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- #include <a_samp>
- #include <zcmd>
- //Player Textdraws:
- new PlayerText:Textdraw0[MAX_PLAYERS];
- new PlayerText:Textdraw1[MAX_PLAYERS];
- new PlayerText:Textdraw2[MAX_PLAYERS];
- new PlayerText:Textdraw3[MAX_PLAYERS];
- new PlayerText:Textdraw4[MAX_PLAYERS];
- new PlayerText:Textdraw5[MAX_PLAYERS];
- new PlayerText:Textdraw6[MAX_PLAYERS];
- new PlayerText:Textdraw7[MAX_PLAYERS];
- new PlayerText:Textdraw8[MAX_PLAYERS];
- new PlayerText:Textdraw9[MAX_PLAYERS];
- new PlayerText:Textdraw10[MAX_PLAYERS];
- new PlayerText:Textdraw11[MAX_PLAYERS];
- new PlayerText:Textdraw12[MAX_PLAYERS];
- new PlayerText:Textdraw13[MAX_PLAYERS];
- new PlayerText:Textdraw14[MAX_PLAYERS];
- new PlayerText:Textdraw15[MAX_PLAYERS];
- new PlayerText:Textdraw16[MAX_PLAYERS];
- new PlayerText:Textdraw17[MAX_PLAYERS];
- new PlayerText:Textdraw18[MAX_PLAYERS];
- new PlayerText:Textdraw19[MAX_PLAYERS];
- new PlayerText:Textdraw20[MAX_PLAYERS];
- new PlayerText:Textdraw21[MAX_PLAYERS];
- new PlayerText:Textdraw22[MAX_PLAYERS];
- new PlayerText:Textdraw23[MAX_PLAYERS];
- new PlayerText:Textdraw24[MAX_PLAYERS];
- new PlayerText:Textdraw25[MAX_PLAYERS];
- new PlayerText:Textdraw26[MAX_PLAYERS];
- new PlayerText:Textdraw27[MAX_PLAYERS];
- new PlayerText:Textdraw28[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("|-____________________-|");
- print("|-_Private200 Creation_-|");
- print("|-_Cellphone TDs loaded_-|");
- // PlayerTextdrawHide(playerid, Textdraw0[playerid]);
- return 1;
- }
- stock TDShow(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw0[playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[playerid]);
- PlayerTextDrawShow(playerid, Textdraw2[playerid]);
- PlayerTextDrawShow(playerid, Textdraw3[playerid]);
- PlayerTextDrawShow(playerid, Textdraw4[playerid]);
- PlayerTextDrawShow(playerid, Textdraw5[playerid]);
- PlayerTextDrawShow(playerid, Textdraw6[playerid]);
- PlayerTextDrawShow(playerid, Textdraw7[playerid]);
- PlayerTextDrawShow(playerid, Textdraw8[playerid]);
- PlayerTextDrawShow(playerid, Textdraw9[playerid]);
- PlayerTextDrawShow(playerid, Textdraw10[playerid]);
- PlayerTextDrawShow(playerid, Textdraw11[playerid]);
- PlayerTextDrawShow(playerid, Textdraw12[playerid]);
- PlayerTextDrawShow(playerid, Textdraw13[playerid]);
- PlayerTextDrawShow(playerid, Textdraw14[playerid]);
- PlayerTextDrawShow(playerid, Textdraw15[playerid]);
- PlayerTextDrawShow(playerid, Textdraw16[playerid]);
- PlayerTextDrawShow(playerid, Textdraw17[playerid]);
- PlayerTextDrawShow(playerid, Textdraw18[playerid]);
- PlayerTextDrawShow(playerid, Textdraw19[playerid]);
- PlayerTextDrawShow(playerid, Textdraw20[playerid]);
- PlayerTextDrawShow(playerid, Textdraw21[playerid]);
- PlayerTextDrawShow(playerid, Textdraw22[playerid]);
- PlayerTextDrawShow(playerid, Textdraw23[playerid]);
- PlayerTextDrawShow(playerid, Textdraw24[playerid]);
- PlayerTextDrawShow(playerid, Textdraw25[playerid]);
- PlayerTextDrawShow(playerid, Textdraw26[playerid]);
- PlayerTextDrawShow(playerid, Textdraw27[playerid]);
- PlayerTextDrawShow(playerid, Textdraw28[playerid]);
- return 1;
- }
- stock TDHide(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw0[playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[playerid]);
- PlayerTextDrawHide(playerid, Textdraw2[playerid]);
- PlayerTextDrawHide(playerid, Textdraw3[playerid]);
- PlayerTextDrawHide(playerid, Textdraw4[playerid]);
- PlayerTextDrawHide(playerid, Textdraw5[playerid]);
- PlayerTextDrawHide(playerid, Textdraw6[playerid]);
- PlayerTextDrawHide(playerid, Textdraw7[playerid]);
- PlayerTextDrawHide(playerid, Textdraw8[playerid]);
- PlayerTextDrawHide(playerid, Textdraw9[playerid]);
- PlayerTextDrawHide(playerid, Textdraw10[playerid]);
- PlayerTextDrawHide(playerid, Textdraw11[playerid]);
- PlayerTextDrawHide(playerid, Textdraw12[playerid]);
- PlayerTextDrawHide(playerid, Textdraw13[playerid]);
- PlayerTextDrawHide(playerid, Textdraw14[playerid]);
- PlayerTextDrawHide(playerid, Textdraw15[playerid]);
- PlayerTextDrawHide(playerid, Textdraw16[playerid]);
- PlayerTextDrawHide(playerid, Textdraw17[playerid]);
- PlayerTextDrawHide(playerid, Textdraw18[playerid]);
- PlayerTextDrawHide(playerid, Textdraw19[playerid]);
- PlayerTextDrawHide(playerid, Textdraw20[playerid]);
- PlayerTextDrawHide(playerid, Textdraw21[playerid]);
- PlayerTextDrawHide(playerid, Textdraw22[playerid]);
- PlayerTextDrawHide(playerid, Textdraw23[playerid]);
- PlayerTextDrawHide(playerid, Textdraw24[playerid]);
- PlayerTextDrawHide(playerid, Textdraw25[playerid]);
- PlayerTextDrawHide(playerid, Textdraw26[playerid]);
- PlayerTextDrawHide(playerid, Textdraw27[playerid]);
- PlayerTextDrawHide(playerid, Textdraw28[playerid]);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 506.002532, 214.666656, "ld_pool:ball");
- PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 16.398239, 17.500000);
- PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw0[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
- Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 594.147949, 215.083343, "ld_pool:ball");
- PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 16.398239, 17.500000);
- PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw1[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
- Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 594.147705, 392.416748, "ld_pool:ball");
- PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 16.398239, 17.500000);
- PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw2[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
- Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 506.191528, 392.666900, "ld_pool:ball");
- PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 16.398239, 17.500000);
- PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw3[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
- Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 609.672058, 220.250000, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 20.618520);
- PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 506.814056, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw4[playerid], 255);
- PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
- Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 594.679382, 229.000000, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 18.998146);
- PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 608.483154, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw5[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 255);
- PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);
- Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 602.644409, 217.333343, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 3.500370);
- PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 511.967773, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw6[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
- Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 514.093688, 224.916656, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 19.192594);
- PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 504.471435, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw7[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);
- Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 605.923889, 404.000000, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.396297);
- PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 510.562194, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw8[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw8[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw8[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw8[playerid], 0);
- Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 607.329528, 240.666702, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.000000, 15.940918);
- PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 509.156585, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw9[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw9[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw9[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw9[playerid], 0);
- Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 550.980773, 391.416534, "ld_pool:ball");
- PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 15.461227, 15.750040);
- PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw10[playerid], -1061109505);
- PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw10[playerid], 4);
- PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true);
- Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 607.797973, 240.083328, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 4.414813);
- PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 509.156646, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw11[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw11[playerid], 0);
- Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 607.329467, 240.083328, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.000000, 0.266665);
- PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 508.688140, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw12[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw12[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw12[playerid], 0);
- Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 608.329467, 239.916671, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.266665);
- PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 508.688140, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw13[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw13[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw13[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw13[playerid], 0);
- Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 609.329467, 239.750015, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 0.266665);
- PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 508.688140, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw14[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw14[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw14[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw14[playerid], 0);
- Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 512.093872, 236.833312, "NoSim");
- PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.153420, 0.917496);
- PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw15[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
- Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 583.372192, 237.250000, "58%");
- PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.130934, 0.800831);
- PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw16[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
- Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 605.455322, 241.250000, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.000000, 0.007406);
- PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 593.021972, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
- PlayerTextDrawUseBox(playerid, Textdraw17[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw17[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw17[playerid], 0);
- Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 601.707153, 240.083328, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 0.266665);
- PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 592.084960, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw18[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw18[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw18[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw18[playerid], 0);
- Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 541.141906, 247.916610, "2:18");
- PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.546513, 2.661668);
- PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw19[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
- Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 533.645812, 272.416564, "Friday, September 21");
- PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.143114, 0.736665);
- PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw20[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);
- Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 511.282562, 389.416687, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.000000, -4.075930);
- PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 606.609069, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw21[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw21[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw21[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw21[playerid], 0);
- Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 589.525634, 364.916687, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.000000, 1.562958);
- PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 511.499267, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw22[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw22[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw22[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw22[playerid], 0);
- Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 605.049621, 364.749969, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 1.562958);
- PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 587.868103, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw23[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw23[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw23[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw23[playerid], 0);
- Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 590.336730, 366.333343, "Camera");
- PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.087364, 1.349166);
- PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw24[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
- Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 548.295593, 366.083312, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.000000, 1.303707);
- PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 513.373352, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw25[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw25[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw25[playerid], -2139062017);
- PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw25[playerid], 0);
- Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 516.310485, 366.916687, "Slide to unlock");
- PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.106573, 1.057499);
- PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw26[playerid], 1);
- PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
- PlayerTextDrawSetSelectable(playerid, Textdraw26[playerid], true);
- Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 571.253295, 233.666671, "ld_pool:ball");
- PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.000000, -0.122221);
- PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 548.043884, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw27[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw27[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw27[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw27[playerid], 0);
- Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 541.610473, 231.583358, "ld_pool:ball");
- PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 4.216690, 4.666666);
- PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
- PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw28[playerid], 4);
- TDHide(playerid);
- return 1;
- }
- CMD:phone(playerid, params[])
- {
- TDShow(playerid);
- SelectTextDraw(playerid, 0xFF4040AA); // Making the textdraws selectable, remove if wanted.
- return 1;
- }
- public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
- {
- if(playertextid == Textdraw10[playerid])
- {
- // Things to do when clicking the home button (the white button on bottom center)
- CancelSelectTextDraw(playerid);
- TDHide(playerid); //Removing the textdraws, upon to you what to do with it.
- }
- if(playertextid == Textdraw26[playerid])
- {
- // Things to do when clicking the unlock button (slide to unlock text)
- CancelSelectTextDraw(playerid);
- TDHide(playerid);//Removing the textdraws, upon to you what to do with it.
- }
- if(playertextid == Textdraw24[playerid])
- {
- // Things to do when clicking the camera button (Camera text on the right of the "slide to unlock")
- CancelSelectTextDraw(playerid);
- TDHide(playerid);//Removing the textdraws, upon to you what to do with it.
- }
- return 1;
- }
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