Guest User

Untitled

a guest
Dec 12th, 2015
185
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.81 KB | None | 0 0
  1. @Mod(modid = RefStrings.MODID , name = RefStrings.NAME, version = RefStrings.VERSION)
  2. public class MainRegistry {
  3. @Mod.Instance(RefStrings.MODID)
  4. public static MainRegistry instance;;
  5. public static SimpleNetworkWrapper networkHandler;
  6. public GunList content = new GunList();
  7.  
  8. @SidedProxy(clientSide = RefStrings.CLIENTSIDE , serverSide = RefStrings.SERVERSIDE)
  9. public static ServerProxy proxy;
  10.  
  11. @EventHandler
  12. public static void init(FMLInitializationEvent Event){
  13. FMLCommonHandler.instance().bus().register(new KeyHandler());
  14. MEntity.MainRegistry();
  15. networkHandler = NetworkRegistry.INSTANCE.newSimpleChannel("daytomine");
  16. networkHandler.registerMessage(GunFirePacket.Handler.class, GunFirePacket.class, 2, Side.SERVER);
  17. networkHandler.registerMessage(ReloadGunPacket.Handler.class, ReloadGunPacket.class, 4, Side.SERVER);
  18.  
  19.  
  20. }
  21. @EventHandler
  22. public static void load(FMLInitializationEvent event){
  23.  
  24. MinecraftForge.EVENT_BUS.register(new DCEventHandler());
  25. MinecraftForge.EVENT_BUS.register(new ovverdideinventory());
  26. MinecraftForge.EVENT_BUS.register(new EventListener());
  27. FMLCommonHandler.instance().bus().register(new canopner());
  28. MCreativeTabs.initialiseTabs();
  29. GunList.mainRegistry();
  30. Mitems.mainRegistry();
  31. Mblocks.mainRegistry();
  32. GameRegistry.registerTileEntity(dsteveTile.class, "conatinerdsteve");
  33. GameRegistry.registerTileEntity(tileEntitykitchenc.class, "conatinerkitchenc");
  34. NetworkRegistry.INSTANCE.registerGuiHandler(instance ,new GuiHandler());
  35.  
  36. craftingmanager.MainRegistry();
  37. proxy.registerrenderinfo();
  38.  
  39. }
  40.  
  41.  
  42. @EventHandler
  43. public void postLoad(FMLPostInitializationEvent event){
  44. }
  45.  
  46. @Mod.EventHandler
  47. public void serverStart(FMLServerStartingEvent event){
  48.  
  49. }
  50.  
  51. public static GunList content()
  52. {
  53. return instance.content;
  54. }
  55. }
Advertisement
Add Comment
Please, Sign In to add comment