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Raobot and Rewind stuff

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Dec 11th, 2015
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  1. [12/2/2015 9:45:08 AM] SAJewers: On
  2. If we go for the robo-raocow boss in w7
  3. [12/2/2015 9:45:14 AM] Duvi: seriously, man, fix Dark Prince
  4. [12/2/2015 9:45:18 AM] Duvi: I WANT TO APPROVE IT SO BAD
  5. [12/2/2015 9:45:24 AM] Duvi: SOOOOOO BAD
  6. [12/2/2015 9:45:28 AM] Maciej B. // Minnakht: SOOOOOOO GOOD
  7. [12/2/2015 9:45:34 AM] SAJewers: Sent should name the robot cowrao
  8. [12/2/2015 9:45:41 AM] Maciej B. // Minnakht: robocow
  9. [12/2/2015 9:45:46 AM] SAJewers: We should*
  10. [12/2/2015 9:45:47 AM] Chaoxys _: Rocow
  11. [12/2/2015 9:45:50 AM] Willhart: I'll move the midpoint later, and change the hands+ give a better hint for it.
  12. [12/2/2015 9:45:59 AM] Wasabi: Cowborg
  13. [12/2/2015 9:46:01 AM] Maciej B. // Minnakht: robacow
  14. [12/2/2015 9:46:14 AM] Maciej B. // Minnakht: rabocow
  15. [12/2/2015 9:46:19 AM] Wasabi: rabbicow
  16. [12/2/2015 9:46:33 AM] Wasabi: Hrmm well do we want robocow
  17. [12/2/2015 9:46:35 AM] Willhart: [Wednesday, December 2, 2015 9:45 AM] Maciej B. // Minnakht:
  18.  
  19. <<< robocowThat one would be good.
  20. [12/2/2015 9:46:38 AM] Duvi: OK, will we be reintroducing the Spacemaster?
  21. [12/2/2015 9:46:42 AM] Wasabi: What will he do as part of the story?
  22. [12/2/2015 9:46:46 AM] SAJewers: Not sure on rabbicow
  23. [12/2/2015 9:46:51 AM] Wasabi: Hahaha
  24. [12/2/2015 9:46:55 AM] Willhart: Who is Spacemaster?
  25. [12/2/2015 9:47:01 AM] Wasabi: Demo's boss
  26. [12/2/2015 9:47:02 AM] rockythechao aka oldshamesmcgee: The Space Master of Space
  27. [12/2/2015 9:47:05 AM] Chaoxys _: I'm a bit out of the loop, has a fight plan been made for robocow?
  28. [12/2/2015 9:47:10 AM] Duvi: I'm by-blood jewish so I approve of rabbicow
  29. [12/2/2015 9:47:12 AM] rockythechao aka oldshamesmcgee: Demo's and Iris' master
  30. [12/2/2015 9:47:12 AM] Wasabi: Kind of
  31. [12/2/2015 9:47:13 AM] Willhart: I know but who they are.
  32. [12/2/2015 9:47:18 AM] Willhart: Ok.
  33. [12/2/2015 9:47:32 AM] SAJewers: The idea with robo-raocow was he would end the first half of w7
  34. [12/2/2015 9:47:49 AM] SAJewers: A bot that rewind made
  35. [12/2/2015 9:47:58 AM] Wasabi: Hrm
  36. [12/2/2015 9:48:06 AM] Wasabi: Only problem with that is rewind making him
  37. [12/2/2015 9:48:10 AM] Maciej B. // Minnakht: andraoid
  38. [12/2/2015 9:48:13 AM] Wasabi: Cause as of right now
  39. [12/2/2015 9:48:26 AM] Wasabi: Rewind hates any sentient race other than cyclops
  40. [12/2/2015 9:48:34 AM] Maciej B. // Minnakht: robot isn't a sentient race
  41. [12/2/2015 9:48:46 AM] Wasabi: Why would he copy raocow instead of demo
  42. [12/2/2015 9:48:51 AM] Wasabi: I think someone else should make him
  43. [12/2/2015 9:48:54 AM] Chaoxys _: I was just going to say that it'd be neat if the end of the fight knocks him in lava, and later (or right after), he jumps out, having been partially melted into a more rounded shape, making him look like a straight up metal version of raocow
  44. [12/2/2015 9:48:54 AM] Wasabi: But idk who
  45. [12/2/2015 9:49:05 AM] Wasabi: That would look cool
  46. [12/2/2015 9:49:14 AM] Maciej B. // Minnakht: yay, melting robots
  47. [12/2/2015 9:49:17 AM] Chaoxys _: Likem the standard design being more angled and cliche robotic
  48. [12/2/2015 9:49:20 AM] Maciej B. // Minnakht: is that a movie reference
  49. [12/2/2015 9:49:24 AM] Chaoxys _: Nope, a comic
  50. [12/2/2015 9:49:26 AM] Maciej B. // Minnakht: oh
  51. [12/2/2015 9:49:39 AM] SAJewers: This idea was mainly because we had Hope Rides Alone
  52. [12/2/2015 9:49:44 AM] Wasabi: Yeah
  53. [12/2/2015 9:49:53 AM] Chaoxys _: Some Mario comic in which a Bowser makes a Mario robot that is knocked into lava, then jumps out as Metal Mario
  54. [12/2/2015 9:49:56 AM] Wasabi: Unless we have HRA as a normal level with a fake megaman boss
  55. [12/2/2015 9:50:10 AM] Wasabi: Like Banjoman
  56. [12/2/2015 9:50:13 AM] Wasabi: Or something
  57. [12/2/2015 9:50:33 AM] SAJewers: I think the idea was make it not a general level
  58. [12/2/2015 9:50:40 AM] Wasabi: Yeah that's cool
  59. [12/2/2015 9:50:42 AM] SAJewers: If we can fit it I
  60. [12/2/2015 9:50:44 AM] SAJewers: N
  61. [12/2/2015 9:50:49 AM] Wasabi: Just need to find out who makes robocow
  62. [12/2/2015 9:50:59 AM] Duvi: Banjoman the Bundychuck
  63. [12/2/2015 9:51:11 AM] Wasabi: Unless it's panda?
  64. [12/2/2015 9:51:11 AM] SAJewers: Maybe broadsword, working for reading?
  65. [12/2/2015 9:51:18 AM] SAJewers: Rewind*
  66. [12/2/2015 9:51:30 AM] Wasabi: Haha it's broadsword's practice dummy?
  67. [12/2/2015 9:51:40 AM] Wasabi: That just happens to look like raocow
  68. [12/2/2015 9:52:18 AM] SAJewers: I think it should be introduced by rewind though somehow
  69. [12/2/2015 9:52:29 AM] rockythechao aka oldshamesmcgee: My own idea from before: due to spacetime shtuff, the chronotrons need someone from another reality to do a mission, so sheath or raocow. They can't get either so they build a robot raocow and he maltfunctions/is reprogrammed by an uncle
  70. [12/2/2015 9:52:39 AM | Edited 9:52:49 AM] Wasabi: I was gonna say it could be panda after robodemo fails or something
  71. [12/2/2015 9:52:43 AM] Wasabi: Oh that is neat rocky
  72. [12/2/2015 9:53:23 AM] Wasabi: Rewind could hop down and be like, what a shame if your little robotic friend... turned against you.
  73. [12/2/2015 9:53:28 AM] Chaoxys _: This is Robot raocow, he fell off of a truck
  74. [12/2/2015 9:53:29 AM] Wasabi: And bada bing bada boom
  75. [12/2/2015 9:53:33 AM] SAJewers: In the level, cadwyn had an npc mention "there's the leader" or something
  76. [12/2/2015 9:53:42 AM] rockythechao aka oldshamesmcgee: and if it's not too much trouble we could possibly use robocow to tie up the kering subplot somehow
  77. [12/2/2015 9:53:44 AM] SAJewers: IMO that should be rewind
  78. [12/2/2015 9:54:01 AM] Wasabi: wait what was the there's the leader thing mean?
  79. [12/2/2015 9:54:04 AM] Wasabi: Like what context
  80. [12/2/2015 9:54:21 AM] SAJewers: I can't remember and I can't check right now
  81. [12/2/2015 9:54:27 AM] Wasabi: damn alright
  82. [12/2/2015 9:54:39 AM] SAJewers: But I understood in a Dr wiley sense
  83. [12/2/2015 9:54:45 AM] Wasabi: Cause I was gonna say yeah Rewind could be responsible for all the crappy stuff happening in the city world
  84. [12/2/2015 9:55:07 AM] Wasabi: Cause he's just using the people to manufacture stuff and it turns into a horrible place
  85. [12/2/2015 9:55:31 AM] Wasabi: cause iirc of what I saw
  86. [12/2/2015 9:55:54 AM] Wasabi: There were people who wanted to stop the leader taking over
  87. [12/2/2015 9:56:04 AM] Wasabi: or something
  88. [12/2/2015 9:56:11 AM] SAJewers: Which sorta fires iirc with hra
  89. [12/2/2015 9:56:17 AM] SAJewers: Fits*
  90. [12/2/2015 9:56:37 AM] Wasabi: yeah that's what I meant haha
  91. [12/2/2015 9:56:47 AM] Wasabi: So I think it'd work all good woo!
  92. [12/2/2015 9:59:11 AM] SAJewers: starting to think we're close to actually starting this stuff
  93. [12/2/2015 9:59:42 AM] Wasabi: hell yeah everything is coming together
  94. [12/2/2015 10:01:00 AM] Duvi: where making this happen
  95. [12/2/2015 10:01:21 AM] SAJewers: Maybe tonight or tomorrow we can close up shop on ideas, and say we're ready to start making this stuff
  96. [12/2/2015 10:01:31 AM] SAJewers: And get to work
  97. [12/2/2015 10:01:55 AM] SAJewers: Though I would like the level queue mostly cleared
  98. [12/2/2015 10:03:52 AM] Wasabi: how much is still in the queue?
  99. [12/2/2015 10:04:29 AM] SAJewers: Not much
  100. Almost all levels that 1 more person to approve or reject
  101. ..
  102. [12/3/2015 8:11:51 PM] SnoruntPyro: also world 6 is almost filled, we could probably map that one out with the missing level being bog standard
  103. [12/3/2015 8:11:58 PM] SnoruntPyro: is there a way to make a new page
  104. [12/3/2015 8:12:09 PM] Hoeloe: this way it'll be easy to reference things from other cutscenes
  105. [12/3/2015 8:12:37 PM] Hoeloe: btw, i know someone is making a rewind boss, but is there a level being made with that?
  106. [12/3/2015 8:12:39 PM] Wasabi: http://flockdraw.com/74cp94
  107. [12/3/2015 8:12:42 PM] Willhart: How full is full transcript?
  108. [12/3/2015 8:12:51 PM] SAJewers: not yet to my knowledge
  109. [12/3/2015 8:12:54 PM] Wasabi: I hope so, I have some ideas for a level
  110. [12/3/2015 8:13:03 PM] Wasabi: But like
  111. [12/3/2015 8:13:06 PM] Hoeloe: every line of dialogue anyone says in the cutscene, plus a basic summary of any actions taken
  112. [12/3/2015 8:13:09 PM] Wasabi: Someone else can make it
  113. [12/3/2015 8:13:13 PM] Wasabi: If they want
  114. [12/3/2015 8:13:19 PM] SAJewers: how hard would it be to combine a level and the boss later?
  115. [12/3/2015 8:13:19 PM] Hoeloe: i had an earlier level i was making for rewind's level
  116. [12/3/2015 8:13:26 PM] SAJewers: or should we wait for the boss then start on the levl
  117. [12/3/2015 8:13:30 PM] Willhart: That might make them a bit static.
  118. [12/3/2015 8:13:41 PM] Hoeloe: ...static?
  119. [12/3/2015 8:13:42 PM] Willhart: Easier to make though.
  120. [12/3/2015 8:13:56 PM] Hoeloe: if by "static" you mean "coherent"
  121. [12/3/2015 8:14:09 PM] SnoruntPyro: brb
  122. [12/3/2015 8:14:14 PM] Hoeloe: it doesn't have to be planned out before the cutscene is made
  123. [12/3/2015 8:14:14 PM] Wasabi: We want the level and the boss should be one thing
  124. [12/3/2015 8:14:14 PM] SAJewers: brb as well
  125. [12/3/2015 8:14:20 PM] SnoruntPyro: rewind's level should have teleporters
  126. [12/3/2015 8:14:21 PM] Hoeloe: just put onto the wiki as an easy reference
  127. [12/3/2015 8:14:32 PM] Wasabi: Rewind's level is gonna have time shenanigans out the wazoo
  128. [12/3/2015 8:14:35 PM] Hoeloe: i was going to do a "storm the fortress" level, with lua character switching
  129. [12/3/2015 8:14:46 PM] Hoeloe: can easily add some shenanigans with teleporters in there
  130. [12/3/2015 8:15:21 PM] Wasabi: Hrmm
  131. [12/3/2015 8:15:27 PM] Wasabi: I had some ideas with that
  132. [12/3/2015 8:15:52 PM] Hoeloe: basically my idea was to have all of the characters storming the fortress, but they each move separately through it
  133. [12/3/2015 8:15:58 PM] SnoruntPyro: back
  134. [12/3/2015 8:16:03 PM] Hoeloe: so when you switch, you move to where that character last was
  135. [12/3/2015 8:16:15 PM] Wasabi: I think that'd be neat
  136. [12/3/2015 8:16:27 PM] Hoeloe: much more doable with new cinematx stuff too
  137. [12/3/2015 8:16:31 PM] Wasabi: Yeah haha
  138. [12/3/2015 8:16:39 PM] Wasabi: Also codecs
  139. [12/3/2015 8:16:55 PM] Wasabi: I want people talking along the bottom of the screen
  140. [12/3/2015 8:17:03 PM] Wasabi: EIther Rewind mocking or something
  141. [12/3/2015 8:17:09 PM] Wasabi: Or people being like, this is done
  142. [12/3/2015 8:17:22 PM] Willhart: Pointing out who is talking would be good.
  143. [12/3/2015 8:17:39 PM] Hoeloe: that would be awesome
  144. [12/3/2015 8:17:45 PM] Hoeloe: i can totally do that
  145. [12/3/2015 8:17:49 PM] Wasabi: Awh yes
  146. [12/3/2015 8:18:06 PM] SnoruntPyro: for weird world, we could have one level first (demo's fluffy dream...?) then shoe zone 3 for a path split
  147. [12/3/2015 8:18:08 PM] Hoeloe: i was actually planning to base the level a little on Crazy Gadget from Sonic Adventure 2
  148. [12/3/2015 8:18:14 PM] SnoruntPyro: oh monoland works too
  149. [12/3/2015 8:18:14 PM] Wasabi: So the plot of the level would be shutting down rewinds temporal tamperer
  150. [12/3/2015 8:18:25 PM] Wasabi: (tm)
  151. [12/3/2015 8:18:30 PM] FrozenQuills: monoland is a good introduction I thought
  152. [12/3/2015 8:18:31 PM] Hoeloe: which has Eggman taunting you over loudspeakers
  153. [12/3/2015 8:18:37 PM] FrozenQuills: both monoland and fluffy dream are good intros
  154. [12/3/2015 8:18:48 PM] Wasabi: Excellent
  155. ..
  156. [12/4/2015 12:14:28 AM] Chaoxys _: Random side thing, but I was working on the raocow sprites, then I remembered the raobot thing you guys were talking about the other day, so I started spriting that for fun, and I came up with things.
  157. [12/4/2015 12:14:29 AM] Chaoxys _: http://i.imgur.com/ybE90eK.png
  158. [12/4/2015 12:15:13 AM | Edited 12:15:21 AM] Chaoxys _: Of course, idk the full concept for the boss, so most of (if not all of) that is useless, but it was fun to make, so I'm cool with that
  159. [12/4/2015 12:15:58 AM] Rednaxela: Haha, all of those are pretty nifty concept sprites
  160. [12/4/2015 12:20:49 AM] Chaoxys _: I had an idea at work of raobot (I just like calling it that) being some sort of recurring miniboss (like he'd jump you on the OW Hammer Bros style) that upgrades with each fight. Agaiin, I know it won't be used, but I had to sprite it out since it was stuck in my head
  161. [12/4/2015 12:23:13 AM] Chaoxys _: Also, I liked the idea of the little raobot first form (the box) rolling out, and everyone one being unable to tell which is the real raocow. Like, it says something like "EXLAMATION- SALUTATIONS ALL. I AM RAOCOW. END STATEMENT", and everyones like "Yeah, raocow says stuff like that"
  162. [12/4/2015 12:28:12 AM] FrozenQuills: that would be super great actually
  163. [12/4/2015 12:28:20 AM] FrozenQuills: not sure when we can use that idea but yeah
  164. [12/4/2015 12:28:40 AM] thenoseknowsnoses -thechao: even raocow questions whether he's the real one or not
  165. [12/4/2015 12:29:58 AM] Chaoxys _: Well, like I said, I didn't expect it to get in the game or anything, it was just a concept. However if it turns out there is any use for it in the future, I'd be totally up for making full sheets
  166. ...
  167. [12/9/2015 10:57:15 PM] SAJewers: Yeah, will need raobot npc, and raocow in a megaman suit for toad-2
  168. [12/9/2015 10:57:48 PM] Wasabi: I think it works fine just as the world 7 fight
  169. [12/9/2015 10:58:04 PM] Wasabi: with the hacked raobot
  170. [12/9/2015 10:58:07 PM] Wasabi: but idk
  171. [12/9/2015 10:58:30 PM] SAJewers: Raobot should only be fought once
  172. [12/9/2015 11:00:08 PM] Chaoxys _: Then the question of which one remains.
  173. [12/9/2015 11:00:09 PM] Chaoxys _: http://i.imgur.com/pGIWWGq.png
  174. [12/9/2015 11:00:23 PM] Chaoxys _: Personally, I like the second one the most if we are only using one
  175. [12/9/2015 11:01:20 PM] Wasabi: Oh I thought that was mid transfromation
  176. [12/9/2015 11:01:32 PM] ♀Lily {Pichu}: hmm
  177. [12/9/2015 11:01:37 PM] ♀Lily {Pichu}: they’re all really good
  178. [12/9/2015 11:01:40 PM] Rednaxela: For some reason I find myself thinking of the silly idea of a boss that starts off looking like the third one.... after the first form of the boss is beat, it turns to the second one.... and once defeated it wanders away as the first one
  179. [12/9/2015 11:01:54 PM] Wasabi: But people still think its raocow
  180. [12/9/2015 11:01:59 PM] Wasabi: even when it's the first one
  181. [12/9/2015 11:02:01 PM | Edited 11:02:26 PM] rockythechao: Well, I've got an idea, feel free to disregard it: the raobot is both the wandering enemy and the w7 boss. 4 potential encounters, one in an early world, one in w4 or w5, one in w7 and one in w9. But they aren't set fights - each encounter is one model later than the previous encounter.
  182.  
  183. So if you manage to get to the W7 fight after somehow avoiding him up to that point, you fight the first form, but if you fight him both times before you get the third form
  184.  
  185. Though red's idea sounds hilarious
  186. [12/9/2015 11:02:05 PM] ♀Lily {Pichu}: On 09.12.15, at 22:01, Rednaxela wrote:
  187. > For some reason I find myself thinking of the silly idea of a boss that starts off looking like the third one.... after the first form of the boss is beat, it turns to the second one.... and once defeated it wanders away as the first one
  188. that could work really well
  189. [12/9/2015 11:02:21 PM] ♀Lily {Pichu}: as a weird like, tech devolution = more powerful type of thing
  190. [12/9/2015 11:02:33 PM] Chaoxys _: I actually had a similar idea of sorts
  191. [12/9/2015 11:02:55 PM] ♀Lily {Pichu}: he could also turn into the fourth one and have it seem like he’s “breaking down” a bit I guess?
  192. [12/9/2015 11:03:40 PM] Chaoxys _: Basically it'd start as the second one, and to beat it, you knock it into lava. It pops out a few times, partially melted, then sinks, then it suddenly bursts out onto the stage, having melted into a more rounded/accurate Metal Raocow
  193. [12/9/2015 11:03:54 PM] Chaoxys _: Basically being the Metal Mario version of raocow
  194. [12/9/2015 11:04:40 PM] rockythechao: Oh, maybe you could make the third form bigger than the second form, and each time you beat him the lesser-developed form pops out of the wreckage like a matryoshka doll and scurries off
  195. [12/9/2015 11:05:12 PM] SAJewers: Id go with #3 as it IMO most fits the mega man style for robot masters
  196. [12/9/2015 11:05:55 PM] ♀Lily {Pichu}: so it’d be kinda like http://tvtropes.org/pmwiki/pmwiki.php/Main/BishonenLine
  197. [12/9/2015 11:06:08 PM] Wasabi: Bishonen would be 1 to 2 to 3
  198. [12/9/2015 11:06:38 PM] Chaoxys _: Btw, this is the comic I was basing my idea from
  199. [12/9/2015 11:06:47 PM] Chaoxys _: http://orig07.deviantart.net/a8a9/f/2015/236/9/8/ma__mario_vs_machine__pt_14_by_mariobro64-d970oa4.png
  200.  
  201. http://orig06.deviantart.net/6e12/f/2015/240/9/b/ma__mario_vs_machine__pt_15_by_mariobro64-d97i9np.png
  202. [12/9/2015 11:07:41 PM] ♀Lily {Pichu}: that could work really well
  203. [12/9/2015 11:08:01 PM] ♀Lily {Pichu}: but I think if you knock it in again, it should pop back out as the tiny thing, mutter some incoherent line and wander off
  204. [12/9/2015 11:08:13 PM] ♀Lily {Pichu}: possibly keeping it alive for possible use as a future character?
  205. [12/9/2015 11:08:22 PM] Chaoxys _: Like, the first form goes easily. YOu easily beat the boss after it falls in the lava, victory music plays, then BOOM, real boss time
  206. [12/9/2015 11:09:14 PM] pholtos: butt
  207. [12/9/2015 11:09:25 PM] Chaoxys _: Ha, you knock it in again, and as it's sinking it says "Ejecting brain component!", and the tiny robot version pops out and flies off
  208. [12/9/2015 11:09:45 PM] pholtos: that sounds like a reference to dkc2
  209. [12/9/2015 11:09:48 PM] pholtos: a little
  210. [12/9/2015 11:09:56 PM] ♀Lily {Pichu}: https://www.youtube.com/watch?v=Ldhwc3FqaPI -> https://www.youtube.com/watch?v=m8egWfBFw8Q
  211. [12/9/2015 11:10:07 PM | Edited 11:10:41 PM] rockythechao: don't remember anything like that that from DKC2. DKC3 perhaps?
  212. [12/9/2015 11:10:08 PM] ♀Lily {Pichu}: On 09.12.15, at 22:09, Chaoxys _ wrote:
  213. > Ha, you knock it in again, and as it's sinking it says "Ejecting brain component!", and the tiny robot version pops out and flies off
  214. hahaha I really like this
  215. [12/9/2015 11:12:02 PM] Chaoxys _: Well anyways, my vote is for "Clunky raobot "fight" that turns into an actual Metal raocow fight, but thats just me. Once something is decided on, I'll start spriting
  216. [12/9/2015 11:12:14 PM] ♀Lily {Pichu}: nah I really like that
  217. [12/9/2015 11:13:18 PM] Wasabi: Yeah that works, maybe not lava or anything though ause it's all megaman themed
  218. [12/9/2015 11:13:28 PM] ♀Lily {Pichu}: there’s lava in mega man
  219. [12/9/2015 11:13:30 PM] ♀Lily {Pichu}: you heathen
  220. [12/9/2015 11:14:01 PM] ♀Lily {Pichu}: also I imagine it taking place on an Iggy-type platform
  221. [12/9/2015 11:14:09 PM] Wasabi: In a boss room?
  222. [12/9/2015 11:14:10 PM] ♀Lily {Pichu}: not very megamanny but that was what I just imagined
  223. [12/9/2015 11:14:16 PM] ♀Lily {Pichu}: yeah
  224. [12/9/2015 11:14:53 PM] Chaoxys _: We could have it as a normal MM boss room with lava under it where you can't reach it, and killing the raobot causes it to fall off the screen, like when a player dies, and into the lava
  225. [12/9/2015 11:16:17 PM] Wasabi: Or midboss and then proper metalcow as the actual boss later on
  226. [12/9/2015 11:16:43 PM] ♀Lily {Pichu}: ehhhhh
  227. [12/9/2015 11:16:53 PM] ♀Lily {Pichu}: that doesn’t really have the same “oh man I beat the boss” thing to it
  228. [12/9/2015 11:17:17 PM] ♀Lily {Pichu}: or bait and switch as normal people call it
  229. [12/9/2015 11:18:39 PM] Wasabi: Yeah
  230. [12/9/2015 11:18:51 PM] Wasabi: I mean he could just break down without lava
  231. [12/9/2015 11:19:07 PM] ♀Lily {Pichu}: but then where’s the refining happening
  232. [12/9/2015 11:19:16 PM] ♀Lily {Pichu}: oh
  233. [12/9/2015 11:19:18 PM] ♀Lily {Pichu}: you know what
  234. [12/9/2015 11:19:24 PM] ♀Lily {Pichu}: the first form could be very large
  235. [12/9/2015 11:19:29 PM] ♀Lily {Pichu}: like robirdo or something
  236. [12/9/2015 11:19:38 PM] ♀Lily {Pichu}: and then metal raocow freaking bursts out of the rubble
  237. [12/9/2015 11:20:05 PM] ♀Lily {Pichu}: also the first form could just be a vanilla birdo fight :P
  238. [12/9/2015 11:20:15 PM] ♀Lily {Pichu}: but with sprite swaps ofc
  239. [12/9/2015 11:22:16 PM] Chaoxys _: Idk how programming bosses in SMBX works, so I'm not sure what I could suggest, but I had thoughts of the original forms head being able to open up, revealing a rocket launcher that shoots a few rockets at once that could home in on the player. You can then lead them back to raobot to hurt him (or knock him back into lava)
  240. [12/9/2015 11:23:15 PM | Edited 11:23:41 PM] rockythechao: but then where’s the refining happening
  241. oh
  242. you know what
  243. the first form could be very large
  244. like robirdo or something
  245. and then metal raocow freaking bursts out of the rubble
  246. also the first form could just be a vanilla birdo fight :P
  247. but with sprite swaps ofcmatryoooooshkaaaaaa dollllls~
  248. [12/9/2015 11:23:37 PM] ♀Lily {Pichu}: ._.
  249. [12/9/2015 11:24:04 PM] Chaoxys _: Like I said, my vote is still for the clunky raobot being melted into metal raocow
  250. [12/9/2015 11:24:13 PM] rockythechao: but yeah the refining idea's definitely better
  251. [12/9/2015 11:24:16 PM] ♀Lily {Pichu}: oh yeah I also imagined that in the second form
  252. [12/9/2015 11:24:22 PM] ♀Lily {Pichu}: his head like
  253. [12/9/2015 11:24:25 PM] ♀Lily {Pichu}: flips?
  254. [12/9/2015 11:24:31 PM] ♀Lily {Pichu}: and on the “other side"
  255. [12/9/2015 11:24:37 PM] ♀Lily {Pichu}: it has the sprite of the 4th one there
  256. [12/9/2015 11:24:48 PM] ♀Lily {Pichu}: and he can fire off a little long-lasting homing laser or something
  257. [12/9/2015 11:24:55 PM] ♀Lily {Pichu}: then flip back and continue fighting
  258. [12/9/2015 11:25:07 PM] Chaoxys _: I was actually wondering if metal raocow would have any robotic abilities at that point, or if he'd fight like raocow, possibly using attacks from his power ups and what not.
  259. [12/9/2015 11:25:23 PM] ♀Lily {Pichu}: hmmmmmmmmm
  260. [12/9/2015 11:25:40 PM] ♀Lily {Pichu}: yeah he could have an attack
  261. [12/9/2015 11:25:40 PM] Chaoxys _: Like, raobot is just a robot that looks like him, but once he's melted down into an actual metal copy, he copies his fighting style as well
  262. [12/9/2015 11:25:44 PM] ♀Lily {Pichu}: where he throws the controller
  263. [12/9/2015 11:25:57 PM] ♀Lily {Pichu}: and then runs and jumps around with the controller swinging around him like the boomerang would
  264. [12/9/2015 11:26:08 PM] Wasabi: Yeah
  265. [12/9/2015 11:26:09 PM | Edited 11:26:18 PM] pholtos: imagine a birdo who's weakness was not the eggs themselves but an egg that it shoots with a tiny heart on it and you have to throw that egg into a pit of lava
  266. [12/9/2015 11:26:16 PM] Wasabi: Like a megaman boss pattern
  267. [12/9/2015 11:26:34 PM] Wasabi: But he uses specific powerup attacks
  268. [12/9/2015 11:26:37 PM] Chaoxys _: Jumps over the stage leaving fireballs in the air that home in on you rinka style
  269. [12/9/2015 11:26:41 PM] ♀Lily {Pichu}: and each is more powerful than raocow’s
  270. [12/9/2015 11:27:21 PM] Chaoxys _: Oh man, flies in the air with the tanooki power, hovers around, then tries to smash the player (like rabbit wario in SML2)
  271. [12/9/2015 11:27:56 PM | Edited 11:27:59 PM] ♀Lily {Pichu}: each power up should be very visible on him and an enhancement of how default rao’s powerups look
  272. [12/9/2015 11:28:07 PM] ♀Lily {Pichu}: like the tanooki can have a giant tail and ears
  273. [12/9/2015 11:28:22 PM] ♀Lily {Pichu}: also the smash would be the statue
  274. [12/9/2015 11:29:12 PM] Chaoxys _: Maybe he could even hold up a powerup before each attack as a tell for the player
  275. [12/9/2015 11:29:20 PM] Wasabi: But frirst we do need rao in a megaman outfit
  276. [12/9/2015 11:29:22 PM] ♀Lily {Pichu}: yeah
  277. [12/9/2015 11:29:45 PM] Chaoxys _: I can probably do that. Any specifics for it?
  278. [12/9/2015 11:30:30 PM] Wasabi: Nah just how he'd look in megaman's outfit
  279. [12/9/2015 11:30:44 PM] Chaoxys _: Power ups?
  280. [12/9/2015 11:30:55 PM] Wasabi: Just basic I think
  281. [12/9/2015 11:31:05 PM] Chaoxys _: Awesome
  282. [12/9/2015 11:32:13 PM] Chaoxys _: Also, since I'm curious, we talked about attacks for metal raocow, but are there any ideas for raobot? I personally like the idea of leading homing missiles back at him, but idk if thats even possible in SMBX
  283. [12/9/2015 11:33:05 PM] Wasabi: Yeah it is
  284. [12/9/2015 11:33:53 PM] Wasabi: With lua anything is possible
  285. [12/9/2015 11:33:53 PM] ♀Lily {Pichu}: have them shoot out fast and travel to the other side of the screen
  286. [12/9/2015 11:34:04 PM] ♀Lily {Pichu}: then quickly turn around and fire at the position you’re standing in at that point
  287. [12/9/2015 11:34:23 PM] Chaoxys _: I figure something like that would seem like it's meant to be difficult, while ending up being easy, leading the player to think that it was the real fight
  288. [12/9/2015 11:34:27 PM] rockythechao: it's possible with rotated opengl quads
  289. [12/9/2015 11:34:50 PM] rockythechao: have you seen today's maglx2 vid?
  290. [12/9/2015 11:35:02 PM] Chaoxys _: Fair enough
  291. [12/9/2015 11:35:10 PM] ♀Lily {Pichu}: yeah I was gonna sk
  292. [12/9/2015 11:35:12 PM] ♀Lily {Pichu}: should we like
  293. [12/9/2015 11:35:25 PM] ♀Lily {Pichu}: have mega rao just use code lifted from mega man
  294. [12/9/2015 11:35:35 PM] Wasabi: We can just do that haha
  295. [12/9/2015 11:35:42 PM] Chaoxys _: Btw, I should mention that I won't be able to sprite anything for the next couple days as I have to catch up on my work for Midas Machine. I'll try and get caught up by this sunday which is my day off of work (that and monday), so I'll be able to get some stuff finished for this.
  296. [12/9/2015 11:37:10 PM] Wasabi: Yeah that's cool
  297. [12/9/2015 11:41:23 PM] Chaoxys _: But yeah, I'll focus on Megacow next. Once the plans for raobot/metal raocow are finalized, I'll start on them
  298. [12/9/2015 11:41:51 PM] Chaoxys _: And I'll possibly dabble with one of the many alt costumes I've started at some point as well
  299. ...
  300. [12:22:03 AM] rockythechao: Yellow Hurts metal boss mix
  301. Wait... I know the perfect theme
  302. https://www.youtube.com/watch?v=EJosrFxtnT8
  303.  
  304. This, but with all lyrics put through "Text to Speech"
  305. Whats a better boss fight then having the boss sing to you?I want to make this
  306. [12:22:23 AM] rockythechao: Robocow cat planet metal mix
  307. [12:23:17 AM] rockythechao: anyone happen to know which text to speech program was used for the robocow IRC bot way back when? The one someone linked to in a thread recently
  308. [12:23:26 AM] Chaoxys _: Wait... I have the best idea... Have the boss fight require you to play as raocow... and the song is a duet between the him and the boss
  309. [12:24:42 AM] Rednaxela: Haha
  310. [12:24:56 AM] Wasabi: Hmmmmm
  311. [12:25:24 AM] Wasabi: It's a pretty fun idea, but doing another thing like the lullaby might not be great, that was pretty cringey
  312. [12:25:51 AM] rockythechao: ?
  313. Oh, wait, the cutscene in Ep. 1, you mean?
  314. [12:25:58 AM] Wasabi: Yeah
  315. [12:26:17 AM] rockythechao: I'mma have to rewatch that
  316. [12:27:01 AM] Wasabi: it was very awkward
  317. [12:27:03 AM] rockythechao: but yeah, at the very least robocow should have voice clips from this tts voice
  318. https://www.youtube.com/watch?v=RJCtHS7pLb8
  319. [12:27:16 AM] Chaoxys _: I'm sure there'd be a way to get it to be less awkward
  320. [12:27:30 AM] Chaoxys _: Idk, I'm honestly digging the idea of a raoduet
  321. [12:27:35 AM] Wasabi: mm
  322. [12:28:03 AM] Wasabi: Omg I love this video
  323. ...
  324. [2:53:11 AM] Wasabi: Hrm, do you think we could use the riff at the start of this? https://www.youtube.com/watch?v=oTXa6FFnPI0
  325. [3:26:42 AM] rockythechao: https://drive.google.com/file/d/0B-w323Pexx87QW5GQTQ3YzdjdG8/view?usp=sharing
  326. [3:27:52 AM] Wasabi: hahahaha
  327. [3:27:55 AM] rockythechao: We must use that riff
  328. [3:28:04 AM] pholtos: well that's uhh
  329. [3:28:08 AM] pholtos: that is what it is
  330. [3:28:15 AM] Wasabi: These are amazing sound effects for raobot
  331. [3:28:29 AM] Wasabi: But yeah I think it'd be good in the Alabaster fight
  332. [3:28:37 AM] rockythechao: yes
  333. [3:28:47 AM] rockythechao: a resounding yes
  334. [3:28:54 AM] Wasabi: awh yeh
  335. [3:29:20 AM] Wasabi: You can't use what as a weapon?
  336. [3:29:39 AM] rockythechao: you can't use stupidity as a weapon, that's cheating
  337. [3:29:43 AM] Wasabi: Ohhhh haha
  338. [3:29:55 AM] Wasabi: This is actually amazing though
  339. [3:30:45 AM] rockythechao: I was looking for the one used by the irc bot and then I came across this one and was all "heck, let's be terminator"
  340. [3:32:04 AM | Edited 3:32:35 AM] rockythechao: I made it with the whole "lava --> refined form for second phase" thing in mind, still trying to find a voice closer to the original for phase 1
  341. [3:33:16 AM] rockythechao: but if necessary these could be used for a single-phase battle, right?
  342. [3:33:50 AM] Wasabi: Yeah I really like these haha
  343. [3:34:44 AM] Wasabi: Not sure whether he should say Tabarnak or Yellow Hurts when he gets hit though
  344. [3:35:20 AM] rockythechao: I just looked up a bunch of raoquotes and old catchphrases :D
  345. [3:35:32 AM] Wasabi: Hahaha
  346. [3:35:42 AM] Wasabi: oh you have simonac
  347. [3:36:50 AM] rockythechao: yeah, I was trying to remember tarbanak so I could include that one too
  348. [3:37:32 AM | Edited 3:37:43 AM] rockythechao: but if you think we should leave simonac out, I'm okay with that
  349. [3:37:55 AM] Wasabi: eh I don't really mind, I've just heard tabarnak way more haha
  350. [3:40:23 AM] rockythechao: For future reference, the voice is WillBadGuy from http://www.acapela-group.com
  351. With a delay effect applied in Audacity (1.0 delay per echo, 0.01 delay seconds, 5 echoes) and some minor tweaks to speed and pitch here and there
  352. [3:43:41 AM] Wasabi: Oh wow
  353. [3:44:01 AM] Wasabi: Omg the other languages have speakers too
  354. [3:45:03 AM] Wasabi: This is amazing
  355. [3:47:07 AM] rockythechao: I FOUND IT
  356. [3:47:14 AM] rockythechao: Or something close enough anyway
  357. [3:47:18 AM] rockythechao: http://www.readthewords.com/Try.aspx
  358. Robbert
  359. [3:49:57 AM] Wasabi: that person is freaking me out
  360. [4:49:29 AM] Wasabi: Can one of the towns have the quickdraw minigame from Kirby?
  361. [4:59:37 AM] Duvi: OK, what did I miss
  362. [5:01:13 AM] Wasabi: Music talk and chaoxys is spriting megaraocow and robocow
  363. [5:01:37 AM] rockythechao: you missed this:
  364. https://drive.google.com/file/d/0B-w323Pexx87QW5GQTQ3YzdjdG8/view?usp=sharing
  365. [5:08:03 AM] Duvi: why though, rocky
  366. [5:08:27 AM] rockythechao: why not?
  367. [5:08:47 AM] Duvi: I'm fairly certain that's self-explanatory
  368. [5:09:17 AM] rockythechao: not really :P
  369. [5:09:52 AM] rockythechao: Those are all raocow quotes
  370. [5:10:19 AM] Duvi: I gathered that much
  371. [5:13:29 AM] rockythechao: Start reading/skimming from "Raobot should only be fought once"
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