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Oct 24th, 2015
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  1. sounds:
  2. enabled: true
  3. frequency: 5
  4.  
  5. bats:
  6. enabled: true
  7. bat-invulnerable-time: 3
  8. bat-duration: 3
  9.  
  10. trick-or-treat:
  11. enabled: true
  12. mob-invulnerable-time: 7
  13. mob-duration: 7
  14. witch-chance: 10
  15. treats:
  16. smallmoney:
  17. chance: 3
  18. command: /money give %player% 100
  19. name: 100 moneys
  20. smalldiamonds:
  21. chance: 2
  22. command: /give %player% diamond 3
  23. name: 3 diamonds
  24. tricks:
  25. kick:
  26. chance: 3
  27. command: /kick %player%
  28. fire:
  29. chance: 2
  30. command: /burn %player%
  31. doors:
  32. door2: #Name of the door, can be anything, as long as they don't repeat
  33. world: world #World the door is in
  34. x: 500 #X coord of the door
  35. y: 60 #Y coord of the door
  36. z: 75 #Z coord of the door
  37. spawn:
  38. x: 500 #X coord of where the witch/villager should spawn
  39. y: 60 #Y coord of where the witch/villager should spawn
  40. z: 73 #Z coord of where the witch/villager should spawn
  41. door1: #Name of the door, can be anything, as long as they don't repeat
  42. world: world #World the door is in
  43. x: -350 #X coord of the door
  44. y: 70 #Y coord of the door
  45. z: 55 #Z coord of the door
  46. spawn:
  47. x: -352 #X coord of where the witch/villager should spawn
  48. y: 70 #Y coord of where the witch/villager should spawn
  49. z: 55 #Z coord of where the witch/villager should spawn
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