editor",[0,0],"NONE",0,[["Land_TentHangar_V1_F",[14692.4,16710.5,0],312.727,[0,0,1],true]]]],[[["EAST","COMBAT","RED","COLUMN"],[[1,"Sniper"],[3,"Rifleman"]],["BoxPatrol",[0,0],[0,0],[25]]],[["EAST","COMBAT","RED","LINE"],[[1,"Sniper"],[3,"Rifleman"]],["TowerGuard",[0,0],[0,0],[150,"ANY"]]],[["RESISTANCE","SAFE","BLUE","WEDGE"],[[10,"Civ01"]],["Captured",[0,0],[0,0],[-1,[[300,300],[-300,-300],[300,-300],[-300,300]]]]],[["RESISTANCE","SAFE","BLUE","WEDGE"],[[3,"Civ01"]],["Captured",[25,0],[25,0],[0,[[300,300],[-300,-300],[300,-300],[-300,30
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: 6:["Help_Helo",[["Reinforcments",200],["Test Mission","mil_dot","ELLIPSE","ColorGreen","FDiagonal",200],[[false,"ALL",0,false,false,10,10],["","","High Command is sending help!"],["","",""],["","",""]],[["None",[18,-9]],["None",[-5,0]],["None",[0,0]]],[],[],[[[[["Exile_Chopper_Hellcat_Green","Exile_Chopper_Hellcat_FIA","Exile_Chopper_Hummingbird_Green","Exile_Chopper_Hummingbird_Civillian_Blue","Exile_Chopper_Hummingbird_Civillian_Red","Exile_Chopper_Hummingbird_Civillian_ION","Exile_Chopper_Hummingbird_Civillian_BlueLine","Exile_Chopper_Hummingbird_Civillian_Digital","Exile_Chopper_Hummingbird_Civillian_Elliptical","Exile_Chopper_Hummingbird_Civillian_Furious","Exile_Chopper_Hummingbird_Civillian_GrayWatcher","Exile_Chopper_Hummingbird_Civillian_Jeans","Exile_Chopper_Hummingbird_Civillian_Light","Exile_Chopper_Hummingbird_Civillian_Shadow","Exile_Chopper_Hummingbird_Civillian_Sheriff","Exile_Chopper_Hummingbird_Civillian_Speedy","Exile_Chopper_Hummingbird_Civillian_Sunset",
- 23:11:25 "##FuMsnInit: Theme Captive data parse complete."
- 23:11:25 "-----------------------------------------------------------"
- 23:11:25 "<FuMS:vExile.1> LoadCommonData: THEMEDATA: [[["Zombies",4,60,true,true,true,1,100],[["SpawnTrigger"],["SpawnTrigger"],["SpawnTrigger"],["SpawnTrigger"],["SpawnTrigger"],["SpawnTrigger"],["SpawnTrigger"],["SpawnTrigger"],["SpawnTrigger"]],[["Villages"],["Cities"],["Capitals"]],[[9,true,false,1500,"Bear","Closeout"],[["CheckIn","On station. <DIST> meters <DIR> of FOB <MSNNAME>."],["Position","Currently at <POS>."],["Detected","Clones detected within perimeter of <MSNNAME>."],["Less50","We are taking heavy casualties! Request reinforcements!"],["SitRep","On station. <#ALIVE> souls, <#DEAD> dead. <STATUS>."],["Done","Roger Out."],["Death","We are taking casualties!"],["DetHostileAI","Human Mercenaries have been spotted in the area of <MSNNAME>."]],[["CheckIn","Base copies all."],["Position","Say your current position."],["Detected","Roger. Weapons Free. All clones hostile."],["Less50","We have you Lima Charlie. Stand bye!"],["SitRep","99 pass SITREP."],["HELP","Support is on its way!"],["Death","Copy all. Keep
- 23:11:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:25 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:25 "##AdminData: FuMS_Users:[["Horbin","76561198074623284",1,["<ALL>"]]]"
- 23:11:26 "<FuMS:vExile.1> LoadCommonData Complete ##"
- 23:11:26 "<FuMS> LoadScriptsForHC : Ryan's Zombies and Demons = true"
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:26 "## HC Script load complete 107 Scripts in 0.132 secs "
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:26 "<FuMS:> Init: Passing Zombie sound scripts to all players"
- 23:11:26 "<FuMS:vExile.1> Init.sqf: Server side FuMS initialized and operational."
- 23:11:26 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:27 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:29 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:30 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:31 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:32 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars
- 23:11:33 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:33 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:33 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:33 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_hilux
- 23:11:34 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
- mas_cars_lr
- 23:11:34 "ExileServer - Dynamic vehicles spawned. Count : 284"
- 23:11:34 "ExileServer - ExileServer - Total unlocked vehicle: 0"
- 23:11:34 "ExileServer - Game world initialized! Let the fun begin!"
- 23:11:34 "ExileServer - Server is up and running! Version: 0.9.35"
- 23:11:34 "ExileServer - Job with handle 10007 added."
- 23:11:34 "ExileServer - Rcon events initialized!"
- 23:11:34 "ExileServer - Server unlocked and acception players. Have fun! :)"
- 23:11:34 "Hauptserver/BIS_fnc_log: [postInit] ExileServer_fnc_postInit (18920 ms)"
- 23:11:34 [Exile_VEMF_Reloaded] Launcher : /////// Exile_VEMF_Reloaded version 730.2 STARTING \\\\\\\
- 23:11:34 "Hauptserver/BIS_fnc_log: [postInit] VEMFr_fnc_launch (0.999451 ms)"
- 23:11:34 "Hauptserver/BIS_fnc_log: [postInit] VEMFr_fnc_REMOTEguard (0 ms)"
- 23:11:34 "DMS :: Initializing Mission Variables"
- 23:11:34 "Hauptserver/BIS_fnc_log: [postInit] DMS_fnc_DMS_postInit (2.00272 ms)"
- 23:11:34 "Hauptserver/BIS_fnc_log: [postInit] VEMFr_fnc_clientInit (0 ms)"
- 23:11:34 "Hauptserver/BIS_fnc_log: [postInit] SC_fnc_initCredits (0 ms)"
- 23:11:34 "Hauptserver/BIS_fnc_log: [postInit] SC_fnc_initSRW (0 ms)"
- 23:11:34 Successfull attempt to execute serverCommand '#unlock' by server.
- 23:11:34 Successfull attempt to execute serverCommand '#unlock' by server.
- 23:11:34 "ExileServer - Main thread started"
- 23:11:34 [Exile_VEMF_Reloaded] CheckLoot INFO: Validating loot tables...
- 23:11:34 "DMS :: Initializing FSM mission script"
- 23:11:34 [Exile_VEMF_Reloaded] CheckLoot INFO: Loot tables are all valid :)
- 23:11:35 "Hauptserver/BIS_fnc_log: [BIS_fnc_preload] ----- Scripts initialized at 19627 ms -----"
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