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Jan 30th, 2013
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  1. GfxDevice: creating device client; threaded=0
  2. Direct3D:
  3. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1172]
  4. Renderer: AMD Radeon HD 6800 Series
  5. Vendor: ATI
  6. VRAM: 1010 MB (via DXGI)
  7. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
  8. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  9. <RI> Initializing input.
  10.  
  11. <RI> Input initialized.
  12.  
  13. Initialize engine version: 3.5.6f4
  14. Begin MonoManager ReloadAssembly
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\UnityEngine.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\NewBehaveLibrary0Build.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\JsonFx.Json.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Behave.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\DynamicExecutor.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\HttpLibrary.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SharpPIGS.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\ExcelLibrary.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  49. - Completed reload, in 0.390 seconds
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Core.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Xml.dll (this message is harmless)
  53. FMOD Initialization successful
  54.  
  55. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  56.  
  57. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Data.dll (this message is harmless)
  58. ReloadTexts en and Rossetta has occupy 561152 bytes.
  59.  
  60. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  61.  
  62. Reloaded Icons Descriptor | atlas: 3 | regions: 329 | maps: 329
  63.  
  64. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  65.  
  66. Entrando no estado CBootstrapState
  67.  
  68. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  69.  
  70. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeonland\Dungeonland_Data\Managed\System.Configuration.dll (this message is harmless)
  71. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  72.  
  73. Unloading 11154 unused Assets to reduce memory usage. Loaded Objects now: 2192. Operation took 91.599748 ms.
  74. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  75.  
  76. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2192. Operation took 11.201876 ms.
  77. Binding to local socket 0.0.0.0
  78. Sending NAT type detection request, local port 54064
  79. Returning nat detection result to the user
  80. Connection test done: LimitedNATPunchthroughPortRestricted
  81.  
  82. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  83.  
  84. GUID: 747597630221632131
  85.  
  86. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  87.  
  88. %%%%% LoadLevel: MainMenu
  89.  
  90. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  91.  
  92. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  93.  
  94. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 2152. Operation took 26.419334 ms.
  95. OnLevelWasLoaded: 2
  96.  
  97. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  98.  
  99. Starting theme CMainMenuTheme
  100.  
  101. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  102.  
  103. Entrando no estado CSplashScreenState
  104.  
  105. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  106.  
  107. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  108.  
  109. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2219. Operation took 34.314226 ms.
  110. Entrando no estado CMainMenuState
  111.  
  112. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  113.  
  114. DungeonLandPresentation(Clone) sem widget na raiz
  115.  
  116. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  117.  
  118. Recebi o match restarted
  119.  
  120. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  121.  
  122. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  123.  
  124. Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 2387. Operation took 26.089296 ms.
  125. MainMenu(Clone) sem widget na raiz
  126.  
  127. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  128.  
  129. PlayOptions(Clone) sem widget na raiz
  130.  
  131. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  132.  
  133. BlockOptions(Clone) sem widget na raiz
  134.  
  135. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  136.  
  137. Entrando no estado CNetworkedLobbyState
  138.  
  139. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  140.  
  141. Lobby(Clone) sem widget na raiz
  142.  
  143. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  144.  
  145. Music cue "CUE_LOBBY_PLAYER" does not exist.
  146.  
  147. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  148.  
  149. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  150.  
  151. Unloading 2649 unused Assets to reduce memory usage. Loaded Objects now: 6255. Operation took 114.712395 ms.
  152. AnimationState dg_attack01 does not exist
  153.  
  154. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  155.  
  156. AnimationState dg_attack01 does not exist
  157.  
  158. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  159.  
  160. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  161.  
  162. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  163.  
  164. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  165.  
  166. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  167.  
  168. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  169.  
  170. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  171.  
  172. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  173.  
  174. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  175.  
  176. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  177.  
  178. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  179.  
  180. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  181.  
  182. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  183.  
  184. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  185.  
  186. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  187.  
  188. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  189.  
  190. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  191.  
  192. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  193.  
  194. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  195.  
  196. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  197.  
  198. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  199.  
  200. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  201.  
  202. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  203.  
  204. Recived CPageElementClickedEvent from ItemPageElement(Clone) CShopItemPageModel
  205.  
  206. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  207.  
  208. Recebi o match started
  209.  
  210. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  211.  
  212. %%%%% LoadLevel: Alpha-Arcane-Block1 [Build]
  213.  
  214. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  215.  
  216. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  217.  
  218. Unloading 4499 unused Assets to reduce memory usage. Loaded Objects now: 3659. Operation took 165.699005 ms.
  219. OnLevelWasLoaded: 1
  220.  
  221. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  222.  
  223. Starting theme CLoadingScreenTheme
  224.  
  225. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  226.  
  227. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  228.  
  229. Unloading -5 unused Assets to reduce memory usage. Loaded Objects now: 3634. Operation took 116.387151 ms.
  230. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  231.  
  232. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 63089. Operation took 241.998032 ms.
  233. OnLevelWasLoaded: 7
  234.  
  235. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  236.  
  237. Shortcut na level Barrier!
  238.  
  239. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  240.  
  241. NO AVAILABLE SPAWNER BRUSHES ON LevelBrush33
  242.  
  243. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  244.  
  245. NO AVAILABLE IDLE BRUSHES ON LevelBrush33
  246.  
  247. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  248.  
  249. Scanning - Process took 107 ms to complete
  250.  
  251. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  252.  
  253. NO AVAILABLE SPAWNER BRUSHES ON LevelBrush11
  254.  
  255. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  256.  
  257. NO AVAILABLE BARREL BRUSHES ON LevelBrush11
  258.  
  259. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  260.  
  261. Entrando no estado CNetworkedGameState
  262.  
  263. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  264.  
  265. GameAnnounceBox(Clone) sem widget na raiz
  266.  
  267. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  268.  
  269. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  270.  
  271. Unloading 1249 unused Assets to reduce memory usage. Loaded Objects now: 65379. Operation took 281.920850 ms.
  272. AngryAnt Behave version 1.4 - Copyright (C) Emil Johansen - AngryAnt 2011
  273.  
  274. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  275.  
  276. PlayersWon = False
  277.  
  278. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  279.  
  280. %%%%% LoadLevel: Scoreboard
  281.  
  282. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  283.  
  284. The referenced script on this Behaviour is missing!
  285.  
  286. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Mono/MonoBehaviour.cpp Line: 1592)
  287.  
  288. Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  289.  
  290. Unloading 6316 unused Assets to reduce memory usage. Loaded Objects now: 16048. Operation took 327.552855 ms.
  291. OnLevelWasLoaded: 3
  292.  
  293. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  294.  
  295. Entrando no estado CScoreboardState
  296.  
  297. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  298.  
  299. HeroesDefeatScreen(Clone) sem widget na raiz
  300.  
  301. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  302.  
  303. ContinueOrLobby_scoreboard(Clone) sem widget na raiz
  304.  
  305. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  306.  
  307. Bot_scoreboard(Clone) sem widget na raiz
  308.  
  309. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  310.  
  311. Bot_scoreboard(Clone) sem widget na raiz
  312.  
  313. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  314.  
  315. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  316.  
  317. Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 16389. Operation took 194.581062 ms.
  318. Starting theme CScoreboardTheme
  319.  
  320. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  321.  
  322. Bot_scoreboard(Clone) sem widget na raiz
  323.  
  324. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  325.  
  326. Player on 0 position quited on scoreboard
  327.  
  328. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  329.  
  330. Recebi o match restarted
  331.  
  332. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  333.  
  334. Recebi o match quit
  335.  
  336. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  337.  
  338. %%%%% LoadLevel: MainMenu
  339.  
  340. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  341.  
  342. Clean out of Lobby
  343.  
  344. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  345.  
  346. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  347.  
  348. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 16038. Operation took 238.047749 ms.
  349. OnLevelWasLoaded: 1
  350.  
  351. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  352.  
  353. Starting theme CLoadingScreenTheme
  354.  
  355. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  356.  
  357. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  358.  
  359. Unloading 536 unused Assets to reduce memory usage. Loaded Objects now: 15489. Operation took 222.643107 ms.
  360. UnityException: Can't load a level while another level is loading!
  361. at CLevelLoaderHelper.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  362.  
  363. at CGameController.LoadLevel (System.String lvl, Boolean useLoadScene, Boolean async) [0x00000] in <filename unknown>:0
  364.  
  365. at CScoreboardState+<Delaysinho>c__Iterator45.MoveNext () [0x00000] in <filename unknown>:0
  366.  
  367. (Filename: Line: -1)
  368.  
  369. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  370.  
  371. Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 10401. Operation took 222.692519 ms.
  372. OnLevelWasLoaded: 2
  373.  
  374. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  375.  
  376. Entrando no estado CMainMenuState
  377.  
  378. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  379.  
  380. MainMenu(Clone) sem widget na raiz
  381.  
  382. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  383.  
  384. Recebi o match restarted
  385.  
  386. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  387.  
  388. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  389.  
  390. Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 10770. Operation took 159.295291 ms.
  391. Starting theme CMainMenuTheme
  392.  
  393. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
  394.  
  395. FMOD was shutdown successfully.
  396.  
  397. (Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
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