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- ERROR:tornado.application:Uncaught exception, closing connection.
- Traceback (most recent call last):
- File "/usr/local/lib/python3.4/dist-packages/tornado/iostream.py", line 508, in wrapper
- return callback(*args)
- File "/usr/local/lib/python3.4/dist-packages/tornado/stack_context.py", line 275, in null_wrapper
- return fn(*args, **kwargs)
- File "game/protocolbase.py", line 69, in handlePacketData
- self.onPacket(packet)
- File "game/service/gameserver.py", line 290, in onPacket
- return self.protocol.handle(self.player, packet)
- File "./game/protocols/base.py", line 602, in handle
- print(("Unhandled packet (type = {0}, length: {1}, content = {2})".format(hex(packetType), len(packet.data), ' '.join( map(str, list(map(hex, list(map(ord, packet.getData())))))) )))
- TypeError: ord() expected string of length 1, but int found
- ERROR:tornado.application:Exception in callback functools.partial(<function wrap.<locals>.null_wrapper at 0x7f923271bae8>)
- Traceback (most recent call last):
- File "/usr/local/lib/python3.4/dist-packages/tornado/ioloop.py", line 565, in _run_callback
- ret = callback()
- File "/usr/local/lib/python3.4/dist-packages/tornado/stack_context.py", line 275, in null_wrapper
- return fn(*args, **kwargs)
- File "/usr/local/lib/python3.4/dist-packages/tornado/iostream.py", line 508, in wrapper
- return callback(*args)
- File "/usr/local/lib/python3.4/dist-packages/tornado/stack_context.py", line 275, in null_wrapper
- return fn(*args, **kwargs)
- File "game/protocolbase.py", line 69, in handlePacketData
- self.onPacket(packet)
- File "game/service/gameserver.py", line 290, in onPacket
- return self.protocol.handle(self.player, packet)
- File "./game/protocols/base.py", line 602, in handle
- print(("Unhandled packet (type = {0}, length: {1}, content = {2})".format(hex(packetType), len(packet.data), ' '.join( map(str, list(map(hex, list(map(ord, packet.getData())))))) )))
- TypeError: ord() expected string of length 1, but int found
- Connection lost from ('127.0.0.1', 34977)
- ('Lost connection on, ', <game.position.Position object at 0x7f9233401558>)
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