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- sounds:
- enabled: true
- frequency: 5
- bats:
- enabled: true
- bat-invulnerable-time: 3
- bat-duration: 3
- trick-or-treat:
- enabled: true
- mob-invulnerable-time: 7
- mob-duration: 7
- witch-chance: 10
- treats:
- smallmoney:
- chance: 3
- command: /money give %player% 100
- name: 100 moneys
- smalldiamonds:
- chance: 2
- command: /give %player% diamond 3
- name: 3 diamonds
- tricks:
- kick:
- chance: 3
- command: /kick %player%
- fire:
- chance: 2
- command: /burn %player%
- doors:
- door2: #Name of the door, can be anything, as long as they don't repeat
- world: world #World the door is in
- x: 500 #X coord of the door
- y: 60 #Y coord of the door
- z: 75 #Z coord of the door
- spawn:
- x: 500 #X coord of where the witch/villager should spawn
- y: 60 #Y coord of where the witch/villager should spawn
- z: 73 #Z coord of where the witch/villager should spawn
- door1: #Name of the door, can be anything, as long as they don't repeat
- world: world #World the door is in
- x: -350 #X coord of the door
- y: 70 #Y coord of the door
- z: 55 #Z coord of the door
- spawn:
- x: -352 #X coord of where the witch/villager should spawn
- y: 70 #Y coord of where the witch/villager should spawn
- z: 55 #Z coord of where the witch/villager should spawn
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